1 #ifndef __gles2_gl2ext_h_ 2 #define __gles2_gl2ext_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright 2013-2020 The Khronos Group Inc. 10 ** SPDX-License-Identifier: MIT 11 ** 12 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 13 ** API Registry. The current version of the Registry, generator scripts 14 ** used to make the header, and the header can be found at 15 ** https://github.com/KhronosGroup/OpenGL-Registry 16 */ 17 18 #ifndef GL_APIENTRYP 19 #define GL_APIENTRYP GL_APIENTRY* 20 #endif 21 22 /* Generated on date 20210107 */ 23 24 /* Generated C header for: 25 * API: gles2 26 * Profile: common 27 * Versions considered: 2\.[0-9] 28 * Versions emitted: _nomatch_^ 29 * Default extensions included: gles2 30 * Additional extensions included: _nomatch_^ 31 * Extensions removed: _nomatch_^ 32 */ 33 34 #ifndef GL_KHR_blend_equation_advanced 35 #define GL_KHR_blend_equation_advanced 1 36 #define GL_MULTIPLY_KHR 0x9294 37 #define GL_SCREEN_KHR 0x9295 38 #define GL_OVERLAY_KHR 0x9296 39 #define GL_DARKEN_KHR 0x9297 40 #define GL_LIGHTEN_KHR 0x9298 41 #define GL_COLORDODGE_KHR 0x9299 42 #define GL_COLORBURN_KHR 0x929A 43 #define GL_HARDLIGHT_KHR 0x929B 44 #define GL_SOFTLIGHT_KHR 0x929C 45 #define GL_DIFFERENCE_KHR 0x929E 46 #define GL_EXCLUSION_KHR 0x92A0 47 #define GL_HSL_HUE_KHR 0x92AD 48 #define GL_HSL_SATURATION_KHR 0x92AE 49 #define GL_HSL_COLOR_KHR 0x92AF 50 #define GL_HSL_LUMINOSITY_KHR 0x92B0 51 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 52 #ifdef GL_GLEXT_PROTOTYPES 53 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 54 #endif 55 #endif /* GL_KHR_blend_equation_advanced */ 56 57 #ifndef GL_KHR_blend_equation_advanced_coherent 58 #define GL_KHR_blend_equation_advanced_coherent 1 59 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 60 #endif /* GL_KHR_blend_equation_advanced_coherent */ 61 62 #ifndef GL_KHR_context_flush_control 63 #define GL_KHR_context_flush_control 1 64 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 65 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 66 #endif /* GL_KHR_context_flush_control */ 67 68 #ifndef GL_KHR_debug 69 #define GL_KHR_debug 1 70 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 71 #define GL_SAMPLER 0x82E6 72 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 73 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 74 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 75 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 76 #define GL_DEBUG_SOURCE_API_KHR 0x8246 77 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 78 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 79 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 80 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 81 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 82 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 83 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 84 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 85 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 86 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 87 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 88 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 89 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 90 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 91 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 92 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 93 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 94 #define GL_BUFFER_KHR 0x82E0 95 #define GL_SHADER_KHR 0x82E1 96 #define GL_PROGRAM_KHR 0x82E2 97 #define GL_VERTEX_ARRAY_KHR 0x8074 98 #define GL_QUERY_KHR 0x82E3 99 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 100 #define GL_SAMPLER_KHR 0x82E6 101 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 102 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 103 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 104 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 105 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 106 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 107 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 108 #define GL_DEBUG_OUTPUT_KHR 0x92E0 109 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 110 #define GL_STACK_OVERFLOW_KHR 0x0503 111 #define GL_STACK_UNDERFLOW_KHR 0x0504 112 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 113 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 114 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 115 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 116 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 117 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 118 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 119 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 120 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 121 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 122 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 123 #ifdef GL_GLEXT_PROTOTYPES 124 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 125 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 126 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 127 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 128 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 129 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 130 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 131 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 132 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 133 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 134 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 135 #endif 136 #endif /* GL_KHR_debug */ 137 138 #ifndef GL_KHR_no_error 139 #define GL_KHR_no_error 1 140 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 141 #endif /* GL_KHR_no_error */ 142 143 #ifndef GL_KHR_parallel_shader_compile 144 #define GL_KHR_parallel_shader_compile 1 145 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 146 #define GL_COMPLETION_STATUS_KHR 0x91B1 147 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); 148 #ifdef GL_GLEXT_PROTOTYPES 149 GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); 150 #endif 151 #endif /* GL_KHR_parallel_shader_compile */ 152 153 #ifndef GL_KHR_robust_buffer_access_behavior 154 #define GL_KHR_robust_buffer_access_behavior 1 155 #endif /* GL_KHR_robust_buffer_access_behavior */ 156 157 #ifndef GL_KHR_robustness 158 #define GL_KHR_robustness 1 159 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 160 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 161 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 162 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 163 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 164 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 165 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 166 #define GL_CONTEXT_LOST_KHR 0x0507 167 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 168 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 169 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 170 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 171 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 172 #ifdef GL_GLEXT_PROTOTYPES 173 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 174 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 175 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 176 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 177 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 178 #endif 179 #endif /* GL_KHR_robustness */ 180 181 #ifndef GL_KHR_shader_subgroup 182 #define GL_KHR_shader_subgroup 1 183 #define GL_SUBGROUP_SIZE_KHR 0x9532 184 #define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 185 #define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 186 #define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 187 #define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 188 #define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 189 #define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 190 #define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 191 #define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 192 #define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 193 #define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 194 #define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 195 #endif /* GL_KHR_shader_subgroup */ 196 197 #ifndef GL_KHR_texture_compression_astc_hdr 198 #define GL_KHR_texture_compression_astc_hdr 1 199 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 200 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 201 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 202 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 203 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 204 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 205 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 206 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 207 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 208 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 209 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 210 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 211 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 212 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 213 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 214 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 215 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 218 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 219 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 225 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 226 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 227 #endif /* GL_KHR_texture_compression_astc_hdr */ 228 229 #ifndef GL_KHR_texture_compression_astc_ldr 230 #define GL_KHR_texture_compression_astc_ldr 1 231 #endif /* GL_KHR_texture_compression_astc_ldr */ 232 233 #ifndef GL_KHR_texture_compression_astc_sliced_3d 234 #define GL_KHR_texture_compression_astc_sliced_3d 1 235 #endif /* GL_KHR_texture_compression_astc_sliced_3d */ 236 237 #ifndef GL_OES_EGL_image 238 #define GL_OES_EGL_image 1 239 typedef void *GLeglImageOES; 240 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 241 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 242 #ifdef GL_GLEXT_PROTOTYPES 243 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 244 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 245 #endif 246 #endif /* GL_OES_EGL_image */ 247 248 #ifndef GL_OES_EGL_image_external 249 #define GL_OES_EGL_image_external 1 250 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 251 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 252 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 253 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 254 #endif /* GL_OES_EGL_image_external */ 255 256 #ifndef GL_OES_EGL_image_external_essl3 257 #define GL_OES_EGL_image_external_essl3 1 258 #endif /* GL_OES_EGL_image_external_essl3 */ 259 260 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 261 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 262 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 263 264 #ifndef GL_OES_compressed_ETC1_RGB8_texture 265 #define GL_OES_compressed_ETC1_RGB8_texture 1 266 #define GL_ETC1_RGB8_OES 0x8D64 267 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 268 269 #ifndef GL_OES_compressed_paletted_texture 270 #define GL_OES_compressed_paletted_texture 1 271 #define GL_PALETTE4_RGB8_OES 0x8B90 272 #define GL_PALETTE4_RGBA8_OES 0x8B91 273 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 274 #define GL_PALETTE4_RGBA4_OES 0x8B93 275 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 276 #define GL_PALETTE8_RGB8_OES 0x8B95 277 #define GL_PALETTE8_RGBA8_OES 0x8B96 278 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 279 #define GL_PALETTE8_RGBA4_OES 0x8B98 280 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 281 #endif /* GL_OES_compressed_paletted_texture */ 282 283 #ifndef GL_OES_copy_image 284 #define GL_OES_copy_image 1 285 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 286 #ifdef GL_GLEXT_PROTOTYPES 287 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 288 #endif 289 #endif /* GL_OES_copy_image */ 290 291 #ifndef GL_OES_depth24 292 #define GL_OES_depth24 1 293 #define GL_DEPTH_COMPONENT24_OES 0x81A6 294 #endif /* GL_OES_depth24 */ 295 296 #ifndef GL_OES_depth32 297 #define GL_OES_depth32 1 298 #define GL_DEPTH_COMPONENT32_OES 0x81A7 299 #endif /* GL_OES_depth32 */ 300 301 #ifndef GL_OES_depth_texture 302 #define GL_OES_depth_texture 1 303 #endif /* GL_OES_depth_texture */ 304 305 #ifndef GL_OES_draw_buffers_indexed 306 #define GL_OES_draw_buffers_indexed 1 307 #define GL_MIN 0x8007 308 #define GL_MAX 0x8008 309 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 310 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 311 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 312 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 313 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 314 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 315 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 316 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 317 #ifdef GL_GLEXT_PROTOTYPES 318 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 319 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 320 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 321 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 322 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 323 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 324 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 325 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 326 #endif 327 #endif /* GL_OES_draw_buffers_indexed */ 328 329 #ifndef GL_OES_draw_elements_base_vertex 330 #define GL_OES_draw_elements_base_vertex 1 331 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 332 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 333 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 334 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); 335 #ifdef GL_GLEXT_PROTOTYPES 336 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 337 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 338 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 339 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); 340 #endif 341 #endif /* GL_OES_draw_elements_base_vertex */ 342 343 #ifndef GL_OES_element_index_uint 344 #define GL_OES_element_index_uint 1 345 #endif /* GL_OES_element_index_uint */ 346 347 #ifndef GL_OES_fbo_render_mipmap 348 #define GL_OES_fbo_render_mipmap 1 349 #endif /* GL_OES_fbo_render_mipmap */ 350 351 #ifndef GL_OES_fragment_precision_high 352 #define GL_OES_fragment_precision_high 1 353 #endif /* GL_OES_fragment_precision_high */ 354 355 #ifndef GL_OES_geometry_point_size 356 #define GL_OES_geometry_point_size 1 357 #endif /* GL_OES_geometry_point_size */ 358 359 #ifndef GL_OES_geometry_shader 360 #define GL_OES_geometry_shader 1 361 #define GL_GEOMETRY_SHADER_OES 0x8DD9 362 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 363 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 364 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 365 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 366 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 367 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 368 #define GL_LINES_ADJACENCY_OES 0x000A 369 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B 370 #define GL_TRIANGLES_ADJACENCY_OES 0x000C 371 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 372 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 373 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 374 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 375 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 376 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 377 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 378 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 379 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 380 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 381 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 382 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 383 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 384 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 385 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 386 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 387 #define GL_UNDEFINED_VERTEX_OES 0x8260 388 #define GL_PRIMITIVES_GENERATED_OES 0x8C87 389 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 390 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 391 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 392 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 393 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 394 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 395 #ifdef GL_GLEXT_PROTOTYPES 396 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 397 #endif 398 #endif /* GL_OES_geometry_shader */ 399 400 #ifndef GL_OES_get_program_binary 401 #define GL_OES_get_program_binary 1 402 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 403 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 404 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 405 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 406 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 407 #ifdef GL_GLEXT_PROTOTYPES 408 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 409 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 410 #endif 411 #endif /* GL_OES_get_program_binary */ 412 413 #ifndef GL_OES_gpu_shader5 414 #define GL_OES_gpu_shader5 1 415 #endif /* GL_OES_gpu_shader5 */ 416 417 #ifndef GL_OES_mapbuffer 418 #define GL_OES_mapbuffer 1 419 #define GL_WRITE_ONLY_OES 0x88B9 420 #define GL_BUFFER_ACCESS_OES 0x88BB 421 #define GL_BUFFER_MAPPED_OES 0x88BC 422 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 423 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 424 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 425 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 426 #ifdef GL_GLEXT_PROTOTYPES 427 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 428 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 429 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 430 #endif 431 #endif /* GL_OES_mapbuffer */ 432 433 #ifndef GL_OES_packed_depth_stencil 434 #define GL_OES_packed_depth_stencil 1 435 #define GL_DEPTH_STENCIL_OES 0x84F9 436 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 437 #define GL_DEPTH24_STENCIL8_OES 0x88F0 438 #endif /* GL_OES_packed_depth_stencil */ 439 440 #ifndef GL_OES_primitive_bounding_box 441 #define GL_OES_primitive_bounding_box 1 442 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 443 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 444 #ifdef GL_GLEXT_PROTOTYPES 445 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 446 #endif 447 #endif /* GL_OES_primitive_bounding_box */ 448 449 #ifndef GL_OES_required_internalformat 450 #define GL_OES_required_internalformat 1 451 #define GL_ALPHA8_OES 0x803C 452 #define GL_DEPTH_COMPONENT16_OES 0x81A5 453 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 454 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 455 #define GL_LUMINANCE8_OES 0x8040 456 #define GL_RGBA4_OES 0x8056 457 #define GL_RGB5_A1_OES 0x8057 458 #define GL_RGB565_OES 0x8D62 459 #define GL_RGB8_OES 0x8051 460 #define GL_RGBA8_OES 0x8058 461 #define GL_RGB10_EXT 0x8052 462 #define GL_RGB10_A2_EXT 0x8059 463 #endif /* GL_OES_required_internalformat */ 464 465 #ifndef GL_OES_rgb8_rgba8 466 #define GL_OES_rgb8_rgba8 1 467 #endif /* GL_OES_rgb8_rgba8 */ 468 469 #ifndef GL_OES_sample_shading 470 #define GL_OES_sample_shading 1 471 #define GL_SAMPLE_SHADING_OES 0x8C36 472 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 473 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 474 #ifdef GL_GLEXT_PROTOTYPES 475 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 476 #endif 477 #endif /* GL_OES_sample_shading */ 478 479 #ifndef GL_OES_sample_variables 480 #define GL_OES_sample_variables 1 481 #endif /* GL_OES_sample_variables */ 482 483 #ifndef GL_OES_shader_image_atomic 484 #define GL_OES_shader_image_atomic 1 485 #endif /* GL_OES_shader_image_atomic */ 486 487 #ifndef GL_OES_shader_io_blocks 488 #define GL_OES_shader_io_blocks 1 489 #endif /* GL_OES_shader_io_blocks */ 490 491 #ifndef GL_OES_shader_multisample_interpolation 492 #define GL_OES_shader_multisample_interpolation 1 493 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 494 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 495 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 496 #endif /* GL_OES_shader_multisample_interpolation */ 497 498 #ifndef GL_OES_standard_derivatives 499 #define GL_OES_standard_derivatives 1 500 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 501 #endif /* GL_OES_standard_derivatives */ 502 503 #ifndef GL_OES_stencil1 504 #define GL_OES_stencil1 1 505 #define GL_STENCIL_INDEX1_OES 0x8D46 506 #endif /* GL_OES_stencil1 */ 507 508 #ifndef GL_OES_stencil4 509 #define GL_OES_stencil4 1 510 #define GL_STENCIL_INDEX4_OES 0x8D47 511 #endif /* GL_OES_stencil4 */ 512 513 #ifndef GL_OES_surfaceless_context 514 #define GL_OES_surfaceless_context 1 515 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 516 #endif /* GL_OES_surfaceless_context */ 517 518 #ifndef GL_OES_tessellation_point_size 519 #define GL_OES_tessellation_point_size 1 520 #endif /* GL_OES_tessellation_point_size */ 521 522 #ifndef GL_OES_tessellation_shader 523 #define GL_OES_tessellation_shader 1 524 #define GL_PATCHES_OES 0x000E 525 #define GL_PATCH_VERTICES_OES 0x8E72 526 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 527 #define GL_TESS_GEN_MODE_OES 0x8E76 528 #define GL_TESS_GEN_SPACING_OES 0x8E77 529 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 530 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 531 #define GL_ISOLINES_OES 0x8E7A 532 #define GL_QUADS_OES 0x0007 533 #define GL_FRACTIONAL_ODD_OES 0x8E7B 534 #define GL_FRACTIONAL_EVEN_OES 0x8E7C 535 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D 536 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 537 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 538 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 539 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 540 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 541 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 542 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 543 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 544 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 545 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 546 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 547 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 548 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 549 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 550 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 551 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 552 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 553 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 554 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 555 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 556 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 557 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 558 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 559 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 560 #define GL_IS_PER_PATCH_OES 0x92E7 561 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 562 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 563 #define GL_TESS_CONTROL_SHADER_OES 0x8E88 564 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 565 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 566 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 567 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 568 #ifdef GL_GLEXT_PROTOTYPES 569 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 570 #endif 571 #endif /* GL_OES_tessellation_shader */ 572 573 #ifndef GL_OES_texture_3D 574 #define GL_OES_texture_3D 1 575 #define GL_TEXTURE_WRAP_R_OES 0x8072 576 #define GL_TEXTURE_3D_OES 0x806F 577 #define GL_TEXTURE_BINDING_3D_OES 0x806A 578 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 579 #define GL_SAMPLER_3D_OES 0x8B5F 580 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 581 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 582 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 583 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 584 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 585 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 586 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 587 #ifdef GL_GLEXT_PROTOTYPES 588 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 589 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 590 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 591 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 592 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 593 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 594 #endif 595 #endif /* GL_OES_texture_3D */ 596 597 #ifndef GL_OES_texture_border_clamp 598 #define GL_OES_texture_border_clamp 1 599 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 600 #define GL_CLAMP_TO_BORDER_OES 0x812D 601 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 602 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 603 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 604 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 605 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 606 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 607 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 608 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 609 #ifdef GL_GLEXT_PROTOTYPES 610 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 611 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 612 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 613 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 614 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 615 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 616 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 617 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 618 #endif 619 #endif /* GL_OES_texture_border_clamp */ 620 621 #ifndef GL_OES_texture_buffer 622 #define GL_OES_texture_buffer 1 623 #define GL_TEXTURE_BUFFER_OES 0x8C2A 624 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 625 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 626 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 627 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 628 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 629 #define GL_SAMPLER_BUFFER_OES 0x8DC2 630 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 631 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 632 #define GL_IMAGE_BUFFER_OES 0x9051 633 #define GL_INT_IMAGE_BUFFER_OES 0x905C 634 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 635 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 636 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 637 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 638 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 639 #ifdef GL_GLEXT_PROTOTYPES 640 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 641 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 642 #endif 643 #endif /* GL_OES_texture_buffer */ 644 645 #ifndef GL_OES_texture_compression_astc 646 #define GL_OES_texture_compression_astc 1 647 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 648 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 649 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 650 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 651 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 652 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 653 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 654 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 655 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 656 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 657 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 658 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 659 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 664 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 665 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 666 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 667 #endif /* GL_OES_texture_compression_astc */ 668 669 #ifndef GL_OES_texture_cube_map_array 670 #define GL_OES_texture_cube_map_array 1 671 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 672 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 673 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 674 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 675 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 676 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 677 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 678 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 679 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 680 #endif /* GL_OES_texture_cube_map_array */ 681 682 #ifndef GL_OES_texture_float 683 #define GL_OES_texture_float 1 684 #endif /* GL_OES_texture_float */ 685 686 #ifndef GL_OES_texture_float_linear 687 #define GL_OES_texture_float_linear 1 688 #endif /* GL_OES_texture_float_linear */ 689 690 #ifndef GL_OES_texture_half_float 691 #define GL_OES_texture_half_float 1 692 #define GL_HALF_FLOAT_OES 0x8D61 693 #endif /* GL_OES_texture_half_float */ 694 695 #ifndef GL_OES_texture_half_float_linear 696 #define GL_OES_texture_half_float_linear 1 697 #endif /* GL_OES_texture_half_float_linear */ 698 699 #ifndef GL_OES_texture_npot 700 #define GL_OES_texture_npot 1 701 #endif /* GL_OES_texture_npot */ 702 703 #ifndef GL_OES_texture_stencil8 704 #define GL_OES_texture_stencil8 1 705 #define GL_STENCIL_INDEX_OES 0x1901 706 #define GL_STENCIL_INDEX8_OES 0x8D48 707 #endif /* GL_OES_texture_stencil8 */ 708 709 #ifndef GL_OES_texture_storage_multisample_2d_array 710 #define GL_OES_texture_storage_multisample_2d_array 1 711 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 712 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 713 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 714 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 715 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 716 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 717 #ifdef GL_GLEXT_PROTOTYPES 718 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 719 #endif 720 #endif /* GL_OES_texture_storage_multisample_2d_array */ 721 722 #ifndef GL_OES_texture_view 723 #define GL_OES_texture_view 1 724 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 725 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 726 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 727 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 728 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 729 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 730 #ifdef GL_GLEXT_PROTOTYPES 731 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 732 #endif 733 #endif /* GL_OES_texture_view */ 734 735 #ifndef GL_OES_vertex_array_object 736 #define GL_OES_vertex_array_object 1 737 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 738 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 739 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 740 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 741 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 742 #ifdef GL_GLEXT_PROTOTYPES 743 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 744 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 745 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 746 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 747 #endif 748 #endif /* GL_OES_vertex_array_object */ 749 750 #ifndef GL_OES_vertex_half_float 751 #define GL_OES_vertex_half_float 1 752 #endif /* GL_OES_vertex_half_float */ 753 754 #ifndef GL_OES_vertex_type_10_10_10_2 755 #define GL_OES_vertex_type_10_10_10_2 1 756 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 757 #define GL_INT_10_10_10_2_OES 0x8DF7 758 #endif /* GL_OES_vertex_type_10_10_10_2 */ 759 760 #ifndef GL_OES_viewport_array 761 #define GL_OES_viewport_array 1 762 #define GL_MAX_VIEWPORTS_OES 0x825B 763 #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C 764 #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D 765 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F 766 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 767 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 768 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); 769 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); 770 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 771 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); 772 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 773 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); 774 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); 775 #ifdef GL_GLEXT_PROTOTYPES 776 GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); 777 GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 778 GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); 779 GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); 780 GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 781 GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); 782 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); 783 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); 784 GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); 785 #endif 786 #endif /* GL_OES_viewport_array */ 787 788 #ifndef GL_AMD_compressed_3DC_texture 789 #define GL_AMD_compressed_3DC_texture 1 790 #define GL_3DC_X_AMD 0x87F9 791 #define GL_3DC_XY_AMD 0x87FA 792 #endif /* GL_AMD_compressed_3DC_texture */ 793 794 #ifndef GL_AMD_compressed_ATC_texture 795 #define GL_AMD_compressed_ATC_texture 1 796 #define GL_ATC_RGB_AMD 0x8C92 797 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 798 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 799 #endif /* GL_AMD_compressed_ATC_texture */ 800 801 #ifndef GL_AMD_framebuffer_multisample_advanced 802 #define GL_AMD_framebuffer_multisample_advanced 1 803 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 804 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 805 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 806 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 807 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 808 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 809 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 810 typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 811 #ifdef GL_GLEXT_PROTOTYPES 812 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 813 GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 814 #endif 815 #endif /* GL_AMD_framebuffer_multisample_advanced */ 816 817 #ifndef GL_AMD_performance_monitor 818 #define GL_AMD_performance_monitor 1 819 #define GL_COUNTER_TYPE_AMD 0x8BC0 820 #define GL_COUNTER_RANGE_AMD 0x8BC1 821 #define GL_UNSIGNED_INT64_AMD 0x8BC2 822 #define GL_PERCENTAGE_AMD 0x8BC3 823 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 824 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 825 #define GL_PERFMON_RESULT_AMD 0x8BC6 826 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 827 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 828 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 829 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 830 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 831 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 832 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 833 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 834 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 835 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 836 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 837 #ifdef GL_GLEXT_PROTOTYPES 838 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 839 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 840 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 841 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 842 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 843 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 844 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 845 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 846 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 847 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 848 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 849 #endif 850 #endif /* GL_AMD_performance_monitor */ 851 852 #ifndef GL_AMD_program_binary_Z400 853 #define GL_AMD_program_binary_Z400 1 854 #define GL_Z400_BINARY_AMD 0x8740 855 #endif /* GL_AMD_program_binary_Z400 */ 856 857 #ifndef GL_ANDROID_extension_pack_es31a 858 #define GL_ANDROID_extension_pack_es31a 1 859 #endif /* GL_ANDROID_extension_pack_es31a */ 860 861 #ifndef GL_ANGLE_depth_texture 862 #define GL_ANGLE_depth_texture 1 863 #endif /* GL_ANGLE_depth_texture */ 864 865 #ifndef GL_ANGLE_framebuffer_blit 866 #define GL_ANGLE_framebuffer_blit 1 867 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 868 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 869 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 870 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 871 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 872 #ifdef GL_GLEXT_PROTOTYPES 873 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 874 #endif 875 #endif /* GL_ANGLE_framebuffer_blit */ 876 877 #ifndef GL_ANGLE_framebuffer_multisample 878 #define GL_ANGLE_framebuffer_multisample 1 879 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 880 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 881 #define GL_MAX_SAMPLES_ANGLE 0x8D57 882 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 883 #ifdef GL_GLEXT_PROTOTYPES 884 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 885 #endif 886 #endif /* GL_ANGLE_framebuffer_multisample */ 887 888 #ifndef GL_ANGLE_instanced_arrays 889 #define GL_ANGLE_instanced_arrays 1 890 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 891 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 892 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 893 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 894 #ifdef GL_GLEXT_PROTOTYPES 895 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 896 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 897 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 898 #endif 899 #endif /* GL_ANGLE_instanced_arrays */ 900 901 #ifndef GL_ANGLE_pack_reverse_row_order 902 #define GL_ANGLE_pack_reverse_row_order 1 903 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 904 #endif /* GL_ANGLE_pack_reverse_row_order */ 905 906 #ifndef GL_ANGLE_program_binary 907 #define GL_ANGLE_program_binary 1 908 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 909 #endif /* GL_ANGLE_program_binary */ 910 911 #ifndef GL_ANGLE_texture_compression_dxt3 912 #define GL_ANGLE_texture_compression_dxt3 1 913 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 914 #endif /* GL_ANGLE_texture_compression_dxt3 */ 915 916 #ifndef GL_ANGLE_texture_compression_dxt5 917 #define GL_ANGLE_texture_compression_dxt5 1 918 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 919 #endif /* GL_ANGLE_texture_compression_dxt5 */ 920 921 #ifndef GL_ANGLE_texture_usage 922 #define GL_ANGLE_texture_usage 1 923 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 924 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 925 #endif /* GL_ANGLE_texture_usage */ 926 927 #ifndef GL_ANGLE_translated_shader_source 928 #define GL_ANGLE_translated_shader_source 1 929 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 930 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 931 #ifdef GL_GLEXT_PROTOTYPES 932 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 933 #endif 934 #endif /* GL_ANGLE_translated_shader_source */ 935 936 #ifndef GL_APPLE_clip_distance 937 #define GL_APPLE_clip_distance 1 938 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 939 #define GL_CLIP_DISTANCE0_APPLE 0x3000 940 #define GL_CLIP_DISTANCE1_APPLE 0x3001 941 #define GL_CLIP_DISTANCE2_APPLE 0x3002 942 #define GL_CLIP_DISTANCE3_APPLE 0x3003 943 #define GL_CLIP_DISTANCE4_APPLE 0x3004 944 #define GL_CLIP_DISTANCE5_APPLE 0x3005 945 #define GL_CLIP_DISTANCE6_APPLE 0x3006 946 #define GL_CLIP_DISTANCE7_APPLE 0x3007 947 #endif /* GL_APPLE_clip_distance */ 948 949 #ifndef GL_APPLE_color_buffer_packed_float 950 #define GL_APPLE_color_buffer_packed_float 1 951 #endif /* GL_APPLE_color_buffer_packed_float */ 952 953 #ifndef GL_APPLE_copy_texture_levels 954 #define GL_APPLE_copy_texture_levels 1 955 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 956 #ifdef GL_GLEXT_PROTOTYPES 957 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 958 #endif 959 #endif /* GL_APPLE_copy_texture_levels */ 960 961 #ifndef GL_APPLE_framebuffer_multisample 962 #define GL_APPLE_framebuffer_multisample 1 963 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 964 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 965 #define GL_MAX_SAMPLES_APPLE 0x8D57 966 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 967 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 968 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 969 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 970 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 971 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 972 #ifdef GL_GLEXT_PROTOTYPES 973 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 974 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 975 #endif 976 #endif /* GL_APPLE_framebuffer_multisample */ 977 978 #ifndef GL_APPLE_rgb_422 979 #define GL_APPLE_rgb_422 1 980 #define GL_RGB_422_APPLE 0x8A1F 981 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 982 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 983 #define GL_RGB_RAW_422_APPLE 0x8A51 984 #endif /* GL_APPLE_rgb_422 */ 985 986 #ifndef GL_APPLE_sync 987 #define GL_APPLE_sync 1 988 #define GL_SYNC_OBJECT_APPLE 0x8A53 989 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 990 #define GL_OBJECT_TYPE_APPLE 0x9112 991 #define GL_SYNC_CONDITION_APPLE 0x9113 992 #define GL_SYNC_STATUS_APPLE 0x9114 993 #define GL_SYNC_FLAGS_APPLE 0x9115 994 #define GL_SYNC_FENCE_APPLE 0x9116 995 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 996 #define GL_UNSIGNALED_APPLE 0x9118 997 #define GL_SIGNALED_APPLE 0x9119 998 #define GL_ALREADY_SIGNALED_APPLE 0x911A 999 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 1000 #define GL_CONDITION_SATISFIED_APPLE 0x911C 1001 #define GL_WAIT_FAILED_APPLE 0x911D 1002 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 1003 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 1004 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 1005 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 1006 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 1007 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1008 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1009 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 1010 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); 1011 #ifdef GL_GLEXT_PROTOTYPES 1012 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 1013 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 1014 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 1015 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1016 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1017 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 1018 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); 1019 #endif 1020 #endif /* GL_APPLE_sync */ 1021 1022 #ifndef GL_APPLE_texture_format_BGRA8888 1023 #define GL_APPLE_texture_format_BGRA8888 1 1024 #define GL_BGRA_EXT 0x80E1 1025 #define GL_BGRA8_EXT 0x93A1 1026 #endif /* GL_APPLE_texture_format_BGRA8888 */ 1027 1028 #ifndef GL_APPLE_texture_max_level 1029 #define GL_APPLE_texture_max_level 1 1030 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1031 #endif /* GL_APPLE_texture_max_level */ 1032 1033 #ifndef GL_APPLE_texture_packed_float 1034 #define GL_APPLE_texture_packed_float 1 1035 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 1036 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 1037 #define GL_R11F_G11F_B10F_APPLE 0x8C3A 1038 #define GL_RGB9_E5_APPLE 0x8C3D 1039 #endif /* GL_APPLE_texture_packed_float */ 1040 1041 #ifndef GL_ARM_mali_program_binary 1042 #define GL_ARM_mali_program_binary 1 1043 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1044 #endif /* GL_ARM_mali_program_binary */ 1045 1046 #ifndef GL_ARM_mali_shader_binary 1047 #define GL_ARM_mali_shader_binary 1 1048 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1049 #endif /* GL_ARM_mali_shader_binary */ 1050 1051 #ifndef GL_ARM_rgba8 1052 #define GL_ARM_rgba8 1 1053 #endif /* GL_ARM_rgba8 */ 1054 1055 #ifndef GL_ARM_shader_framebuffer_fetch 1056 #define GL_ARM_shader_framebuffer_fetch 1 1057 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1058 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1059 #endif /* GL_ARM_shader_framebuffer_fetch */ 1060 1061 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1062 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1063 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1064 1065 #ifndef GL_ARM_texture_unnormalized_coordinates 1066 #define GL_ARM_texture_unnormalized_coordinates 1 1067 #define GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM 0x8F6A 1068 #endif /* GL_ARM_texture_unnormalized_coordinates */ 1069 1070 #ifndef GL_DMP_program_binary 1071 #define GL_DMP_program_binary 1 1072 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1073 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1074 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1075 #endif /* GL_DMP_program_binary */ 1076 1077 #ifndef GL_DMP_shader_binary 1078 #define GL_DMP_shader_binary 1 1079 #define GL_SHADER_BINARY_DMP 0x9250 1080 #endif /* GL_DMP_shader_binary */ 1081 1082 #ifndef GL_EXT_EGL_image_array 1083 #define GL_EXT_EGL_image_array 1 1084 #endif /* GL_EXT_EGL_image_array */ 1085 1086 #ifndef GL_EXT_EGL_image_storage 1087 #define GL_EXT_EGL_image_storage 1 1088 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1089 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1090 #ifdef GL_GLEXT_PROTOTYPES 1091 GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1092 GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1093 #endif 1094 #endif /* GL_EXT_EGL_image_storage */ 1095 1096 #ifndef GL_EXT_YUV_target 1097 #define GL_EXT_YUV_target 1 1098 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1099 #endif /* GL_EXT_YUV_target */ 1100 1101 #ifndef GL_EXT_base_instance 1102 #define GL_EXT_base_instance 1 1103 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1104 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1105 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1106 #ifdef GL_GLEXT_PROTOTYPES 1107 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1108 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1109 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1110 #endif 1111 #endif /* GL_EXT_base_instance */ 1112 1113 #ifndef GL_EXT_blend_func_extended 1114 #define GL_EXT_blend_func_extended 1 1115 #define GL_SRC1_COLOR_EXT 0x88F9 1116 #define GL_SRC1_ALPHA_EXT 0x8589 1117 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1118 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1119 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1120 #define GL_LOCATION_INDEX_EXT 0x930F 1121 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1122 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1123 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1124 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1125 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1126 #ifdef GL_GLEXT_PROTOTYPES 1127 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1128 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1129 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1130 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1131 #endif 1132 #endif /* GL_EXT_blend_func_extended */ 1133 1134 #ifndef GL_EXT_blend_minmax 1135 #define GL_EXT_blend_minmax 1 1136 #define GL_MIN_EXT 0x8007 1137 #define GL_MAX_EXT 0x8008 1138 #endif /* GL_EXT_blend_minmax */ 1139 1140 #ifndef GL_EXT_buffer_storage 1141 #define GL_EXT_buffer_storage 1 1142 #define GL_MAP_READ_BIT 0x0001 1143 #define GL_MAP_WRITE_BIT 0x0002 1144 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1145 #define GL_MAP_COHERENT_BIT_EXT 0x0080 1146 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1147 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1148 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1149 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1150 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1151 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1152 #ifdef GL_GLEXT_PROTOTYPES 1153 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1154 #endif 1155 #endif /* GL_EXT_buffer_storage */ 1156 1157 #ifndef GL_EXT_clear_texture 1158 #define GL_EXT_clear_texture 1 1159 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1160 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1161 #ifdef GL_GLEXT_PROTOTYPES 1162 GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1163 GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1164 #endif 1165 #endif /* GL_EXT_clear_texture */ 1166 1167 #ifndef GL_EXT_clip_control 1168 #define GL_EXT_clip_control 1 1169 #define GL_LOWER_LEFT_EXT 0x8CA1 1170 #define GL_UPPER_LEFT_EXT 0x8CA2 1171 #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E 1172 #define GL_ZERO_TO_ONE_EXT 0x935F 1173 #define GL_CLIP_ORIGIN_EXT 0x935C 1174 #define GL_CLIP_DEPTH_MODE_EXT 0x935D 1175 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth); 1176 #ifdef GL_GLEXT_PROTOTYPES 1177 GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth); 1178 #endif 1179 #endif /* GL_EXT_clip_control */ 1180 1181 #ifndef GL_EXT_clip_cull_distance 1182 #define GL_EXT_clip_cull_distance 1 1183 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 1184 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9 1185 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA 1186 #define GL_CLIP_DISTANCE0_EXT 0x3000 1187 #define GL_CLIP_DISTANCE1_EXT 0x3001 1188 #define GL_CLIP_DISTANCE2_EXT 0x3002 1189 #define GL_CLIP_DISTANCE3_EXT 0x3003 1190 #define GL_CLIP_DISTANCE4_EXT 0x3004 1191 #define GL_CLIP_DISTANCE5_EXT 0x3005 1192 #define GL_CLIP_DISTANCE6_EXT 0x3006 1193 #define GL_CLIP_DISTANCE7_EXT 0x3007 1194 #endif /* GL_EXT_clip_cull_distance */ 1195 1196 #ifndef GL_EXT_color_buffer_float 1197 #define GL_EXT_color_buffer_float 1 1198 #endif /* GL_EXT_color_buffer_float */ 1199 1200 #ifndef GL_EXT_color_buffer_half_float 1201 #define GL_EXT_color_buffer_half_float 1 1202 #define GL_RGBA16F_EXT 0x881A 1203 #define GL_RGB16F_EXT 0x881B 1204 #define GL_RG16F_EXT 0x822F 1205 #define GL_R16F_EXT 0x822D 1206 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1207 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1208 #endif /* GL_EXT_color_buffer_half_float */ 1209 1210 #ifndef GL_EXT_conservative_depth 1211 #define GL_EXT_conservative_depth 1 1212 #endif /* GL_EXT_conservative_depth */ 1213 1214 #ifndef GL_EXT_copy_image 1215 #define GL_EXT_copy_image 1 1216 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1217 #ifdef GL_GLEXT_PROTOTYPES 1218 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1219 #endif 1220 #endif /* GL_EXT_copy_image */ 1221 1222 #ifndef GL_EXT_debug_label 1223 #define GL_EXT_debug_label 1 1224 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1225 #define GL_PROGRAM_OBJECT_EXT 0x8B40 1226 #define GL_SHADER_OBJECT_EXT 0x8B48 1227 #define GL_BUFFER_OBJECT_EXT 0x9151 1228 #define GL_QUERY_OBJECT_EXT 0x9153 1229 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1230 #define GL_TRANSFORM_FEEDBACK 0x8E22 1231 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1232 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1233 #ifdef GL_GLEXT_PROTOTYPES 1234 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1235 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1236 #endif 1237 #endif /* GL_EXT_debug_label */ 1238 1239 #ifndef GL_EXT_debug_marker 1240 #define GL_EXT_debug_marker 1 1241 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1242 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1243 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1244 #ifdef GL_GLEXT_PROTOTYPES 1245 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1246 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1247 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1248 #endif 1249 #endif /* GL_EXT_debug_marker */ 1250 1251 #ifndef GL_EXT_depth_clamp 1252 #define GL_EXT_depth_clamp 1 1253 #define GL_DEPTH_CLAMP_EXT 0x864F 1254 #endif /* GL_EXT_depth_clamp */ 1255 1256 #ifndef GL_EXT_discard_framebuffer 1257 #define GL_EXT_discard_framebuffer 1 1258 #define GL_COLOR_EXT 0x1800 1259 #define GL_DEPTH_EXT 0x1801 1260 #define GL_STENCIL_EXT 0x1802 1261 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1262 #ifdef GL_GLEXT_PROTOTYPES 1263 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1264 #endif 1265 #endif /* GL_EXT_discard_framebuffer */ 1266 1267 #ifndef GL_EXT_disjoint_timer_query 1268 #define GL_EXT_disjoint_timer_query 1 1269 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 1270 #define GL_CURRENT_QUERY_EXT 0x8865 1271 #define GL_QUERY_RESULT_EXT 0x8866 1272 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1273 #define GL_TIME_ELAPSED_EXT 0x88BF 1274 #define GL_TIMESTAMP_EXT 0x8E28 1275 #define GL_GPU_DISJOINT_EXT 0x8FBB 1276 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1277 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1278 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1279 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1280 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1281 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1282 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1283 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1284 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1285 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1286 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1287 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data); 1288 #ifdef GL_GLEXT_PROTOTYPES 1289 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1290 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1291 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1292 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1293 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1294 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1295 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1296 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1297 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1298 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1299 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1300 GL_APICALL void GL_APIENTRY glGetInteger64vEXT (GLenum pname, GLint64 *data); 1301 #endif 1302 #endif /* GL_EXT_disjoint_timer_query */ 1303 1304 #ifndef GL_EXT_draw_buffers 1305 #define GL_EXT_draw_buffers 1 1306 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1307 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1308 #define GL_DRAW_BUFFER0_EXT 0x8825 1309 #define GL_DRAW_BUFFER1_EXT 0x8826 1310 #define GL_DRAW_BUFFER2_EXT 0x8827 1311 #define GL_DRAW_BUFFER3_EXT 0x8828 1312 #define GL_DRAW_BUFFER4_EXT 0x8829 1313 #define GL_DRAW_BUFFER5_EXT 0x882A 1314 #define GL_DRAW_BUFFER6_EXT 0x882B 1315 #define GL_DRAW_BUFFER7_EXT 0x882C 1316 #define GL_DRAW_BUFFER8_EXT 0x882D 1317 #define GL_DRAW_BUFFER9_EXT 0x882E 1318 #define GL_DRAW_BUFFER10_EXT 0x882F 1319 #define GL_DRAW_BUFFER11_EXT 0x8830 1320 #define GL_DRAW_BUFFER12_EXT 0x8831 1321 #define GL_DRAW_BUFFER13_EXT 0x8832 1322 #define GL_DRAW_BUFFER14_EXT 0x8833 1323 #define GL_DRAW_BUFFER15_EXT 0x8834 1324 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1325 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1326 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1327 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1328 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1329 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1330 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1331 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1332 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1333 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1334 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1335 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1336 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1337 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1338 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1339 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1340 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1341 #ifdef GL_GLEXT_PROTOTYPES 1342 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1343 #endif 1344 #endif /* GL_EXT_draw_buffers */ 1345 1346 #ifndef GL_EXT_draw_buffers_indexed 1347 #define GL_EXT_draw_buffers_indexed 1 1348 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1349 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1350 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1351 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1352 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1353 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1354 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1355 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1356 #ifdef GL_GLEXT_PROTOTYPES 1357 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1358 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1359 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1360 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1361 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1362 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1363 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1364 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1365 #endif 1366 #endif /* GL_EXT_draw_buffers_indexed */ 1367 1368 #ifndef GL_EXT_draw_elements_base_vertex 1369 #define GL_EXT_draw_elements_base_vertex 1 1370 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1371 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1372 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1373 #ifdef GL_GLEXT_PROTOTYPES 1374 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1375 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1376 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1377 #endif 1378 #endif /* GL_EXT_draw_elements_base_vertex */ 1379 1380 #ifndef GL_EXT_draw_instanced 1381 #define GL_EXT_draw_instanced 1 1382 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1383 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1384 #ifdef GL_GLEXT_PROTOTYPES 1385 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1386 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1387 #endif 1388 #endif /* GL_EXT_draw_instanced */ 1389 1390 #ifndef GL_EXT_draw_transform_feedback 1391 #define GL_EXT_draw_transform_feedback 1 1392 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id); 1393 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount); 1394 #ifdef GL_GLEXT_PROTOTYPES 1395 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id); 1396 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount); 1397 #endif 1398 #endif /* GL_EXT_draw_transform_feedback */ 1399 1400 #ifndef GL_EXT_external_buffer 1401 #define GL_EXT_external_buffer 1 1402 typedef void *GLeglClientBufferEXT; 1403 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1404 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1405 #ifdef GL_GLEXT_PROTOTYPES 1406 GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1407 GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1408 #endif 1409 #endif /* GL_EXT_external_buffer */ 1410 1411 #ifndef GL_EXT_float_blend 1412 #define GL_EXT_float_blend 1 1413 #endif /* GL_EXT_float_blend */ 1414 1415 #ifndef GL_EXT_geometry_point_size 1416 #define GL_EXT_geometry_point_size 1 1417 #endif /* GL_EXT_geometry_point_size */ 1418 1419 #ifndef GL_EXT_geometry_shader 1420 #define GL_EXT_geometry_shader 1 1421 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1422 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1423 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1424 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1425 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1426 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1427 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1428 #define GL_LINES_ADJACENCY_EXT 0x000A 1429 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1430 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1431 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1432 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1433 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1434 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1435 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1436 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1437 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1438 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1439 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1440 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1441 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1442 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1443 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1444 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1445 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1446 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1447 #define GL_UNDEFINED_VERTEX_EXT 0x8260 1448 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1449 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1450 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1451 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1452 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1453 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1454 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1455 #ifdef GL_GLEXT_PROTOTYPES 1456 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1457 #endif 1458 #endif /* GL_EXT_geometry_shader */ 1459 1460 #ifndef GL_EXT_gpu_shader5 1461 #define GL_EXT_gpu_shader5 1 1462 #endif /* GL_EXT_gpu_shader5 */ 1463 1464 #ifndef GL_EXT_instanced_arrays 1465 #define GL_EXT_instanced_arrays 1 1466 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1467 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1468 #ifdef GL_GLEXT_PROTOTYPES 1469 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1470 #endif 1471 #endif /* GL_EXT_instanced_arrays */ 1472 1473 #ifndef GL_EXT_map_buffer_range 1474 #define GL_EXT_map_buffer_range 1 1475 #define GL_MAP_READ_BIT_EXT 0x0001 1476 #define GL_MAP_WRITE_BIT_EXT 0x0002 1477 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1478 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1479 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1480 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1481 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1482 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1483 #ifdef GL_GLEXT_PROTOTYPES 1484 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1485 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1486 #endif 1487 #endif /* GL_EXT_map_buffer_range */ 1488 1489 #ifndef GL_EXT_memory_object 1490 #define GL_EXT_memory_object 1 1491 #define GL_TEXTURE_TILING_EXT 0x9580 1492 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 1493 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B 1494 #define GL_NUM_TILING_TYPES_EXT 0x9582 1495 #define GL_TILING_TYPES_EXT 0x9583 1496 #define GL_OPTIMAL_TILING_EXT 0x9584 1497 #define GL_LINEAR_TILING_EXT 0x9585 1498 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596 1499 #define GL_DEVICE_UUID_EXT 0x9597 1500 #define GL_DRIVER_UUID_EXT 0x9598 1501 #define GL_UUID_SIZE_EXT 16 1502 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); 1503 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); 1504 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); 1505 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); 1506 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); 1507 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); 1508 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); 1509 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1510 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1511 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1512 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1513 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1514 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1515 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1516 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1517 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1518 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1519 #ifdef GL_GLEXT_PROTOTYPES 1520 GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); 1521 GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); 1522 GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); 1523 GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); 1524 GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); 1525 GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); 1526 GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); 1527 GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1528 GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1529 GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1530 GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1531 GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1532 GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1533 GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1534 GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1535 GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1536 GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1537 #endif 1538 #endif /* GL_EXT_memory_object */ 1539 1540 #ifndef GL_EXT_memory_object_fd 1541 #define GL_EXT_memory_object_fd 1 1542 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 1543 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1544 #ifdef GL_GLEXT_PROTOTYPES 1545 GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1546 #endif 1547 #endif /* GL_EXT_memory_object_fd */ 1548 1549 #ifndef GL_EXT_memory_object_win32 1550 #define GL_EXT_memory_object_win32 1 1551 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 1552 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 1553 #define GL_DEVICE_LUID_EXT 0x9599 1554 #define GL_DEVICE_NODE_MASK_EXT 0x959A 1555 #define GL_LUID_SIZE_EXT 8 1556 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 1557 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A 1558 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B 1559 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C 1560 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1561 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1562 #ifdef GL_GLEXT_PROTOTYPES 1563 GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1564 GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1565 #endif 1566 #endif /* GL_EXT_memory_object_win32 */ 1567 1568 #ifndef GL_EXT_multi_draw_arrays 1569 #define GL_EXT_multi_draw_arrays 1 1570 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1571 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1572 #ifdef GL_GLEXT_PROTOTYPES 1573 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1574 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1575 #endif 1576 #endif /* GL_EXT_multi_draw_arrays */ 1577 1578 #ifndef GL_EXT_multi_draw_indirect 1579 #define GL_EXT_multi_draw_indirect 1 1580 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1581 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1582 #ifdef GL_GLEXT_PROTOTYPES 1583 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1584 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1585 #endif 1586 #endif /* GL_EXT_multi_draw_indirect */ 1587 1588 #ifndef GL_EXT_multisampled_compatibility 1589 #define GL_EXT_multisampled_compatibility 1 1590 #define GL_MULTISAMPLE_EXT 0x809D 1591 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1592 #endif /* GL_EXT_multisampled_compatibility */ 1593 1594 #ifndef GL_EXT_multisampled_render_to_texture 1595 #define GL_EXT_multisampled_render_to_texture 1 1596 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1597 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1598 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1599 #define GL_MAX_SAMPLES_EXT 0x8D57 1600 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1601 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1602 #ifdef GL_GLEXT_PROTOTYPES 1603 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1604 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1605 #endif 1606 #endif /* GL_EXT_multisampled_render_to_texture */ 1607 1608 #ifndef GL_EXT_multisampled_render_to_texture2 1609 #define GL_EXT_multisampled_render_to_texture2 1 1610 #endif /* GL_EXT_multisampled_render_to_texture2 */ 1611 1612 #ifndef GL_EXT_multiview_draw_buffers 1613 #define GL_EXT_multiview_draw_buffers 1 1614 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1615 #define GL_MULTIVIEW_EXT 0x90F1 1616 #define GL_DRAW_BUFFER_EXT 0x0C01 1617 #define GL_READ_BUFFER_EXT 0x0C02 1618 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1619 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1620 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1621 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1622 #ifdef GL_GLEXT_PROTOTYPES 1623 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1624 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1625 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1626 #endif 1627 #endif /* GL_EXT_multiview_draw_buffers */ 1628 1629 #ifndef GL_EXT_multiview_tessellation_geometry_shader 1630 #define GL_EXT_multiview_tessellation_geometry_shader 1 1631 #endif /* GL_EXT_multiview_tessellation_geometry_shader */ 1632 1633 #ifndef GL_EXT_multiview_texture_multisample 1634 #define GL_EXT_multiview_texture_multisample 1 1635 #endif /* GL_EXT_multiview_texture_multisample */ 1636 1637 #ifndef GL_EXT_multiview_timer_query 1638 #define GL_EXT_multiview_timer_query 1 1639 #endif /* GL_EXT_multiview_timer_query */ 1640 1641 #ifndef GL_EXT_occlusion_query_boolean 1642 #define GL_EXT_occlusion_query_boolean 1 1643 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1644 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1645 #endif /* GL_EXT_occlusion_query_boolean */ 1646 1647 #ifndef GL_EXT_polygon_offset_clamp 1648 #define GL_EXT_polygon_offset_clamp 1 1649 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 1650 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); 1651 #ifdef GL_GLEXT_PROTOTYPES 1652 GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); 1653 #endif 1654 #endif /* GL_EXT_polygon_offset_clamp */ 1655 1656 #ifndef GL_EXT_post_depth_coverage 1657 #define GL_EXT_post_depth_coverage 1 1658 #endif /* GL_EXT_post_depth_coverage */ 1659 1660 #ifndef GL_EXT_primitive_bounding_box 1661 #define GL_EXT_primitive_bounding_box 1 1662 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1663 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1664 #ifdef GL_GLEXT_PROTOTYPES 1665 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1666 #endif 1667 #endif /* GL_EXT_primitive_bounding_box */ 1668 1669 #ifndef GL_EXT_protected_textures 1670 #define GL_EXT_protected_textures 1 1671 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 1672 #define GL_TEXTURE_PROTECTED_EXT 0x8BFA 1673 #endif /* GL_EXT_protected_textures */ 1674 1675 #ifndef GL_EXT_pvrtc_sRGB 1676 #define GL_EXT_pvrtc_sRGB 1 1677 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1678 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1679 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1680 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1681 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1682 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1683 #endif /* GL_EXT_pvrtc_sRGB */ 1684 1685 #ifndef GL_EXT_raster_multisample 1686 #define GL_EXT_raster_multisample 1 1687 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 1688 #define GL_RASTER_SAMPLES_EXT 0x9328 1689 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1690 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1691 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1692 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1693 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1694 #ifdef GL_GLEXT_PROTOTYPES 1695 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1696 #endif 1697 #endif /* GL_EXT_raster_multisample */ 1698 1699 #ifndef GL_EXT_read_format_bgra 1700 #define GL_EXT_read_format_bgra 1 1701 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1702 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1703 #endif /* GL_EXT_read_format_bgra */ 1704 1705 #ifndef GL_EXT_render_snorm 1706 #define GL_EXT_render_snorm 1 1707 #define GL_R8_SNORM 0x8F94 1708 #define GL_RG8_SNORM 0x8F95 1709 #define GL_RGBA8_SNORM 0x8F97 1710 #define GL_R16_SNORM_EXT 0x8F98 1711 #define GL_RG16_SNORM_EXT 0x8F99 1712 #define GL_RGBA16_SNORM_EXT 0x8F9B 1713 #endif /* GL_EXT_render_snorm */ 1714 1715 #ifndef GL_EXT_robustness 1716 #define GL_EXT_robustness 1 1717 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1718 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1719 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1720 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1721 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1722 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1723 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1724 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1725 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1726 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1727 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1728 #ifdef GL_GLEXT_PROTOTYPES 1729 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1730 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1731 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1732 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1733 #endif 1734 #endif /* GL_EXT_robustness */ 1735 1736 #ifndef GL_EXT_sRGB 1737 #define GL_EXT_sRGB 1 1738 #define GL_SRGB_EXT 0x8C40 1739 #define GL_SRGB_ALPHA_EXT 0x8C42 1740 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1741 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1742 #endif /* GL_EXT_sRGB */ 1743 1744 #ifndef GL_EXT_sRGB_write_control 1745 #define GL_EXT_sRGB_write_control 1 1746 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1747 #endif /* GL_EXT_sRGB_write_control */ 1748 1749 #ifndef GL_EXT_semaphore 1750 #define GL_EXT_semaphore 1 1751 #define GL_LAYOUT_GENERAL_EXT 0x958D 1752 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E 1753 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F 1754 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 1755 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 1756 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 1757 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 1758 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 1759 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 1760 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); 1761 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); 1762 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); 1763 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); 1764 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); 1765 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1766 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1767 #ifdef GL_GLEXT_PROTOTYPES 1768 GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); 1769 GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); 1770 GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore); 1771 GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); 1772 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); 1773 GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1774 GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1775 #endif 1776 #endif /* GL_EXT_semaphore */ 1777 1778 #ifndef GL_EXT_semaphore_fd 1779 #define GL_EXT_semaphore_fd 1 1780 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); 1781 #ifdef GL_GLEXT_PROTOTYPES 1782 GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); 1783 #endif 1784 #endif /* GL_EXT_semaphore_fd */ 1785 1786 #ifndef GL_EXT_semaphore_win32 1787 #define GL_EXT_semaphore_win32 1 1788 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 1789 #define GL_D3D12_FENCE_VALUE_EXT 0x9595 1790 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); 1791 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); 1792 #ifdef GL_GLEXT_PROTOTYPES 1793 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); 1794 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); 1795 #endif 1796 #endif /* GL_EXT_semaphore_win32 */ 1797 1798 #ifndef GL_EXT_separate_shader_objects 1799 #define GL_EXT_separate_shader_objects 1 1800 #define GL_ACTIVE_PROGRAM_EXT 0x8259 1801 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1802 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1803 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1804 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1805 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1806 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1807 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1808 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1809 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1810 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1811 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1812 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1813 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1814 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1815 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1816 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1817 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1818 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1819 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1820 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1821 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1822 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1823 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1824 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1825 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1826 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1827 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1828 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1829 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1830 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1831 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1832 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1833 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1834 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1835 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1836 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1837 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1838 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1839 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1840 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1841 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1842 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1843 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1844 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1845 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1846 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1847 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1848 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1849 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1850 #ifdef GL_GLEXT_PROTOTYPES 1851 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1852 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1853 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1854 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1855 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1856 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1857 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1858 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1859 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1860 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1861 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1862 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1863 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1864 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1865 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1866 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1867 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1868 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1869 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1870 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1871 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1872 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1873 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1874 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1875 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1876 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1877 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1878 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1879 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1880 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1881 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1882 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1883 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1884 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1885 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1886 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1887 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1888 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1889 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1890 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1891 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1892 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1893 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1894 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1895 #endif 1896 #endif /* GL_EXT_separate_shader_objects */ 1897 1898 #ifndef GL_EXT_shader_framebuffer_fetch 1899 #define GL_EXT_shader_framebuffer_fetch 1 1900 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1901 #endif /* GL_EXT_shader_framebuffer_fetch */ 1902 1903 #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent 1904 #define GL_EXT_shader_framebuffer_fetch_non_coherent 1 1905 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); 1906 #ifdef GL_GLEXT_PROTOTYPES 1907 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void); 1908 #endif 1909 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ 1910 1911 #ifndef GL_EXT_shader_group_vote 1912 #define GL_EXT_shader_group_vote 1 1913 #endif /* GL_EXT_shader_group_vote */ 1914 1915 #ifndef GL_EXT_shader_implicit_conversions 1916 #define GL_EXT_shader_implicit_conversions 1 1917 #endif /* GL_EXT_shader_implicit_conversions */ 1918 1919 #ifndef GL_EXT_shader_integer_mix 1920 #define GL_EXT_shader_integer_mix 1 1921 #endif /* GL_EXT_shader_integer_mix */ 1922 1923 #ifndef GL_EXT_shader_io_blocks 1924 #define GL_EXT_shader_io_blocks 1 1925 #endif /* GL_EXT_shader_io_blocks */ 1926 1927 #ifndef GL_EXT_shader_non_constant_global_initializers 1928 #define GL_EXT_shader_non_constant_global_initializers 1 1929 #endif /* GL_EXT_shader_non_constant_global_initializers */ 1930 1931 #ifndef GL_EXT_shader_pixel_local_storage 1932 #define GL_EXT_shader_pixel_local_storage 1 1933 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1934 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1935 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1936 #endif /* GL_EXT_shader_pixel_local_storage */ 1937 1938 #ifndef GL_EXT_shader_pixel_local_storage2 1939 #define GL_EXT_shader_pixel_local_storage2 1 1940 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 1941 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 1942 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 1943 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); 1944 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); 1945 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); 1946 #ifdef GL_GLEXT_PROTOTYPES 1947 GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); 1948 GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); 1949 GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); 1950 #endif 1951 #endif /* GL_EXT_shader_pixel_local_storage2 */ 1952 1953 #ifndef GL_EXT_shader_texture_lod 1954 #define GL_EXT_shader_texture_lod 1 1955 #endif /* GL_EXT_shader_texture_lod */ 1956 1957 #ifndef GL_EXT_shadow_samplers 1958 #define GL_EXT_shadow_samplers 1 1959 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1960 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1961 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1962 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1963 #endif /* GL_EXT_shadow_samplers */ 1964 1965 #ifndef GL_EXT_sparse_texture 1966 #define GL_EXT_sparse_texture 1 1967 #define GL_TEXTURE_SPARSE_EXT 0x91A6 1968 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1969 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1970 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1971 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1972 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1973 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1974 #define GL_TEXTURE_2D_ARRAY 0x8C1A 1975 #define GL_TEXTURE_3D 0x806F 1976 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1977 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1978 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1979 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1980 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1981 #ifdef GL_GLEXT_PROTOTYPES 1982 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1983 #endif 1984 #endif /* GL_EXT_sparse_texture */ 1985 1986 #ifndef GL_EXT_sparse_texture2 1987 #define GL_EXT_sparse_texture2 1 1988 #endif /* GL_EXT_sparse_texture2 */ 1989 1990 #ifndef GL_EXT_tessellation_point_size 1991 #define GL_EXT_tessellation_point_size 1 1992 #endif /* GL_EXT_tessellation_point_size */ 1993 1994 #ifndef GL_EXT_tessellation_shader 1995 #define GL_EXT_tessellation_shader 1 1996 #define GL_PATCHES_EXT 0x000E 1997 #define GL_PATCH_VERTICES_EXT 0x8E72 1998 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 1999 #define GL_TESS_GEN_MODE_EXT 0x8E76 2000 #define GL_TESS_GEN_SPACING_EXT 0x8E77 2001 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 2002 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 2003 #define GL_ISOLINES_EXT 0x8E7A 2004 #define GL_QUADS_EXT 0x0007 2005 #define GL_FRACTIONAL_ODD_EXT 0x8E7B 2006 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C 2007 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 2008 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 2009 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 2010 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 2011 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 2012 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 2013 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 2014 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 2015 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 2016 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 2017 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 2018 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 2019 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 2020 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 2021 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 2022 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 2023 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 2024 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 2025 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 2026 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 2027 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 2028 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 2029 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 2030 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 2031 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 2032 #define GL_IS_PER_PATCH_EXT 0x92E7 2033 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 2034 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 2035 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 2036 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 2037 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 2038 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 2039 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 2040 #ifdef GL_GLEXT_PROTOTYPES 2041 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 2042 #endif 2043 #endif /* GL_EXT_tessellation_shader */ 2044 2045 #ifndef GL_EXT_texture_border_clamp 2046 #define GL_EXT_texture_border_clamp 1 2047 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 2048 #define GL_CLAMP_TO_BORDER_EXT 0x812D 2049 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 2050 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 2051 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 2052 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 2053 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 2054 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 2055 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 2056 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 2057 #ifdef GL_GLEXT_PROTOTYPES 2058 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 2059 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 2060 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 2061 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 2062 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 2063 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 2064 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 2065 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 2066 #endif 2067 #endif /* GL_EXT_texture_border_clamp */ 2068 2069 #ifndef GL_EXT_texture_buffer 2070 #define GL_EXT_texture_buffer 1 2071 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 2072 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 2073 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 2074 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 2075 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 2076 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 2077 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 2078 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 2079 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 2080 #define GL_IMAGE_BUFFER_EXT 0x9051 2081 #define GL_INT_IMAGE_BUFFER_EXT 0x905C 2082 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 2083 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 2084 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 2085 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 2086 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2087 #ifdef GL_GLEXT_PROTOTYPES 2088 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 2089 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2090 #endif 2091 #endif /* GL_EXT_texture_buffer */ 2092 2093 #ifndef GL_EXT_texture_compression_astc_decode_mode 2094 #define GL_EXT_texture_compression_astc_decode_mode 1 2095 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 2096 #endif /* GL_EXT_texture_compression_astc_decode_mode */ 2097 2098 #ifndef GL_EXT_texture_compression_bptc 2099 #define GL_EXT_texture_compression_bptc 1 2100 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C 2101 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D 2102 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E 2103 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F 2104 #endif /* GL_EXT_texture_compression_bptc */ 2105 2106 #ifndef GL_EXT_texture_compression_dxt1 2107 #define GL_EXT_texture_compression_dxt1 1 2108 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 2109 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 2110 #endif /* GL_EXT_texture_compression_dxt1 */ 2111 2112 #ifndef GL_EXT_texture_compression_rgtc 2113 #define GL_EXT_texture_compression_rgtc 1 2114 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 2115 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 2116 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 2117 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 2118 #endif /* GL_EXT_texture_compression_rgtc */ 2119 2120 #ifndef GL_EXT_texture_compression_s3tc 2121 #define GL_EXT_texture_compression_s3tc 1 2122 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 2123 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 2124 #endif /* GL_EXT_texture_compression_s3tc */ 2125 2126 #ifndef GL_EXT_texture_compression_s3tc_srgb 2127 #define GL_EXT_texture_compression_s3tc_srgb 1 2128 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 2129 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 2130 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 2131 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 2132 #endif /* GL_EXT_texture_compression_s3tc_srgb */ 2133 2134 #ifndef GL_EXT_texture_cube_map_array 2135 #define GL_EXT_texture_cube_map_array 1 2136 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 2137 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 2138 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 2139 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 2140 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 2141 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 2142 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 2143 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 2144 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 2145 #endif /* GL_EXT_texture_cube_map_array */ 2146 2147 #ifndef GL_EXT_texture_filter_anisotropic 2148 #define GL_EXT_texture_filter_anisotropic 1 2149 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 2150 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 2151 #endif /* GL_EXT_texture_filter_anisotropic */ 2152 2153 #ifndef GL_EXT_texture_filter_minmax 2154 #define GL_EXT_texture_filter_minmax 1 2155 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 2156 #define GL_WEIGHTED_AVERAGE_EXT 0x9367 2157 #endif /* GL_EXT_texture_filter_minmax */ 2158 2159 #ifndef GL_EXT_texture_format_BGRA8888 2160 #define GL_EXT_texture_format_BGRA8888 1 2161 #endif /* GL_EXT_texture_format_BGRA8888 */ 2162 2163 #ifndef GL_EXT_texture_format_sRGB_override 2164 #define GL_EXT_texture_format_sRGB_override 1 2165 #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF 2166 #endif /* GL_EXT_texture_format_sRGB_override */ 2167 2168 #ifndef GL_EXT_texture_mirror_clamp_to_edge 2169 #define GL_EXT_texture_mirror_clamp_to_edge 1 2170 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 2171 #endif /* GL_EXT_texture_mirror_clamp_to_edge */ 2172 2173 #ifndef GL_EXT_texture_norm16 2174 #define GL_EXT_texture_norm16 1 2175 #define GL_R16_EXT 0x822A 2176 #define GL_RG16_EXT 0x822C 2177 #define GL_RGBA16_EXT 0x805B 2178 #define GL_RGB16_EXT 0x8054 2179 #define GL_RGB16_SNORM_EXT 0x8F9A 2180 #endif /* GL_EXT_texture_norm16 */ 2181 2182 #ifndef GL_EXT_texture_query_lod 2183 #define GL_EXT_texture_query_lod 1 2184 #endif /* GL_EXT_texture_query_lod */ 2185 2186 #ifndef GL_EXT_texture_rg 2187 #define GL_EXT_texture_rg 1 2188 #define GL_RED_EXT 0x1903 2189 #define GL_RG_EXT 0x8227 2190 #define GL_R8_EXT 0x8229 2191 #define GL_RG8_EXT 0x822B 2192 #endif /* GL_EXT_texture_rg */ 2193 2194 #ifndef GL_EXT_texture_sRGB_R8 2195 #define GL_EXT_texture_sRGB_R8 1 2196 #define GL_SR8_EXT 0x8FBD 2197 #endif /* GL_EXT_texture_sRGB_R8 */ 2198 2199 #ifndef GL_EXT_texture_sRGB_RG8 2200 #define GL_EXT_texture_sRGB_RG8 1 2201 #define GL_SRG8_EXT 0x8FBE 2202 #endif /* GL_EXT_texture_sRGB_RG8 */ 2203 2204 #ifndef GL_EXT_texture_sRGB_decode 2205 #define GL_EXT_texture_sRGB_decode 1 2206 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 2207 #define GL_DECODE_EXT 0x8A49 2208 #define GL_SKIP_DECODE_EXT 0x8A4A 2209 #endif /* GL_EXT_texture_sRGB_decode */ 2210 2211 #ifndef GL_EXT_texture_shadow_lod 2212 #define GL_EXT_texture_shadow_lod 1 2213 #endif /* GL_EXT_texture_shadow_lod */ 2214 2215 #ifndef GL_EXT_texture_storage 2216 #define GL_EXT_texture_storage 1 2217 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 2218 #define GL_ALPHA8_EXT 0x803C 2219 #define GL_LUMINANCE8_EXT 0x8040 2220 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 2221 #define GL_RGBA32F_EXT 0x8814 2222 #define GL_RGB32F_EXT 0x8815 2223 #define GL_ALPHA32F_EXT 0x8816 2224 #define GL_LUMINANCE32F_EXT 0x8818 2225 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 2226 #define GL_ALPHA16F_EXT 0x881C 2227 #define GL_LUMINANCE16F_EXT 0x881E 2228 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 2229 #define GL_R32F_EXT 0x822E 2230 #define GL_RG32F_EXT 0x8230 2231 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2232 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2233 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2234 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2235 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2236 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2237 #ifdef GL_GLEXT_PROTOTYPES 2238 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2239 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2240 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2241 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2242 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2243 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2244 #endif 2245 #endif /* GL_EXT_texture_storage */ 2246 2247 #ifndef GL_EXT_texture_type_2_10_10_10_REV 2248 #define GL_EXT_texture_type_2_10_10_10_REV 1 2249 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 2250 #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 2251 2252 #ifndef GL_EXT_texture_view 2253 #define GL_EXT_texture_view 1 2254 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 2255 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 2256 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 2257 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 2258 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2259 #ifdef GL_GLEXT_PROTOTYPES 2260 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2261 #endif 2262 #endif /* GL_EXT_texture_view */ 2263 2264 #ifndef GL_EXT_unpack_subimage 2265 #define GL_EXT_unpack_subimage 1 2266 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 2267 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 2268 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 2269 #endif /* GL_EXT_unpack_subimage */ 2270 2271 #ifndef GL_EXT_win32_keyed_mutex 2272 #define GL_EXT_win32_keyed_mutex 1 2273 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); 2274 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); 2275 #ifdef GL_GLEXT_PROTOTYPES 2276 GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); 2277 GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); 2278 #endif 2279 #endif /* GL_EXT_win32_keyed_mutex */ 2280 2281 #ifndef GL_EXT_window_rectangles 2282 #define GL_EXT_window_rectangles 1 2283 #define GL_INCLUSIVE_EXT 0x8F10 2284 #define GL_EXCLUSIVE_EXT 0x8F11 2285 #define GL_WINDOW_RECTANGLE_EXT 0x8F12 2286 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 2287 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 2288 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 2289 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); 2290 #ifdef GL_GLEXT_PROTOTYPES 2291 GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); 2292 #endif 2293 #endif /* GL_EXT_window_rectangles */ 2294 2295 #ifndef GL_FJ_shader_binary_GCCSO 2296 #define GL_FJ_shader_binary_GCCSO 1 2297 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 2298 #endif /* GL_FJ_shader_binary_GCCSO */ 2299 2300 #ifndef GL_IMG_bindless_texture 2301 #define GL_IMG_bindless_texture 1 2302 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); 2303 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler); 2304 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value); 2305 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value); 2306 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value); 2307 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2308 #ifdef GL_GLEXT_PROTOTYPES 2309 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture); 2310 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler); 2311 GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value); 2312 GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value); 2313 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value); 2314 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2315 #endif 2316 #endif /* GL_IMG_bindless_texture */ 2317 2318 #ifndef GL_IMG_framebuffer_downsample 2319 #define GL_IMG_framebuffer_downsample 1 2320 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C 2321 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D 2322 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E 2323 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F 2324 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2325 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2326 #ifdef GL_GLEXT_PROTOTYPES 2327 GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2328 GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2329 #endif 2330 #endif /* GL_IMG_framebuffer_downsample */ 2331 2332 #ifndef GL_IMG_multisampled_render_to_texture 2333 #define GL_IMG_multisampled_render_to_texture 1 2334 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 2335 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 2336 #define GL_MAX_SAMPLES_IMG 0x9135 2337 #define GL_TEXTURE_SAMPLES_IMG 0x9136 2338 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2339 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2340 #ifdef GL_GLEXT_PROTOTYPES 2341 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2342 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2343 #endif 2344 #endif /* GL_IMG_multisampled_render_to_texture */ 2345 2346 #ifndef GL_IMG_program_binary 2347 #define GL_IMG_program_binary 1 2348 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 2349 #endif /* GL_IMG_program_binary */ 2350 2351 #ifndef GL_IMG_read_format 2352 #define GL_IMG_read_format 1 2353 #define GL_BGRA_IMG 0x80E1 2354 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 2355 #endif /* GL_IMG_read_format */ 2356 2357 #ifndef GL_IMG_shader_binary 2358 #define GL_IMG_shader_binary 1 2359 #define GL_SGX_BINARY_IMG 0x8C0A 2360 #endif /* GL_IMG_shader_binary */ 2361 2362 #ifndef GL_IMG_texture_compression_pvrtc 2363 #define GL_IMG_texture_compression_pvrtc 1 2364 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 2365 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 2366 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 2367 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 2368 #endif /* GL_IMG_texture_compression_pvrtc */ 2369 2370 #ifndef GL_IMG_texture_compression_pvrtc2 2371 #define GL_IMG_texture_compression_pvrtc2 1 2372 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 2373 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 2374 #endif /* GL_IMG_texture_compression_pvrtc2 */ 2375 2376 #ifndef GL_IMG_texture_filter_cubic 2377 #define GL_IMG_texture_filter_cubic 1 2378 #define GL_CUBIC_IMG 0x9139 2379 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 2380 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 2381 #endif /* GL_IMG_texture_filter_cubic */ 2382 2383 #ifndef GL_INTEL_blackhole_render 2384 #define GL_INTEL_blackhole_render 1 2385 #define GL_BLACKHOLE_RENDER_INTEL 0x83FC 2386 #endif /* GL_INTEL_blackhole_render */ 2387 2388 #ifndef GL_INTEL_conservative_rasterization 2389 #define GL_INTEL_conservative_rasterization 1 2390 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 2391 #endif /* GL_INTEL_conservative_rasterization */ 2392 2393 #ifndef GL_INTEL_framebuffer_CMAA 2394 #define GL_INTEL_framebuffer_CMAA 1 2395 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 2396 #ifdef GL_GLEXT_PROTOTYPES 2397 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 2398 #endif 2399 #endif /* GL_INTEL_framebuffer_CMAA */ 2400 2401 #ifndef GL_INTEL_performance_query 2402 #define GL_INTEL_performance_query 1 2403 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 2404 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 2405 #define GL_PERFQUERY_WAIT_INTEL 0x83FB 2406 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 2407 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 2408 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 2409 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 2410 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 2411 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 2412 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 2413 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 2414 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 2415 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 2416 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 2417 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 2418 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 2419 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 2420 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 2421 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 2422 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 2423 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 2424 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 2425 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 2426 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 2427 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 2428 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 2429 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2430 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2431 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 2432 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2433 #ifdef GL_GLEXT_PROTOTYPES 2434 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 2435 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 2436 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 2437 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 2438 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 2439 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 2440 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2441 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2442 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 2443 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2444 #endif 2445 #endif /* GL_INTEL_performance_query */ 2446 2447 #ifndef GL_MESA_framebuffer_flip_x 2448 #define GL_MESA_framebuffer_flip_x 1 2449 #define GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC 2450 #endif /* GL_MESA_framebuffer_flip_x */ 2451 2452 #ifndef GL_MESA_framebuffer_flip_y 2453 #define GL_MESA_framebuffer_flip_y 1 2454 #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB 2455 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param); 2456 typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params); 2457 #ifdef GL_GLEXT_PROTOTYPES 2458 GL_APICALL void GL_APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param); 2459 GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params); 2460 #endif 2461 #endif /* GL_MESA_framebuffer_flip_y */ 2462 2463 #ifndef GL_MESA_framebuffer_swap_xy 2464 #define GL_MESA_framebuffer_swap_xy 1 2465 #define GL_FRAMEBUFFER_SWAP_XY_MESA 0x8BBD 2466 #endif /* GL_MESA_framebuffer_swap_xy */ 2467 2468 #ifndef GL_MESA_program_binary_formats 2469 #define GL_MESA_program_binary_formats 1 2470 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F 2471 #endif /* GL_MESA_program_binary_formats */ 2472 2473 #ifndef GL_MESA_shader_integer_functions 2474 #define GL_MESA_shader_integer_functions 1 2475 #endif /* GL_MESA_shader_integer_functions */ 2476 2477 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers 2478 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 2479 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ 2480 2481 #ifndef GL_NV_bindless_texture 2482 #define GL_NV_bindless_texture 1 2483 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2484 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2485 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2486 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2487 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2488 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2489 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2490 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2491 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2492 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2493 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2494 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2495 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2496 #ifdef GL_GLEXT_PROTOTYPES 2497 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2498 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2499 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2500 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2501 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2502 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2503 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2504 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2505 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2506 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2507 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2508 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2509 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2510 #endif 2511 #endif /* GL_NV_bindless_texture */ 2512 2513 #ifndef GL_NV_blend_equation_advanced 2514 #define GL_NV_blend_equation_advanced 1 2515 #define GL_BLEND_OVERLAP_NV 0x9281 2516 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2517 #define GL_BLUE_NV 0x1905 2518 #define GL_COLORBURN_NV 0x929A 2519 #define GL_COLORDODGE_NV 0x9299 2520 #define GL_CONJOINT_NV 0x9284 2521 #define GL_CONTRAST_NV 0x92A1 2522 #define GL_DARKEN_NV 0x9297 2523 #define GL_DIFFERENCE_NV 0x929E 2524 #define GL_DISJOINT_NV 0x9283 2525 #define GL_DST_ATOP_NV 0x928F 2526 #define GL_DST_IN_NV 0x928B 2527 #define GL_DST_NV 0x9287 2528 #define GL_DST_OUT_NV 0x928D 2529 #define GL_DST_OVER_NV 0x9289 2530 #define GL_EXCLUSION_NV 0x92A0 2531 #define GL_GREEN_NV 0x1904 2532 #define GL_HARDLIGHT_NV 0x929B 2533 #define GL_HARDMIX_NV 0x92A9 2534 #define GL_HSL_COLOR_NV 0x92AF 2535 #define GL_HSL_HUE_NV 0x92AD 2536 #define GL_HSL_LUMINOSITY_NV 0x92B0 2537 #define GL_HSL_SATURATION_NV 0x92AE 2538 #define GL_INVERT_OVG_NV 0x92B4 2539 #define GL_INVERT_RGB_NV 0x92A3 2540 #define GL_LIGHTEN_NV 0x9298 2541 #define GL_LINEARBURN_NV 0x92A5 2542 #define GL_LINEARDODGE_NV 0x92A4 2543 #define GL_LINEARLIGHT_NV 0x92A7 2544 #define GL_MINUS_CLAMPED_NV 0x92B3 2545 #define GL_MINUS_NV 0x929F 2546 #define GL_MULTIPLY_NV 0x9294 2547 #define GL_OVERLAY_NV 0x9296 2548 #define GL_PINLIGHT_NV 0x92A8 2549 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2550 #define GL_PLUS_CLAMPED_NV 0x92B1 2551 #define GL_PLUS_DARKER_NV 0x9292 2552 #define GL_PLUS_NV 0x9291 2553 #define GL_RED_NV 0x1903 2554 #define GL_SCREEN_NV 0x9295 2555 #define GL_SOFTLIGHT_NV 0x929C 2556 #define GL_SRC_ATOP_NV 0x928E 2557 #define GL_SRC_IN_NV 0x928A 2558 #define GL_SRC_NV 0x9286 2559 #define GL_SRC_OUT_NV 0x928C 2560 #define GL_SRC_OVER_NV 0x9288 2561 #define GL_UNCORRELATED_NV 0x9282 2562 #define GL_VIVIDLIGHT_NV 0x92A6 2563 #define GL_XOR_NV 0x1506 2564 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2565 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2566 #ifdef GL_GLEXT_PROTOTYPES 2567 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2568 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2569 #endif 2570 #endif /* GL_NV_blend_equation_advanced */ 2571 2572 #ifndef GL_NV_blend_equation_advanced_coherent 2573 #define GL_NV_blend_equation_advanced_coherent 1 2574 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2575 #endif /* GL_NV_blend_equation_advanced_coherent */ 2576 2577 #ifndef GL_NV_blend_minmax_factor 2578 #define GL_NV_blend_minmax_factor 1 2579 #define GL_FACTOR_MIN_AMD 0x901C 2580 #define GL_FACTOR_MAX_AMD 0x901D 2581 #endif /* GL_NV_blend_minmax_factor */ 2582 2583 #ifndef GL_NV_clip_space_w_scaling 2584 #define GL_NV_clip_space_w_scaling 1 2585 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C 2586 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D 2587 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E 2588 typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2589 #ifdef GL_GLEXT_PROTOTYPES 2590 GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2591 #endif 2592 #endif /* GL_NV_clip_space_w_scaling */ 2593 2594 #ifndef GL_NV_compute_shader_derivatives 2595 #define GL_NV_compute_shader_derivatives 1 2596 #endif /* GL_NV_compute_shader_derivatives */ 2597 2598 #ifndef GL_NV_conditional_render 2599 #define GL_NV_conditional_render 1 2600 #define GL_QUERY_WAIT_NV 0x8E13 2601 #define GL_QUERY_NO_WAIT_NV 0x8E14 2602 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2603 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2604 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2605 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2606 #ifdef GL_GLEXT_PROTOTYPES 2607 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2608 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2609 #endif 2610 #endif /* GL_NV_conditional_render */ 2611 2612 #ifndef GL_NV_conservative_raster 2613 #define GL_NV_conservative_raster 1 2614 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2615 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2616 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2617 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2618 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2619 #ifdef GL_GLEXT_PROTOTYPES 2620 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2621 #endif 2622 #endif /* GL_NV_conservative_raster */ 2623 2624 #ifndef GL_NV_conservative_raster_pre_snap 2625 #define GL_NV_conservative_raster_pre_snap 1 2626 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 2627 #endif /* GL_NV_conservative_raster_pre_snap */ 2628 2629 #ifndef GL_NV_conservative_raster_pre_snap_triangles 2630 #define GL_NV_conservative_raster_pre_snap_triangles 1 2631 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 2632 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 2633 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 2634 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); 2635 #ifdef GL_GLEXT_PROTOTYPES 2636 GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); 2637 #endif 2638 #endif /* GL_NV_conservative_raster_pre_snap_triangles */ 2639 2640 #ifndef GL_NV_copy_buffer 2641 #define GL_NV_copy_buffer 1 2642 #define GL_COPY_READ_BUFFER_NV 0x8F36 2643 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 2644 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2645 #ifdef GL_GLEXT_PROTOTYPES 2646 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2647 #endif 2648 #endif /* GL_NV_copy_buffer */ 2649 2650 #ifndef GL_NV_coverage_sample 2651 #define GL_NV_coverage_sample 1 2652 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 2653 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2654 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2655 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 2656 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 2657 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2658 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2659 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2660 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2661 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2662 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2663 #ifdef GL_GLEXT_PROTOTYPES 2664 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2665 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2666 #endif 2667 #endif /* GL_NV_coverage_sample */ 2668 2669 #ifndef GL_NV_depth_nonlinear 2670 #define GL_NV_depth_nonlinear 1 2671 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2672 #endif /* GL_NV_depth_nonlinear */ 2673 2674 #ifndef GL_NV_draw_buffers 2675 #define GL_NV_draw_buffers 1 2676 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 2677 #define GL_DRAW_BUFFER0_NV 0x8825 2678 #define GL_DRAW_BUFFER1_NV 0x8826 2679 #define GL_DRAW_BUFFER2_NV 0x8827 2680 #define GL_DRAW_BUFFER3_NV 0x8828 2681 #define GL_DRAW_BUFFER4_NV 0x8829 2682 #define GL_DRAW_BUFFER5_NV 0x882A 2683 #define GL_DRAW_BUFFER6_NV 0x882B 2684 #define GL_DRAW_BUFFER7_NV 0x882C 2685 #define GL_DRAW_BUFFER8_NV 0x882D 2686 #define GL_DRAW_BUFFER9_NV 0x882E 2687 #define GL_DRAW_BUFFER10_NV 0x882F 2688 #define GL_DRAW_BUFFER11_NV 0x8830 2689 #define GL_DRAW_BUFFER12_NV 0x8831 2690 #define GL_DRAW_BUFFER13_NV 0x8832 2691 #define GL_DRAW_BUFFER14_NV 0x8833 2692 #define GL_DRAW_BUFFER15_NV 0x8834 2693 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2694 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2695 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2696 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2697 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2698 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2699 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2700 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2701 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2702 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2703 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2704 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2705 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2706 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 2707 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2708 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2709 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2710 #ifdef GL_GLEXT_PROTOTYPES 2711 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2712 #endif 2713 #endif /* GL_NV_draw_buffers */ 2714 2715 #ifndef GL_NV_draw_instanced 2716 #define GL_NV_draw_instanced 1 2717 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2718 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2719 #ifdef GL_GLEXT_PROTOTYPES 2720 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2721 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2722 #endif 2723 #endif /* GL_NV_draw_instanced */ 2724 2725 #ifndef GL_NV_draw_vulkan_image 2726 #define GL_NV_draw_vulkan_image 1 2727 typedef void (GL_APIENTRY *GLVULKANPROCNV)(void); 2728 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2729 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); 2730 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2731 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2732 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); 2733 #ifdef GL_GLEXT_PROTOTYPES 2734 GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2735 GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name); 2736 GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); 2737 GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); 2738 GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence); 2739 #endif 2740 #endif /* GL_NV_draw_vulkan_image */ 2741 2742 #ifndef GL_NV_explicit_attrib_location 2743 #define GL_NV_explicit_attrib_location 1 2744 #endif /* GL_NV_explicit_attrib_location */ 2745 2746 #ifndef GL_NV_fbo_color_attachments 2747 #define GL_NV_fbo_color_attachments 1 2748 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2749 #endif /* GL_NV_fbo_color_attachments */ 2750 2751 #ifndef GL_NV_fence 2752 #define GL_NV_fence 1 2753 #define GL_ALL_COMPLETED_NV 0x84F2 2754 #define GL_FENCE_STATUS_NV 0x84F3 2755 #define GL_FENCE_CONDITION_NV 0x84F4 2756 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2757 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2758 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2759 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2760 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2761 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2762 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2763 #ifdef GL_GLEXT_PROTOTYPES 2764 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2765 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2766 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2767 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2768 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2769 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2770 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2771 #endif 2772 #endif /* GL_NV_fence */ 2773 2774 #ifndef GL_NV_fill_rectangle 2775 #define GL_NV_fill_rectangle 1 2776 #define GL_FILL_RECTANGLE_NV 0x933C 2777 #endif /* GL_NV_fill_rectangle */ 2778 2779 #ifndef GL_NV_fragment_coverage_to_color 2780 #define GL_NV_fragment_coverage_to_color 1 2781 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2782 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2783 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2784 #ifdef GL_GLEXT_PROTOTYPES 2785 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2786 #endif 2787 #endif /* GL_NV_fragment_coverage_to_color */ 2788 2789 #ifndef GL_NV_fragment_shader_barycentric 2790 #define GL_NV_fragment_shader_barycentric 1 2791 #endif /* GL_NV_fragment_shader_barycentric */ 2792 2793 #ifndef GL_NV_fragment_shader_interlock 2794 #define GL_NV_fragment_shader_interlock 1 2795 #endif /* GL_NV_fragment_shader_interlock */ 2796 2797 #ifndef GL_NV_framebuffer_blit 2798 #define GL_NV_framebuffer_blit 1 2799 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 2800 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2801 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2802 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2803 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2804 #ifdef GL_GLEXT_PROTOTYPES 2805 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2806 #endif 2807 #endif /* GL_NV_framebuffer_blit */ 2808 2809 #ifndef GL_NV_framebuffer_mixed_samples 2810 #define GL_NV_framebuffer_mixed_samples 1 2811 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2812 #define GL_COLOR_SAMPLES_NV 0x8E20 2813 #define GL_DEPTH_SAMPLES_NV 0x932D 2814 #define GL_STENCIL_SAMPLES_NV 0x932E 2815 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2816 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2817 #define GL_COVERAGE_MODULATION_NV 0x9332 2818 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2819 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2820 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat *v); 2821 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2822 #ifdef GL_GLEXT_PROTOTYPES 2823 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2824 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufSize, GLfloat *v); 2825 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2826 #endif 2827 #endif /* GL_NV_framebuffer_mixed_samples */ 2828 2829 #ifndef GL_NV_framebuffer_multisample 2830 #define GL_NV_framebuffer_multisample 1 2831 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2832 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2833 #define GL_MAX_SAMPLES_NV 0x8D57 2834 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2835 #ifdef GL_GLEXT_PROTOTYPES 2836 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2837 #endif 2838 #endif /* GL_NV_framebuffer_multisample */ 2839 2840 #ifndef GL_NV_generate_mipmap_sRGB 2841 #define GL_NV_generate_mipmap_sRGB 1 2842 #endif /* GL_NV_generate_mipmap_sRGB */ 2843 2844 #ifndef GL_NV_geometry_shader_passthrough 2845 #define GL_NV_geometry_shader_passthrough 1 2846 #endif /* GL_NV_geometry_shader_passthrough */ 2847 2848 #ifndef GL_NV_gpu_shader5 2849 #define GL_NV_gpu_shader5 1 2850 typedef khronos_int64_t GLint64EXT; 2851 typedef khronos_uint64_t GLuint64EXT; 2852 #define GL_INT64_NV 0x140E 2853 #define GL_UNSIGNED_INT64_NV 0x140F 2854 #define GL_INT8_NV 0x8FE0 2855 #define GL_INT8_VEC2_NV 0x8FE1 2856 #define GL_INT8_VEC3_NV 0x8FE2 2857 #define GL_INT8_VEC4_NV 0x8FE3 2858 #define GL_INT16_NV 0x8FE4 2859 #define GL_INT16_VEC2_NV 0x8FE5 2860 #define GL_INT16_VEC3_NV 0x8FE6 2861 #define GL_INT16_VEC4_NV 0x8FE7 2862 #define GL_INT64_VEC2_NV 0x8FE9 2863 #define GL_INT64_VEC3_NV 0x8FEA 2864 #define GL_INT64_VEC4_NV 0x8FEB 2865 #define GL_UNSIGNED_INT8_NV 0x8FEC 2866 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED 2867 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 2868 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 2869 #define GL_UNSIGNED_INT16_NV 0x8FF0 2870 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 2871 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 2872 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 2873 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 2874 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 2875 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 2876 #define GL_FLOAT16_NV 0x8FF8 2877 #define GL_FLOAT16_VEC2_NV 0x8FF9 2878 #define GL_FLOAT16_VEC3_NV 0x8FFA 2879 #define GL_FLOAT16_VEC4_NV 0x8FFB 2880 #define GL_PATCHES 0x000E 2881 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); 2882 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); 2883 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2884 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2885 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2886 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2887 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2888 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2889 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); 2890 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); 2891 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2892 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2893 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2894 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2895 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2896 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2897 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); 2898 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); 2899 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2900 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2901 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2902 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2903 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2904 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2905 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2906 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); 2907 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2908 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2909 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2910 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2911 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2912 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2913 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2914 #ifdef GL_GLEXT_PROTOTYPES 2915 GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); 2916 GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); 2917 GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2918 GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2919 GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2920 GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2921 GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2922 GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2923 GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); 2924 GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); 2925 GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2926 GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2927 GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2928 GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2929 GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2930 GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2931 GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); 2932 GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); 2933 GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2934 GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2935 GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2936 GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2937 GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2938 GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2939 GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2940 GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); 2941 GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2942 GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2943 GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2944 GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2945 GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2946 GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2947 GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2948 #endif 2949 #endif /* GL_NV_gpu_shader5 */ 2950 2951 #ifndef GL_NV_image_formats 2952 #define GL_NV_image_formats 1 2953 #endif /* GL_NV_image_formats */ 2954 2955 #ifndef GL_NV_instanced_arrays 2956 #define GL_NV_instanced_arrays 1 2957 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2958 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2959 #ifdef GL_GLEXT_PROTOTYPES 2960 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2961 #endif 2962 #endif /* GL_NV_instanced_arrays */ 2963 2964 #ifndef GL_NV_internalformat_sample_query 2965 #define GL_NV_internalformat_sample_query 1 2966 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2967 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2968 #define GL_MULTISAMPLES_NV 0x9371 2969 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2970 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2971 #define GL_CONFORMANT_NV 0x9374 2972 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params); 2973 #ifdef GL_GLEXT_PROTOTYPES 2974 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params); 2975 #endif 2976 #endif /* GL_NV_internalformat_sample_query */ 2977 2978 #ifndef GL_NV_memory_attachment 2979 #define GL_NV_memory_attachment 1 2980 #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 2981 #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 2982 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 2983 #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 2984 #define GL_MEMORY_ATTACHABLE_NV 0x95A8 2985 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 2986 #define GL_DETACHED_TEXTURES_NV 0x95AA 2987 #define GL_DETACHED_BUFFERS_NV 0x95AB 2988 #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC 2989 #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD 2990 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2991 typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); 2992 typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2993 typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2994 typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); 2995 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); 2996 #ifdef GL_GLEXT_PROTOTYPES 2997 GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2998 GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); 2999 GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 3000 GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 3001 GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); 3002 GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); 3003 #endif 3004 #endif /* GL_NV_memory_attachment */ 3005 3006 #ifndef GL_NV_memory_object_sparse 3007 #define GL_NV_memory_object_sparse 1 3008 typedef void (GL_APIENTRYP PFNGLBUFFERPAGECOMMITMENTMEMNVPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); 3009 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTMEMNVPROC) (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); 3010 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); 3011 typedef void (GL_APIENTRYP PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC) (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); 3012 #ifdef GL_GLEXT_PROTOTYPES 3013 GL_APICALL void GL_APIENTRY glBufferPageCommitmentMemNV (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); 3014 GL_APICALL void GL_APIENTRY glTexPageCommitmentMemNV (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); 3015 GL_APICALL void GL_APIENTRY glNamedBufferPageCommitmentMemNV (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); 3016 GL_APICALL void GL_APIENTRY glTexturePageCommitmentMemNV (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); 3017 #endif 3018 #endif /* GL_NV_memory_object_sparse */ 3019 3020 #ifndef GL_NV_mesh_shader 3021 #define GL_NV_mesh_shader 1 3022 #define GL_MESH_SHADER_NV 0x9559 3023 #define GL_TASK_SHADER_NV 0x955A 3024 #define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 3025 #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 3026 #define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 3027 #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 3028 #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 3029 #define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 3030 #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 3031 #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 3032 #define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 3033 #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 3034 #define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A 3035 #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B 3036 #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C 3037 #define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D 3038 #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E 3039 #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F 3040 #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 3041 #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 3042 #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 3043 #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 3044 #define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 3045 #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 3046 #define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A 3047 #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D 3048 #define GL_MAX_MESH_VIEWS_NV 0x9557 3049 #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF 3050 #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 3051 #define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B 3052 #define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C 3053 #define GL_MESH_WORK_GROUP_SIZE_NV 0x953E 3054 #define GL_TASK_WORK_GROUP_SIZE_NV 0x953F 3055 #define GL_MESH_VERTICES_OUT_NV 0x9579 3056 #define GL_MESH_PRIMITIVES_OUT_NV 0x957A 3057 #define GL_MESH_OUTPUT_TYPE_NV 0x957B 3058 #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C 3059 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D 3060 #define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 3061 #define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 3062 #define GL_MESH_SHADER_BIT_NV 0x00000040 3063 #define GL_TASK_SHADER_BIT_NV 0x00000080 3064 #define GL_MESH_SUBROUTINE_NV 0x957C 3065 #define GL_TASK_SUBROUTINE_NV 0x957D 3066 #define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E 3067 #define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F 3068 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E 3069 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F 3070 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); 3071 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); 3072 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); 3073 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3074 #ifdef GL_GLEXT_PROTOTYPES 3075 GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count); 3076 GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect); 3077 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride); 3078 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3079 #endif 3080 #endif /* GL_NV_mesh_shader */ 3081 3082 #ifndef GL_NV_non_square_matrices 3083 #define GL_NV_non_square_matrices 1 3084 #define GL_FLOAT_MAT2x3_NV 0x8B65 3085 #define GL_FLOAT_MAT2x4_NV 0x8B66 3086 #define GL_FLOAT_MAT3x2_NV 0x8B67 3087 #define GL_FLOAT_MAT3x4_NV 0x8B68 3088 #define GL_FLOAT_MAT4x2_NV 0x8B69 3089 #define GL_FLOAT_MAT4x3_NV 0x8B6A 3090 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3091 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3092 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3093 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3094 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3095 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3096 #ifdef GL_GLEXT_PROTOTYPES 3097 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3098 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3099 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3100 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3101 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3102 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3103 #endif 3104 #endif /* GL_NV_non_square_matrices */ 3105 3106 #ifndef GL_NV_path_rendering 3107 #define GL_NV_path_rendering 1 3108 typedef double GLdouble; 3109 #define GL_PATH_FORMAT_SVG_NV 0x9070 3110 #define GL_PATH_FORMAT_PS_NV 0x9071 3111 #define GL_STANDARD_FONT_NAME_NV 0x9072 3112 #define GL_SYSTEM_FONT_NAME_NV 0x9073 3113 #define GL_FILE_NAME_NV 0x9074 3114 #define GL_PATH_STROKE_WIDTH_NV 0x9075 3115 #define GL_PATH_END_CAPS_NV 0x9076 3116 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 3117 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 3118 #define GL_PATH_JOIN_STYLE_NV 0x9079 3119 #define GL_PATH_MITER_LIMIT_NV 0x907A 3120 #define GL_PATH_DASH_CAPS_NV 0x907B 3121 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 3122 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 3123 #define GL_PATH_DASH_OFFSET_NV 0x907E 3124 #define GL_PATH_CLIENT_LENGTH_NV 0x907F 3125 #define GL_PATH_FILL_MODE_NV 0x9080 3126 #define GL_PATH_FILL_MASK_NV 0x9081 3127 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 3128 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 3129 #define GL_PATH_STROKE_MASK_NV 0x9084 3130 #define GL_COUNT_UP_NV 0x9088 3131 #define GL_COUNT_DOWN_NV 0x9089 3132 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 3133 #define GL_CONVEX_HULL_NV 0x908B 3134 #define GL_BOUNDING_BOX_NV 0x908D 3135 #define GL_TRANSLATE_X_NV 0x908E 3136 #define GL_TRANSLATE_Y_NV 0x908F 3137 #define GL_TRANSLATE_2D_NV 0x9090 3138 #define GL_TRANSLATE_3D_NV 0x9091 3139 #define GL_AFFINE_2D_NV 0x9092 3140 #define GL_AFFINE_3D_NV 0x9094 3141 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 3142 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 3143 #define GL_UTF8_NV 0x909A 3144 #define GL_UTF16_NV 0x909B 3145 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 3146 #define GL_PATH_COMMAND_COUNT_NV 0x909D 3147 #define GL_PATH_COORD_COUNT_NV 0x909E 3148 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 3149 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 3150 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 3151 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 3152 #define GL_SQUARE_NV 0x90A3 3153 #define GL_ROUND_NV 0x90A4 3154 #define GL_TRIANGULAR_NV 0x90A5 3155 #define GL_BEVEL_NV 0x90A6 3156 #define GL_MITER_REVERT_NV 0x90A7 3157 #define GL_MITER_TRUNCATE_NV 0x90A8 3158 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 3159 #define GL_USE_MISSING_GLYPH_NV 0x90AA 3160 #define GL_PATH_ERROR_POSITION_NV 0x90AB 3161 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 3162 #define GL_ADJACENT_PAIRS_NV 0x90AE 3163 #define GL_FIRST_TO_REST_NV 0x90AF 3164 #define GL_PATH_GEN_MODE_NV 0x90B0 3165 #define GL_PATH_GEN_COEFF_NV 0x90B1 3166 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 3167 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 3168 #define GL_PATH_STENCIL_REF_NV 0x90B8 3169 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 3170 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 3171 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 3172 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 3173 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 3174 #define GL_MOVE_TO_RESETS_NV 0x90B5 3175 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 3176 #define GL_CLOSE_PATH_NV 0x00 3177 #define GL_MOVE_TO_NV 0x02 3178 #define GL_RELATIVE_MOVE_TO_NV 0x03 3179 #define GL_LINE_TO_NV 0x04 3180 #define GL_RELATIVE_LINE_TO_NV 0x05 3181 #define GL_HORIZONTAL_LINE_TO_NV 0x06 3182 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 3183 #define GL_VERTICAL_LINE_TO_NV 0x08 3184 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 3185 #define GL_QUADRATIC_CURVE_TO_NV 0x0A 3186 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 3187 #define GL_CUBIC_CURVE_TO_NV 0x0C 3188 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 3189 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 3190 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 3191 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 3192 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 3193 #define GL_SMALL_CCW_ARC_TO_NV 0x12 3194 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 3195 #define GL_SMALL_CW_ARC_TO_NV 0x14 3196 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 3197 #define GL_LARGE_CCW_ARC_TO_NV 0x16 3198 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 3199 #define GL_LARGE_CW_ARC_TO_NV 0x18 3200 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 3201 #define GL_RESTART_PATH_NV 0xF0 3202 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 3203 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 3204 #define GL_RECT_NV 0xF6 3205 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 3206 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 3207 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 3208 #define GL_ARC_TO_NV 0xFE 3209 #define GL_RELATIVE_ARC_TO_NV 0xFF 3210 #define GL_BOLD_BIT_NV 0x01 3211 #define GL_ITALIC_BIT_NV 0x02 3212 #define GL_GLYPH_WIDTH_BIT_NV 0x01 3213 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 3214 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 3215 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 3216 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 3217 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 3218 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 3219 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 3220 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 3221 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 3222 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 3223 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 3224 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 3225 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 3226 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 3227 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 3228 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 3229 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 3230 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 3231 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 3232 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 3233 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 3234 #define GL_ROUNDED_RECT_NV 0xE8 3235 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 3236 #define GL_ROUNDED_RECT2_NV 0xEA 3237 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 3238 #define GL_ROUNDED_RECT4_NV 0xEC 3239 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 3240 #define GL_ROUNDED_RECT8_NV 0xEE 3241 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 3242 #define GL_RELATIVE_RECT_NV 0xF7 3243 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 3244 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 3245 #define GL_FONT_UNAVAILABLE_NV 0x936A 3246 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 3247 #define GL_CONIC_CURVE_TO_NV 0x1A 3248 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 3249 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 3250 #define GL_STANDARD_FONT_FORMAT_NV 0x936C 3251 #define GL_PATH_PROJECTION_NV 0x1701 3252 #define GL_PATH_MODELVIEW_NV 0x1700 3253 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 3254 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 3255 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 3256 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 3257 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 3258 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 3259 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 3260 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 3261 #define GL_FRAGMENT_INPUT_NV 0x936D 3262 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 3263 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 3264 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 3265 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3266 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3267 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3268 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3269 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 3270 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3271 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3272 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3273 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 3274 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3275 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3276 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 3277 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 3278 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 3279 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 3280 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3281 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 3282 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 3283 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 3284 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 3285 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3286 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3287 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 3288 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 3289 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 3290 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3291 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3292 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 3293 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 3294 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 3295 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 3296 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 3297 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3298 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3299 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3300 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3301 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 3302 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 3303 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3304 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3305 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3306 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3307 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3308 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3309 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3310 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3311 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3312 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3313 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3314 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3315 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3316 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3317 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3318 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params); 3319 typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3320 typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); 3321 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3322 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3323 typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); 3324 typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); 3325 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3326 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3327 typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); 3328 typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); 3329 typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3330 typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); 3331 typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); 3332 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3333 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3334 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3335 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3336 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3337 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3338 #ifdef GL_GLEXT_PROTOTYPES 3339 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 3340 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 3341 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 3342 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3343 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3344 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3345 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3346 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 3347 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3348 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3349 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3350 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 3351 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3352 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3353 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 3354 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 3355 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 3356 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 3357 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3358 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 3359 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 3360 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 3361 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 3362 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3363 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3364 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 3365 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 3366 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 3367 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3368 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3369 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 3370 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 3371 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 3372 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 3373 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 3374 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3375 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3376 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3377 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3378 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 3379 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 3380 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3381 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 3382 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 3383 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3384 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 3385 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 3386 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3387 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3388 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3389 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3390 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3391 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3392 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3393 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3394 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3395 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params); 3396 GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3397 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode); 3398 GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); 3399 GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); 3400 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); 3401 GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); 3402 GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); 3403 GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); 3404 GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); 3405 GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); 3406 GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3407 GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode); 3408 GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode); 3409 GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3410 GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3411 GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3412 GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3413 GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3414 GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3415 #endif 3416 #endif /* GL_NV_path_rendering */ 3417 3418 #ifndef GL_NV_path_rendering_shared_edge 3419 #define GL_NV_path_rendering_shared_edge 1 3420 #define GL_SHARED_EDGE_NV 0xC0 3421 #endif /* GL_NV_path_rendering_shared_edge */ 3422 3423 #ifndef GL_NV_pixel_buffer_object 3424 #define GL_NV_pixel_buffer_object 1 3425 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB 3426 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC 3427 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED 3428 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF 3429 #endif /* GL_NV_pixel_buffer_object */ 3430 3431 #ifndef GL_NV_polygon_mode 3432 #define GL_NV_polygon_mode 1 3433 #define GL_POLYGON_MODE_NV 0x0B40 3434 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 3435 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 3436 #define GL_POINT_NV 0x1B00 3437 #define GL_LINE_NV 0x1B01 3438 #define GL_FILL_NV 0x1B02 3439 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 3440 #ifdef GL_GLEXT_PROTOTYPES 3441 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 3442 #endif 3443 #endif /* GL_NV_polygon_mode */ 3444 3445 #ifndef GL_NV_primitive_shading_rate 3446 #define GL_NV_primitive_shading_rate 1 3447 #define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1 3448 #define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2 3449 #endif /* GL_NV_primitive_shading_rate */ 3450 3451 #ifndef GL_NV_read_buffer 3452 #define GL_NV_read_buffer 1 3453 #define GL_READ_BUFFER_NV 0x0C02 3454 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 3455 #ifdef GL_GLEXT_PROTOTYPES 3456 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 3457 #endif 3458 #endif /* GL_NV_read_buffer */ 3459 3460 #ifndef GL_NV_read_buffer_front 3461 #define GL_NV_read_buffer_front 1 3462 #endif /* GL_NV_read_buffer_front */ 3463 3464 #ifndef GL_NV_read_depth 3465 #define GL_NV_read_depth 1 3466 #endif /* GL_NV_read_depth */ 3467 3468 #ifndef GL_NV_read_depth_stencil 3469 #define GL_NV_read_depth_stencil 1 3470 #endif /* GL_NV_read_depth_stencil */ 3471 3472 #ifndef GL_NV_read_stencil 3473 #define GL_NV_read_stencil 1 3474 #endif /* GL_NV_read_stencil */ 3475 3476 #ifndef GL_NV_representative_fragment_test 3477 #define GL_NV_representative_fragment_test 1 3478 #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F 3479 #endif /* GL_NV_representative_fragment_test */ 3480 3481 #ifndef GL_NV_sRGB_formats 3482 #define GL_NV_sRGB_formats 1 3483 #define GL_SLUMINANCE_NV 0x8C46 3484 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 3485 #define GL_SRGB8_NV 0x8C41 3486 #define GL_SLUMINANCE8_NV 0x8C47 3487 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 3488 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 3489 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 3490 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 3491 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 3492 #define GL_ETC1_SRGB8_NV 0x88EE 3493 #endif /* GL_NV_sRGB_formats */ 3494 3495 #ifndef GL_NV_sample_locations 3496 #define GL_NV_sample_locations 1 3497 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 3498 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 3499 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 3500 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 3501 #define GL_SAMPLE_LOCATION_NV 0x8E50 3502 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 3503 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 3504 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 3505 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3506 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3507 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 3508 #ifdef GL_GLEXT_PROTOTYPES 3509 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3510 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3511 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 3512 #endif 3513 #endif /* GL_NV_sample_locations */ 3514 3515 #ifndef GL_NV_sample_mask_override_coverage 3516 #define GL_NV_sample_mask_override_coverage 1 3517 #endif /* GL_NV_sample_mask_override_coverage */ 3518 3519 #ifndef GL_NV_scissor_exclusive 3520 #define GL_NV_scissor_exclusive 1 3521 #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 3522 #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 3523 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 3524 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3525 #ifdef GL_GLEXT_PROTOTYPES 3526 GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); 3527 GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); 3528 #endif 3529 #endif /* GL_NV_scissor_exclusive */ 3530 3531 #ifndef GL_NV_shader_atomic_fp16_vector 3532 #define GL_NV_shader_atomic_fp16_vector 1 3533 #endif /* GL_NV_shader_atomic_fp16_vector */ 3534 3535 #ifndef GL_NV_shader_noperspective_interpolation 3536 #define GL_NV_shader_noperspective_interpolation 1 3537 #endif /* GL_NV_shader_noperspective_interpolation */ 3538 3539 #ifndef GL_NV_shader_subgroup_partitioned 3540 #define GL_NV_shader_subgroup_partitioned 1 3541 #define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100 3542 #endif /* GL_NV_shader_subgroup_partitioned */ 3543 3544 #ifndef GL_NV_shader_texture_footprint 3545 #define GL_NV_shader_texture_footprint 1 3546 #endif /* GL_NV_shader_texture_footprint */ 3547 3548 #ifndef GL_NV_shading_rate_image 3549 #define GL_NV_shading_rate_image 1 3550 #define GL_SHADING_RATE_IMAGE_NV 0x9563 3551 #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 3552 #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 3553 #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 3554 #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 3555 #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 3556 #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 3557 #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A 3558 #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B 3559 #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C 3560 #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D 3561 #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E 3562 #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F 3563 #define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B 3564 #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C 3565 #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D 3566 #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E 3567 #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F 3568 #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE 3569 #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF 3570 #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 3571 typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); 3572 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate); 3573 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location); 3574 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); 3575 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); 3576 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); 3577 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations); 3578 #ifdef GL_GLEXT_PROTOTYPES 3579 GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture); 3580 GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate); 3581 GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location); 3582 GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize); 3583 GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); 3584 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order); 3585 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations); 3586 #endif 3587 #endif /* GL_NV_shading_rate_image */ 3588 3589 #ifndef GL_NV_shadow_samplers_array 3590 #define GL_NV_shadow_samplers_array 1 3591 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 3592 #endif /* GL_NV_shadow_samplers_array */ 3593 3594 #ifndef GL_NV_shadow_samplers_cube 3595 #define GL_NV_shadow_samplers_cube 1 3596 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 3597 #endif /* GL_NV_shadow_samplers_cube */ 3598 3599 #ifndef GL_NV_stereo_view_rendering 3600 #define GL_NV_stereo_view_rendering 1 3601 #endif /* GL_NV_stereo_view_rendering */ 3602 3603 #ifndef GL_NV_texture_border_clamp 3604 #define GL_NV_texture_border_clamp 1 3605 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 3606 #define GL_CLAMP_TO_BORDER_NV 0x812D 3607 #endif /* GL_NV_texture_border_clamp */ 3608 3609 #ifndef GL_NV_texture_compression_s3tc_update 3610 #define GL_NV_texture_compression_s3tc_update 1 3611 #endif /* GL_NV_texture_compression_s3tc_update */ 3612 3613 #ifndef GL_NV_texture_npot_2D_mipmap 3614 #define GL_NV_texture_npot_2D_mipmap 1 3615 #endif /* GL_NV_texture_npot_2D_mipmap */ 3616 3617 #ifndef GL_NV_timeline_semaphore 3618 #define GL_NV_timeline_semaphore 1 3619 #define GL_TIMELINE_SEMAPHORE_VALUE_NV 0x9595 3620 #define GL_SEMAPHORE_TYPE_NV 0x95B3 3621 #define GL_SEMAPHORE_TYPE_BINARY_NV 0x95B4 3622 #define GL_SEMAPHORE_TYPE_TIMELINE_NV 0x95B5 3623 #define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6 3624 typedef void (GL_APIENTRYP PFNGLCREATESEMAPHORESNVPROC) (GLsizei n, GLuint *semaphores); 3625 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, const GLint *params); 3626 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, GLint *params); 3627 #ifdef GL_GLEXT_PROTOTYPES 3628 GL_APICALL void GL_APIENTRY glCreateSemaphoresNV (GLsizei n, GLuint *semaphores); 3629 GL_APICALL void GL_APIENTRY glSemaphoreParameterivNV (GLuint semaphore, GLenum pname, const GLint *params); 3630 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterivNV (GLuint semaphore, GLenum pname, GLint *params); 3631 #endif 3632 #endif /* GL_NV_timeline_semaphore */ 3633 3634 #ifndef GL_NV_viewport_array 3635 #define GL_NV_viewport_array 1 3636 #define GL_MAX_VIEWPORTS_NV 0x825B 3637 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 3638 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 3639 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 3640 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3641 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3642 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 3643 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3644 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3645 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 3646 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3647 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 3648 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 3649 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 3650 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 3651 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 3652 #ifdef GL_GLEXT_PROTOTYPES 3653 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 3654 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3655 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 3656 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 3657 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3658 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 3659 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 3660 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 3661 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 3662 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 3663 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 3664 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 3665 #endif 3666 #endif /* GL_NV_viewport_array */ 3667 3668 #ifndef GL_NV_viewport_array2 3669 #define GL_NV_viewport_array2 1 3670 #endif /* GL_NV_viewport_array2 */ 3671 3672 #ifndef GL_NV_viewport_swizzle 3673 #define GL_NV_viewport_swizzle 1 3674 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 3675 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 3676 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 3677 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 3678 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 3679 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 3680 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 3681 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 3682 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 3683 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 3684 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 3685 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B 3686 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3687 #ifdef GL_GLEXT_PROTOTYPES 3688 GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3689 #endif 3690 #endif /* GL_NV_viewport_swizzle */ 3691 3692 #ifndef GL_OVR_multiview 3693 #define GL_OVR_multiview 1 3694 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 3695 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 3696 #define GL_MAX_VIEWS_OVR 0x9631 3697 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 3698 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3699 #ifdef GL_GLEXT_PROTOTYPES 3700 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3701 #endif 3702 #endif /* GL_OVR_multiview */ 3703 3704 #ifndef GL_OVR_multiview2 3705 #define GL_OVR_multiview2 1 3706 #endif /* GL_OVR_multiview2 */ 3707 3708 #ifndef GL_OVR_multiview_multisampled_render_to_texture 3709 #define GL_OVR_multiview_multisampled_render_to_texture 1 3710 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3711 #ifdef GL_GLEXT_PROTOTYPES 3712 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3713 #endif 3714 #endif /* GL_OVR_multiview_multisampled_render_to_texture */ 3715 3716 #ifndef GL_QCOM_YUV_texture_gather 3717 #define GL_QCOM_YUV_texture_gather 1 3718 #endif /* GL_QCOM_YUV_texture_gather */ 3719 3720 #ifndef GL_QCOM_alpha_test 3721 #define GL_QCOM_alpha_test 1 3722 #define GL_ALPHA_TEST_QCOM 0x0BC0 3723 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 3724 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 3725 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 3726 #ifdef GL_GLEXT_PROTOTYPES 3727 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 3728 #endif 3729 #endif /* GL_QCOM_alpha_test */ 3730 3731 #ifndef GL_QCOM_binning_control 3732 #define GL_QCOM_binning_control 1 3733 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 3734 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 3735 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 3736 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 3737 #endif /* GL_QCOM_binning_control */ 3738 3739 #ifndef GL_QCOM_driver_control 3740 #define GL_QCOM_driver_control 1 3741 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 3742 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3743 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3744 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3745 #ifdef GL_GLEXT_PROTOTYPES 3746 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 3747 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3748 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 3749 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 3750 #endif 3751 #endif /* GL_QCOM_driver_control */ 3752 3753 #ifndef GL_QCOM_extended_get 3754 #define GL_QCOM_extended_get 1 3755 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 3756 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 3757 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 3758 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 3759 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 3760 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 3761 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 3762 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 3763 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 3764 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 3765 #define GL_STATE_RESTORE 0x8BDC 3766 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 3767 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3768 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3769 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3770 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3771 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 3772 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3773 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 3774 #ifdef GL_GLEXT_PROTOTYPES 3775 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 3776 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3777 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3778 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3779 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3780 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 3781 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3782 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 3783 #endif 3784 #endif /* GL_QCOM_extended_get */ 3785 3786 #ifndef GL_QCOM_extended_get2 3787 #define GL_QCOM_extended_get2 1 3788 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3789 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3790 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 3791 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3792 #ifdef GL_GLEXT_PROTOTYPES 3793 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3794 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3795 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 3796 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3797 #endif 3798 #endif /* GL_QCOM_extended_get2 */ 3799 3800 #ifndef GL_QCOM_frame_extrapolation 3801 #define GL_QCOM_frame_extrapolation 1 3802 typedef void (GL_APIENTRYP PFNGLEXTRAPOLATETEX2DQCOMPROC) (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor); 3803 #ifdef GL_GLEXT_PROTOTYPES 3804 GL_APICALL void GL_APIENTRY glExtrapolateTex2DQCOM (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor); 3805 #endif 3806 #endif /* GL_QCOM_frame_extrapolation */ 3807 3808 #ifndef GL_QCOM_framebuffer_foveated 3809 #define GL_QCOM_framebuffer_foveated 1 3810 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 3811 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 3812 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3813 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3814 #ifdef GL_GLEXT_PROTOTYPES 3815 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3816 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3817 #endif 3818 #endif /* GL_QCOM_framebuffer_foveated */ 3819 3820 #ifndef GL_QCOM_motion_estimation 3821 #define GL_QCOM_motion_estimation 1 3822 #define GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM 0x8C90 3823 #define GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM 0x8C91 3824 typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONQCOMPROC) (GLuint ref, GLuint target, GLuint output); 3825 typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONREGIONSQCOMPROC) (GLuint ref, GLuint target, GLuint output, GLuint mask); 3826 #ifdef GL_GLEXT_PROTOTYPES 3827 GL_APICALL void GL_APIENTRY glTexEstimateMotionQCOM (GLuint ref, GLuint target, GLuint output); 3828 GL_APICALL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint target, GLuint output, GLuint mask); 3829 #endif 3830 #endif /* GL_QCOM_motion_estimation */ 3831 3832 #ifndef GL_QCOM_perfmon_global_mode 3833 #define GL_QCOM_perfmon_global_mode 1 3834 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 3835 #endif /* GL_QCOM_perfmon_global_mode */ 3836 3837 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent 3838 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 3839 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 3840 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); 3841 #ifdef GL_GLEXT_PROTOTYPES 3842 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); 3843 #endif 3844 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ 3845 3846 #ifndef GL_QCOM_shader_framebuffer_fetch_rate 3847 #define GL_QCOM_shader_framebuffer_fetch_rate 1 3848 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */ 3849 3850 #ifndef GL_QCOM_shading_rate 3851 #define GL_QCOM_shading_rate 1 3852 #define GL_SHADING_RATE_QCOM 0x96A4 3853 #define GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM 0x96A5 3854 #define GL_SHADING_RATE_1X1_PIXELS_QCOM 0x96A6 3855 #define GL_SHADING_RATE_1X2_PIXELS_QCOM 0x96A7 3856 #define GL_SHADING_RATE_2X1_PIXELS_QCOM 0x96A8 3857 #define GL_SHADING_RATE_2X2_PIXELS_QCOM 0x96A9 3858 #define GL_SHADING_RATE_4X2_PIXELS_QCOM 0x96AC 3859 #define GL_SHADING_RATE_4X4_PIXELS_QCOM 0x96AE 3860 typedef void (GL_APIENTRYP PFNGLSHADINGRATEQCOMPROC) (GLenum rate); 3861 #ifdef GL_GLEXT_PROTOTYPES 3862 GL_APICALL void GL_APIENTRY glShadingRateQCOM (GLenum rate); 3863 #endif 3864 #endif /* GL_QCOM_shading_rate */ 3865 3866 #ifndef GL_QCOM_texture_foveated 3867 #define GL_QCOM_texture_foveated 1 3868 #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB 3869 #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC 3870 #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD 3871 #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE 3872 #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF 3873 typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3874 #ifdef GL_GLEXT_PROTOTYPES 3875 GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3876 #endif 3877 #endif /* GL_QCOM_texture_foveated */ 3878 3879 #ifndef GL_QCOM_texture_foveated2 3880 #define GL_QCOM_texture_foveated2 1 3881 #define GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM 0x96A0 3882 #endif /* GL_QCOM_texture_foveated2 */ 3883 3884 #ifndef GL_QCOM_texture_foveated_subsampled_layout 3885 #define GL_QCOM_texture_foveated_subsampled_layout 1 3886 #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004 3887 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1 3888 #endif /* GL_QCOM_texture_foveated_subsampled_layout */ 3889 3890 #ifndef GL_QCOM_tiled_rendering 3891 #define GL_QCOM_tiled_rendering 1 3892 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 3893 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 3894 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 3895 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 3896 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 3897 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 3898 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 3899 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 3900 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 3901 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 3902 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 3903 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 3904 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 3905 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 3906 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 3907 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 3908 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 3909 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 3910 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 3911 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 3912 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 3913 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 3914 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 3915 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 3916 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 3917 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 3918 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 3919 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 3920 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 3921 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 3922 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 3923 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 3924 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3925 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 3926 #ifdef GL_GLEXT_PROTOTYPES 3927 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3928 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 3929 #endif 3930 #endif /* GL_QCOM_tiled_rendering */ 3931 3932 #ifndef GL_QCOM_writeonly_rendering 3933 #define GL_QCOM_writeonly_rendering 1 3934 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 3935 #endif /* GL_QCOM_writeonly_rendering */ 3936 3937 #ifndef GL_VIV_shader_binary 3938 #define GL_VIV_shader_binary 1 3939 #define GL_SHADER_BINARY_VIV 0x8FC4 3940 #endif /* GL_VIV_shader_binary */ 3941 3942 /* ANGLE GLES2 extensions */ 3943 #include "gl2ext_angle.h" 3944 3945 #ifdef __cplusplus 3946 } 3947 #endif 3948 3949 #endif 3950