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Searched defs:RenderPassDesc (Results 1 – 13 of 13) sorted by relevance

/external/skia/src/gpu/graphite/
DAttachmentTypes.h50 struct RenderPassDesc { struct
59 AttachmentDesc fColorAttachment;
60 std::array<float, 4> fClearColor;
61 AttachmentDesc fColorResolveAttachment;
63 AttachmentDesc fDepthStencilAttachment;
64 float fClearDepth;
65 uint32_t fClearStencil;
/external/rust/crates/vulkano/src/render_pass/
Ddesc.rs20 pub struct RenderPassDesc { struct
27 impl RenderPassDesc { argument
33 ) -> RenderPassDesc { in new()
49 ) -> RenderPassDesc { in with_multiview()
167 impl Default for RenderPassDesc { implementation
Dcompat_atch.rs28 render_pass_desc: &RenderPassDesc, in ensure_image_view_compatible()
Drender_pass.rs110 description: RenderPassDesc, in new()
554 pub fn desc(&self) -> &RenderPassDesc { in desc()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h383 struct RenderPassDesc struct
403 bool equalIgnoreLoadStoreOptions(const RenderPassDesc &other) const; argument
407 uint32_t numColorAttachments = 0;
408 uint32_t sampleCount = 1;
409 uint32_t defaultWidth = 0;
410 uint32_t defaultHeight = 0;
/external/skia/src/gpu/graphite/vk/
DVulkanResourceProvider.cpp39 const RenderPassDesc&) { in createGraphicsPipeline()
DVulkanCaps.h41 const RenderPassDesc&) const override { return {}; } in makeGraphicsPipelineKey()
DVulkanCommandBuffer.cpp242 const RenderPassDesc&, in onAddRenderPass()
/external/angle/src/libANGLE/renderer/vulkan/
DRenderTargetVk.h26 class RenderPassDesc; variable
Dvk_utils.h294 class RenderPassDesc; variable
DVulkanSecondaryCommandBuffer.h36 class RenderPassDesc; variable
Dvk_cache_utils.cpp2710 RenderPassDesc::RenderPassDesc() in RenderPassDesc() function in rx::vk::RenderPassDesc
2717 RenderPassDesc::RenderPassDesc(const RenderPassDesc &other) in RenderPassDesc() function in rx::vk::RenderPassDesc
DSecondaryCommandBuffer.h31 class RenderPassDesc; variable