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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef sw_Clipper_hpp
16 #define sw_Clipper_hpp
17 
18 #include "System/Types.hpp"
19 
20 namespace sw {
21 
22 struct DrawCall;
23 struct Polygon;
24 
25 struct Clipper
26 {
27 	enum ClipFlags
28 	{
29 		// Indicates the vertex is outside the respective frustum plane
30 		CLIP_RIGHT = 1 << 0,
31 		CLIP_TOP = 1 << 1,
32 		CLIP_FAR = 1 << 2,
33 		CLIP_LEFT = 1 << 3,
34 		CLIP_BOTTOM = 1 << 4,
35 		CLIP_NEAR = 1 << 5,
36 
37 		CLIP_SIDES = CLIP_LEFT | CLIP_RIGHT | CLIP_BOTTOM | CLIP_TOP,
38 		CLIP_FRUSTUM = CLIP_SIDES | CLIP_NEAR | CLIP_FAR,
39 
40 		CLIP_FINITE = 1 << 7,  // All position coordinates are finite
41 	};
42 
43 	static bool Clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw);
44 };
45 
46 }  // namespace sw
47 
48 #endif  // sw_Clipper_hpp
49