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Searched defs:PhysicalDeviceShaderAtomicFloatFeaturesEXT (Results 1 – 1 of 1) sorted by relevance

/device/google/cuttlefish/host/libs/graphics_detector/include/vulkan/
Dvulkan_structs.hpp66300 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
66302 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
66304 static const bool allowDuplicate = false;
66305 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
66309PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
66315PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
66325 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
66330 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
66336 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
66342 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
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