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Searched defs:GLES1ShaderState (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DGLES1Renderer.h57 struct GLES1ShaderState struct
65 GLES1StateEnabledBitSet mGLES1StateEnabled;
67 using BoolLightArray = bool[kLightCount];
68 using BoolTexArray = bool[kTexUnitCount];
69 using BoolClipPlaneArray = bool[kClipPlaneCount];
70 using UintTexArray = uint16_t[kTexUnitCount];
72 BoolTexArray tex2DEnables = {false, false, false, false};
73 BoolTexArray texCubeEnables = {false, false, false, false};
75 UintTexArray tex2DFormats = {GL_RGBA, GL_RGBA, GL_RGBA, GL_RGBA};
77 UintTexArray texEnvModes = {};
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DGLES1Renderer.cpp47 GLES1ShaderState::GLES1ShaderState(const GLES1ShaderState &other) in GLES1ShaderState() function in gl::GLES1ShaderState