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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ART_RUNTIME_INTERPRETER_SHADOW_FRAME_H_
18 #define ART_RUNTIME_INTERPRETER_SHADOW_FRAME_H_
19 
20 #include <cstdint>
21 #include <cstring>
22 #include <string>
23 
24 #include "base/locks.h"
25 #include "base/macros.h"
26 #include "lock_count_data.h"
27 #include "read_barrier.h"
28 #include "stack_reference.h"
29 #include "verify_object.h"
30 
31 namespace art {
32 
33 namespace mirror {
34 class Object;
35 }  // namespace mirror
36 
37 class ArtMethod;
38 class ShadowFrame;
39 template<class MirrorType> class ObjPtr;
40 class Thread;
41 union JValue;
42 
43 // Forward declaration. Just calls the destructor.
44 struct ShadowFrameDeleter;
45 using ShadowFrameAllocaUniquePtr = std::unique_ptr<ShadowFrame, ShadowFrameDeleter>;
46 
47 // ShadowFrame has 2 possible layouts:
48 //  - interpreter - separate VRegs and reference arrays. References are in the reference array.
49 //  - JNI - just VRegs, but where every VReg holds a reference.
50 class ShadowFrame {
51  private:
52   // Used to keep track of extra state the shadowframe has.
53   enum class FrameFlags : uint32_t {
54     // We have been requested to notify when this frame gets popped.
55     kNotifyFramePop = 1 << 0,
56     // We have been asked to pop this frame off the stack as soon as possible.
57     kForcePopFrame = 1 << 1,
58     // We have been asked to re-execute the last instruction.
59     kForceRetryInst = 1 << 2,
60     // Mark that we expect the next frame to retry the last instruction (used by instrumentation and
61     // debuggers to keep track of required events)
62     kSkipMethodExitEvents = 1 << 3,
63     // Used to suppress exception events caused by other instrumentation events.
64     kSkipNextExceptionEvent = 1 << 4,
65     // Used to specify if DexPCMoveEvents have to be reported. These events will
66     // only be reported if the method has a breakpoint set.
67     kNotifyDexPcMoveEvents = 1 << 5,
68   };
69 
70  public:
71   // Compute size of ShadowFrame in bytes assuming it has a reference array.
ComputeSize(uint32_t num_vregs)72   static size_t ComputeSize(uint32_t num_vregs) {
73     return sizeof(ShadowFrame) + (sizeof(uint32_t) * num_vregs) +
74            (sizeof(StackReference<mirror::Object>) * num_vregs);
75   }
76 
77   // Create ShadowFrame in heap for deoptimization.
CreateDeoptimizedFrame(uint32_t num_vregs,ArtMethod * method,uint32_t dex_pc)78   static ShadowFrame* CreateDeoptimizedFrame(uint32_t num_vregs,
79                                              ArtMethod* method,
80                                              uint32_t dex_pc) {
81     uint8_t* memory = new uint8_t[ComputeSize(num_vregs)];
82     return CreateShadowFrameImpl(num_vregs, method, dex_pc, memory);
83   }
84 
85   // Delete a ShadowFrame allocated on the heap for deoptimization.
DeleteDeoptimizedFrame(ShadowFrame * sf)86   static void DeleteDeoptimizedFrame(ShadowFrame* sf) {
87     sf->~ShadowFrame();  // Explicitly destruct.
88     uint8_t* memory = reinterpret_cast<uint8_t*>(sf);
89     delete[] memory;
90   }
91 
92   // Create a shadow frame in a fresh alloca. This needs to be in the context of the caller.
93   // Inlining doesn't work, the compiler will still undo the alloca. So this needs to be a macro.
94 #define CREATE_SHADOW_FRAME(num_vregs, method, dex_pc) ({                                    \
95     size_t frame_size = ShadowFrame::ComputeSize(num_vregs);                                 \
96     void* alloca_mem = alloca(frame_size);                                                   \
97     ShadowFrameAllocaUniquePtr(                                                              \
98         ShadowFrame::CreateShadowFrameImpl((num_vregs), (method), (dex_pc), (alloca_mem)));  \
99     })
100 
~ShadowFrame()101   ~ShadowFrame() {}
102 
NumberOfVRegs()103   uint32_t NumberOfVRegs() const {
104     return number_of_vregs_;
105   }
106 
GetDexPC()107   uint32_t GetDexPC() const {
108     return (dex_pc_ptr_ == nullptr) ? dex_pc_ : dex_pc_ptr_ - dex_instructions_;
109   }
110 
GetCachedHotnessCountdown()111   int16_t GetCachedHotnessCountdown() const {
112     return cached_hotness_countdown_;
113   }
114 
SetCachedHotnessCountdown(int16_t cached_hotness_countdown)115   void SetCachedHotnessCountdown(int16_t cached_hotness_countdown) {
116     cached_hotness_countdown_ = cached_hotness_countdown;
117   }
118 
GetHotnessCountdown()119   int16_t GetHotnessCountdown() const {
120     return hotness_countdown_;
121   }
122 
SetHotnessCountdown(int16_t hotness_countdown)123   void SetHotnessCountdown(int16_t hotness_countdown) {
124     hotness_countdown_ = hotness_countdown;
125   }
126 
SetDexPC(uint32_t dex_pc)127   void SetDexPC(uint32_t dex_pc) {
128     dex_pc_ = dex_pc;
129     dex_pc_ptr_ = nullptr;
130   }
131 
GetLink()132   ShadowFrame* GetLink() const {
133     return link_;
134   }
135 
SetLink(ShadowFrame * frame)136   void SetLink(ShadowFrame* frame) {
137     DCHECK_NE(this, frame);
138     DCHECK_EQ(link_, nullptr);
139     link_ = frame;
140   }
141 
ClearLink()142   void ClearLink() {
143     link_ = nullptr;
144   }
145 
GetVReg(size_t i)146   int32_t GetVReg(size_t i) const {
147     DCHECK_LT(i, NumberOfVRegs());
148     const uint32_t* vreg = &vregs_[i];
149     return *reinterpret_cast<const int32_t*>(vreg);
150   }
151 
152   // Shorts are extended to Ints in VRegs.  Interpreter intrinsics needs them as shorts.
GetVRegShort(size_t i)153   int16_t GetVRegShort(size_t i) const {
154     return static_cast<int16_t>(GetVReg(i));
155   }
156 
GetVRegAddr(size_t i)157   uint32_t* GetVRegAddr(size_t i) {
158     return &vregs_[i];
159   }
160 
GetShadowRefAddr(size_t i)161   uint32_t* GetShadowRefAddr(size_t i) {
162     DCHECK_LT(i, NumberOfVRegs());
163     return &vregs_[i + NumberOfVRegs()];
164   }
165 
GetDexInstructions()166   const uint16_t* GetDexInstructions() const {
167     return dex_instructions_;
168   }
169 
GetVRegFloat(size_t i)170   float GetVRegFloat(size_t i) const {
171     DCHECK_LT(i, NumberOfVRegs());
172     // NOTE: Strict-aliasing?
173     const uint32_t* vreg = &vregs_[i];
174     return *reinterpret_cast<const float*>(vreg);
175   }
176 
GetVRegLong(size_t i)177   int64_t GetVRegLong(size_t i) const {
178     DCHECK_LT(i + 1, NumberOfVRegs());
179     const uint32_t* vreg = &vregs_[i];
180     using unaligned_int64 __attribute__((aligned(4))) = const int64_t;
181     return *reinterpret_cast<unaligned_int64*>(vreg);
182   }
183 
GetVRegDouble(size_t i)184   double GetVRegDouble(size_t i) const {
185     DCHECK_LT(i + 1, NumberOfVRegs());
186     const uint32_t* vreg = &vregs_[i];
187     using unaligned_double __attribute__((aligned(4))) = const double;
188     return *reinterpret_cast<unaligned_double*>(vreg);
189   }
190 
191   // Look up the reference given its virtual register number.
192   // If this returns non-null then this does not mean the vreg is currently a reference
193   // on non-moving collectors. Check that the raw reg with GetVReg is equal to this if not certain.
194   template<VerifyObjectFlags kVerifyFlags = kDefaultVerifyFlags>
GetVRegReference(size_t i)195   mirror::Object* GetVRegReference(size_t i) const REQUIRES_SHARED(Locks::mutator_lock_) {
196     DCHECK_LT(i, NumberOfVRegs());
197     mirror::Object* ref;
198     ref = References()[i].AsMirrorPtr();
199     ReadBarrier::MaybeAssertToSpaceInvariant(ref);
200     if (kVerifyFlags & kVerifyReads) {
201       VerifyObject(ref);
202     }
203     return ref;
204   }
205 
206   // Get view of vregs as range of consecutive arguments starting at i.
GetVRegArgs(size_t i)207   uint32_t* GetVRegArgs(size_t i) {
208     return &vregs_[i];
209   }
210 
SetVReg(size_t i,int32_t val)211   void SetVReg(size_t i, int32_t val) {
212     DCHECK_LT(i, NumberOfVRegs());
213     uint32_t* vreg = &vregs_[i];
214     *reinterpret_cast<int32_t*>(vreg) = val;
215     // This is needed for moving collectors since these can update the vreg references if they
216     // happen to agree with references in the reference array.
217     References()[i].Clear();
218   }
219 
SetVRegFloat(size_t i,float val)220   void SetVRegFloat(size_t i, float val) {
221     DCHECK_LT(i, NumberOfVRegs());
222     uint32_t* vreg = &vregs_[i];
223     *reinterpret_cast<float*>(vreg) = val;
224     // This is needed for moving collectors since these can update the vreg references if they
225     // happen to agree with references in the reference array.
226     References()[i].Clear();
227   }
228 
SetVRegLong(size_t i,int64_t val)229   void SetVRegLong(size_t i, int64_t val) {
230     DCHECK_LT(i + 1, NumberOfVRegs());
231     uint32_t* vreg = &vregs_[i];
232     using unaligned_int64 __attribute__((aligned(4))) = int64_t;
233     *reinterpret_cast<unaligned_int64*>(vreg) = val;
234     // This is needed for moving collectors since these can update the vreg references if they
235     // happen to agree with references in the reference array.
236     References()[i].Clear();
237     References()[i + 1].Clear();
238   }
239 
SetVRegDouble(size_t i,double val)240   void SetVRegDouble(size_t i, double val) {
241     DCHECK_LT(i + 1, NumberOfVRegs());
242     uint32_t* vreg = &vregs_[i];
243     using unaligned_double __attribute__((aligned(4))) = double;
244     *reinterpret_cast<unaligned_double*>(vreg) = val;
245     // This is needed for moving collectors since these can update the vreg references if they
246     // happen to agree with references in the reference array.
247     References()[i].Clear();
248     References()[i + 1].Clear();
249   }
250 
251   template<VerifyObjectFlags kVerifyFlags = kDefaultVerifyFlags>
252   void SetVRegReference(size_t i, ObjPtr<mirror::Object> val)
253       REQUIRES_SHARED(Locks::mutator_lock_);
254 
SetMethod(ArtMethod * method)255   void SetMethod(ArtMethod* method) REQUIRES(Locks::mutator_lock_) {
256     DCHECK(method != nullptr);
257     DCHECK(method_ != nullptr);
258     method_ = method;
259   }
260 
GetMethod()261   ArtMethod* GetMethod() const REQUIRES_SHARED(Locks::mutator_lock_) {
262     DCHECK(method_ != nullptr);
263     return method_;
264   }
265 
266   mirror::Object* GetThisObject() const REQUIRES_SHARED(Locks::mutator_lock_);
267 
268   mirror::Object* GetThisObject(uint16_t num_ins) const REQUIRES_SHARED(Locks::mutator_lock_);
269 
Contains(StackReference<mirror::Object> * shadow_frame_entry_obj)270   bool Contains(StackReference<mirror::Object>* shadow_frame_entry_obj) const {
271     return ((&References()[0] <= shadow_frame_entry_obj) &&
272             (shadow_frame_entry_obj <= (&References()[NumberOfVRegs() - 1])));
273   }
274 
GetLockCountData()275   LockCountData& GetLockCountData() {
276     return lock_count_data_;
277   }
278 
LockCountDataOffset()279   static constexpr size_t LockCountDataOffset() {
280     return OFFSETOF_MEMBER(ShadowFrame, lock_count_data_);
281   }
282 
LinkOffset()283   static constexpr size_t LinkOffset() {
284     return OFFSETOF_MEMBER(ShadowFrame, link_);
285   }
286 
MethodOffset()287   static constexpr size_t MethodOffset() {
288     return OFFSETOF_MEMBER(ShadowFrame, method_);
289   }
290 
DexPCOffset()291   static constexpr size_t DexPCOffset() {
292     return OFFSETOF_MEMBER(ShadowFrame, dex_pc_);
293   }
294 
NumberOfVRegsOffset()295   static constexpr size_t NumberOfVRegsOffset() {
296     return OFFSETOF_MEMBER(ShadowFrame, number_of_vregs_);
297   }
298 
VRegsOffset()299   static constexpr size_t VRegsOffset() {
300     return OFFSETOF_MEMBER(ShadowFrame, vregs_);
301   }
302 
ResultRegisterOffset()303   static constexpr size_t ResultRegisterOffset() {
304     return OFFSETOF_MEMBER(ShadowFrame, result_register_);
305   }
306 
DexPCPtrOffset()307   static constexpr size_t DexPCPtrOffset() {
308     return OFFSETOF_MEMBER(ShadowFrame, dex_pc_ptr_);
309   }
310 
DexInstructionsOffset()311   static constexpr size_t DexInstructionsOffset() {
312     return OFFSETOF_MEMBER(ShadowFrame, dex_instructions_);
313   }
314 
CachedHotnessCountdownOffset()315   static constexpr size_t CachedHotnessCountdownOffset() {
316     return OFFSETOF_MEMBER(ShadowFrame, cached_hotness_countdown_);
317   }
318 
HotnessCountdownOffset()319   static constexpr size_t HotnessCountdownOffset() {
320     return OFFSETOF_MEMBER(ShadowFrame, hotness_countdown_);
321   }
322 
323   // Create ShadowFrame for interpreter using provided memory.
CreateShadowFrameImpl(uint32_t num_vregs,ArtMethod * method,uint32_t dex_pc,void * memory)324   static ShadowFrame* CreateShadowFrameImpl(uint32_t num_vregs,
325                                             ArtMethod* method,
326                                             uint32_t dex_pc,
327                                             void* memory) {
328     return new (memory) ShadowFrame(num_vregs, method, dex_pc);
329   }
330 
GetDexPCPtr()331   const uint16_t* GetDexPCPtr() {
332     return dex_pc_ptr_;
333   }
334 
SetDexPCPtr(uint16_t * dex_pc_ptr)335   void SetDexPCPtr(uint16_t* dex_pc_ptr) {
336     dex_pc_ptr_ = dex_pc_ptr;
337   }
338 
GetResultRegister()339   JValue* GetResultRegister() {
340     return result_register_;
341   }
342 
NeedsNotifyPop()343   bool NeedsNotifyPop() const {
344     return GetFrameFlag(FrameFlags::kNotifyFramePop);
345   }
346 
SetNotifyPop(bool notify)347   void SetNotifyPop(bool notify) {
348     UpdateFrameFlag(notify, FrameFlags::kNotifyFramePop);
349   }
350 
GetForcePopFrame()351   bool GetForcePopFrame() const {
352     return GetFrameFlag(FrameFlags::kForcePopFrame);
353   }
354 
SetForcePopFrame(bool enable)355   void SetForcePopFrame(bool enable) {
356     UpdateFrameFlag(enable, FrameFlags::kForcePopFrame);
357   }
358 
GetForceRetryInstruction()359   bool GetForceRetryInstruction() const {
360     return GetFrameFlag(FrameFlags::kForceRetryInst);
361   }
362 
SetForceRetryInstruction(bool enable)363   void SetForceRetryInstruction(bool enable) {
364     UpdateFrameFlag(enable, FrameFlags::kForceRetryInst);
365   }
366 
GetSkipMethodExitEvents()367   bool GetSkipMethodExitEvents() const {
368     return GetFrameFlag(FrameFlags::kSkipMethodExitEvents);
369   }
370 
SetSkipMethodExitEvents(bool enable)371   void SetSkipMethodExitEvents(bool enable) {
372     UpdateFrameFlag(enable, FrameFlags::kSkipMethodExitEvents);
373   }
374 
GetSkipNextExceptionEvent()375   bool GetSkipNextExceptionEvent() const {
376     return GetFrameFlag(FrameFlags::kSkipNextExceptionEvent);
377   }
378 
SetSkipNextExceptionEvent(bool enable)379   void SetSkipNextExceptionEvent(bool enable) {
380     UpdateFrameFlag(enable, FrameFlags::kSkipNextExceptionEvent);
381   }
382 
GetNotifyDexPcMoveEvents()383   bool GetNotifyDexPcMoveEvents() const {
384     return GetFrameFlag(FrameFlags::kNotifyDexPcMoveEvents);
385   }
386 
SetNotifyDexPcMoveEvents(bool enable)387   void SetNotifyDexPcMoveEvents(bool enable) {
388     UpdateFrameFlag(enable, FrameFlags::kNotifyDexPcMoveEvents);
389   }
390 
CheckConsistentVRegs()391   void CheckConsistentVRegs() const {
392     if (kIsDebugBuild) {
393       // A shadow frame visible to GC requires the following rule: for a given vreg,
394       // its vreg reference equivalent should be the same, or null.
395       for (uint32_t i = 0; i < NumberOfVRegs(); ++i) {
396         int32_t reference_value = References()[i].AsVRegValue();
397         CHECK((GetVReg(i) == reference_value) || (reference_value == 0));
398       }
399     }
400   }
401 
402  private:
ShadowFrame(uint32_t num_vregs,ArtMethod * method,uint32_t dex_pc)403   ShadowFrame(uint32_t num_vregs, ArtMethod* method, uint32_t dex_pc)
404       : link_(nullptr),
405         method_(method),
406         result_register_(nullptr),
407         dex_pc_ptr_(nullptr),
408         dex_instructions_(nullptr),
409         number_of_vregs_(num_vregs),
410         dex_pc_(dex_pc),
411         cached_hotness_countdown_(0),
412         hotness_countdown_(0),
413         frame_flags_(0) {
414     memset(vregs_, 0, num_vregs * (sizeof(uint32_t) + sizeof(StackReference<mirror::Object>)));
415   }
416 
UpdateFrameFlag(bool enable,FrameFlags flag)417   void UpdateFrameFlag(bool enable, FrameFlags flag) {
418     if (enable) {
419       frame_flags_ |= static_cast<uint32_t>(flag);
420     } else {
421       frame_flags_ &= ~static_cast<uint32_t>(flag);
422     }
423   }
424 
GetFrameFlag(FrameFlags flag)425   bool GetFrameFlag(FrameFlags flag) const {
426     return (frame_flags_ & static_cast<uint32_t>(flag)) != 0;
427   }
428 
References()429   const StackReference<mirror::Object>* References() const {
430     const uint32_t* vreg_end = &vregs_[NumberOfVRegs()];
431     return reinterpret_cast<const StackReference<mirror::Object>*>(vreg_end);
432   }
433 
References()434   StackReference<mirror::Object>* References() {
435     return const_cast<StackReference<mirror::Object>*>(
436         const_cast<const ShadowFrame*>(this)->References());
437   }
438 
439   // Link to previous shadow frame or null.
440   ShadowFrame* link_;
441   ArtMethod* method_;
442   JValue* result_register_;
443   const uint16_t* dex_pc_ptr_;
444   // Dex instruction base of the code item.
445   const uint16_t* dex_instructions_;
446   LockCountData lock_count_data_;  // This may contain GC roots when lock counting is active.
447   const uint32_t number_of_vregs_;
448   uint32_t dex_pc_;
449   int16_t cached_hotness_countdown_;
450   int16_t hotness_countdown_;
451 
452   // This is a set of ShadowFrame::FrameFlags which denote special states this frame is in.
453   // NB alignment requires that this field takes 4 bytes no matter its size. Only 3 bits are
454   // currently used.
455   uint32_t frame_flags_;
456 
457   // This is a two-part array:
458   //  - [0..number_of_vregs) holds the raw virtual registers, and each element here is always 4
459   //    bytes.
460   //  - [number_of_vregs..number_of_vregs*2) holds only reference registers. Each element here is
461   //    ptr-sized.
462   // In other words when a primitive is stored in vX, the second (reference) part of the array will
463   // be null. When a reference is stored in vX, the second (reference) part of the array will be a
464   // copy of vX.
465   uint32_t vregs_[0];
466 
467   DISALLOW_IMPLICIT_CONSTRUCTORS(ShadowFrame);
468 };
469 
470 struct ShadowFrameDeleter {
operatorShadowFrameDeleter471   inline void operator()(ShadowFrame* frame) {
472     if (frame != nullptr) {
473       frame->~ShadowFrame();
474     }
475   }
476 };
477 
478 }  // namespace art
479 
480 #endif  // ART_RUNTIME_INTERPRETER_SHADOW_FRAME_H_
481