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1 //
2 // Copyright 2018 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // EGLPlatformParameters: Basic description of an EGL device.
7 
8 #ifndef UTIL_EGLPLATFORMPARAMETERS_H_
9 #define UTIL_EGLPLATFORMPARAMETERS_H_
10 
11 #include "util/util_gl.h"
12 
13 #include "autogen/angle_features_autogen.h"
14 
15 #include <string>
16 #include <tuple>
17 #include <vector>
18 
19 namespace angle
20 {
21 struct PlatformMethods;
22 
23 // The GLES driver type determines what shared object we use to load the GLES entry points.
24 // AngleEGL loads from ANGLE's version of libEGL, libGLESv2, and libGLESv1_CM.
25 // SystemEGL uses the system copies of libEGL, libGLESv2, and libGLESv1_CM.
26 // SystemWGL loads Windows GL with the GLES compatibility extensions. See util/WGLWindow.h.
27 enum class GLESDriverType
28 {
29     AngleEGL,
30     AngleVulkanSecondariesEGL,
31     SystemEGL,
32     SystemWGL,
33     ZinkEGL,
34 };
35 
IsANGLE(angle::GLESDriverType driverType)36 inline bool IsANGLE(angle::GLESDriverType driverType)
37 {
38     return driverType == angle::GLESDriverType::AngleEGL ||
39            driverType == angle::GLESDriverType::AngleVulkanSecondariesEGL;
40 }
41 
42 GLESDriverType GetDriverTypeFromString(const char *driverName, GLESDriverType defaultDriverType);
43 }  // namespace angle
44 
45 struct EGLPlatformParameters
46 {
47     EGLPlatformParameters() = default;
48 
EGLPlatformParametersEGLPlatformParameters49     explicit EGLPlatformParameters(EGLint renderer) : renderer(renderer) {}
50 
EGLPlatformParametersEGLPlatformParameters51     EGLPlatformParameters(EGLint renderer,
52                           EGLint majorVersion,
53                           EGLint minorVersion,
54                           EGLint deviceType)
55         : renderer(renderer),
56           majorVersion(majorVersion),
57           minorVersion(minorVersion),
58           deviceType(deviceType)
59     {}
60 
EGLPlatformParametersEGLPlatformParameters61     EGLPlatformParameters(EGLint renderer,
62                           EGLint majorVersion,
63                           EGLint minorVersion,
64                           EGLint deviceType,
65                           EGLint presentPath)
66         : renderer(renderer),
67           majorVersion(majorVersion),
68           minorVersion(minorVersion),
69           deviceType(deviceType),
70           presentPath(presentPath)
71     {}
72 
tieEGLPlatformParameters73     auto tie() const
74     {
75         return std::tie(renderer, majorVersion, minorVersion, deviceType, presentPath,
76                         debugLayersEnabled, robustness, displayPowerPreference,
77                         disabledFeatureOverrides, enabledFeatureOverrides, platformMethods);
78     }
79 
80     // Helpers to enable and disable ANGLE features.  Expects a kFeature* value from
81     // angle_features_autogen.h.
enableEGLPlatformParameters82     EGLPlatformParameters &enable(angle::Feature feature)
83     {
84         enabledFeatureOverrides.push_back(feature);
85         return *this;
86     }
disableEGLPlatformParameters87     EGLPlatformParameters &disable(angle::Feature feature)
88     {
89         disabledFeatureOverrides.push_back(feature);
90         return *this;
91     }
92 
93     EGLint renderer               = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
94     EGLint majorVersion           = EGL_DONT_CARE;
95     EGLint minorVersion           = EGL_DONT_CARE;
96     EGLint deviceType             = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
97     EGLint presentPath            = EGL_DONT_CARE;
98     EGLint debugLayersEnabled     = EGL_DONT_CARE;
99     EGLint robustness             = EGL_DONT_CARE;
100     EGLint displayPowerPreference = EGL_DONT_CARE;
101 
102     std::vector<angle::Feature> enabledFeatureOverrides;
103     std::vector<angle::Feature> disabledFeatureOverrides;
104 
105     angle::PlatformMethods *platformMethods = nullptr;
106 };
107 
108 inline bool operator<(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
109 {
110     return a.tie() < b.tie();
111 }
112 
113 inline bool operator==(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
114 {
115     return a.tie() == b.tie();
116 }
117 
118 inline bool operator!=(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
119 {
120     return a.tie() != b.tie();
121 }
122 
123 #endif  // UTIL_EGLPLATFORMPARAMETERS_H_
124