Searched defs:PhysicalDeviceDescriptorIndexingFeatures (Results 1 – 4 of 4) sorted by relevance
54631 struct PhysicalDeviceDescriptorIndexingFeatures struct54633 using NativeType = VkPhysicalDeviceDescriptorIndexingFeatures;54635 static const bool allowDuplicate = false;54636 …_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceDescriptorIndexingFeatures;54639 …P_CONSTEXPR PhysicalDeviceDescriptorIndexingFeatures( VULKAN_HPP_NAMESPACE::Bool32 shaderInputAtta… in PhysicalDeviceDescriptorIndexingFeatures() argument54686 …PhysicalDeviceDescriptorIndexingFeatures( VkPhysicalDeviceDescriptorIndexingFeatures const & rhs )… in PhysicalDeviceDescriptorIndexingFeatures() function54696 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorIndexingFeatures const *>(… in operator =()54701 …NSTEXPR_14 PhysicalDeviceDescriptorIndexingFeatures & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()54708 …xing( VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderInputAttachmentArrayDynamicIndexing()54715 …g( VULKAN_HPP_NAMESPACE::Bool32 shaderUniformTexelBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderUniformTexelBufferArrayDynamicIndexing()[all …]
51359 struct PhysicalDeviceDescriptorIndexingFeatures struct51361 using NativeType = VkPhysicalDeviceDescriptorIndexingFeatures;51363 static const bool allowDuplicate = false;51364 …R_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceDescriptorIndexingFeatures;51368 …PhysicalDeviceDescriptorIndexingFeatures(VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayDy… in PhysicalDeviceDescriptorIndexingFeatures() function51374 …PhysicalDeviceDescriptorIndexingFeatures( VkPhysicalDeviceDescriptorIndexingFeatures const & rhs )… in PhysicalDeviceDescriptorIndexingFeatures() function51384 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorIndexingFeatures const *>(… in operator =()51389 …NSTEXPR_14 PhysicalDeviceDescriptorIndexingFeatures & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()51395 …amicIndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayDynamicIndexing_ ) VULKAN_HPP… in setShaderInputAttachmentArrayDynamicIndexing()51401 …DynamicIndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderUniformTexelBufferArrayDynamicIndexing_ ) VULK… in setShaderUniformTexelBufferArrayDynamicIndexing()[all …]
57115 struct PhysicalDeviceDescriptorIndexingFeatures struct57117 using NativeType = VkPhysicalDeviceDescriptorIndexingFeatures;57119 static const bool allowDuplicate = false;57120 …_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceDescriptorIndexingFeatures;57123 …P_CONSTEXPR PhysicalDeviceDescriptorIndexingFeatures( VULKAN_HPP_NAMESPACE::Bool32 shaderInputAtta… in PhysicalDeviceDescriptorIndexingFeatures() argument57170 …PhysicalDeviceDescriptorIndexingFeatures( VkPhysicalDeviceDescriptorIndexingFeatures const & rhs )… in PhysicalDeviceDescriptorIndexingFeatures() function57180 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorIndexingFeatures const *>(… in operator =()57185 …NSTEXPR_14 PhysicalDeviceDescriptorIndexingFeatures & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()57192 …xing( VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderInputAttachmentArrayDynamicIndexing()57199 …g( VULKAN_HPP_NAMESPACE::Bool32 shaderUniformTexelBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderUniformTexelBufferArrayDynamicIndexing()[all …]
26057 pub struct PhysicalDeviceDescriptorIndexingFeatures { struct26081 impl ::std::default::Default for PhysicalDeviceDescriptorIndexingFeatures { argument26109 impl PhysicalDeviceDescriptorIndexingFeatures { implementation26123 unsafe impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceDescriptorIndexingFeatures {} implementation26125 unsafe impl ExtendsDeviceCreateInfo for PhysicalDeviceDescriptorIndexingFeatures {} implementation26307 pub fn build(self) -> PhysicalDeviceDescriptorIndexingFeatures { in build()