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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrVkUtil_DEFINED
9 #define GrVkUtil_DEFINED
10 
11 #include "include/gpu/GrTypes.h"
12 #include "include/gpu/vk/GrVkTypes.h"
13 #include "include/private/base/SkMacros.h"
14 #include "src/gpu/ganesh/GrColor.h"
15 #include "src/gpu/ganesh/GrDataUtils.h"
16 #include "src/gpu/vk/VulkanInterface.h"
17 #include "src/sksl/ir/SkSLProgram.h"
18 
19 namespace SkSL { struct ProgramSettings; }
20 class GrVkGpu;
21 
22 // makes a Vk call on the interface
23 #define GR_VK_CALL(IFACE, X) (IFACE)->fFunctions.f##X
24 
25 // Note: must be called before checkVkResult, since this does not log if the GPU is already
26 // considering the device to be lost.
27 #define GR_VK_LOG_IF_NOT_SUCCESS(GPU, RESULT, X, ...)                                   \
28     do {                                                                                \
29         if (RESULT != VK_SUCCESS && !GPU->isDeviceLost()) {                             \
30             SkDebugf("Failed vulkan call. Error: %d, " X "\n", RESULT, ##__VA_ARGS__);  \
31         }                                                                               \
32     } while (false)
33 
34 #define GR_VK_CALL_RESULT(GPU, RESULT, X)                                 \
35     do {                                                                  \
36         (RESULT) = GR_VK_CALL(GPU->vkInterface(), X);                     \
37         SkASSERT(VK_SUCCESS == RESULT || VK_ERROR_DEVICE_LOST == RESULT); \
38         GR_VK_LOG_IF_NOT_SUCCESS(GPU, RESULT, #X);                        \
39         GPU->checkVkResult(RESULT);                                       \
40     } while (false)
41 
42 #define GR_VK_CALL_RESULT_NOCHECK(GPU, RESULT, X)     \
43     do {                                              \
44         (RESULT) = GR_VK_CALL(GPU->vkInterface(), X); \
45         GPU->checkVkResult(RESULT);                   \
46     } while (false)
47 
48 // same as GR_VK_CALL but checks for success
49 #define GR_VK_CALL_ERRCHECK(GPU, X)                                  \
50     VkResult SK_MACRO_APPEND_LINE(ret);                              \
51     GR_VK_CALL_RESULT(GPU, SK_MACRO_APPEND_LINE(ret), X)             \
52 
53 
54 bool GrVkFormatIsSupported(VkFormat);
55 
GrVkFormatDesc(VkFormat vkFormat)56 static constexpr GrColorFormatDesc GrVkFormatDesc(VkFormat vkFormat) {
57     switch (vkFormat) {
58         case VK_FORMAT_R8G8B8A8_UNORM:
59             return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kUnorm);
60         case VK_FORMAT_R8_UNORM:
61             return GrColorFormatDesc::MakeR(8, GrColorTypeEncoding::kUnorm);
62         case VK_FORMAT_B8G8R8A8_UNORM:
63             return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kUnorm);
64         case VK_FORMAT_R5G6B5_UNORM_PACK16:
65             return GrColorFormatDesc::MakeRGB(5, 6, 5, GrColorTypeEncoding::kUnorm);
66         case VK_FORMAT_R16G16B16A16_SFLOAT:
67             return GrColorFormatDesc::MakeRGBA(16, GrColorTypeEncoding::kFloat);
68         case VK_FORMAT_R16_SFLOAT:
69             return GrColorFormatDesc::MakeR(16, GrColorTypeEncoding::kFloat);
70         case VK_FORMAT_R8G8B8_UNORM:
71             return GrColorFormatDesc::MakeRGB(8, GrColorTypeEncoding::kUnorm);
72         case VK_FORMAT_R8G8_UNORM:
73             return GrColorFormatDesc::MakeRG(8, GrColorTypeEncoding::kUnorm);
74         case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
75             return GrColorFormatDesc::MakeRGBA(10, 2, GrColorTypeEncoding::kUnorm);
76         case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
77             return GrColorFormatDesc::MakeRGBA(10, 2, GrColorTypeEncoding::kUnorm);
78         case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
79             return GrColorFormatDesc::MakeRGBA(4, GrColorTypeEncoding::kUnorm);
80         case VK_FORMAT_R4G4B4A4_UNORM_PACK16:
81             return GrColorFormatDesc::MakeRGBA(4, GrColorTypeEncoding::kUnorm);
82         case VK_FORMAT_R8G8B8A8_SRGB:
83             return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kSRGBUnorm);
84         case VK_FORMAT_R16_UNORM:
85             return GrColorFormatDesc::MakeR(16, GrColorTypeEncoding::kUnorm);
86         case VK_FORMAT_R16G16_UNORM:
87             return GrColorFormatDesc::MakeRG(16, GrColorTypeEncoding::kUnorm);
88         case VK_FORMAT_R16G16B16A16_UNORM:
89             return GrColorFormatDesc::MakeRGBA(16, GrColorTypeEncoding::kUnorm);
90         case VK_FORMAT_R16G16_SFLOAT:
91             return GrColorFormatDesc::MakeRG(16, GrColorTypeEncoding::kFloat);
92 
93         // Compressed texture formats are not expected to have a description.
94         case VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: return GrColorFormatDesc::MakeInvalid();
95         case VK_FORMAT_BC1_RGB_UNORM_BLOCK:     return GrColorFormatDesc::MakeInvalid();
96         case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:    return GrColorFormatDesc::MakeInvalid();
97 
98         // This type only describes color channels.
99         case VK_FORMAT_S8_UINT:            return GrColorFormatDesc::MakeInvalid();
100         case VK_FORMAT_D24_UNORM_S8_UINT:  return GrColorFormatDesc::MakeInvalid();
101         case VK_FORMAT_D32_SFLOAT_S8_UINT: return GrColorFormatDesc::MakeInvalid();
102 
103         default: return GrColorFormatDesc::MakeInvalid();
104     }
105 }
106 
107 bool GrCompileVkShaderModule(GrVkGpu* gpu,
108                              const std::string& shaderString,
109                              VkShaderStageFlagBits stage,
110                              VkShaderModule* shaderModule,
111                              VkPipelineShaderStageCreateInfo* stageInfo,
112                              const SkSL::ProgramSettings& settings,
113                              std::string* outSPIRV,
114                              SkSL::Program::Inputs* outInputs);
115 
116 bool GrInstallVkShaderModule(GrVkGpu* gpu,
117                              const std::string& spirv,
118                              VkShaderStageFlagBits stage,
119                              VkShaderModule* shaderModule,
120                              VkPipelineShaderStageCreateInfo* stageInfo);
121 
122 #endif
123