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Searched defs:GL_NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/include/GLES/
Dgl.h236 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/angle/include/GLES2/
Dgl2.h177 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/mesa3d/include/GLES2/
Dgl2.h196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/angle/include/GLES/
Dgl.h240 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/mesa3d/include/GLES3/
Dgl3.h196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
Dgl31.h196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
Dgl32.h196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/mesa3d/include/GL/
Dgl.h1772 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
Dglcorearb.h539 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
Dglext.h181 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/angle/include/GLES3/
Dgl3.h177 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
Dgl31.h177 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
Dgl32.h177 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h266 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl768 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/cronet/third_party/quic_trace/src/third_party/glew/include/GL/
Dglew.h1376 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h1370 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h3539 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro