• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2 **
3 ** Copyright 2022, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 #include <mutex>
23 #include <sounddose/SoundDoseManager.h>
24 #include <unordered_map>
25 
26 constexpr static int kMaxTimestampDeltaInSec = 120;
27 
28 /**
29  * Class for listening to new patches and starting the MEL computation. MelReporter is
30  * concealed within AudioFlinger, their lifetimes are the same.
31  */
32 class MelReporter : public PatchCommandThread::PatchCommandListener,
33                     public IMelReporterCallback {
34 public:
MelReporter(AudioFlinger & audioFlinger)35     explicit MelReporter(AudioFlinger& audioFlinger)
36         : mAudioFlinger(audioFlinger) {}
37 
38     void onFirstRef() override;
39 
40     /**
41      * Activates the MEL reporting from the HAL sound dose interface. If the HAL
42      * does not support the sound dose interface for this module, the internal MEL
43      * calculation will be use.
44      *
45      * <p>If the device is using the audio AIDL HAL then this method will try to get the sound
46      * dose interface from IModule#getSoundDose(). Otherwise, if the legacy audio HIDL HAL is used
47      * this method will be looking for the standalone sound dose implementation. It falls back to
48      * the internal MEL computation if no valid sound dose interface can be retrieved.
49      *
50      * @return true if the MEL reporting will be done from any sound dose HAL interface
51      * implementation, false otherwise.
52      */
53     bool activateHalSoundDoseComputation(const std::string& module,
54                                          const sp<DeviceHalInterface>& device);
55 
56     /**
57      * Activates the MEL reporting from internal framework values. These are used
58      * as a fallback when there is no sound dose interface implementation from HAL.
59      * Note: the internal CSD computation does not guarantee a certification with
60      * IEC62368-1 3rd edition or EN50332-3
61      */
62     void activateInternalSoundDoseComputation();
63 
64     sp<media::ISoundDose> getSoundDoseInterface(const sp<media::ISoundDoseCallback>& callback);
65 
66     std::string dump();
67 
68     // IMelReporterCallback methods
69     void stopMelComputationForDeviceId(audio_port_handle_t deviceId) override;
70     void startMelComputationForDeviceId(audio_port_handle_t deviceId) override;
71 
72     // PatchCommandListener methods
73     void onCreateAudioPatch(audio_patch_handle_t handle,
74                             const PatchPanel::Patch& patch) override;
75     void onReleaseAudioPatch(audio_patch_handle_t handle) override;
76 
77     /**
78      * The new metadata can determine whether we should compute MEL for the given thread.
79      * This is the case only if one of the tracks in the thread mix is using MEDIA or GAME.
80      * Otherwise, this method will disable CSD.
81      **/
82     void updateMetadataForCsd(audio_io_handle_t streamHandle,
83                               const std::vector<playback_track_metadata_v7_t>& metadataVec);
84 private:
85     struct ActiveMelPatch {
86         audio_io_handle_t streamHandle{AUDIO_IO_HANDLE_NONE};
87         /**
88          * Stores device ids and whether they are compatible for CSD calculation.
89          * The boolean value can change since BT audio device types are user-configurable
90          * to headphones/headsets or other device types.
91          */
92         std::vector<std::pair<audio_port_handle_t,bool>> deviceStates;
93         bool csdActive;
94     };
95 
96     void stopInternalMelComputation();
97 
98     /** Should be called with the following order of locks: mAudioFlinger.mLock -> mLock. */
99     void stopMelComputationForPatch_l(const ActiveMelPatch& patch) REQUIRES(mLock);
100 
101     /** Should be called with the following order of locks: mAudioFlinger.mLock -> mLock. */
102     void startMelComputationForActivePatch_l(const ActiveMelPatch& patch) REQUIRES(mLock);
103 
104     std::optional<audio_patch_handle_t>
105     activePatchStreamHandle_l(audio_io_handle_t streamHandle) REQUIRES(mLock);
106 
107     bool useHalSoundDoseInterface_l() REQUIRES(mLock);
108 
109     AudioFlinger& mAudioFlinger;  // does not own the object
110 
111     sp<SoundDoseManager> mSoundDoseManager;
112 
113     /**
114      * Lock for protecting the active mel patches. Do not mix with the AudioFlinger lock.
115      * Locking order AudioFlinger::mLock -> PatchCommandThread::mLock -> MelReporter::mLock.
116      */
117     std::mutex mLock;
118     std::unordered_map<audio_patch_handle_t, ActiveMelPatch>
119         mActiveMelPatches GUARDED_BY(AudioFlinger::MelReporter::mLock);
120     std::unordered_map<audio_port_handle_t, int>
121         mActiveDevices GUARDED_BY(AudioFlinger::MelReporter::mLock);
122     bool mUseHalSoundDoseInterface GUARDED_BY(AudioFlinger::MelReporter::mLock) = false;
123 };
124