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1 /*
2  * Copyright 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <cassert>
18 
19 #include <SLES/OpenSLES.h>
20 #include <SLES/OpenSLES_Android.h>
21 #include <common/AudioClock.h>
22 
23 #include "common/OboeDebug.h"
24 #include "oboe/AudioStreamBuilder.h"
25 #include "AudioOutputStreamOpenSLES.h"
26 #include "AudioStreamOpenSLES.h"
27 #include "OpenSLESUtilities.h"
28 #include "OutputMixerOpenSLES.h"
29 
30 using namespace oboe;
31 
OpenSLES_convertOutputUsage(Usage oboeUsage)32 static SLuint32 OpenSLES_convertOutputUsage(Usage oboeUsage) {
33     SLuint32 openslStream = SL_ANDROID_STREAM_MEDIA;
34     switch(oboeUsage) {
35         case Usage::Media:
36             openslStream = SL_ANDROID_STREAM_MEDIA;
37             break;
38         case Usage::VoiceCommunication:
39         case Usage::VoiceCommunicationSignalling:
40             openslStream = SL_ANDROID_STREAM_VOICE;
41             break;
42         case Usage::Alarm:
43             openslStream = SL_ANDROID_STREAM_ALARM;
44             break;
45         case Usage::Notification:
46         case Usage::NotificationRingtone:
47         case Usage::NotificationEvent:
48             openslStream = SL_ANDROID_STREAM_NOTIFICATION;
49             break;
50         case Usage::AssistanceAccessibility:
51         case Usage::AssistanceNavigationGuidance:
52         case Usage::AssistanceSonification:
53             openslStream = SL_ANDROID_STREAM_SYSTEM;
54             break;
55         case Usage::Game:
56             openslStream = SL_ANDROID_STREAM_MEDIA;
57             break;
58         case Usage::Assistant:
59         default:
60             openslStream = SL_ANDROID_STREAM_SYSTEM;
61             break;
62     }
63     return openslStream;
64 }
65 
AudioOutputStreamOpenSLES(const AudioStreamBuilder & builder)66 AudioOutputStreamOpenSLES::AudioOutputStreamOpenSLES(const AudioStreamBuilder &builder)
67         : AudioStreamOpenSLES(builder) {
68 }
69 
70 // These will wind up in <SLES/OpenSLES_Android.h>
71 constexpr int SL_ANDROID_SPEAKER_STEREO = (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT);
72 
73 constexpr int SL_ANDROID_SPEAKER_QUAD = (SL_ANDROID_SPEAKER_STEREO
74         | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT);
75 
76 constexpr int SL_ANDROID_SPEAKER_5DOT1 = (SL_ANDROID_SPEAKER_QUAD
77         | SL_SPEAKER_FRONT_CENTER  | SL_SPEAKER_LOW_FREQUENCY);
78 
79 constexpr int SL_ANDROID_SPEAKER_7DOT1 = (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT
80         | SL_SPEAKER_SIDE_RIGHT);
81 
channelCountToChannelMask(int channelCount) const82 SLuint32 AudioOutputStreamOpenSLES::channelCountToChannelMask(int channelCount) const {
83     SLuint32 channelMask = 0;
84 
85     switch (channelCount) {
86         case  1:
87             channelMask = SL_SPEAKER_FRONT_CENTER;
88             break;
89 
90         case  2:
91             channelMask = SL_ANDROID_SPEAKER_STEREO;
92             break;
93 
94         case  4: // Quad
95             channelMask = SL_ANDROID_SPEAKER_QUAD;
96             break;
97 
98         case  6: // 5.1
99             channelMask = SL_ANDROID_SPEAKER_5DOT1;
100             break;
101 
102         case  8: // 7.1
103             channelMask = SL_ANDROID_SPEAKER_7DOT1;
104             break;
105 
106         default:
107             channelMask = channelCountToChannelMaskDefault(channelCount);
108             break;
109     }
110     return channelMask;
111 }
112 
open()113 Result AudioOutputStreamOpenSLES::open() {
114     logUnsupportedAttributes();
115 
116     SLAndroidConfigurationItf configItf = nullptr;
117 
118 
119     if (getSdkVersion() < __ANDROID_API_L__ && mFormat == AudioFormat::Float){
120         // TODO: Allow floating point format on API <21 using float->int16 converter
121         return Result::ErrorInvalidFormat;
122     }
123 
124     // If audio format is unspecified then choose a suitable default.
125     // API 21+: FLOAT
126     // API <21: INT16
127     if (mFormat == AudioFormat::Unspecified){
128         mFormat = (getSdkVersion() < __ANDROID_API_L__) ?
129                   AudioFormat::I16 : AudioFormat::Float;
130     }
131 
132     Result oboeResult = AudioStreamOpenSLES::open();
133     if (Result::OK != oboeResult)  return oboeResult;
134 
135     SLresult result = OutputMixerOpenSL::getInstance().open();
136     if (SL_RESULT_SUCCESS != result) {
137         AudioStreamOpenSLES::close();
138         return Result::ErrorInternal;
139     }
140 
141     SLuint32 bitsPerSample = static_cast<SLuint32>(getBytesPerSample() * kBitsPerByte);
142 
143     // configure audio source
144     mBufferQueueLength = calculateOptimalBufferQueueLength();
145     SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {
146             SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,    // locatorType
147             static_cast<SLuint32>(mBufferQueueLength)};   // numBuffers
148 
149     // Define the audio data format.
150     SLDataFormat_PCM format_pcm = {
151             SL_DATAFORMAT_PCM,       // formatType
152             static_cast<SLuint32>(mChannelCount),           // numChannels
153             static_cast<SLuint32>(mSampleRate * kMillisPerSecond),    // milliSamplesPerSec
154             bitsPerSample,                      // bitsPerSample
155             bitsPerSample,                      // containerSize;
156             channelCountToChannelMask(mChannelCount), // channelMask
157             getDefaultByteOrder(),
158     };
159 
160     SLDataSource audioSrc = {&loc_bufq, &format_pcm};
161 
162     /**
163      * API 21 (Lollipop) introduced support for floating-point data representation and an extended
164      * data format type: SLAndroidDataFormat_PCM_EX. If running on API 21+ use this newer format
165      * type, creating it from our original format.
166      */
167     SLAndroidDataFormat_PCM_EX format_pcm_ex;
168     if (getSdkVersion() >= __ANDROID_API_L__) {
169         SLuint32 representation = OpenSLES_ConvertFormatToRepresentation(getFormat());
170         // Fill in the format structure.
171         format_pcm_ex = OpenSLES_createExtendedFormat(format_pcm, representation);
172         // Use in place of the previous format.
173         audioSrc.pFormat = &format_pcm_ex;
174     }
175 
176     result = OutputMixerOpenSL::getInstance().createAudioPlayer(&mObjectInterface,
177                                                                           &audioSrc);
178     if (SL_RESULT_SUCCESS != result) {
179         LOGE("createAudioPlayer() result:%s", getSLErrStr(result));
180         goto error;
181     }
182 
183     // Configure the stream.
184     result = (*mObjectInterface)->GetInterface(mObjectInterface,
185                                                SL_IID_ANDROIDCONFIGURATION,
186                                                (void *)&configItf);
187     if (SL_RESULT_SUCCESS != result) {
188         LOGW("%s() GetInterface(SL_IID_ANDROIDCONFIGURATION) failed with %s",
189              __func__, getSLErrStr(result));
190     } else {
191         result = configurePerformanceMode(configItf);
192         if (SL_RESULT_SUCCESS != result) {
193             goto error;
194         }
195 
196         SLuint32 presetValue = OpenSLES_convertOutputUsage(getUsage());
197         result = (*configItf)->SetConfiguration(configItf,
198                                                 SL_ANDROID_KEY_STREAM_TYPE,
199                                                 &presetValue,
200                                                 sizeof(presetValue));
201         if (SL_RESULT_SUCCESS != result) {
202             goto error;
203         }
204     }
205 
206     result = (*mObjectInterface)->Realize(mObjectInterface, SL_BOOLEAN_FALSE);
207     if (SL_RESULT_SUCCESS != result) {
208         LOGE("Realize player object result:%s", getSLErrStr(result));
209         goto error;
210     }
211 
212     result = (*mObjectInterface)->GetInterface(mObjectInterface, SL_IID_PLAY, &mPlayInterface);
213     if (SL_RESULT_SUCCESS != result) {
214         LOGE("GetInterface PLAY result:%s", getSLErrStr(result));
215         goto error;
216     }
217 
218     result = finishCommonOpen(configItf);
219     if (SL_RESULT_SUCCESS != result) {
220         goto error;
221     }
222 
223     setState(StreamState::Open);
224     return Result::OK;
225 
226 error:
227     close();  // Clean up various OpenSL objects and prevent resource leaks.
228     return Result::ErrorInternal; // TODO convert error from SLES to OBOE
229 }
230 
onAfterDestroy()231 Result AudioOutputStreamOpenSLES::onAfterDestroy() {
232     OutputMixerOpenSL::getInstance().close();
233     return Result::OK;
234 }
235 
close()236 Result AudioOutputStreamOpenSLES::close() {
237     LOGD("AudioOutputStreamOpenSLES::%s()", __func__);
238     std::lock_guard<std::mutex> lock(mLock);
239     Result result = Result::OK;
240     if (getState() == StreamState::Closed){
241         result = Result::ErrorClosed;
242     } else {
243         (void) requestPause_l();
244         if (OboeGlobals::areWorkaroundsEnabled()) {
245             sleepBeforeClose();
246         }
247         // invalidate any interfaces
248         mPlayInterface = nullptr;
249         result = AudioStreamOpenSLES::close_l();
250     }
251     return result;
252 }
253 
setPlayState_l(SLuint32 newState)254 Result AudioOutputStreamOpenSLES::setPlayState_l(SLuint32 newState) {
255 
256     LOGD("AudioOutputStreamOpenSLES(): %s() called", __func__);
257     Result result = Result::OK;
258 
259     if (mPlayInterface == nullptr){
260         LOGE("AudioOutputStreamOpenSLES::%s() mPlayInterface is null", __func__);
261         return Result::ErrorInvalidState;
262     }
263 
264     SLresult slResult = (*mPlayInterface)->SetPlayState(mPlayInterface, newState);
265     if (SL_RESULT_SUCCESS != slResult) {
266         LOGW("AudioOutputStreamOpenSLES(): %s() returned %s", __func__, getSLErrStr(slResult));
267         result = Result::ErrorInternal; // TODO convert slResult to Result::Error
268     }
269     return result;
270 }
271 
requestStart()272 Result AudioOutputStreamOpenSLES::requestStart() {
273     LOGD("AudioOutputStreamOpenSLES(): %s() called", __func__);
274 
275     mLock.lock();
276     StreamState initialState = getState();
277     switch (initialState) {
278         case StreamState::Starting:
279         case StreamState::Started:
280             mLock.unlock();
281             return Result::OK;
282         case StreamState::Closed:
283             mLock.unlock();
284             return Result::ErrorClosed;
285         default:
286             break;
287     }
288 
289     // We use a callback if the user requests one
290     // OR if we have an internal callback to read the blocking IO buffer.
291     setDataCallbackEnabled(true);
292 
293     setState(StreamState::Starting);
294 
295     if (getBufferDepth(mSimpleBufferQueueInterface) == 0) {
296         // Enqueue the first buffer if needed to start the streaming.
297         // We may need to stop the current stream.
298         bool shouldStopStream = processBufferCallback(mSimpleBufferQueueInterface);
299         if (shouldStopStream) {
300             LOGD("Stopping the current stream.");
301             if (requestStop_l() != Result::OK) {
302                 LOGW("Failed to flush the stream. Error %s", convertToText(flush()));
303             }
304             setState(initialState);
305             mLock.unlock();
306             return Result::ErrorClosed;
307         }
308     }
309 
310     Result result = setPlayState_l(SL_PLAYSTATE_PLAYING);
311     if (result == Result::OK) {
312         setState(StreamState::Started);
313         mLock.unlock();
314     } else {
315         setState(initialState);
316         mLock.unlock();
317     }
318     return result;
319 }
320 
requestPause()321 Result AudioOutputStreamOpenSLES::requestPause() {
322     LOGD("AudioOutputStreamOpenSLES(): %s() called", __func__);
323     std::lock_guard<std::mutex> lock(mLock);
324     return requestPause_l();
325 }
326 
327 // Call under mLock
requestPause_l()328 Result AudioOutputStreamOpenSLES::requestPause_l() {
329     StreamState initialState = getState();
330     switch (initialState) {
331         case StreamState::Pausing:
332         case StreamState::Paused:
333             return Result::OK;
334         case StreamState::Uninitialized:
335         case StreamState::Closed:
336             return Result::ErrorClosed;
337         default:
338             break;
339     }
340 
341     setState(StreamState::Pausing);
342     Result result = setPlayState_l(SL_PLAYSTATE_PAUSED);
343     if (result == Result::OK) {
344         // Note that OpenSL ES does NOT reset its millisecond position when OUTPUT is paused.
345         int64_t framesWritten = getFramesWritten();
346         if (framesWritten >= 0) {
347             setFramesRead(framesWritten);
348         }
349         setState(StreamState::Paused);
350     } else {
351         setState(initialState);
352     }
353     return result;
354 }
355 
356 /**
357  * Flush/clear the queue buffers
358  */
requestFlush()359 Result AudioOutputStreamOpenSLES::requestFlush() {
360     std::lock_guard<std::mutex> lock(mLock);
361     return requestFlush_l();
362 }
363 
requestFlush_l()364 Result AudioOutputStreamOpenSLES::requestFlush_l() {
365     LOGD("AudioOutputStreamOpenSLES(): %s() called", __func__);
366     if (getState() == StreamState::Closed) {
367         return Result::ErrorClosed;
368     }
369 
370     Result result = Result::OK;
371     if (mPlayInterface == nullptr || mSimpleBufferQueueInterface == nullptr) {
372         result = Result::ErrorInvalidState;
373     } else {
374         SLresult slResult = (*mSimpleBufferQueueInterface)->Clear(mSimpleBufferQueueInterface);
375         if (slResult != SL_RESULT_SUCCESS){
376             LOGW("Failed to clear buffer queue. OpenSLES error: %d", result);
377             result = Result::ErrorInternal;
378         }
379     }
380     return result;
381 }
382 
requestStop()383 Result AudioOutputStreamOpenSLES::requestStop() {
384     std::lock_guard<std::mutex> lock(mLock);
385     return requestStop_l();
386 }
387 
requestStop_l()388 Result AudioOutputStreamOpenSLES::requestStop_l() {
389     LOGD("AudioOutputStreamOpenSLES(): %s() called", __func__);
390 
391     StreamState initialState = getState();
392     switch (initialState) {
393         case StreamState::Stopping:
394         case StreamState::Stopped:
395             return Result::OK;
396         case StreamState::Uninitialized:
397         case StreamState::Closed:
398             return Result::ErrorClosed;
399         default:
400             break;
401     }
402 
403     setState(StreamState::Stopping);
404 
405     Result result = setPlayState_l(SL_PLAYSTATE_STOPPED);
406     if (result == Result::OK) {
407 
408         // Also clear the buffer queue so the old data won't be played if the stream is restarted.
409         // Call the _l function that expects to already be under a lock.
410         if (requestFlush_l() != Result::OK) {
411             LOGW("Failed to flush the stream. Error %s", convertToText(flush()));
412         }
413 
414         mPositionMillis.reset32(); // OpenSL ES resets its millisecond position when stopped.
415         int64_t framesWritten = getFramesWritten();
416         if (framesWritten >= 0) {
417             setFramesRead(framesWritten);
418         }
419         setState(StreamState::Stopped);
420     } else {
421         setState(initialState);
422     }
423     return result;
424 }
425 
setFramesRead(int64_t framesRead)426 void AudioOutputStreamOpenSLES::setFramesRead(int64_t framesRead) {
427     int64_t millisWritten = framesRead * kMillisPerSecond / getSampleRate();
428     mPositionMillis.set(millisWritten);
429 }
430 
updateFramesRead()431 void AudioOutputStreamOpenSLES::updateFramesRead() {
432     if (usingFIFO()) {
433         AudioStreamBuffered::updateFramesRead();
434     } else {
435         mFramesRead = getFramesProcessedByServer();
436     }
437 }
438 
updateServiceFrameCounter()439 Result AudioOutputStreamOpenSLES::updateServiceFrameCounter() {
440     Result result = Result::OK;
441     // Avoid deadlock if another thread is trying to stop or close this stream
442     // and this is being called from a callback.
443     if (mLock.try_lock()) {
444 
445         if (mPlayInterface == nullptr) {
446             mLock.unlock();
447             return Result::ErrorNull;
448         }
449         SLmillisecond msec = 0;
450         SLresult slResult = (*mPlayInterface)->GetPosition(mPlayInterface, &msec);
451         if (SL_RESULT_SUCCESS != slResult) {
452             LOGW("%s(): GetPosition() returned %s", __func__, getSLErrStr(slResult));
453             // set result based on SLresult
454             result = Result::ErrorInternal;
455         } else {
456             mPositionMillis.update32(msec);
457         }
458         mLock.unlock();
459     }
460     return result;
461 }
462