Searched defs:ApplyToNode (Results 1 – 10 of 10) sorted by relevance
| /external/tensorflow/tensorflow/lite/delegates/gpu/common/transformations/ |
| D | remove_noop.cc | 115 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::RemoveIdentityReshape 148 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::RemoveIdentityStridedSlice
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| D | make_fully_connected.cc | 45 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::__anon754f6e8f0111::MakeFullyConnectedFromConvolution
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| D | add_quant_adjustments.cc | 37 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::AddQuantAdjustments
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| D | merge_densify.cc | 36 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::__anonfb15bb950111::MergeDensify
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| D | add_bias.cc | 54 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::__anonb119207b0111::AddBias
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| D | global_pooling_to_reduce_op.cc | 51 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::__anon1fe576b30111::GlobalPoolingToReduceOp
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| D | make_padding.cc | 52 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::__anon28614dc80111::MakePaddingFromZerosConcat
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| D | merge_padding_with.cc | 115 TransformResult ApplyToNode(Node* node, GraphFloat32* graph) final { in ApplyToNode() function in tflite::gpu::MergePaddingWithAddOperation
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| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/compiler/ |
| D | fuse_inplace.cc | 81 TransformResult RemoveUnusedInplaceUpdates::ApplyToNode(Node* node, in ApplyToNode() function in tflite::gpu::gl::RemoveUnusedInplaceUpdates
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| D | fuse_auto_input.cc | 47 TransformResult FuseAutoInput::ApplyToNode(Node* node, GraphFloat32* graph) { in ApplyToNode() function in tflite::gpu::gl::FuseAutoInput
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