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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "recovery_ui/screen_ui.h"
18 
19 #include <dirent.h>
20 #include <errno.h>
21 #include <fcntl.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31 
32 #include <algorithm>
33 #include <chrono>
34 #include <memory>
35 #include <string>
36 #include <thread>
37 #include <unordered_map>
38 #include <vector>
39 
40 #include <android-base/chrono_utils.h>
41 #include <android-base/logging.h>
42 #include <android-base/properties.h>
43 #include <android-base/stringprintf.h>
44 #include <android-base/strings.h>
45 
46 #include "minui/minui.h"
47 #include "otautil/paths.h"
48 #include "recovery_ui/device.h"
49 #include "recovery_ui/ui.h"
50 
51 enum DirectRenderManager {
52     DRM_INNER,
53     DRM_OUTER,
54 };
55 
56 // Return the current time as a double (including fractions of a second).
now()57 static double now() {
58   struct timeval tv;
59   gettimeofday(&tv, nullptr);
60   return tv.tv_sec + tv.tv_usec / 1000000.0;
61 }
62 
Menu(size_t initial_selection,const DrawInterface & draw_func)63 Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
64     : selection_(initial_selection), draw_funcs_(draw_func) {}
65 
selection() const66 size_t Menu::selection() const {
67   return selection_;
68 }
69 
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)70 TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
71                    const std::vector<std::string>& headers, const std::vector<std::string>& items,
72                    size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
73     : Menu(initial_selection, draw_funcs),
74       scrollable_(scrollable),
75       max_display_items_(max_items),
76       max_item_length_(max_length),
77       text_headers_(headers),
78       menu_start_(0),
79       char_height_(char_height) {
80   CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
81 
82   // It's fine to have more entries than text_rows_ if scrollable menu is supported.
83   size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
84   for (size_t i = 0; i < items_count; ++i) {
85     text_items_.emplace_back(items[i].substr(0, max_item_length_));
86   }
87 
88   CHECK(!text_items_.empty());
89 }
90 
text_headers() const91 const std::vector<std::string>& TextMenu::text_headers() const {
92   return text_headers_;
93 }
94 
TextItem(size_t index) const95 std::string TextMenu::TextItem(size_t index) const {
96   CHECK_LT(index, text_items_.size());
97 
98   return text_items_[index];
99 }
100 
MenuStart() const101 size_t TextMenu::MenuStart() const {
102   return menu_start_;
103 }
104 
MenuEnd() const105 size_t TextMenu::MenuEnd() const {
106   return std::min(ItemsCount(), menu_start_ + max_display_items_);
107 }
108 
ItemsCount() const109 size_t TextMenu::ItemsCount() const {
110   return text_items_.size();
111 }
112 
ItemsOverflow(std::string * cur_selection_str) const113 bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
114   if (!scrollable_ || ItemsCount() <= max_display_items_) {
115     return false;
116   }
117 
118   *cur_selection_str =
119       android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
120   return true;
121 }
122 
123 // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)124 int TextMenu::Select(int sel) {
125   CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
126   int count = ItemsCount();
127 
128   // Wraps the selection at boundary if the menu is not scrollable.
129   if (!scrollable_) {
130     if (sel < 0) {
131       selection_ = count - 1;
132     } else if (sel >= count) {
133       selection_ = 0;
134     } else {
135       selection_ = sel;
136     }
137 
138     return selection_;
139   }
140 
141   if (sel < 0) {
142     selection_ = 0;
143   } else if (sel >= count) {
144     selection_ = count - 1;
145   } else {
146     if (static_cast<size_t>(sel) < menu_start_) {
147       menu_start_--;
148     } else if (static_cast<size_t>(sel) >= MenuEnd()) {
149       menu_start_++;
150     }
151     selection_ = sel;
152   }
153 
154   return selection_;
155 }
156 
DrawHeader(int x,int y) const157 int TextMenu::DrawHeader(int x, int y) const {
158   int offset = 0;
159 
160   draw_funcs_.SetColor(UIElement::HEADER);
161   if (!scrollable()) {
162     offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
163   } else {
164     offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
165     // Show the current menu item number in relation to total number if items don't fit on the
166     // screen.
167     std::string cur_selection_str;
168     if (ItemsOverflow(&cur_selection_str)) {
169       offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
170     }
171   }
172 
173   return offset;
174 }
175 
DrawItems(int x,int y,int screen_width,bool long_press) const176 int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
177   int offset = 0;
178 
179   draw_funcs_.SetColor(UIElement::MENU);
180   // Do not draw the horizontal rule for wear devices.
181   if (!scrollable()) {
182     offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
183   }
184   for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
185     bool bold = false;
186     if (i == selection()) {
187       // Draw the highlight bar.
188       draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
189 
190       int bar_height = char_height_ + 4;
191       draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
192 
193       // Bold white text for the selected item.
194       draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
195       bold = true;
196     }
197     offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
198 
199     draw_funcs_.SetColor(UIElement::MENU);
200   }
201   offset += draw_funcs_.DrawHorizontalRule(y + offset);
202 
203   return offset;
204 }
205 
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)206 GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
207                          const std::vector<const GRSurface*>& graphic_items,
208                          size_t initial_selection, const DrawInterface& draw_funcs)
209     : Menu(initial_selection, draw_funcs) {
210   graphic_headers_ = graphic_headers->Clone();
211   graphic_items_.reserve(graphic_items.size());
212   for (const auto& item : graphic_items) {
213     graphic_items_.emplace_back(item->Clone());
214   }
215 }
216 
Select(int sel)217 int GraphicMenu::Select(int sel) {
218   CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
219   int count = graphic_items_.size();
220 
221   // Wraps the selection at boundary if the menu is not scrollable.
222   if (sel < 0) {
223     selection_ = count - 1;
224   } else if (sel >= count) {
225     selection_ = 0;
226   } else {
227     selection_ = sel;
228   }
229 
230   return selection_;
231 }
232 
DrawHeader(int x,int y) const233 int GraphicMenu::DrawHeader(int x, int y) const {
234   draw_funcs_.SetColor(UIElement::HEADER);
235   draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
236   return graphic_headers_->height;
237 }
238 
DrawItems(int x,int y,int screen_width,bool long_press) const239 int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
240   int offset = 0;
241 
242   draw_funcs_.SetColor(UIElement::MENU);
243   offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
244 
245   for (size_t i = 0; i < graphic_items_.size(); i++) {
246     auto& item = graphic_items_[i];
247     if (i == selection_) {
248       draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
249 
250       int bar_height = item->height + 4;
251       draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
252 
253       // Bold white text for the selected item.
254       draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
255     }
256     draw_funcs_.DrawTextIcon(x, y + offset, item.get());
257     offset += item->height;
258 
259     draw_funcs_.SetColor(UIElement::MENU);
260   }
261   offset += draw_funcs_.DrawHorizontalRule(y + offset);
262 
263   return offset;
264 }
265 
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)266 bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
267                            const std::vector<const GRSurface*>& graphic_items) {
268   int offset = 0;
269   if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
270     return false;
271   }
272   offset += graphic_headers->height;
273 
274   for (const auto& item : graphic_items) {
275     if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
276       return false;
277     }
278     offset += item->height;
279   }
280 
281   return true;
282 }
283 
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)284 bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
285                                          const GRSurface* surface) {
286   if (!surface) {
287     fprintf(stderr, "Graphic surface can not be null\n");
288     return false;
289   }
290 
291   if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
292     fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
293             surface->pixel_bytes, surface->width, surface->row_bytes);
294     return false;
295   }
296 
297   if (surface->width > max_width || surface->height > max_height - y) {
298     fprintf(stderr,
299             "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
300             " max_height: %zu, vertical offset: %d\n",
301             surface->width, surface->height, max_width, max_height, y);
302     return false;
303   }
304 
305   return true;
306 }
307 
ScreenRecoveryUI()308 ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
309 
310 constexpr int kDefaultMarginHeight = 0;
311 constexpr int kDefaultMarginWidth = 0;
312 constexpr int kDefaultAnimationFps = 30;
313 
ScreenRecoveryUI(bool scrollable_menu)314 ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
315     : margin_width_(
316           android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
317       margin_height_(
318           android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
319       animation_fps_(
320           android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
321       density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
322       current_icon_(NONE),
323       current_frame_(0),
324       intro_done_(false),
325       progressBarType(EMPTY),
326       progressScopeStart(0),
327       progressScopeSize(0),
328       progress(0),
329       pagesIdentical(false),
330       text_cols_(0),
331       text_rows_(0),
332       text_(nullptr),
333       text_col_(0),
334       text_row_(0),
335       show_text(false),
336       show_text_ever(false),
337       scrollable_menu_(scrollable_menu),
338       file_viewer_text_(nullptr),
339       stage(-1),
340       max_stage(-1),
341       locale_(""),
342       rtl_locale_(false),
343       is_graphics_available(false) {}
344 
~ScreenRecoveryUI()345 ScreenRecoveryUI::~ScreenRecoveryUI() {
346   progress_thread_stopped_ = true;
347   if (progress_thread_.joinable()) {
348     progress_thread_.join();
349   }
350   // No-op if gr_init() (via Init()) was not called or had failed.
351   gr_exit();
352 }
353 
GetCurrentFrame() const354 const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
355   if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
356     return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
357   }
358   return error_icon_.get();
359 }
360 
GetCurrentText() const361 const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
362   switch (current_icon_) {
363     case ERASING:
364       return erasing_text_.get();
365     case ERROR:
366       return error_text_.get();
367     case INSTALLING_UPDATE:
368       return installing_text_.get();
369     case NO_COMMAND:
370       return no_command_text_.get();
371     case NONE:
372       abort();
373   }
374 }
375 
PixelsFromDp(int dp) const376 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
377   return dp * density_;
378 }
379 
380 // Here's the intended layout:
381 
382 //          | portrait    large        landscape      large
383 // ---------+-------------------------------------------------
384 //      gap |
385 // icon     |                   (200dp)
386 //      gap |    68dp      68dp             56dp      112dp
387 // text     |                    (14sp)
388 //      gap |    32dp      32dp             26dp       52dp
389 // progress |                     (2dp)
390 //      gap |
391 
392 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
393 // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
394 
395 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
396 enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
397 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
398   { 32, 68 },   // PORTRAIT
399   { 32, 68 },   // PORTRAIT_LARGE
400   { 26, 56 },   // LANDSCAPE
401   { 52, 112 },  // LANDSCAPE_LARGE
402 };
403 
GetAnimationBaseline() const404 int ScreenRecoveryUI::GetAnimationBaseline() const {
405   return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
406          gr_get_height(loop_frames_[0].get());
407 }
408 
GetTextBaseline() const409 int ScreenRecoveryUI::GetTextBaseline() const {
410   return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
411          gr_get_height(installing_text_.get());
412 }
413 
GetProgressBaseline() const414 int ScreenRecoveryUI::GetProgressBaseline() const {
415   int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
416                      gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
417                      gr_get_height(progress_bar_fill_.get());
418   int bottom_gap = (ScreenHeight() - elements_sum) / 2;
419   return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
420 }
421 
422 // Clear the screen and draw the currently selected background icon (if any).
423 // Should only be called with updateMutex locked.
draw_background_locked()424 void ScreenRecoveryUI::draw_background_locked() {
425   pagesIdentical = false;
426   gr_color(0, 0, 0, 255);
427   gr_clear();
428   if (current_icon_ != NONE) {
429     if (max_stage != -1) {
430       int stage_height = gr_get_height(stage_marker_empty_.get());
431       int stage_width = gr_get_width(stage_marker_empty_.get());
432       int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
433       int y = ScreenHeight() - stage_height - margin_height_;
434       for (int i = 0; i < max_stage; ++i) {
435         const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
436         DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
437         x += stage_width;
438       }
439     }
440 
441     const auto& text_surface = GetCurrentText();
442     int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
443     int text_y = GetTextBaseline();
444     gr_color(255, 255, 255, 255);
445     DrawTextIcon(text_x, text_y, text_surface);
446   }
447 }
448 
449 // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
450 // called with updateMutex locked.
draw_foreground_locked()451 void ScreenRecoveryUI::draw_foreground_locked() {
452   if (current_icon_ != NONE) {
453     const auto& frame = GetCurrentFrame();
454     int frame_width = gr_get_width(frame);
455     int frame_height = gr_get_height(frame);
456     int frame_x = (ScreenWidth() - frame_width) / 2;
457     int frame_y = GetAnimationBaseline();
458     if (frame_x >= 0 && frame_y >= 0 && (frame_x + frame_width) < ScreenWidth() &&
459         (frame_y + frame_height) < ScreenHeight())
460       DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
461   }
462 
463   if (progressBarType != EMPTY) {
464     int width = gr_get_width(progress_bar_empty_.get());
465     int height = gr_get_height(progress_bar_empty_.get());
466 
467     int progress_x = (ScreenWidth() - width) / 2;
468     int progress_y = GetProgressBaseline();
469 
470     // Erase behind the progress bar (in case this was a progress-only update)
471     gr_color(0, 0, 0, 255);
472     DrawFill(progress_x, progress_y, width, height);
473 
474     if (progressBarType == DETERMINATE) {
475       float p = progressScopeStart + progress * progressScopeSize;
476       int pos = static_cast<int>(p * width);
477 
478       if (rtl_locale_) {
479         // Fill the progress bar from right to left.
480         if (pos > 0) {
481           DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
482                       progress_x + width - pos, progress_y);
483         }
484         if (pos < width - 1) {
485           DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
486         }
487       } else {
488         // Fill the progress bar from left to right.
489         if (pos > 0) {
490           DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
491         }
492         if (pos < width - 1) {
493           DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
494                       progress_y);
495         }
496       }
497     }
498   }
499 }
500 
SetColor(UIElement e) const501 void ScreenRecoveryUI::SetColor(UIElement e) const {
502   switch (e) {
503     case UIElement::INFO:
504       gr_color(249, 194, 0, 255);
505       break;
506     case UIElement::HEADER:
507       gr_color(247, 0, 6, 255);
508       break;
509     case UIElement::MENU:
510     case UIElement::MENU_SEL_BG:
511       gr_color(0, 106, 157, 255);
512       break;
513     case UIElement::MENU_SEL_BG_ACTIVE:
514       gr_color(0, 156, 100, 255);
515       break;
516     case UIElement::MENU_SEL_FG:
517       gr_color(255, 255, 255, 255);
518       break;
519     case UIElement::LOG:
520       gr_color(196, 196, 196, 255);
521       break;
522     case UIElement::TEXT_FILL:
523       gr_color(0, 0, 0, 160);
524       break;
525     default:
526       gr_color(255, 255, 255, 255);
527       break;
528   }
529 }
530 
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)531 void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
532                                                    size_t sel) {
533   SetLocale(locales_entries[sel]);
534   std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
535                                          "installing_security_text", "no_command_text" };
536   std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
537   for (const auto& name : text_name) {
538     auto text_image = LoadLocalizedBitmap(name);
539     if (!text_image) {
540       Print("Failed to load %s\n", name.c_str());
541       return;
542     }
543     surfaces.emplace(name, std::move(text_image));
544   }
545 
546   std::lock_guard<std::mutex> lg(updateMutex);
547   gr_color(0, 0, 0, 255);
548   gr_clear();
549 
550   int text_y = margin_height_;
551   int text_x = margin_width_;
552   int line_spacing = gr_sys_font()->char_height;  // Put some extra space between images.
553   // Write the header and descriptive texts.
554   SetColor(UIElement::INFO);
555   std::string header = "Show background text image";
556   text_y += DrawTextLine(text_x, text_y, header, true);
557   std::string locale_selection = android::base::StringPrintf(
558       "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
559   // clang-format off
560   std::vector<std::string> instruction = {
561     locale_selection,
562     "Use volume up/down to switch locales and power to exit."
563   };
564   // clang-format on
565   text_y += DrawWrappedTextLines(text_x, text_y, instruction);
566 
567   // Iterate through the text images and display them in order for the current locale.
568   for (const auto& p : surfaces) {
569     text_y += line_spacing;
570     SetColor(UIElement::LOG);
571     text_y += DrawTextLine(text_x, text_y, p.first, false);
572     gr_color(255, 255, 255, 255);
573     gr_texticon(text_x, text_y, p.second.get());
574     text_y += gr_get_height(p.second.get());
575   }
576   // Update the whole screen.
577   gr_flip();
578 }
579 
CheckBackgroundTextImages()580 void ScreenRecoveryUI::CheckBackgroundTextImages() {
581   // Load a list of locales embedded in one of the resource files.
582   std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
583   if (locales_entries.empty()) {
584     Print("Failed to load locales from the resource files\n");
585     return;
586   }
587   std::string saved_locale = locale_;
588   size_t selected = 0;
589   SelectAndShowBackgroundText(locales_entries, selected);
590 
591   FlushKeys();
592   while (true) {
593     int key = WaitKey();
594     if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
595     if (key == KEY_POWER || key == KEY_ENTER) {
596       break;
597     } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
598       selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
599       SelectAndShowBackgroundText(locales_entries, selected);
600     } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
601       selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
602       SelectAndShowBackgroundText(locales_entries, selected);
603     }
604   }
605 
606   SetLocale(saved_locale);
607 }
608 
ScreenWidth() const609 int ScreenRecoveryUI::ScreenWidth() const {
610   return gr_fb_width();
611 }
612 
ScreenHeight() const613 int ScreenRecoveryUI::ScreenHeight() const {
614   return gr_fb_height();
615 }
616 
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const617 void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
618                                    int dy) const {
619   gr_blit(surface, sx, sy, w, h, dx, dy);
620 }
621 
DrawHorizontalRule(int y) const622 int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
623   gr_fill(0, y + 4, ScreenWidth(), y + 6);
624   return 8;
625 }
626 
DrawHighlightBar(int x,int y,int width,int height) const627 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
628   gr_fill(x, y, x + width, y + height);
629 }
630 
DrawFill(int x,int y,int w,int h) const631 void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
632   gr_fill(x, y, w, h);
633 }
634 
DrawTextIcon(int x,int y,const GRSurface * surface) const635 void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
636   gr_texticon(x, y, surface);
637 }
638 
DrawTextLine(int x,int y,const std::string & line,bool bold) const639 int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
640   gr_text(gr_sys_font(), x, y, line.c_str(), bold);
641   return char_height_ + 4;
642 }
643 
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const644 int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
645   int offset = 0;
646   for (const auto& line : lines) {
647     offset += DrawTextLine(x, y + offset, line, false);
648   }
649   return offset;
650 }
651 
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const652 int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
653                                            const std::vector<std::string>& lines) const {
654   // Keep symmetrical margins based on the given offset (i.e. x).
655   size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
656   int offset = 0;
657   for (const auto& line : lines) {
658     size_t next_start = 0;
659     while (next_start < line.size()) {
660       std::string sub = line.substr(next_start, text_cols + 1);
661       if (sub.size() <= text_cols) {
662         next_start += sub.size();
663       } else {
664         // Line too long and must be wrapped to text_cols columns.
665         size_t last_space = sub.find_last_of(" \t\n");
666         if (last_space == std::string::npos) {
667           // No space found, just draw as much as we can.
668           sub.resize(text_cols);
669           next_start += text_cols;
670         } else {
671           sub.resize(last_space);
672           next_start += last_space + 1;
673         }
674       }
675       offset += DrawTextLine(x, y + offset, sub, false);
676     }
677   }
678   return offset;
679 }
680 
SetTitle(const std::vector<std::string> & lines)681 void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
682   title_lines_ = lines;
683 }
684 
GetMenuHelpMessage() const685 std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const {
686   // clang-format off
687   static std::vector<std::string> REGULAR_HELP{
688     "Use volume up/down and power.",
689   };
690   static std::vector<std::string> LONG_PRESS_HELP{
691     "Any button cycles highlight.",
692     "Long-press activates.",
693   };
694   // clang-format on
695   return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP;
696 }
697 
698 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
699 // locked.
draw_screen_locked()700 void ScreenRecoveryUI::draw_screen_locked() {
701   if (!show_text) {
702     draw_background_locked();
703     draw_foreground_locked();
704     return;
705   }
706 
707   gr_color(0, 0, 0, 255);
708   gr_clear();
709 
710   draw_menu_and_text_buffer_locked(GetMenuHelpMessage());
711 }
712 
713 // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)714 void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
715     const std::vector<std::string>& help_message) {
716   int y = margin_height_;
717 
718   if (fastbootd_logo_ && fastbootd_logo_enabled_) {
719     // Try to get this centered on screen.
720     auto width = gr_get_width(fastbootd_logo_.get());
721     auto height = gr_get_height(fastbootd_logo_.get());
722     auto centered_x = ScreenWidth() / 2 - width / 2;
723     DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
724     y += height;
725   }
726 
727   if (menu_) {
728     int x = margin_width_ + kMenuIndent;
729 
730     SetColor(UIElement::INFO);
731 
732     for (size_t i = 0; i < title_lines_.size(); i++) {
733       y += DrawTextLine(x, y, title_lines_[i], i == 0);
734     }
735 
736     y += DrawTextLines(x, y, help_message);
737 
738     y += menu_->DrawHeader(x, y);
739     y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
740   }
741 
742   // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
743   // we've displayed the entire text buffer.
744   SetColor(UIElement::LOG);
745   int row = text_row_;
746   size_t count = 0;
747   for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
748        ty -= char_height_, ++count) {
749     DrawTextLine(margin_width_, ty, text_[row], false);
750     --row;
751     if (row < 0) row = text_rows_ - 1;
752   }
753 }
754 
755 // Redraw everything on the screen and flip the screen (make it visible).
756 // Should only be called with updateMutex locked.
update_screen_locked()757 void ScreenRecoveryUI::update_screen_locked() {
758   draw_screen_locked();
759   gr_flip();
760 }
761 
762 // Updates only the progress bar, if possible, otherwise redraws the screen.
763 // Should only be called with updateMutex locked.
update_progress_locked()764 void ScreenRecoveryUI::update_progress_locked() {
765   if (show_text || !pagesIdentical) {
766     draw_screen_locked();  // Must redraw the whole screen
767     pagesIdentical = true;
768   } else {
769     draw_foreground_locked();  // Draw only the progress bar and overlays
770   }
771   gr_flip();
772 }
773 
ProgressThreadLoop()774 void ScreenRecoveryUI::ProgressThreadLoop() {
775   double interval = 1.0 / animation_fps_;
776   while (!progress_thread_stopped_) {
777     double start = now();
778     bool redraw = false;
779     {
780       std::lock_guard<std::mutex> lg(updateMutex);
781 
782       // update the installation animation, if active
783       // skip this if we have a text overlay (too expensive to update)
784       if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
785         if (!intro_done_) {
786           if (current_frame_ == intro_frames_.size() - 1) {
787             intro_done_ = true;
788             current_frame_ = 0;
789           } else {
790             ++current_frame_;
791           }
792         } else {
793           current_frame_ = (current_frame_ + 1) % loop_frames_.size();
794         }
795 
796         redraw = true;
797       }
798 
799       // move the progress bar forward on timed intervals, if configured
800       int duration = progressScopeDuration;
801       if (progressBarType == DETERMINATE && duration > 0) {
802         double elapsed = now() - progressScopeTime;
803         float p = 1.0 * elapsed / duration;
804         if (p > 1.0) p = 1.0;
805         if (p > progress) {
806           progress = p;
807           redraw = true;
808         }
809       }
810 
811       if (redraw) update_progress_locked();
812     }
813 
814     double end = now();
815     // minimum of 20ms delay between frames
816     double delay = interval - (end - start);
817     if (delay < 0.02) delay = 0.02;
818     usleep(static_cast<useconds_t>(delay * 1000000));
819   }
820 }
821 
LoadBitmap(const std::string & filename)822 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
823   GRSurface* surface;
824   if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
825     LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
826     return nullptr;
827   }
828   return std::unique_ptr<GRSurface>(surface);
829 }
830 
LoadLocalizedBitmap(const std::string & filename)831 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
832   GRSurface* surface;
833   auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
834   if (result == 0) {
835     return std::unique_ptr<GRSurface>(surface);
836   }
837   // TODO(xunchang) create a error code enum to refine the retry condition.
838   LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error "
839                << result << "). Falling back to use default locale.";
840 
841   result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface);
842   if (result == 0) {
843     return std::unique_ptr<GRSurface>(surface);
844   }
845 
846   LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE
847              << " (error " << result << ")";
848   return nullptr;
849 }
850 
Alloc2d(size_t rows,size_t cols)851 static char** Alloc2d(size_t rows, size_t cols) {
852   char** result = new char*[rows];
853   for (size_t i = 0; i < rows; ++i) {
854     result[i] = new char[cols];
855     memset(result[i], 0, cols);
856   }
857   return result;
858 }
859 
860 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)861 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
862   if (security_update) {
863     installing_text_ = LoadLocalizedBitmap("installing_security_text");
864   } else {
865     installing_text_ = LoadLocalizedBitmap("installing_text");
866   }
867   Redraw();
868 }
869 
InitTextParams()870 bool ScreenRecoveryUI::InitTextParams() {
871   // gr_init() would return successfully on font initialization failure.
872   if (gr_sys_font() == nullptr) {
873     return false;
874   }
875   gr_font_size(gr_sys_font(), &char_width_, &char_height_);
876   text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
877   text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
878   return true;
879 }
880 
LoadWipeDataMenuText()881 bool ScreenRecoveryUI::LoadWipeDataMenuText() {
882   // Ignores the errors since the member variables will stay as nullptr.
883   cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
884   factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
885   try_again_text_ = LoadLocalizedBitmap("try_again_text");
886   wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
887   wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
888   return true;
889 }
890 
InitGraphics()891 static bool InitGraphics() {
892   // Timeout is same as init wait for file default of 5 seconds and is arbitrary
893   const unsigned timeout = 500;  // 10ms increments
894   for (auto retry = timeout; retry > 0; --retry) {
895     if (gr_init() == 0) {
896       if (retry < timeout) {
897         // Log message like init wait for file completion log for consistency.
898         LOG(WARNING) << "wait for 'graphics' took " << ((timeout - retry) * 10) << "ms";
899       }
900       return true;
901     }
902     std::this_thread::sleep_for(10ms);
903   }
904   // Log message like init wait for file timeout log for consistency.
905   LOG(ERROR) << "timeout wait for 'graphics' took " << (timeout * 10) << "ms";
906   return false;
907 }
908 
Init(const std::string & locale)909 bool ScreenRecoveryUI::Init(const std::string& locale) {
910   RecoveryUI::Init(locale);
911 
912   if (!InitGraphics()) {
913     return false;
914   }
915   is_graphics_available = true;
916 
917   if (!InitTextParams()) {
918     return false;
919   }
920 
921   // Are we portrait or landscape?
922   layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
923   // Are we the large variant of our base layout?
924   if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
925 
926   text_ = Alloc2d(text_rows_, text_cols_ + 1);
927   file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
928 
929   text_col_ = text_row_ = 0;
930 
931   // Set up the locale info.
932   SetLocale(locale);
933 
934   error_icon_ = LoadBitmap("icon_error");
935 
936   progress_bar_empty_ = LoadBitmap("progress_empty");
937   progress_bar_fill_ = LoadBitmap("progress_fill");
938   stage_marker_empty_ = LoadBitmap("stage_empty");
939   stage_marker_fill_ = LoadBitmap("stage_fill");
940 
941   erasing_text_ = LoadLocalizedBitmap("erasing_text");
942   no_command_text_ = LoadLocalizedBitmap("no_command_text");
943   error_text_ = LoadLocalizedBitmap("error_text");
944 
945   if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
946     fastbootd_logo_ = LoadBitmap("fastbootd");
947   }
948 
949   // Background text for "installing_update" could be "installing update" or
950   // "installing security update". It will be set after Init() according to the commands in BCB.
951   installing_text_.reset();
952 
953   LoadWipeDataMenuText();
954 
955   LoadAnimation();
956 
957   // Keep the progress bar updated, even when the process is otherwise busy.
958   progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
959 
960   // set the callback for hall sensor event
961   (void)ev_sync_sw_state([this](auto&& a, auto&& b) { return this->SetSwCallback(a, b);});
962 
963   return true;
964 }
965 
GetLocale() const966 std::string ScreenRecoveryUI::GetLocale() const {
967   return locale_;
968 }
969 
LoadAnimation()970 void ScreenRecoveryUI::LoadAnimation() {
971   std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
972                                                 closedir);
973   dirent* de;
974   std::vector<std::string> intro_frame_names;
975   std::vector<std::string> loop_frame_names;
976 
977   while ((de = readdir(dir.get())) != nullptr) {
978     int value, num_chars;
979     if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
980       intro_frame_names.emplace_back(de->d_name, num_chars);
981     } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
982       loop_frame_names.emplace_back(de->d_name, num_chars);
983     }
984   }
985 
986   size_t intro_frames = intro_frame_names.size();
987   size_t loop_frames = loop_frame_names.size();
988 
989   // It's okay to not have an intro.
990   if (intro_frames == 0) intro_done_ = true;
991   // But you must have an animation.
992   if (loop_frames == 0) abort();
993 
994   std::sort(intro_frame_names.begin(), intro_frame_names.end());
995   std::sort(loop_frame_names.begin(), loop_frame_names.end());
996 
997   intro_frames_.clear();
998   intro_frames_.reserve(intro_frames);
999   for (const auto& frame_name : intro_frame_names) {
1000     intro_frames_.emplace_back(LoadBitmap(frame_name));
1001   }
1002 
1003   loop_frames_.clear();
1004   loop_frames_.reserve(loop_frames);
1005   for (const auto& frame_name : loop_frame_names) {
1006     loop_frames_.emplace_back(LoadBitmap(frame_name));
1007   }
1008 }
1009 
SetBackground(Icon icon)1010 void ScreenRecoveryUI::SetBackground(Icon icon) {
1011   std::lock_guard<std::mutex> lg(updateMutex);
1012 
1013   current_icon_ = icon;
1014   update_screen_locked();
1015 }
1016 
SetProgressType(ProgressType type)1017 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
1018   std::lock_guard<std::mutex> lg(updateMutex);
1019   if (progressBarType != type) {
1020     progressBarType = type;
1021   }
1022   progressScopeStart = 0;
1023   progressScopeSize = 0;
1024   progress = 0;
1025   update_progress_locked();
1026 }
1027 
ShowProgress(float portion,float seconds)1028 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
1029   std::lock_guard<std::mutex> lg(updateMutex);
1030   progressBarType = DETERMINATE;
1031   progressScopeStart += progressScopeSize;
1032   progressScopeSize = portion;
1033   progressScopeTime = now();
1034   progressScopeDuration = seconds;
1035   progress = 0;
1036   update_progress_locked();
1037 }
1038 
SetProgress(float fraction)1039 void ScreenRecoveryUI::SetProgress(float fraction) {
1040   std::lock_guard<std::mutex> lg(updateMutex);
1041   if (fraction < 0.0) fraction = 0.0;
1042   if (fraction > 1.0) fraction = 1.0;
1043   if (progressBarType == DETERMINATE && fraction > progress) {
1044     // Skip updates that aren't visibly different.
1045     int width = gr_get_width(progress_bar_empty_.get());
1046     float scale = width * progressScopeSize;
1047     if ((int)(progress * scale) != (int)(fraction * scale)) {
1048       progress = fraction;
1049       update_progress_locked();
1050     }
1051   }
1052 }
1053 
SetStage(int current,int max)1054 void ScreenRecoveryUI::SetStage(int current, int max) {
1055   std::lock_guard<std::mutex> lg(updateMutex);
1056   stage = current;
1057   max_stage = max;
1058 }
1059 
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1060 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1061   std::string str;
1062   android::base::StringAppendV(&str, fmt, ap);
1063 
1064   if (copy_to_stdout) {
1065     fputs(str.c_str(), stdout);
1066   }
1067 
1068   std::lock_guard<std::mutex> lg(updateMutex);
1069   if (text_rows_ > 0 && text_cols_ > 0) {
1070     for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1071       if (*ptr == '\n' || text_col_ >= text_cols_) {
1072         text_[text_row_][text_col_] = '\0';
1073         text_col_ = 0;
1074         text_row_ = (text_row_ + 1) % text_rows_;
1075       }
1076       if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1077     }
1078     text_[text_row_][text_col_] = '\0';
1079     update_screen_locked();
1080   }
1081 }
1082 
Print(const char * fmt,...)1083 void ScreenRecoveryUI::Print(const char* fmt, ...) {
1084   va_list ap;
1085   va_start(ap, fmt);
1086   PrintV(fmt, true, ap);
1087   va_end(ap);
1088 }
1089 
PrintOnScreenOnly(const char * fmt,...)1090 void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1091   va_list ap;
1092   va_start(ap, fmt);
1093   PrintV(fmt, false, ap);
1094   va_end(ap);
1095 }
1096 
PutChar(char ch)1097 void ScreenRecoveryUI::PutChar(char ch) {
1098   std::lock_guard<std::mutex> lg(updateMutex);
1099   if (ch != '\n') text_[text_row_][text_col_++] = ch;
1100   if (ch == '\n' || text_col_ >= text_cols_) {
1101     text_col_ = 0;
1102     ++text_row_;
1103   }
1104 }
1105 
ClearText()1106 void ScreenRecoveryUI::ClearText() {
1107   std::lock_guard<std::mutex> lg(updateMutex);
1108   text_col_ = 0;
1109   text_row_ = 0;
1110   for (size_t i = 0; i < text_rows_; ++i) {
1111     memset(text_[i], 0, text_cols_ + 1);
1112   }
1113 }
1114 
ShowFile(FILE * fp)1115 void ScreenRecoveryUI::ShowFile(FILE* fp) {
1116   std::vector<off_t> offsets;
1117   offsets.push_back(ftello(fp));
1118   ClearText();
1119 
1120   struct stat sb;
1121   fstat(fileno(fp), &sb);
1122 
1123   bool show_prompt = false;
1124   while (true) {
1125     if (show_prompt) {
1126       PrintOnScreenOnly("--(%d%% of %d bytes)--",
1127                         static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1128                         static_cast<int>(sb.st_size));
1129       Redraw();
1130       while (show_prompt) {
1131         show_prompt = false;
1132         int key = WaitKey();
1133         if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1134         if (key == KEY_POWER || key == KEY_ENTER) {
1135           return;
1136         } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1137           if (offsets.size() <= 1) {
1138             show_prompt = true;
1139           } else {
1140             offsets.pop_back();
1141             fseek(fp, offsets.back(), SEEK_SET);
1142           }
1143         } else {
1144           if (feof(fp)) {
1145             return;
1146           }
1147           offsets.push_back(ftello(fp));
1148         }
1149       }
1150       ClearText();
1151     }
1152 
1153     int ch = getc(fp);
1154     if (ch == EOF) {
1155       while (text_row_ < text_rows_ - 1) PutChar('\n');
1156       show_prompt = true;
1157     } else {
1158       PutChar(ch);
1159       if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1160         show_prompt = true;
1161       }
1162     }
1163   }
1164 }
1165 
ShowFile(const std::string & filename)1166 void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1167   std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1168   if (!fp) {
1169     Print("  Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1170     return;
1171   }
1172 
1173   char** old_text = text_;
1174   size_t old_text_col = text_col_;
1175   size_t old_text_row = text_row_;
1176 
1177   // Swap in the alternate screen and clear it.
1178   text_ = file_viewer_text_;
1179   ClearText();
1180 
1181   ShowFile(fp.get());
1182 
1183   text_ = old_text;
1184   text_col_ = old_text_col;
1185   text_row_ = old_text_row;
1186 }
1187 
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1188 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1189     const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1190     const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1191     size_t initial_selection) const {
1192   // horizontal unusable area: margin width + menu indent
1193   size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1194   // vertical unusable area: margin height + title lines + helper message + high light bar.
1195   // It is safe to reserve more space.
1196   size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1197   if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1198     return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1199   }
1200 
1201   fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1202 
1203   return CreateMenu(text_headers, text_items, initial_selection);
1204 }
1205 
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1206 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1207                                                    const std::vector<std::string>& text_items,
1208                                                    size_t initial_selection) const {
1209   if (text_rows_ > 0 && text_cols_ > 1) {
1210     return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1211                                       text_items, initial_selection, char_height_, *this);
1212   }
1213 
1214   fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1215           text_cols_);
1216   return nullptr;
1217 }
1218 
SelectMenu(int sel)1219 int ScreenRecoveryUI::SelectMenu(int sel) {
1220   std::lock_guard<std::mutex> lg(updateMutex);
1221   if (menu_) {
1222     int old_sel = menu_->selection();
1223     sel = menu_->Select(sel);
1224 
1225     if (sel != old_sel) {
1226       update_screen_locked();
1227     }
1228   }
1229   return sel;
1230 }
1231 
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1232 size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1233                                   const std::function<int(int, bool)>& key_handler) {
1234   // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1235   FlushKeys();
1236 
1237   // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1238   // menu.
1239   if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1240 
1241   CHECK(menu != nullptr);
1242 
1243   // Starts and displays the menu
1244   menu_ = std::move(menu);
1245   Redraw();
1246 
1247   int selected = menu_->selection();
1248   int chosen_item = -1;
1249   while (chosen_item < 0) {
1250     int key = WaitKey();
1251     if (key == static_cast<int>(KeyError::INTERRUPTED)) {  // WaitKey() was interrupted.
1252       return static_cast<size_t>(KeyError::INTERRUPTED);
1253     }
1254     if (key == static_cast<int>(KeyError::TIMED_OUT)) {  // WaitKey() timed out.
1255       if (WasTextEverVisible()) {
1256         continue;
1257       } else {
1258         LOG(INFO) << "Timed out waiting for key input; rebooting.";
1259         menu_.reset();
1260         Redraw();
1261         return static_cast<size_t>(KeyError::TIMED_OUT);
1262       }
1263     }
1264 
1265     bool visible = IsTextVisible();
1266     int action = key_handler(key, visible);
1267     if (action < 0) {
1268       switch (action) {
1269         case Device::kHighlightUp:
1270           selected = SelectMenu(--selected);
1271           break;
1272         case Device::kHighlightDown:
1273           selected = SelectMenu(++selected);
1274           break;
1275         case Device::kInvokeItem:
1276           chosen_item = selected;
1277           break;
1278         case Device::kNoAction:
1279           break;
1280       }
1281     } else if (!menu_only) {
1282       chosen_item = action;
1283     }
1284   }
1285 
1286   menu_.reset();
1287   Redraw();
1288 
1289   return chosen_item;
1290 }
1291 
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1292 size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1293                                   const std::vector<std::string>& items, size_t initial_selection,
1294                                   bool menu_only,
1295                                   const std::function<int(int, bool)>& key_handler) {
1296   auto menu = CreateMenu(headers, items, initial_selection);
1297   if (menu == nullptr) {
1298     return initial_selection;
1299   }
1300 
1301   return ShowMenu(std::move(menu), menu_only, key_handler);
1302 }
1303 
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1304 size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1305                                                 const std::vector<std::string>& backup_items,
1306                                                 const std::function<int(int, bool)>& key_handler) {
1307   auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1308                                    { try_again_text_.get(), factory_data_reset_text_.get() },
1309                                    backup_headers, backup_items, 0);
1310   if (wipe_data_menu == nullptr) {
1311     return 0;
1312   }
1313 
1314   return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1315 }
1316 
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1317 size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1318     const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1319     const std::function<int(int, bool)>& key_handler) {
1320   auto confirmation_menu =
1321       CreateMenu(wipe_data_confirmation_text_.get(),
1322                  { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1323                  backup_items, 0);
1324   if (confirmation_menu == nullptr) {
1325     return 0;
1326   }
1327 
1328   return ShowMenu(std::move(confirmation_menu), true, key_handler);
1329 }
1330 
IsTextVisible()1331 bool ScreenRecoveryUI::IsTextVisible() {
1332   std::lock_guard<std::mutex> lg(updateMutex);
1333   int visible = show_text;
1334   return visible;
1335 }
1336 
WasTextEverVisible()1337 bool ScreenRecoveryUI::WasTextEverVisible() {
1338   std::lock_guard<std::mutex> lg(updateMutex);
1339   int ever_visible = show_text_ever;
1340   return ever_visible;
1341 }
1342 
ShowText(bool visible)1343 void ScreenRecoveryUI::ShowText(bool visible) {
1344   std::lock_guard<std::mutex> lg(updateMutex);
1345   show_text = visible;
1346   if (show_text) show_text_ever = true;
1347   update_screen_locked();
1348 }
1349 
Redraw()1350 void ScreenRecoveryUI::Redraw() {
1351   std::lock_guard<std::mutex> lg(updateMutex);
1352   update_screen_locked();
1353 }
1354 
KeyLongPress(int)1355 void ScreenRecoveryUI::KeyLongPress(int) {
1356   // Redraw so that if we're in the menu, the highlight
1357   // will change color to indicate a successful long press.
1358   Redraw();
1359 }
1360 
SetLocale(const std::string & new_locale)1361 void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1362   locale_ = new_locale;
1363   rtl_locale_ = false;
1364 
1365   if (!new_locale.empty()) {
1366     size_t separator = new_locale.find('-');
1367     // lang has the language prefix prior to the separator, or full string if none exists.
1368     std::string lang = new_locale.substr(0, separator);
1369 
1370     // A bit cheesy: keep an explicit list of supported RTL languages.
1371     if (lang == "ar" ||  // Arabic
1372         lang == "fa" ||  // Persian (Farsi)
1373         lang == "he" ||  // Hebrew (new language code)
1374         lang == "iw" ||  // Hebrew (old language code)
1375         lang == "ur") {  // Urdu
1376       rtl_locale_ = true;
1377     }
1378   }
1379 }
1380 
SetSwCallback(int code,int value)1381 int ScreenRecoveryUI::SetSwCallback(int code, int value) {
1382   if (!is_graphics_available) { return -1; }
1383   if (code > SW_MAX) { return -1; }
1384   if (code != SW_LID) { return 0; }
1385 
1386   /* detect dual display */
1387   if (!gr_has_multiple_connectors()) { return -1; }
1388 
1389   /* turn off all screen */
1390   gr_fb_blank(true, DirectRenderManager::DRM_INNER);
1391   gr_fb_blank(true, DirectRenderManager::DRM_OUTER);
1392   gr_color(0, 0, 0, 255);
1393   gr_clear();
1394 
1395   /* turn on the screen */
1396   gr_fb_blank(false, value);
1397   gr_flip();
1398 
1399   /* set the retation */
1400   std::string rotation_str;
1401   if (value == DirectRenderManager::DRM_OUTER) {
1402     rotation_str =
1403       android::base::GetProperty("ro.minui.second_rotation", "ROTATION_NONE");
1404   } else {
1405     rotation_str =
1406       android::base::GetProperty("ro.minui.default_rotation", "ROTATION_NONE");
1407   }
1408 
1409   if (rotation_str == "ROTATION_RIGHT") {
1410     gr_rotate(GRRotation::RIGHT);
1411   } else if (rotation_str == "ROTATION_DOWN") {
1412     gr_rotate(GRRotation::DOWN);
1413   } else if (rotation_str == "ROTATION_LEFT") {
1414     gr_rotate(GRRotation::LEFT);
1415   } else {  // "ROTATION_NONE" or unknown string
1416     gr_rotate(GRRotation::NONE);
1417   }
1418   Redraw();
1419 
1420   return 0;
1421 }
1422