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Searched defs:Game (Results 1 – 6 of 6) sorted by relevance

/external/flatbuffers/tests/private_annotation_test/
Dgame_generated.rs15 pub(crate) struct Game<'a> { struct
19 impl<'a> flatbuffers::Follow<'a> for Game<'a> { implementation
27 impl<'a> Game<'a> { implementation
61 impl flatbuffers::Verifiable for Game<'_> { implementation
109 impl core::fmt::Debug for Game<'_> { implementation
Dany_generated.rs30 pub const Game: Self = Self(1); constant
110 Game(Box<GameT>), enumerator
/external/replicaisland/src/com/replica/replicaisland/
DGame.java31 public class Game extends AllocationGuard { class
47 public Game() { in Game() method in Game
/external/oboe/samples/RhythmGame/src/main/cpp/
DGame.cpp23 Game::Game(AAssetManager &assetManager): mAssetManager(assetManager) { in Game() function in Game
/external/oboe/include/oboe/
DDefinitions.h356 Game = 14, // AAUDIO_USAGE_GAME enumerator
/external/drm_hwcomposer/.ci/android_headers/hardware/
Dhwcomposer2.h984 Game = HWC2_CONTENT_TYPE_GAME, enumerator