Searched defs:LayerRecord (Results 1 – 1 of 1) sorted by relevance
210 struct LayerRecord { struct211 uid_t uid;212 std::string layerName;213 GameMode gameMode = GameMode::Unsupported;217 int32_t waitData = -1;218 uint32_t droppedFrames = 0;219 uint32_t lateAcquireFrames = 0;220 uint32_t badDesiredPresentFrames = 0;221 TimeRecord prevTimeRecord;222 std::optional<int32_t> prevPresentToPresentMs;[all …]