Searched defs:Far (Results 1 – 8 of 8) sorted by relevance
294 Far = 0x4, enumerator390 Far = 0x06 enumerator
89 GLdouble Near, Far; /**< Depth buffer range */ member
1318 GLfloat Near, Far; /**< Depth buffer range */ member
367 Far = 0x06 enumerator
178 BOOL Far; // WOW far call member
246 BOOL Far; member263 BOOL Far; member
471 enum Mode { Near, Far }; enumerator
410 enum Mode { Near, Far }; enumerator