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1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 package android.platform.test.rule
17 
18 import android.graphics.Rect
19 import android.platform.test.rule.Orientation.LANDSCAPE
20 import android.platform.test.rule.Orientation.NATURAL
21 import android.platform.test.rule.Orientation.PORTRAIT
22 import android.platform.test.rule.RotationUtils.clearOrientationOverride
23 import android.platform.test.rule.RotationUtils.setOrientationOverride
24 import android.platform.test.util.HealthTestingUtils.waitForValueToSettle
25 import android.platform.uiautomator_helpers.WaitUtils.ensureThat
26 import android.util.Log
27 import androidx.test.InstrumentationRegistry
28 import androidx.test.uiautomator.UiDevice
29 import com.android.launcher3.tapl.LauncherInstrumentation
30 import java.time.Duration
31 import org.junit.runner.Description
32 
33 /** Locks the orientation in Landscape before starting the test, and goes back to natural after. */
34 internal class LandscapeOrientationRule : BaseOrientationRule(LANDSCAPE)
35 
36 /** Locks the orientation in Portrait before starting the test, and goes back to natural after. */
37 internal class PortraitOrientationRule : BaseOrientationRule(PORTRAIT)
38 
39 class NaturalOrientationRule : BaseOrientationRule(NATURAL)
40 
41 /**
42  * Possible device orientations.
43  *
44  * See [UiDevice.orientation] for their definitions.
45  */
46 enum class Orientation {
47     LANDSCAPE,
48     PORTRAIT,
49     NATURAL
50 }
51 
52 /** Returns whether the device is landscape or portrait , based on display dimensions. */
53 val UiDevice.orientation: Orientation
54     get() =
55         if (displayWidth > displayHeight) {
56             LANDSCAPE
57         } else {
58             PORTRAIT
59         }
60 
61 val UiDevice.naturalOrientation: Orientation
62     get() {
63         if (isNaturalOrientation) {
64             return stableOrientation
65         }
66         return when (stableOrientation) {
67             LANDSCAPE -> PORTRAIT
68             PORTRAIT -> LANDSCAPE
69             else -> throw RuntimeException("Unexpected orientation: $stableOrientation.")
70         }
71     }
72 
73 // This makes sure that the orientation stabilised before returning it.
74 private val UiDevice.stableOrientation: Orientation
75     get() =
76         waitForValueToSettle(
<lambda>null77             /* errorMessage= */ { "Device orientation didn't settle" },
<lambda>null78             /* supplier */ { orientation },
79             /* minimumSettleTime= */ 1_000,
80             /* timeoutMs= */ 5_000
81         )
82 
83 /** Uses launcher rect to decide which rotation to apply to match [expectedOrientation]. */
84 sealed class BaseOrientationRule constructor(private val expectedOrientation: Orientation) :
85     TestWatcher() {
86 
startingnull87     override fun starting(description: Description) {
88         setOrientationOverride(expectedOrientation)
89     }
90 
finishednull91     override fun finished(description: Description) {
92         clearOrientationOverride()
93     }
94 }
95 
96 /** Provides a way to set and clear a rotation override. */
97 object RotationUtils {
98     private val device: UiDevice =
99         UiDevice.getInstance(InstrumentationRegistry.getInstrumentation())
100 
101     private val launcher: LauncherInstrumentation
102         get() = LauncherInstrumentation()
103 
104     /**
105      * Sets device orientation to [expectedOrientation], according to [Rect.orientation] definition.
106      *
107      * Important: call [clearOrientationOverride] after the end of the test. If a single orientation
108      * is needed for the entire test, please use the TestRule [OrientationRule] that automatically
109      * takes care of cleaning the override. Those should be called only when the test needs to
110      * change orientation in the middle.
111      */
setOrientationOverridenull112     fun setOrientationOverride(
113         orientation: Orientation,
114         timeoutDuration: Duration = Duration.ofSeconds(10)
115     ) {
116         val expectedOrientation =
117             if (orientation == NATURAL) device.naturalOrientation else orientation
118         launcher.setEnableRotation(true)
119         if (device.stableOrientation == expectedOrientation) {
120             return
121         }
122 
123         // Change orientation might be called soon before the device is unfolded, and lose its
124         // effect after unfold
125         ensureThat(
126             "orientation is $expectedOrientation",
127             timeout = timeoutDuration,
128             ignoreException = true
129         ) {
130             changeOrientation()
131             device.stableOrientation == expectedOrientation
132         }
133 
134         log("Rotation override set to ${expectedOrientation.name}")
135     }
136 
changeOrientationnull137     private fun changeOrientation() {
138         if (device.isNaturalOrientation) {
139             device.setOrientationLeft()
140         } else {
141             device.setOrientationNatural()
142         }
143     }
144 
145     /** returns stable orientation, doesn't necessarily mean orientation needs to happen */
waitForOrientationToSettlenull146     fun waitForOrientationToSettle(): Orientation {
147         return device.stableOrientation
148     }
149 
clearOrientationOverridenull150     fun clearOrientationOverride() {
151         device.setOrientationNatural()
152         launcher.setEnableRotation(false)
153         device.unfreezeRotation()
154         waitForOrientationToSettle()
155         log("Rotation override cleared.")
156     }
157 
lognull158     private fun log(message: String) = Log.d("RotationUtils", message)
159 }
160