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1 //
2 // Copyright 2022 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // capture_gl_2_params.cpp:
7 //   Pointer parameter capture functions for the OpenGL 2.x entry points.
8 
9 #include "libANGLE/capture/capture_gl_4_autogen.h"
10 
11 namespace gl
12 {
13 // GL 4.0
CaptureGetActiveSubroutineName_length(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,GLuint index,GLsizei bufsize,GLsizei * length,GLchar * name,angle::ParamCapture * paramCapture)14 void CaptureGetActiveSubroutineName_length(const State &glState,
15                                            bool isCallValid,
16                                            ShaderProgramID programPacked,
17                                            GLenum shadertype,
18                                            GLuint index,
19                                            GLsizei bufsize,
20                                            GLsizei *length,
21                                            GLchar *name,
22                                            angle::ParamCapture *paramCapture)
23 {
24     UNIMPLEMENTED();
25 }
CaptureGetActiveSubroutineName_name(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,GLuint index,GLsizei bufsize,GLsizei * length,GLchar * name,angle::ParamCapture * paramCapture)26 void CaptureGetActiveSubroutineName_name(const State &glState,
27                                          bool isCallValid,
28                                          ShaderProgramID programPacked,
29                                          GLenum shadertype,
30                                          GLuint index,
31                                          GLsizei bufsize,
32                                          GLsizei *length,
33                                          GLchar *name,
34                                          angle::ParamCapture *paramCapture)
35 {
36     UNIMPLEMENTED();
37 }
CaptureGetActiveSubroutineUniformName_length(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,GLuint index,GLsizei bufsize,GLsizei * length,GLchar * name,angle::ParamCapture * paramCapture)38 void CaptureGetActiveSubroutineUniformName_length(const State &glState,
39                                                   bool isCallValid,
40                                                   ShaderProgramID programPacked,
41                                                   GLenum shadertype,
42                                                   GLuint index,
43                                                   GLsizei bufsize,
44                                                   GLsizei *length,
45                                                   GLchar *name,
46                                                   angle::ParamCapture *paramCapture)
47 {
48     UNIMPLEMENTED();
49 }
CaptureGetActiveSubroutineUniformName_name(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,GLuint index,GLsizei bufsize,GLsizei * length,GLchar * name,angle::ParamCapture * paramCapture)50 void CaptureGetActiveSubroutineUniformName_name(const State &glState,
51                                                 bool isCallValid,
52                                                 ShaderProgramID programPacked,
53                                                 GLenum shadertype,
54                                                 GLuint index,
55                                                 GLsizei bufsize,
56                                                 GLsizei *length,
57                                                 GLchar *name,
58                                                 angle::ParamCapture *paramCapture)
59 {
60     UNIMPLEMENTED();
61 }
CaptureGetActiveSubroutineUniformiv_values(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,GLuint index,GLenum pname,GLint * values,angle::ParamCapture * paramCapture)62 void CaptureGetActiveSubroutineUniformiv_values(const State &glState,
63                                                 bool isCallValid,
64                                                 ShaderProgramID programPacked,
65                                                 GLenum shadertype,
66                                                 GLuint index,
67                                                 GLenum pname,
68                                                 GLint *values,
69                                                 angle::ParamCapture *paramCapture)
70 {
71     UNIMPLEMENTED();
72 }
CaptureGetProgramStageiv_values(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,GLenum pname,GLint * values,angle::ParamCapture * paramCapture)73 void CaptureGetProgramStageiv_values(const State &glState,
74                                      bool isCallValid,
75                                      ShaderProgramID programPacked,
76                                      GLenum shadertype,
77                                      GLenum pname,
78                                      GLint *values,
79                                      angle::ParamCapture *paramCapture)
80 {
81     UNIMPLEMENTED();
82 }
CaptureGetQueryIndexediv_params(const State & glState,bool isCallValid,GLenum target,GLuint index,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)83 void CaptureGetQueryIndexediv_params(const State &glState,
84                                      bool isCallValid,
85                                      GLenum target,
86                                      GLuint index,
87                                      GLenum pname,
88                                      GLint *params,
89                                      angle::ParamCapture *paramCapture)
90 {
91     UNIMPLEMENTED();
92 }
CaptureGetSubroutineIndex_name(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,const GLchar * name,angle::ParamCapture * paramCapture)93 void CaptureGetSubroutineIndex_name(const State &glState,
94                                     bool isCallValid,
95                                     ShaderProgramID programPacked,
96                                     GLenum shadertype,
97                                     const GLchar *name,
98                                     angle::ParamCapture *paramCapture)
99 {
100     UNIMPLEMENTED();
101 }
CaptureGetSubroutineUniformLocation_name(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum shadertype,const GLchar * name,angle::ParamCapture * paramCapture)102 void CaptureGetSubroutineUniformLocation_name(const State &glState,
103                                               bool isCallValid,
104                                               ShaderProgramID programPacked,
105                                               GLenum shadertype,
106                                               const GLchar *name,
107                                               angle::ParamCapture *paramCapture)
108 {
109     UNIMPLEMENTED();
110 }
CaptureGetUniformSubroutineuiv_params(const State & glState,bool isCallValid,GLenum shadertype,GLint location,GLuint * params,angle::ParamCapture * paramCapture)111 void CaptureGetUniformSubroutineuiv_params(const State &glState,
112                                            bool isCallValid,
113                                            GLenum shadertype,
114                                            GLint location,
115                                            GLuint *params,
116                                            angle::ParamCapture *paramCapture)
117 {
118     UNIMPLEMENTED();
119 }
CaptureGetUniformdv_params(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLdouble * params,angle::ParamCapture * paramCapture)120 void CaptureGetUniformdv_params(const State &glState,
121                                 bool isCallValid,
122                                 ShaderProgramID programPacked,
123                                 UniformLocation locationPacked,
124                                 GLdouble *params,
125                                 angle::ParamCapture *paramCapture)
126 {
127     UNIMPLEMENTED();
128 }
CapturePatchParameterfv_values(const State & glState,bool isCallValid,GLenum pname,const GLfloat * values,angle::ParamCapture * paramCapture)129 void CapturePatchParameterfv_values(const State &glState,
130                                     bool isCallValid,
131                                     GLenum pname,
132                                     const GLfloat *values,
133                                     angle::ParamCapture *paramCapture)
134 {
135     UNIMPLEMENTED();
136 }
CaptureUniform1dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)137 void CaptureUniform1dv_value(const State &glState,
138                              bool isCallValid,
139                              UniformLocation locationPacked,
140                              GLsizei count,
141                              const GLdouble *value,
142                              angle::ParamCapture *paramCapture)
143 {
144     UNIMPLEMENTED();
145 }
CaptureUniform2dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)146 void CaptureUniform2dv_value(const State &glState,
147                              bool isCallValid,
148                              UniformLocation locationPacked,
149                              GLsizei count,
150                              const GLdouble *value,
151                              angle::ParamCapture *paramCapture)
152 {
153     UNIMPLEMENTED();
154 }
CaptureUniform3dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)155 void CaptureUniform3dv_value(const State &glState,
156                              bool isCallValid,
157                              UniformLocation locationPacked,
158                              GLsizei count,
159                              const GLdouble *value,
160                              angle::ParamCapture *paramCapture)
161 {
162     UNIMPLEMENTED();
163 }
CaptureUniform4dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)164 void CaptureUniform4dv_value(const State &glState,
165                              bool isCallValid,
166                              UniformLocation locationPacked,
167                              GLsizei count,
168                              const GLdouble *value,
169                              angle::ParamCapture *paramCapture)
170 {
171     UNIMPLEMENTED();
172 }
CaptureUniformMatrix2dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)173 void CaptureUniformMatrix2dv_value(const State &glState,
174                                    bool isCallValid,
175                                    UniformLocation locationPacked,
176                                    GLsizei count,
177                                    GLboolean transpose,
178                                    const GLdouble *value,
179                                    angle::ParamCapture *paramCapture)
180 {
181     UNIMPLEMENTED();
182 }
CaptureUniformMatrix2x3dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)183 void CaptureUniformMatrix2x3dv_value(const State &glState,
184                                      bool isCallValid,
185                                      UniformLocation locationPacked,
186                                      GLsizei count,
187                                      GLboolean transpose,
188                                      const GLdouble *value,
189                                      angle::ParamCapture *paramCapture)
190 {
191     UNIMPLEMENTED();
192 }
CaptureUniformMatrix2x4dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)193 void CaptureUniformMatrix2x4dv_value(const State &glState,
194                                      bool isCallValid,
195                                      UniformLocation locationPacked,
196                                      GLsizei count,
197                                      GLboolean transpose,
198                                      const GLdouble *value,
199                                      angle::ParamCapture *paramCapture)
200 {
201     UNIMPLEMENTED();
202 }
CaptureUniformMatrix3dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)203 void CaptureUniformMatrix3dv_value(const State &glState,
204                                    bool isCallValid,
205                                    UniformLocation locationPacked,
206                                    GLsizei count,
207                                    GLboolean transpose,
208                                    const GLdouble *value,
209                                    angle::ParamCapture *paramCapture)
210 {
211     UNIMPLEMENTED();
212 }
CaptureUniformMatrix3x2dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)213 void CaptureUniformMatrix3x2dv_value(const State &glState,
214                                      bool isCallValid,
215                                      UniformLocation locationPacked,
216                                      GLsizei count,
217                                      GLboolean transpose,
218                                      const GLdouble *value,
219                                      angle::ParamCapture *paramCapture)
220 {
221     UNIMPLEMENTED();
222 }
CaptureUniformMatrix3x4dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)223 void CaptureUniformMatrix3x4dv_value(const State &glState,
224                                      bool isCallValid,
225                                      UniformLocation locationPacked,
226                                      GLsizei count,
227                                      GLboolean transpose,
228                                      const GLdouble *value,
229                                      angle::ParamCapture *paramCapture)
230 {
231     UNIMPLEMENTED();
232 }
CaptureUniformMatrix4dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)233 void CaptureUniformMatrix4dv_value(const State &glState,
234                                    bool isCallValid,
235                                    UniformLocation locationPacked,
236                                    GLsizei count,
237                                    GLboolean transpose,
238                                    const GLdouble *value,
239                                    angle::ParamCapture *paramCapture)
240 {
241     UNIMPLEMENTED();
242 }
CaptureUniformMatrix4x2dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)243 void CaptureUniformMatrix4x2dv_value(const State &glState,
244                                      bool isCallValid,
245                                      UniformLocation locationPacked,
246                                      GLsizei count,
247                                      GLboolean transpose,
248                                      const GLdouble *value,
249                                      angle::ParamCapture *paramCapture)
250 {
251     UNIMPLEMENTED();
252 }
CaptureUniformMatrix4x3dv_value(const State & glState,bool isCallValid,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)253 void CaptureUniformMatrix4x3dv_value(const State &glState,
254                                      bool isCallValid,
255                                      UniformLocation locationPacked,
256                                      GLsizei count,
257                                      GLboolean transpose,
258                                      const GLdouble *value,
259                                      angle::ParamCapture *paramCapture)
260 {
261     UNIMPLEMENTED();
262 }
CaptureUniformSubroutinesuiv_indices(const State & glState,bool isCallValid,GLenum shadertype,GLsizei count,const GLuint * indices,angle::ParamCapture * paramCapture)263 void CaptureUniformSubroutinesuiv_indices(const State &glState,
264                                           bool isCallValid,
265                                           GLenum shadertype,
266                                           GLsizei count,
267                                           const GLuint *indices,
268                                           angle::ParamCapture *paramCapture)
269 {
270     UNIMPLEMENTED();
271 }
272 
273 // GL 4.1
CaptureDepthRangeArrayv_v(const State & glState,bool isCallValid,GLuint first,GLsizei count,const GLdouble * v,angle::ParamCapture * paramCapture)274 void CaptureDepthRangeArrayv_v(const State &glState,
275                                bool isCallValid,
276                                GLuint first,
277                                GLsizei count,
278                                const GLdouble *v,
279                                angle::ParamCapture *paramCapture)
280 {
281     UNIMPLEMENTED();
282 }
CaptureGetDoublei_v_data(const State & glState,bool isCallValid,GLenum target,GLuint index,GLdouble * data,angle::ParamCapture * paramCapture)283 void CaptureGetDoublei_v_data(const State &glState,
284                               bool isCallValid,
285                               GLenum target,
286                               GLuint index,
287                               GLdouble *data,
288                               angle::ParamCapture *paramCapture)
289 {
290     UNIMPLEMENTED();
291 }
CaptureGetFloati_v_data(const State & glState,bool isCallValid,GLenum target,GLuint index,GLfloat * data,angle::ParamCapture * paramCapture)292 void CaptureGetFloati_v_data(const State &glState,
293                              bool isCallValid,
294                              GLenum target,
295                              GLuint index,
296                              GLfloat *data,
297                              angle::ParamCapture *paramCapture)
298 {
299     UNIMPLEMENTED();
300 }
CaptureGetVertexAttribLdv_params(const State & glState,bool isCallValid,GLuint index,GLenum pname,GLdouble * params,angle::ParamCapture * paramCapture)301 void CaptureGetVertexAttribLdv_params(const State &glState,
302                                       bool isCallValid,
303                                       GLuint index,
304                                       GLenum pname,
305                                       GLdouble *params,
306                                       angle::ParamCapture *paramCapture)
307 {
308     UNIMPLEMENTED();
309 }
CaptureProgramUniform1dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)310 void CaptureProgramUniform1dv_value(const State &glState,
311                                     bool isCallValid,
312                                     ShaderProgramID programPacked,
313                                     UniformLocation locationPacked,
314                                     GLsizei count,
315                                     const GLdouble *value,
316                                     angle::ParamCapture *paramCapture)
317 {
318     UNIMPLEMENTED();
319 }
CaptureProgramUniform2dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)320 void CaptureProgramUniform2dv_value(const State &glState,
321                                     bool isCallValid,
322                                     ShaderProgramID programPacked,
323                                     UniformLocation locationPacked,
324                                     GLsizei count,
325                                     const GLdouble *value,
326                                     angle::ParamCapture *paramCapture)
327 {
328     UNIMPLEMENTED();
329 }
CaptureProgramUniform3dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)330 void CaptureProgramUniform3dv_value(const State &glState,
331                                     bool isCallValid,
332                                     ShaderProgramID programPacked,
333                                     UniformLocation locationPacked,
334                                     GLsizei count,
335                                     const GLdouble *value,
336                                     angle::ParamCapture *paramCapture)
337 {
338     UNIMPLEMENTED();
339 }
CaptureProgramUniform4dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,const GLdouble * value,angle::ParamCapture * paramCapture)340 void CaptureProgramUniform4dv_value(const State &glState,
341                                     bool isCallValid,
342                                     ShaderProgramID programPacked,
343                                     UniformLocation locationPacked,
344                                     GLsizei count,
345                                     const GLdouble *value,
346                                     angle::ParamCapture *paramCapture)
347 {
348     UNIMPLEMENTED();
349 }
CaptureProgramUniformMatrix2dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)350 void CaptureProgramUniformMatrix2dv_value(const State &glState,
351                                           bool isCallValid,
352                                           ShaderProgramID programPacked,
353                                           UniformLocation locationPacked,
354                                           GLsizei count,
355                                           GLboolean transpose,
356                                           const GLdouble *value,
357                                           angle::ParamCapture *paramCapture)
358 {
359     UNIMPLEMENTED();
360 }
CaptureProgramUniformMatrix2x3dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)361 void CaptureProgramUniformMatrix2x3dv_value(const State &glState,
362                                             bool isCallValid,
363                                             ShaderProgramID programPacked,
364                                             UniformLocation locationPacked,
365                                             GLsizei count,
366                                             GLboolean transpose,
367                                             const GLdouble *value,
368                                             angle::ParamCapture *paramCapture)
369 {
370     UNIMPLEMENTED();
371 }
CaptureProgramUniformMatrix2x4dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)372 void CaptureProgramUniformMatrix2x4dv_value(const State &glState,
373                                             bool isCallValid,
374                                             ShaderProgramID programPacked,
375                                             UniformLocation locationPacked,
376                                             GLsizei count,
377                                             GLboolean transpose,
378                                             const GLdouble *value,
379                                             angle::ParamCapture *paramCapture)
380 {
381     UNIMPLEMENTED();
382 }
CaptureProgramUniformMatrix3dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)383 void CaptureProgramUniformMatrix3dv_value(const State &glState,
384                                           bool isCallValid,
385                                           ShaderProgramID programPacked,
386                                           UniformLocation locationPacked,
387                                           GLsizei count,
388                                           GLboolean transpose,
389                                           const GLdouble *value,
390                                           angle::ParamCapture *paramCapture)
391 {
392     UNIMPLEMENTED();
393 }
CaptureProgramUniformMatrix3x2dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)394 void CaptureProgramUniformMatrix3x2dv_value(const State &glState,
395                                             bool isCallValid,
396                                             ShaderProgramID programPacked,
397                                             UniformLocation locationPacked,
398                                             GLsizei count,
399                                             GLboolean transpose,
400                                             const GLdouble *value,
401                                             angle::ParamCapture *paramCapture)
402 {
403     UNIMPLEMENTED();
404 }
CaptureProgramUniformMatrix3x4dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)405 void CaptureProgramUniformMatrix3x4dv_value(const State &glState,
406                                             bool isCallValid,
407                                             ShaderProgramID programPacked,
408                                             UniformLocation locationPacked,
409                                             GLsizei count,
410                                             GLboolean transpose,
411                                             const GLdouble *value,
412                                             angle::ParamCapture *paramCapture)
413 {
414     UNIMPLEMENTED();
415 }
CaptureProgramUniformMatrix4dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)416 void CaptureProgramUniformMatrix4dv_value(const State &glState,
417                                           bool isCallValid,
418                                           ShaderProgramID programPacked,
419                                           UniformLocation locationPacked,
420                                           GLsizei count,
421                                           GLboolean transpose,
422                                           const GLdouble *value,
423                                           angle::ParamCapture *paramCapture)
424 {
425     UNIMPLEMENTED();
426 }
CaptureProgramUniformMatrix4x2dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)427 void CaptureProgramUniformMatrix4x2dv_value(const State &glState,
428                                             bool isCallValid,
429                                             ShaderProgramID programPacked,
430                                             UniformLocation locationPacked,
431                                             GLsizei count,
432                                             GLboolean transpose,
433                                             const GLdouble *value,
434                                             angle::ParamCapture *paramCapture)
435 {
436     UNIMPLEMENTED();
437 }
CaptureProgramUniformMatrix4x3dv_value(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei count,GLboolean transpose,const GLdouble * value,angle::ParamCapture * paramCapture)438 void CaptureProgramUniformMatrix4x3dv_value(const State &glState,
439                                             bool isCallValid,
440                                             ShaderProgramID programPacked,
441                                             UniformLocation locationPacked,
442                                             GLsizei count,
443                                             GLboolean transpose,
444                                             const GLdouble *value,
445                                             angle::ParamCapture *paramCapture)
446 {
447     UNIMPLEMENTED();
448 }
CaptureScissorArrayv_v(const State & glState,bool isCallValid,GLuint first,GLsizei count,const GLint * v,angle::ParamCapture * paramCapture)449 void CaptureScissorArrayv_v(const State &glState,
450                             bool isCallValid,
451                             GLuint first,
452                             GLsizei count,
453                             const GLint *v,
454                             angle::ParamCapture *paramCapture)
455 {
456     UNIMPLEMENTED();
457 }
CaptureScissorIndexedv_v(const State & glState,bool isCallValid,GLuint index,const GLint * v,angle::ParamCapture * paramCapture)458 void CaptureScissorIndexedv_v(const State &glState,
459                               bool isCallValid,
460                               GLuint index,
461                               const GLint *v,
462                               angle::ParamCapture *paramCapture)
463 {
464     UNIMPLEMENTED();
465 }
CaptureVertexAttribL1dv_v(const State & glState,bool isCallValid,GLuint index,const GLdouble * v,angle::ParamCapture * paramCapture)466 void CaptureVertexAttribL1dv_v(const State &glState,
467                                bool isCallValid,
468                                GLuint index,
469                                const GLdouble *v,
470                                angle::ParamCapture *paramCapture)
471 {
472     UNIMPLEMENTED();
473 }
CaptureVertexAttribL2dv_v(const State & glState,bool isCallValid,GLuint index,const GLdouble * v,angle::ParamCapture * paramCapture)474 void CaptureVertexAttribL2dv_v(const State &glState,
475                                bool isCallValid,
476                                GLuint index,
477                                const GLdouble *v,
478                                angle::ParamCapture *paramCapture)
479 {
480     UNIMPLEMENTED();
481 }
CaptureVertexAttribL3dv_v(const State & glState,bool isCallValid,GLuint index,const GLdouble * v,angle::ParamCapture * paramCapture)482 void CaptureVertexAttribL3dv_v(const State &glState,
483                                bool isCallValid,
484                                GLuint index,
485                                const GLdouble *v,
486                                angle::ParamCapture *paramCapture)
487 {
488     UNIMPLEMENTED();
489 }
CaptureVertexAttribL4dv_v(const State & glState,bool isCallValid,GLuint index,const GLdouble * v,angle::ParamCapture * paramCapture)490 void CaptureVertexAttribL4dv_v(const State &glState,
491                                bool isCallValid,
492                                GLuint index,
493                                const GLdouble *v,
494                                angle::ParamCapture *paramCapture)
495 {
496     UNIMPLEMENTED();
497 }
CaptureVertexAttribLPointer_pointer(const State & glState,bool isCallValid,GLuint index,GLint size,GLenum type,GLsizei stride,const void * pointer,angle::ParamCapture * paramCapture)498 void CaptureVertexAttribLPointer_pointer(const State &glState,
499                                          bool isCallValid,
500                                          GLuint index,
501                                          GLint size,
502                                          GLenum type,
503                                          GLsizei stride,
504                                          const void *pointer,
505                                          angle::ParamCapture *paramCapture)
506 {
507     UNIMPLEMENTED();
508 }
CaptureViewportArrayv_v(const State & glState,bool isCallValid,GLuint first,GLsizei count,const GLfloat * v,angle::ParamCapture * paramCapture)509 void CaptureViewportArrayv_v(const State &glState,
510                              bool isCallValid,
511                              GLuint first,
512                              GLsizei count,
513                              const GLfloat *v,
514                              angle::ParamCapture *paramCapture)
515 {
516     UNIMPLEMENTED();
517 }
CaptureViewportIndexedfv_v(const State & glState,bool isCallValid,GLuint index,const GLfloat * v,angle::ParamCapture * paramCapture)518 void CaptureViewportIndexedfv_v(const State &glState,
519                                 bool isCallValid,
520                                 GLuint index,
521                                 const GLfloat *v,
522                                 angle::ParamCapture *paramCapture)
523 {
524     UNIMPLEMENTED();
525 }
526 
527 // GL 4.2
CaptureDrawElementsInstancedBaseInstance_indices(const State & glState,bool isCallValid,PrimitiveMode modePacked,GLsizei count,DrawElementsType typePacked,const void * indices,GLsizei instancecount,GLuint baseinstance,angle::ParamCapture * paramCapture)528 void CaptureDrawElementsInstancedBaseInstance_indices(const State &glState,
529                                                       bool isCallValid,
530                                                       PrimitiveMode modePacked,
531                                                       GLsizei count,
532                                                       DrawElementsType typePacked,
533                                                       const void *indices,
534                                                       GLsizei instancecount,
535                                                       GLuint baseinstance,
536                                                       angle::ParamCapture *paramCapture)
537 {
538     UNIMPLEMENTED();
539 }
CaptureDrawElementsInstancedBaseVertexBaseInstance_indices(const State & glState,bool isCallValid,PrimitiveMode modePacked,GLsizei count,DrawElementsType typePacked,const void * indices,GLsizei instancecount,GLint basevertex,GLuint baseinstance,angle::ParamCapture * paramCapture)540 void CaptureDrawElementsInstancedBaseVertexBaseInstance_indices(const State &glState,
541                                                                 bool isCallValid,
542                                                                 PrimitiveMode modePacked,
543                                                                 GLsizei count,
544                                                                 DrawElementsType typePacked,
545                                                                 const void *indices,
546                                                                 GLsizei instancecount,
547                                                                 GLint basevertex,
548                                                                 GLuint baseinstance,
549                                                                 angle::ParamCapture *paramCapture)
550 {
551     UNIMPLEMENTED();
552 }
CaptureGetActiveAtomicCounterBufferiv_params(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLuint bufferIndex,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)553 void CaptureGetActiveAtomicCounterBufferiv_params(const State &glState,
554                                                   bool isCallValid,
555                                                   ShaderProgramID programPacked,
556                                                   GLuint bufferIndex,
557                                                   GLenum pname,
558                                                   GLint *params,
559                                                   angle::ParamCapture *paramCapture)
560 {
561     UNIMPLEMENTED();
562 }
563 
564 // GL 4.3
CaptureClearBufferData_data(const State & glState,bool isCallValid,GLenum target,GLenum internalformat,GLenum format,GLenum type,const void * data,angle::ParamCapture * paramCapture)565 void CaptureClearBufferData_data(const State &glState,
566                                  bool isCallValid,
567                                  GLenum target,
568                                  GLenum internalformat,
569                                  GLenum format,
570                                  GLenum type,
571                                  const void *data,
572                                  angle::ParamCapture *paramCapture)
573 {
574     UNIMPLEMENTED();
575 }
CaptureClearBufferSubData_data(const State & glState,bool isCallValid,GLenum target,GLenum internalformat,GLintptr offset,GLsizeiptr size,GLenum format,GLenum type,const void * data,angle::ParamCapture * paramCapture)576 void CaptureClearBufferSubData_data(const State &glState,
577                                     bool isCallValid,
578                                     GLenum target,
579                                     GLenum internalformat,
580                                     GLintptr offset,
581                                     GLsizeiptr size,
582                                     GLenum format,
583                                     GLenum type,
584                                     const void *data,
585                                     angle::ParamCapture *paramCapture)
586 {
587     UNIMPLEMENTED();
588 }
CaptureGetInternalformati64v_params(const State & glState,bool isCallValid,GLenum target,GLenum internalformat,GLenum pname,GLsizei bufSize,GLint64 * params,angle::ParamCapture * paramCapture)589 void CaptureGetInternalformati64v_params(const State &glState,
590                                          bool isCallValid,
591                                          GLenum target,
592                                          GLenum internalformat,
593                                          GLenum pname,
594                                          GLsizei bufSize,
595                                          GLint64 *params,
596                                          angle::ParamCapture *paramCapture)
597 {
598     UNIMPLEMENTED();
599 }
CaptureGetProgramResourceLocationIndex_name(const State & glState,bool isCallValid,ShaderProgramID programPacked,GLenum programInterface,const GLchar * name,angle::ParamCapture * paramCapture)600 void CaptureGetProgramResourceLocationIndex_name(const State &glState,
601                                                  bool isCallValid,
602                                                  ShaderProgramID programPacked,
603                                                  GLenum programInterface,
604                                                  const GLchar *name,
605                                                  angle::ParamCapture *paramCapture)
606 {
607     UNIMPLEMENTED();
608 }
CaptureMultiDrawArraysIndirect_indirect(const State & glState,bool isCallValid,PrimitiveMode modePacked,const void * indirect,GLsizei drawcount,GLsizei stride,angle::ParamCapture * paramCapture)609 void CaptureMultiDrawArraysIndirect_indirect(const State &glState,
610                                              bool isCallValid,
611                                              PrimitiveMode modePacked,
612                                              const void *indirect,
613                                              GLsizei drawcount,
614                                              GLsizei stride,
615                                              angle::ParamCapture *paramCapture)
616 {
617     UNIMPLEMENTED();
618 }
CaptureMultiDrawElementsIndirect_indirect(const State & glState,bool isCallValid,PrimitiveMode modePacked,DrawElementsType typePacked,const void * indirect,GLsizei drawcount,GLsizei stride,angle::ParamCapture * paramCapture)619 void CaptureMultiDrawElementsIndirect_indirect(const State &glState,
620                                                bool isCallValid,
621                                                PrimitiveMode modePacked,
622                                                DrawElementsType typePacked,
623                                                const void *indirect,
624                                                GLsizei drawcount,
625                                                GLsizei stride,
626                                                angle::ParamCapture *paramCapture)
627 {
628     UNIMPLEMENTED();
629 }
630 
631 // GL 4.4
CaptureBindBuffersBase_buffersPacked(const State & glState,bool isCallValid,GLenum target,GLuint first,GLsizei count,const BufferID * buffersPacked,angle::ParamCapture * paramCapture)632 void CaptureBindBuffersBase_buffersPacked(const State &glState,
633                                           bool isCallValid,
634                                           GLenum target,
635                                           GLuint first,
636                                           GLsizei count,
637                                           const BufferID *buffersPacked,
638                                           angle::ParamCapture *paramCapture)
639 {
640     UNIMPLEMENTED();
641 }
CaptureBindBuffersRange_buffersPacked(const State & glState,bool isCallValid,GLenum target,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizeiptr * sizes,angle::ParamCapture * paramCapture)642 void CaptureBindBuffersRange_buffersPacked(const State &glState,
643                                            bool isCallValid,
644                                            GLenum target,
645                                            GLuint first,
646                                            GLsizei count,
647                                            const BufferID *buffersPacked,
648                                            const GLintptr *offsets,
649                                            const GLsizeiptr *sizes,
650                                            angle::ParamCapture *paramCapture)
651 {
652     UNIMPLEMENTED();
653 }
CaptureBindBuffersRange_offsets(const State & glState,bool isCallValid,GLenum target,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizeiptr * sizes,angle::ParamCapture * paramCapture)654 void CaptureBindBuffersRange_offsets(const State &glState,
655                                      bool isCallValid,
656                                      GLenum target,
657                                      GLuint first,
658                                      GLsizei count,
659                                      const BufferID *buffersPacked,
660                                      const GLintptr *offsets,
661                                      const GLsizeiptr *sizes,
662                                      angle::ParamCapture *paramCapture)
663 {
664     UNIMPLEMENTED();
665 }
CaptureBindBuffersRange_sizes(const State & glState,bool isCallValid,GLenum target,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizeiptr * sizes,angle::ParamCapture * paramCapture)666 void CaptureBindBuffersRange_sizes(const State &glState,
667                                    bool isCallValid,
668                                    GLenum target,
669                                    GLuint first,
670                                    GLsizei count,
671                                    const BufferID *buffersPacked,
672                                    const GLintptr *offsets,
673                                    const GLsizeiptr *sizes,
674                                    angle::ParamCapture *paramCapture)
675 {
676     UNIMPLEMENTED();
677 }
CaptureBindImageTextures_textures(const State & glState,bool isCallValid,GLuint first,GLsizei count,const GLuint * textures,angle::ParamCapture * paramCapture)678 void CaptureBindImageTextures_textures(const State &glState,
679                                        bool isCallValid,
680                                        GLuint first,
681                                        GLsizei count,
682                                        const GLuint *textures,
683                                        angle::ParamCapture *paramCapture)
684 {
685     UNIMPLEMENTED();
686 }
CaptureBindSamplers_samplers(const State & glState,bool isCallValid,GLuint first,GLsizei count,const GLuint * samplers,angle::ParamCapture * paramCapture)687 void CaptureBindSamplers_samplers(const State &glState,
688                                   bool isCallValid,
689                                   GLuint first,
690                                   GLsizei count,
691                                   const GLuint *samplers,
692                                   angle::ParamCapture *paramCapture)
693 {
694     UNIMPLEMENTED();
695 }
CaptureBindTextures_textures(const State & glState,bool isCallValid,GLuint first,GLsizei count,const GLuint * textures,angle::ParamCapture * paramCapture)696 void CaptureBindTextures_textures(const State &glState,
697                                   bool isCallValid,
698                                   GLuint first,
699                                   GLsizei count,
700                                   const GLuint *textures,
701                                   angle::ParamCapture *paramCapture)
702 {
703     UNIMPLEMENTED();
704 }
CaptureBindVertexBuffers_buffersPacked(const State & glState,bool isCallValid,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizei * strides,angle::ParamCapture * paramCapture)705 void CaptureBindVertexBuffers_buffersPacked(const State &glState,
706                                             bool isCallValid,
707                                             GLuint first,
708                                             GLsizei count,
709                                             const BufferID *buffersPacked,
710                                             const GLintptr *offsets,
711                                             const GLsizei *strides,
712                                             angle::ParamCapture *paramCapture)
713 {
714     UNIMPLEMENTED();
715 }
CaptureBindVertexBuffers_offsets(const State & glState,bool isCallValid,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizei * strides,angle::ParamCapture * paramCapture)716 void CaptureBindVertexBuffers_offsets(const State &glState,
717                                       bool isCallValid,
718                                       GLuint first,
719                                       GLsizei count,
720                                       const BufferID *buffersPacked,
721                                       const GLintptr *offsets,
722                                       const GLsizei *strides,
723                                       angle::ParamCapture *paramCapture)
724 {
725     UNIMPLEMENTED();
726 }
CaptureBindVertexBuffers_strides(const State & glState,bool isCallValid,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizei * strides,angle::ParamCapture * paramCapture)727 void CaptureBindVertexBuffers_strides(const State &glState,
728                                       bool isCallValid,
729                                       GLuint first,
730                                       GLsizei count,
731                                       const BufferID *buffersPacked,
732                                       const GLintptr *offsets,
733                                       const GLsizei *strides,
734                                       angle::ParamCapture *paramCapture)
735 {
736     UNIMPLEMENTED();
737 }
CaptureBufferStorage_data(const State & glState,bool isCallValid,BufferBinding targetPacked,GLsizeiptr size,const void * data,GLbitfield flags,angle::ParamCapture * paramCapture)738 void CaptureBufferStorage_data(const State &glState,
739                                bool isCallValid,
740                                BufferBinding targetPacked,
741                                GLsizeiptr size,
742                                const void *data,
743                                GLbitfield flags,
744                                angle::ParamCapture *paramCapture)
745 {
746     UNIMPLEMENTED();
747 }
CaptureClearTexImage_data(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLenum format,GLenum type,const void * data,angle::ParamCapture * paramCapture)748 void CaptureClearTexImage_data(const State &glState,
749                                bool isCallValid,
750                                TextureID texturePacked,
751                                GLint level,
752                                GLenum format,
753                                GLenum type,
754                                const void *data,
755                                angle::ParamCapture *paramCapture)
756 {
757     UNIMPLEMENTED();
758 }
CaptureClearTexSubImage_data(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const void * data,angle::ParamCapture * paramCapture)759 void CaptureClearTexSubImage_data(const State &glState,
760                                   bool isCallValid,
761                                   TextureID texturePacked,
762                                   GLint level,
763                                   GLint xoffset,
764                                   GLint yoffset,
765                                   GLint zoffset,
766                                   GLsizei width,
767                                   GLsizei height,
768                                   GLsizei depth,
769                                   GLenum format,
770                                   GLenum type,
771                                   const void *data,
772                                   angle::ParamCapture *paramCapture)
773 {
774     UNIMPLEMENTED();
775 }
776 
777 // GL 4.5
CaptureClearNamedBufferData_data(const State & glState,bool isCallValid,BufferID bufferPacked,GLenum internalformat,GLenum format,GLenum type,const void * data,angle::ParamCapture * paramCapture)778 void CaptureClearNamedBufferData_data(const State &glState,
779                                       bool isCallValid,
780                                       BufferID bufferPacked,
781                                       GLenum internalformat,
782                                       GLenum format,
783                                       GLenum type,
784                                       const void *data,
785                                       angle::ParamCapture *paramCapture)
786 {
787     UNIMPLEMENTED();
788 }
CaptureClearNamedBufferSubData_data(const State & glState,bool isCallValid,BufferID bufferPacked,GLenum internalformat,GLintptr offset,GLsizeiptr size,GLenum format,GLenum type,const void * data,angle::ParamCapture * paramCapture)789 void CaptureClearNamedBufferSubData_data(const State &glState,
790                                          bool isCallValid,
791                                          BufferID bufferPacked,
792                                          GLenum internalformat,
793                                          GLintptr offset,
794                                          GLsizeiptr size,
795                                          GLenum format,
796                                          GLenum type,
797                                          const void *data,
798                                          angle::ParamCapture *paramCapture)
799 {
800     UNIMPLEMENTED();
801 }
CaptureClearNamedFramebufferfv_value(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLenum buffer,GLint drawbuffer,const GLfloat * value,angle::ParamCapture * paramCapture)802 void CaptureClearNamedFramebufferfv_value(const State &glState,
803                                           bool isCallValid,
804                                           FramebufferID framebufferPacked,
805                                           GLenum buffer,
806                                           GLint drawbuffer,
807                                           const GLfloat *value,
808                                           angle::ParamCapture *paramCapture)
809 {
810     UNIMPLEMENTED();
811 }
CaptureClearNamedFramebufferiv_value(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLenum buffer,GLint drawbuffer,const GLint * value,angle::ParamCapture * paramCapture)812 void CaptureClearNamedFramebufferiv_value(const State &glState,
813                                           bool isCallValid,
814                                           FramebufferID framebufferPacked,
815                                           GLenum buffer,
816                                           GLint drawbuffer,
817                                           const GLint *value,
818                                           angle::ParamCapture *paramCapture)
819 {
820     UNIMPLEMENTED();
821 }
CaptureClearNamedFramebufferuiv_value(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLenum buffer,GLint drawbuffer,const GLuint * value,angle::ParamCapture * paramCapture)822 void CaptureClearNamedFramebufferuiv_value(const State &glState,
823                                            bool isCallValid,
824                                            FramebufferID framebufferPacked,
825                                            GLenum buffer,
826                                            GLint drawbuffer,
827                                            const GLuint *value,
828                                            angle::ParamCapture *paramCapture)
829 {
830     UNIMPLEMENTED();
831 }
CaptureCompressedTextureSubImage1D_data(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLsizei width,GLenum format,GLsizei imageSize,const void * data,angle::ParamCapture * paramCapture)832 void CaptureCompressedTextureSubImage1D_data(const State &glState,
833                                              bool isCallValid,
834                                              TextureID texturePacked,
835                                              GLint level,
836                                              GLint xoffset,
837                                              GLsizei width,
838                                              GLenum format,
839                                              GLsizei imageSize,
840                                              const void *data,
841                                              angle::ParamCapture *paramCapture)
842 {
843     UNIMPLEMENTED();
844 }
CaptureCompressedTextureSubImage2D_data(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLsizei imageSize,const void * data,angle::ParamCapture * paramCapture)845 void CaptureCompressedTextureSubImage2D_data(const State &glState,
846                                              bool isCallValid,
847                                              TextureID texturePacked,
848                                              GLint level,
849                                              GLint xoffset,
850                                              GLint yoffset,
851                                              GLsizei width,
852                                              GLsizei height,
853                                              GLenum format,
854                                              GLsizei imageSize,
855                                              const void *data,
856                                              angle::ParamCapture *paramCapture)
857 {
858     UNIMPLEMENTED();
859 }
CaptureCompressedTextureSubImage3D_data(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLsizei imageSize,const void * data,angle::ParamCapture * paramCapture)860 void CaptureCompressedTextureSubImage3D_data(const State &glState,
861                                              bool isCallValid,
862                                              TextureID texturePacked,
863                                              GLint level,
864                                              GLint xoffset,
865                                              GLint yoffset,
866                                              GLint zoffset,
867                                              GLsizei width,
868                                              GLsizei height,
869                                              GLsizei depth,
870                                              GLenum format,
871                                              GLsizei imageSize,
872                                              const void *data,
873                                              angle::ParamCapture *paramCapture)
874 {
875     UNIMPLEMENTED();
876 }
CaptureCreateBuffers_buffersPacked(const State & glState,bool isCallValid,GLsizei n,BufferID * buffersPacked,angle::ParamCapture * paramCapture)877 void CaptureCreateBuffers_buffersPacked(const State &glState,
878                                         bool isCallValid,
879                                         GLsizei n,
880                                         BufferID *buffersPacked,
881                                         angle::ParamCapture *paramCapture)
882 {
883     UNIMPLEMENTED();
884 }
CaptureCreateFramebuffers_framebuffers(const State & glState,bool isCallValid,GLsizei n,GLuint * framebuffers,angle::ParamCapture * paramCapture)885 void CaptureCreateFramebuffers_framebuffers(const State &glState,
886                                             bool isCallValid,
887                                             GLsizei n,
888                                             GLuint *framebuffers,
889                                             angle::ParamCapture *paramCapture)
890 {
891     UNIMPLEMENTED();
892 }
CaptureCreateProgramPipelines_pipelines(const State & glState,bool isCallValid,GLsizei n,GLuint * pipelines,angle::ParamCapture * paramCapture)893 void CaptureCreateProgramPipelines_pipelines(const State &glState,
894                                              bool isCallValid,
895                                              GLsizei n,
896                                              GLuint *pipelines,
897                                              angle::ParamCapture *paramCapture)
898 {
899     UNIMPLEMENTED();
900 }
CaptureCreateQueries_ids(const State & glState,bool isCallValid,GLenum target,GLsizei n,GLuint * ids,angle::ParamCapture * paramCapture)901 void CaptureCreateQueries_ids(const State &glState,
902                               bool isCallValid,
903                               GLenum target,
904                               GLsizei n,
905                               GLuint *ids,
906                               angle::ParamCapture *paramCapture)
907 {
908     UNIMPLEMENTED();
909 }
CaptureCreateRenderbuffers_renderbuffersPacked(const State & glState,bool isCallValid,GLsizei n,RenderbufferID * renderbuffersPacked,angle::ParamCapture * paramCapture)910 void CaptureCreateRenderbuffers_renderbuffersPacked(const State &glState,
911                                                     bool isCallValid,
912                                                     GLsizei n,
913                                                     RenderbufferID *renderbuffersPacked,
914                                                     angle::ParamCapture *paramCapture)
915 {
916     UNIMPLEMENTED();
917 }
CaptureCreateSamplers_samplers(const State & glState,bool isCallValid,GLsizei n,GLuint * samplers,angle::ParamCapture * paramCapture)918 void CaptureCreateSamplers_samplers(const State &glState,
919                                     bool isCallValid,
920                                     GLsizei n,
921                                     GLuint *samplers,
922                                     angle::ParamCapture *paramCapture)
923 {
924     UNIMPLEMENTED();
925 }
CaptureCreateTextures_textures(const State & glState,bool isCallValid,GLenum target,GLsizei n,GLuint * textures,angle::ParamCapture * paramCapture)926 void CaptureCreateTextures_textures(const State &glState,
927                                     bool isCallValid,
928                                     GLenum target,
929                                     GLsizei n,
930                                     GLuint *textures,
931                                     angle::ParamCapture *paramCapture)
932 {
933     UNIMPLEMENTED();
934 }
CaptureCreateTransformFeedbacks_ids(const State & glState,bool isCallValid,GLsizei n,GLuint * ids,angle::ParamCapture * paramCapture)935 void CaptureCreateTransformFeedbacks_ids(const State &glState,
936                                          bool isCallValid,
937                                          GLsizei n,
938                                          GLuint *ids,
939                                          angle::ParamCapture *paramCapture)
940 {
941     UNIMPLEMENTED();
942 }
CaptureCreateVertexArrays_arraysPacked(const State & glState,bool isCallValid,GLsizei n,VertexArrayID * arraysPacked,angle::ParamCapture * paramCapture)943 void CaptureCreateVertexArrays_arraysPacked(const State &glState,
944                                             bool isCallValid,
945                                             GLsizei n,
946                                             VertexArrayID *arraysPacked,
947                                             angle::ParamCapture *paramCapture)
948 {
949     UNIMPLEMENTED();
950 }
CaptureGetCompressedTextureImage_pixels(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLsizei bufSize,void * pixels,angle::ParamCapture * paramCapture)951 void CaptureGetCompressedTextureImage_pixels(const State &glState,
952                                              bool isCallValid,
953                                              TextureID texturePacked,
954                                              GLint level,
955                                              GLsizei bufSize,
956                                              void *pixels,
957                                              angle::ParamCapture *paramCapture)
958 {
959     UNIMPLEMENTED();
960 }
CaptureGetCompressedTextureSubImage_pixels(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLsizei bufSize,void * pixels,angle::ParamCapture * paramCapture)961 void CaptureGetCompressedTextureSubImage_pixels(const State &glState,
962                                                 bool isCallValid,
963                                                 TextureID texturePacked,
964                                                 GLint level,
965                                                 GLint xoffset,
966                                                 GLint yoffset,
967                                                 GLint zoffset,
968                                                 GLsizei width,
969                                                 GLsizei height,
970                                                 GLsizei depth,
971                                                 GLsizei bufSize,
972                                                 void *pixels,
973                                                 angle::ParamCapture *paramCapture)
974 {
975     UNIMPLEMENTED();
976 }
CaptureGetNamedBufferParameteri64v_params(const State & glState,bool isCallValid,BufferID bufferPacked,GLenum pname,GLint64 * params,angle::ParamCapture * paramCapture)977 void CaptureGetNamedBufferParameteri64v_params(const State &glState,
978                                                bool isCallValid,
979                                                BufferID bufferPacked,
980                                                GLenum pname,
981                                                GLint64 *params,
982                                                angle::ParamCapture *paramCapture)
983 {
984     UNIMPLEMENTED();
985 }
CaptureGetNamedBufferParameteriv_params(const State & glState,bool isCallValid,BufferID bufferPacked,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)986 void CaptureGetNamedBufferParameteriv_params(const State &glState,
987                                              bool isCallValid,
988                                              BufferID bufferPacked,
989                                              GLenum pname,
990                                              GLint *params,
991                                              angle::ParamCapture *paramCapture)
992 {
993     UNIMPLEMENTED();
994 }
CaptureGetNamedBufferPointerv_params(const State & glState,bool isCallValid,BufferID bufferPacked,GLenum pname,void ** params,angle::ParamCapture * paramCapture)995 void CaptureGetNamedBufferPointerv_params(const State &glState,
996                                           bool isCallValid,
997                                           BufferID bufferPacked,
998                                           GLenum pname,
999                                           void **params,
1000                                           angle::ParamCapture *paramCapture)
1001 {
1002     UNIMPLEMENTED();
1003 }
CaptureGetNamedBufferSubData_data(const State & glState,bool isCallValid,BufferID bufferPacked,GLintptr offset,GLsizeiptr size,void * data,angle::ParamCapture * paramCapture)1004 void CaptureGetNamedBufferSubData_data(const State &glState,
1005                                        bool isCallValid,
1006                                        BufferID bufferPacked,
1007                                        GLintptr offset,
1008                                        GLsizeiptr size,
1009                                        void *data,
1010                                        angle::ParamCapture *paramCapture)
1011 {
1012     UNIMPLEMENTED();
1013 }
CaptureGetNamedFramebufferAttachmentParameteriv_params(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLenum attachment,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)1014 void CaptureGetNamedFramebufferAttachmentParameteriv_params(const State &glState,
1015                                                             bool isCallValid,
1016                                                             FramebufferID framebufferPacked,
1017                                                             GLenum attachment,
1018                                                             GLenum pname,
1019                                                             GLint *params,
1020                                                             angle::ParamCapture *paramCapture)
1021 {
1022     UNIMPLEMENTED();
1023 }
CaptureGetNamedFramebufferParameteriv_param(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLenum pname,GLint * param,angle::ParamCapture * paramCapture)1024 void CaptureGetNamedFramebufferParameteriv_param(const State &glState,
1025                                                  bool isCallValid,
1026                                                  FramebufferID framebufferPacked,
1027                                                  GLenum pname,
1028                                                  GLint *param,
1029                                                  angle::ParamCapture *paramCapture)
1030 {
1031     UNIMPLEMENTED();
1032 }
CaptureGetNamedRenderbufferParameteriv_params(const State & glState,bool isCallValid,RenderbufferID renderbufferPacked,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)1033 void CaptureGetNamedRenderbufferParameteriv_params(const State &glState,
1034                                                    bool isCallValid,
1035                                                    RenderbufferID renderbufferPacked,
1036                                                    GLenum pname,
1037                                                    GLint *params,
1038                                                    angle::ParamCapture *paramCapture)
1039 {
1040     UNIMPLEMENTED();
1041 }
CaptureGetTextureImage_pixels(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLenum format,GLenum type,GLsizei bufSize,void * pixels,angle::ParamCapture * paramCapture)1042 void CaptureGetTextureImage_pixels(const State &glState,
1043                                    bool isCallValid,
1044                                    TextureID texturePacked,
1045                                    GLint level,
1046                                    GLenum format,
1047                                    GLenum type,
1048                                    GLsizei bufSize,
1049                                    void *pixels,
1050                                    angle::ParamCapture *paramCapture)
1051 {
1052     UNIMPLEMENTED();
1053 }
CaptureGetTextureLevelParameterfv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLenum pname,GLfloat * params,angle::ParamCapture * paramCapture)1054 void CaptureGetTextureLevelParameterfv_params(const State &glState,
1055                                               bool isCallValid,
1056                                               TextureID texturePacked,
1057                                               GLint level,
1058                                               GLenum pname,
1059                                               GLfloat *params,
1060                                               angle::ParamCapture *paramCapture)
1061 {
1062     UNIMPLEMENTED();
1063 }
CaptureGetTextureLevelParameteriv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)1064 void CaptureGetTextureLevelParameteriv_params(const State &glState,
1065                                               bool isCallValid,
1066                                               TextureID texturePacked,
1067                                               GLint level,
1068                                               GLenum pname,
1069                                               GLint *params,
1070                                               angle::ParamCapture *paramCapture)
1071 {
1072     UNIMPLEMENTED();
1073 }
CaptureGetTextureParameterIiv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)1074 void CaptureGetTextureParameterIiv_params(const State &glState,
1075                                           bool isCallValid,
1076                                           TextureID texturePacked,
1077                                           GLenum pname,
1078                                           GLint *params,
1079                                           angle::ParamCapture *paramCapture)
1080 {
1081     UNIMPLEMENTED();
1082 }
CaptureGetTextureParameterIuiv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,GLuint * params,angle::ParamCapture * paramCapture)1083 void CaptureGetTextureParameterIuiv_params(const State &glState,
1084                                            bool isCallValid,
1085                                            TextureID texturePacked,
1086                                            GLenum pname,
1087                                            GLuint *params,
1088                                            angle::ParamCapture *paramCapture)
1089 {
1090     UNIMPLEMENTED();
1091 }
CaptureGetTextureParameterfv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,GLfloat * params,angle::ParamCapture * paramCapture)1092 void CaptureGetTextureParameterfv_params(const State &glState,
1093                                          bool isCallValid,
1094                                          TextureID texturePacked,
1095                                          GLenum pname,
1096                                          GLfloat *params,
1097                                          angle::ParamCapture *paramCapture)
1098 {
1099     UNIMPLEMENTED();
1100 }
CaptureGetTextureParameteriv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)1101 void CaptureGetTextureParameteriv_params(const State &glState,
1102                                          bool isCallValid,
1103                                          TextureID texturePacked,
1104                                          GLenum pname,
1105                                          GLint *params,
1106                                          angle::ParamCapture *paramCapture)
1107 {
1108     UNIMPLEMENTED();
1109 }
CaptureGetTextureSubImage_pixels(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,GLsizei bufSize,void * pixels,angle::ParamCapture * paramCapture)1110 void CaptureGetTextureSubImage_pixels(const State &glState,
1111                                       bool isCallValid,
1112                                       TextureID texturePacked,
1113                                       GLint level,
1114                                       GLint xoffset,
1115                                       GLint yoffset,
1116                                       GLint zoffset,
1117                                       GLsizei width,
1118                                       GLsizei height,
1119                                       GLsizei depth,
1120                                       GLenum format,
1121                                       GLenum type,
1122                                       GLsizei bufSize,
1123                                       void *pixels,
1124                                       angle::ParamCapture *paramCapture)
1125 {
1126     UNIMPLEMENTED();
1127 }
CaptureGetTransformFeedbacki64_v_param(const State & glState,bool isCallValid,GLuint xfb,GLenum pname,GLuint index,GLint64 * param,angle::ParamCapture * paramCapture)1128 void CaptureGetTransformFeedbacki64_v_param(const State &glState,
1129                                             bool isCallValid,
1130                                             GLuint xfb,
1131                                             GLenum pname,
1132                                             GLuint index,
1133                                             GLint64 *param,
1134                                             angle::ParamCapture *paramCapture)
1135 {
1136     UNIMPLEMENTED();
1137 }
CaptureGetTransformFeedbacki_v_param(const State & glState,bool isCallValid,GLuint xfb,GLenum pname,GLuint index,GLint * param,angle::ParamCapture * paramCapture)1138 void CaptureGetTransformFeedbacki_v_param(const State &glState,
1139                                           bool isCallValid,
1140                                           GLuint xfb,
1141                                           GLenum pname,
1142                                           GLuint index,
1143                                           GLint *param,
1144                                           angle::ParamCapture *paramCapture)
1145 {
1146     UNIMPLEMENTED();
1147 }
CaptureGetTransformFeedbackiv_param(const State & glState,bool isCallValid,GLuint xfb,GLenum pname,GLint * param,angle::ParamCapture * paramCapture)1148 void CaptureGetTransformFeedbackiv_param(const State &glState,
1149                                          bool isCallValid,
1150                                          GLuint xfb,
1151                                          GLenum pname,
1152                                          GLint *param,
1153                                          angle::ParamCapture *paramCapture)
1154 {
1155     UNIMPLEMENTED();
1156 }
CaptureGetVertexArrayIndexed64iv_param(const State & glState,bool isCallValid,VertexArrayID vaobjPacked,GLuint index,GLenum pname,GLint64 * param,angle::ParamCapture * paramCapture)1157 void CaptureGetVertexArrayIndexed64iv_param(const State &glState,
1158                                             bool isCallValid,
1159                                             VertexArrayID vaobjPacked,
1160                                             GLuint index,
1161                                             GLenum pname,
1162                                             GLint64 *param,
1163                                             angle::ParamCapture *paramCapture)
1164 {
1165     UNIMPLEMENTED();
1166 }
CaptureGetVertexArrayIndexediv_param(const State & glState,bool isCallValid,VertexArrayID vaobjPacked,GLuint index,GLenum pname,GLint * param,angle::ParamCapture * paramCapture)1167 void CaptureGetVertexArrayIndexediv_param(const State &glState,
1168                                           bool isCallValid,
1169                                           VertexArrayID vaobjPacked,
1170                                           GLuint index,
1171                                           GLenum pname,
1172                                           GLint *param,
1173                                           angle::ParamCapture *paramCapture)
1174 {
1175     UNIMPLEMENTED();
1176 }
CaptureGetVertexArrayiv_param(const State & glState,bool isCallValid,VertexArrayID vaobjPacked,GLenum pname,GLint * param,angle::ParamCapture * paramCapture)1177 void CaptureGetVertexArrayiv_param(const State &glState,
1178                                    bool isCallValid,
1179                                    VertexArrayID vaobjPacked,
1180                                    GLenum pname,
1181                                    GLint *param,
1182                                    angle::ParamCapture *paramCapture)
1183 {
1184     UNIMPLEMENTED();
1185 }
CaptureGetnColorTable_table(const State & glState,bool isCallValid,GLenum target,GLenum format,GLenum type,GLsizei bufSize,void * table,angle::ParamCapture * paramCapture)1186 void CaptureGetnColorTable_table(const State &glState,
1187                                  bool isCallValid,
1188                                  GLenum target,
1189                                  GLenum format,
1190                                  GLenum type,
1191                                  GLsizei bufSize,
1192                                  void *table,
1193                                  angle::ParamCapture *paramCapture)
1194 {
1195     UNIMPLEMENTED();
1196 }
CaptureGetnCompressedTexImage_pixels(const State & glState,bool isCallValid,GLenum target,GLint lod,GLsizei bufSize,void * pixels,angle::ParamCapture * paramCapture)1197 void CaptureGetnCompressedTexImage_pixels(const State &glState,
1198                                           bool isCallValid,
1199                                           GLenum target,
1200                                           GLint lod,
1201                                           GLsizei bufSize,
1202                                           void *pixels,
1203                                           angle::ParamCapture *paramCapture)
1204 {
1205     UNIMPLEMENTED();
1206 }
CaptureGetnConvolutionFilter_image(const State & glState,bool isCallValid,GLenum target,GLenum format,GLenum type,GLsizei bufSize,void * image,angle::ParamCapture * paramCapture)1207 void CaptureGetnConvolutionFilter_image(const State &glState,
1208                                         bool isCallValid,
1209                                         GLenum target,
1210                                         GLenum format,
1211                                         GLenum type,
1212                                         GLsizei bufSize,
1213                                         void *image,
1214                                         angle::ParamCapture *paramCapture)
1215 {
1216     UNIMPLEMENTED();
1217 }
CaptureGetnHistogram_values(const State & glState,bool isCallValid,GLenum target,GLboolean reset,GLenum format,GLenum type,GLsizei bufSize,void * values,angle::ParamCapture * paramCapture)1218 void CaptureGetnHistogram_values(const State &glState,
1219                                  bool isCallValid,
1220                                  GLenum target,
1221                                  GLboolean reset,
1222                                  GLenum format,
1223                                  GLenum type,
1224                                  GLsizei bufSize,
1225                                  void *values,
1226                                  angle::ParamCapture *paramCapture)
1227 {
1228     UNIMPLEMENTED();
1229 }
CaptureGetnMapdv_v(const State & glState,bool isCallValid,GLenum target,GLenum query,GLsizei bufSize,GLdouble * v,angle::ParamCapture * paramCapture)1230 void CaptureGetnMapdv_v(const State &glState,
1231                         bool isCallValid,
1232                         GLenum target,
1233                         GLenum query,
1234                         GLsizei bufSize,
1235                         GLdouble *v,
1236                         angle::ParamCapture *paramCapture)
1237 {
1238     UNIMPLEMENTED();
1239 }
CaptureGetnMapfv_v(const State & glState,bool isCallValid,GLenum target,GLenum query,GLsizei bufSize,GLfloat * v,angle::ParamCapture * paramCapture)1240 void CaptureGetnMapfv_v(const State &glState,
1241                         bool isCallValid,
1242                         GLenum target,
1243                         GLenum query,
1244                         GLsizei bufSize,
1245                         GLfloat *v,
1246                         angle::ParamCapture *paramCapture)
1247 {
1248     UNIMPLEMENTED();
1249 }
CaptureGetnMapiv_v(const State & glState,bool isCallValid,GLenum target,GLenum query,GLsizei bufSize,GLint * v,angle::ParamCapture * paramCapture)1250 void CaptureGetnMapiv_v(const State &glState,
1251                         bool isCallValid,
1252                         GLenum target,
1253                         GLenum query,
1254                         GLsizei bufSize,
1255                         GLint *v,
1256                         angle::ParamCapture *paramCapture)
1257 {
1258     UNIMPLEMENTED();
1259 }
CaptureGetnMinmax_values(const State & glState,bool isCallValid,GLenum target,GLboolean reset,GLenum format,GLenum type,GLsizei bufSize,void * values,angle::ParamCapture * paramCapture)1260 void CaptureGetnMinmax_values(const State &glState,
1261                               bool isCallValid,
1262                               GLenum target,
1263                               GLboolean reset,
1264                               GLenum format,
1265                               GLenum type,
1266                               GLsizei bufSize,
1267                               void *values,
1268                               angle::ParamCapture *paramCapture)
1269 {
1270     UNIMPLEMENTED();
1271 }
CaptureGetnPixelMapfv_values(const State & glState,bool isCallValid,GLenum map,GLsizei bufSize,GLfloat * values,angle::ParamCapture * paramCapture)1272 void CaptureGetnPixelMapfv_values(const State &glState,
1273                                   bool isCallValid,
1274                                   GLenum map,
1275                                   GLsizei bufSize,
1276                                   GLfloat *values,
1277                                   angle::ParamCapture *paramCapture)
1278 {
1279     UNIMPLEMENTED();
1280 }
CaptureGetnPixelMapuiv_values(const State & glState,bool isCallValid,GLenum map,GLsizei bufSize,GLuint * values,angle::ParamCapture * paramCapture)1281 void CaptureGetnPixelMapuiv_values(const State &glState,
1282                                    bool isCallValid,
1283                                    GLenum map,
1284                                    GLsizei bufSize,
1285                                    GLuint *values,
1286                                    angle::ParamCapture *paramCapture)
1287 {
1288     UNIMPLEMENTED();
1289 }
CaptureGetnPixelMapusv_values(const State & glState,bool isCallValid,GLenum map,GLsizei bufSize,GLushort * values,angle::ParamCapture * paramCapture)1290 void CaptureGetnPixelMapusv_values(const State &glState,
1291                                    bool isCallValid,
1292                                    GLenum map,
1293                                    GLsizei bufSize,
1294                                    GLushort *values,
1295                                    angle::ParamCapture *paramCapture)
1296 {
1297     UNIMPLEMENTED();
1298 }
CaptureGetnPolygonStipple_pattern(const State & glState,bool isCallValid,GLsizei bufSize,GLubyte * pattern,angle::ParamCapture * paramCapture)1299 void CaptureGetnPolygonStipple_pattern(const State &glState,
1300                                        bool isCallValid,
1301                                        GLsizei bufSize,
1302                                        GLubyte *pattern,
1303                                        angle::ParamCapture *paramCapture)
1304 {
1305     UNIMPLEMENTED();
1306 }
CaptureGetnSeparableFilter_row(const State & glState,bool isCallValid,GLenum target,GLenum format,GLenum type,GLsizei rowBufSize,void * row,GLsizei columnBufSize,void * column,void * span,angle::ParamCapture * paramCapture)1307 void CaptureGetnSeparableFilter_row(const State &glState,
1308                                     bool isCallValid,
1309                                     GLenum target,
1310                                     GLenum format,
1311                                     GLenum type,
1312                                     GLsizei rowBufSize,
1313                                     void *row,
1314                                     GLsizei columnBufSize,
1315                                     void *column,
1316                                     void *span,
1317                                     angle::ParamCapture *paramCapture)
1318 {
1319     UNIMPLEMENTED();
1320 }
CaptureGetnSeparableFilter_column(const State & glState,bool isCallValid,GLenum target,GLenum format,GLenum type,GLsizei rowBufSize,void * row,GLsizei columnBufSize,void * column,void * span,angle::ParamCapture * paramCapture)1321 void CaptureGetnSeparableFilter_column(const State &glState,
1322                                        bool isCallValid,
1323                                        GLenum target,
1324                                        GLenum format,
1325                                        GLenum type,
1326                                        GLsizei rowBufSize,
1327                                        void *row,
1328                                        GLsizei columnBufSize,
1329                                        void *column,
1330                                        void *span,
1331                                        angle::ParamCapture *paramCapture)
1332 {
1333     UNIMPLEMENTED();
1334 }
CaptureGetnSeparableFilter_span(const State & glState,bool isCallValid,GLenum target,GLenum format,GLenum type,GLsizei rowBufSize,void * row,GLsizei columnBufSize,void * column,void * span,angle::ParamCapture * paramCapture)1335 void CaptureGetnSeparableFilter_span(const State &glState,
1336                                      bool isCallValid,
1337                                      GLenum target,
1338                                      GLenum format,
1339                                      GLenum type,
1340                                      GLsizei rowBufSize,
1341                                      void *row,
1342                                      GLsizei columnBufSize,
1343                                      void *column,
1344                                      void *span,
1345                                      angle::ParamCapture *paramCapture)
1346 {
1347     UNIMPLEMENTED();
1348 }
CaptureGetnTexImage_pixels(const State & glState,bool isCallValid,GLenum target,GLint level,GLenum format,GLenum type,GLsizei bufSize,void * pixels,angle::ParamCapture * paramCapture)1349 void CaptureGetnTexImage_pixels(const State &glState,
1350                                 bool isCallValid,
1351                                 GLenum target,
1352                                 GLint level,
1353                                 GLenum format,
1354                                 GLenum type,
1355                                 GLsizei bufSize,
1356                                 void *pixels,
1357                                 angle::ParamCapture *paramCapture)
1358 {
1359     UNIMPLEMENTED();
1360 }
CaptureGetnUniformdv_params(const State & glState,bool isCallValid,ShaderProgramID programPacked,UniformLocation locationPacked,GLsizei bufSize,GLdouble * params,angle::ParamCapture * paramCapture)1361 void CaptureGetnUniformdv_params(const State &glState,
1362                                  bool isCallValid,
1363                                  ShaderProgramID programPacked,
1364                                  UniformLocation locationPacked,
1365                                  GLsizei bufSize,
1366                                  GLdouble *params,
1367                                  angle::ParamCapture *paramCapture)
1368 {
1369     UNIMPLEMENTED();
1370 }
CaptureInvalidateNamedFramebufferData_attachments(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLsizei numAttachments,const GLenum * attachments,angle::ParamCapture * paramCapture)1371 void CaptureInvalidateNamedFramebufferData_attachments(const State &glState,
1372                                                        bool isCallValid,
1373                                                        FramebufferID framebufferPacked,
1374                                                        GLsizei numAttachments,
1375                                                        const GLenum *attachments,
1376                                                        angle::ParamCapture *paramCapture)
1377 {
1378     UNIMPLEMENTED();
1379 }
CaptureInvalidateNamedFramebufferSubData_attachments(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLsizei numAttachments,const GLenum * attachments,GLint x,GLint y,GLsizei width,GLsizei height,angle::ParamCapture * paramCapture)1380 void CaptureInvalidateNamedFramebufferSubData_attachments(const State &glState,
1381                                                           bool isCallValid,
1382                                                           FramebufferID framebufferPacked,
1383                                                           GLsizei numAttachments,
1384                                                           const GLenum *attachments,
1385                                                           GLint x,
1386                                                           GLint y,
1387                                                           GLsizei width,
1388                                                           GLsizei height,
1389                                                           angle::ParamCapture *paramCapture)
1390 {
1391     UNIMPLEMENTED();
1392 }
CaptureNamedBufferData_data(const State & glState,bool isCallValid,BufferID bufferPacked,GLsizeiptr size,const void * data,GLenum usage,angle::ParamCapture * paramCapture)1393 void CaptureNamedBufferData_data(const State &glState,
1394                                  bool isCallValid,
1395                                  BufferID bufferPacked,
1396                                  GLsizeiptr size,
1397                                  const void *data,
1398                                  GLenum usage,
1399                                  angle::ParamCapture *paramCapture)
1400 {
1401     UNIMPLEMENTED();
1402 }
CaptureNamedBufferStorage_data(const State & glState,bool isCallValid,BufferID bufferPacked,GLsizeiptr size,const void * data,GLbitfield flags,angle::ParamCapture * paramCapture)1403 void CaptureNamedBufferStorage_data(const State &glState,
1404                                     bool isCallValid,
1405                                     BufferID bufferPacked,
1406                                     GLsizeiptr size,
1407                                     const void *data,
1408                                     GLbitfield flags,
1409                                     angle::ParamCapture *paramCapture)
1410 {
1411     UNIMPLEMENTED();
1412 }
CaptureNamedBufferSubData_data(const State & glState,bool isCallValid,BufferID bufferPacked,GLintptr offset,GLsizeiptr size,const void * data,angle::ParamCapture * paramCapture)1413 void CaptureNamedBufferSubData_data(const State &glState,
1414                                     bool isCallValid,
1415                                     BufferID bufferPacked,
1416                                     GLintptr offset,
1417                                     GLsizeiptr size,
1418                                     const void *data,
1419                                     angle::ParamCapture *paramCapture)
1420 {
1421     UNIMPLEMENTED();
1422 }
CaptureNamedFramebufferDrawBuffers_bufs(const State & glState,bool isCallValid,FramebufferID framebufferPacked,GLsizei n,const GLenum * bufs,angle::ParamCapture * paramCapture)1423 void CaptureNamedFramebufferDrawBuffers_bufs(const State &glState,
1424                                              bool isCallValid,
1425                                              FramebufferID framebufferPacked,
1426                                              GLsizei n,
1427                                              const GLenum *bufs,
1428                                              angle::ParamCapture *paramCapture)
1429 {
1430     UNIMPLEMENTED();
1431 }
CaptureTextureParameterIiv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,const GLint * params,angle::ParamCapture * paramCapture)1432 void CaptureTextureParameterIiv_params(const State &glState,
1433                                        bool isCallValid,
1434                                        TextureID texturePacked,
1435                                        GLenum pname,
1436                                        const GLint *params,
1437                                        angle::ParamCapture *paramCapture)
1438 {
1439     UNIMPLEMENTED();
1440 }
CaptureTextureParameterIuiv_params(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,const GLuint * params,angle::ParamCapture * paramCapture)1441 void CaptureTextureParameterIuiv_params(const State &glState,
1442                                         bool isCallValid,
1443                                         TextureID texturePacked,
1444                                         GLenum pname,
1445                                         const GLuint *params,
1446                                         angle::ParamCapture *paramCapture)
1447 {
1448     UNIMPLEMENTED();
1449 }
CaptureTextureParameterfv_param(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,const GLfloat * param,angle::ParamCapture * paramCapture)1450 void CaptureTextureParameterfv_param(const State &glState,
1451                                      bool isCallValid,
1452                                      TextureID texturePacked,
1453                                      GLenum pname,
1454                                      const GLfloat *param,
1455                                      angle::ParamCapture *paramCapture)
1456 {
1457     UNIMPLEMENTED();
1458 }
CaptureTextureParameteriv_param(const State & glState,bool isCallValid,TextureID texturePacked,GLenum pname,const GLint * param,angle::ParamCapture * paramCapture)1459 void CaptureTextureParameteriv_param(const State &glState,
1460                                      bool isCallValid,
1461                                      TextureID texturePacked,
1462                                      GLenum pname,
1463                                      const GLint *param,
1464                                      angle::ParamCapture *paramCapture)
1465 {
1466     UNIMPLEMENTED();
1467 }
CaptureTextureSubImage1D_pixels(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const void * pixels,angle::ParamCapture * paramCapture)1468 void CaptureTextureSubImage1D_pixels(const State &glState,
1469                                      bool isCallValid,
1470                                      TextureID texturePacked,
1471                                      GLint level,
1472                                      GLint xoffset,
1473                                      GLsizei width,
1474                                      GLenum format,
1475                                      GLenum type,
1476                                      const void *pixels,
1477                                      angle::ParamCapture *paramCapture)
1478 {
1479     UNIMPLEMENTED();
1480 }
CaptureTextureSubImage2D_pixels(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const void * pixels,angle::ParamCapture * paramCapture)1481 void CaptureTextureSubImage2D_pixels(const State &glState,
1482                                      bool isCallValid,
1483                                      TextureID texturePacked,
1484                                      GLint level,
1485                                      GLint xoffset,
1486                                      GLint yoffset,
1487                                      GLsizei width,
1488                                      GLsizei height,
1489                                      GLenum format,
1490                                      GLenum type,
1491                                      const void *pixels,
1492                                      angle::ParamCapture *paramCapture)
1493 {
1494     UNIMPLEMENTED();
1495 }
CaptureTextureSubImage3D_pixels(const State & glState,bool isCallValid,TextureID texturePacked,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const void * pixels,angle::ParamCapture * paramCapture)1496 void CaptureTextureSubImage3D_pixels(const State &glState,
1497                                      bool isCallValid,
1498                                      TextureID texturePacked,
1499                                      GLint level,
1500                                      GLint xoffset,
1501                                      GLint yoffset,
1502                                      GLint zoffset,
1503                                      GLsizei width,
1504                                      GLsizei height,
1505                                      GLsizei depth,
1506                                      GLenum format,
1507                                      GLenum type,
1508                                      const void *pixels,
1509                                      angle::ParamCapture *paramCapture)
1510 {
1511     UNIMPLEMENTED();
1512 }
CaptureVertexArrayVertexBuffers_buffersPacked(const State & glState,bool isCallValid,VertexArrayID vaobjPacked,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizei * strides,angle::ParamCapture * paramCapture)1513 void CaptureVertexArrayVertexBuffers_buffersPacked(const State &glState,
1514                                                    bool isCallValid,
1515                                                    VertexArrayID vaobjPacked,
1516                                                    GLuint first,
1517                                                    GLsizei count,
1518                                                    const BufferID *buffersPacked,
1519                                                    const GLintptr *offsets,
1520                                                    const GLsizei *strides,
1521                                                    angle::ParamCapture *paramCapture)
1522 {
1523     UNIMPLEMENTED();
1524 }
CaptureVertexArrayVertexBuffers_offsets(const State & glState,bool isCallValid,VertexArrayID vaobjPacked,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizei * strides,angle::ParamCapture * paramCapture)1525 void CaptureVertexArrayVertexBuffers_offsets(const State &glState,
1526                                              bool isCallValid,
1527                                              VertexArrayID vaobjPacked,
1528                                              GLuint first,
1529                                              GLsizei count,
1530                                              const BufferID *buffersPacked,
1531                                              const GLintptr *offsets,
1532                                              const GLsizei *strides,
1533                                              angle::ParamCapture *paramCapture)
1534 {
1535     UNIMPLEMENTED();
1536 }
CaptureVertexArrayVertexBuffers_strides(const State & glState,bool isCallValid,VertexArrayID vaobjPacked,GLuint first,GLsizei count,const BufferID * buffersPacked,const GLintptr * offsets,const GLsizei * strides,angle::ParamCapture * paramCapture)1537 void CaptureVertexArrayVertexBuffers_strides(const State &glState,
1538                                              bool isCallValid,
1539                                              VertexArrayID vaobjPacked,
1540                                              GLuint first,
1541                                              GLsizei count,
1542                                              const BufferID *buffersPacked,
1543                                              const GLintptr *offsets,
1544                                              const GLsizei *strides,
1545                                              angle::ParamCapture *paramCapture)
1546 {
1547     UNIMPLEMENTED();
1548 }
1549 
1550 // GL 4.6
CaptureMultiDrawArraysIndirectCount_indirect(const State & glState,bool isCallValid,GLenum mode,const void * indirect,GLintptr drawcount,GLsizei maxdrawcount,GLsizei stride,angle::ParamCapture * paramCapture)1551 void CaptureMultiDrawArraysIndirectCount_indirect(const State &glState,
1552                                                   bool isCallValid,
1553                                                   GLenum mode,
1554                                                   const void *indirect,
1555                                                   GLintptr drawcount,
1556                                                   GLsizei maxdrawcount,
1557                                                   GLsizei stride,
1558                                                   angle::ParamCapture *paramCapture)
1559 {
1560     UNIMPLEMENTED();
1561 }
CaptureMultiDrawElementsIndirectCount_indirect(const State & glState,bool isCallValid,GLenum mode,GLenum type,const void * indirect,GLintptr drawcount,GLsizei maxdrawcount,GLsizei stride,angle::ParamCapture * paramCapture)1562 void CaptureMultiDrawElementsIndirectCount_indirect(const State &glState,
1563                                                     bool isCallValid,
1564                                                     GLenum mode,
1565                                                     GLenum type,
1566                                                     const void *indirect,
1567                                                     GLintptr drawcount,
1568                                                     GLsizei maxdrawcount,
1569                                                     GLsizei stride,
1570                                                     angle::ParamCapture *paramCapture)
1571 {
1572     UNIMPLEMENTED();
1573 }
CaptureSpecializeShader_pEntryPoint(const State & glState,bool isCallValid,GLuint shader,const GLchar * pEntryPoint,GLuint numSpecializationConstants,const GLuint * pConstantIndex,const GLuint * pConstantValue,angle::ParamCapture * paramCapture)1574 void CaptureSpecializeShader_pEntryPoint(const State &glState,
1575                                          bool isCallValid,
1576                                          GLuint shader,
1577                                          const GLchar *pEntryPoint,
1578                                          GLuint numSpecializationConstants,
1579                                          const GLuint *pConstantIndex,
1580                                          const GLuint *pConstantValue,
1581                                          angle::ParamCapture *paramCapture)
1582 {
1583     UNIMPLEMENTED();
1584 }
CaptureSpecializeShader_pConstantIndex(const State & glState,bool isCallValid,GLuint shader,const GLchar * pEntryPoint,GLuint numSpecializationConstants,const GLuint * pConstantIndex,const GLuint * pConstantValue,angle::ParamCapture * paramCapture)1585 void CaptureSpecializeShader_pConstantIndex(const State &glState,
1586                                             bool isCallValid,
1587                                             GLuint shader,
1588                                             const GLchar *pEntryPoint,
1589                                             GLuint numSpecializationConstants,
1590                                             const GLuint *pConstantIndex,
1591                                             const GLuint *pConstantValue,
1592                                             angle::ParamCapture *paramCapture)
1593 {
1594     UNIMPLEMENTED();
1595 }
CaptureSpecializeShader_pConstantValue(const State & glState,bool isCallValid,GLuint shader,const GLchar * pEntryPoint,GLuint numSpecializationConstants,const GLuint * pConstantIndex,const GLuint * pConstantValue,angle::ParamCapture * paramCapture)1596 void CaptureSpecializeShader_pConstantValue(const State &glState,
1597                                             bool isCallValid,
1598                                             GLuint shader,
1599                                             const GLchar *pEntryPoint,
1600                                             GLuint numSpecializationConstants,
1601                                             const GLuint *pConstantIndex,
1602                                             const GLuint *pConstantValue,
1603                                             angle::ParamCapture *paramCapture)
1604 {
1605     UNIMPLEMENTED();
1606 }
1607 }  // namespace gl
1608