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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "task_processor.h"
18 
19 #include "base/time_utils.h"
20 #include "scoped_thread_state_change-inl.h"
21 
22 namespace art {
23 namespace gc {
24 
TaskProcessor()25 TaskProcessor::TaskProcessor()
26     : lock_("Task processor lock", kReferenceProcessorLock),
27       cond_("Task processor condition", lock_),
28       is_running_(false),
29       running_thread_(nullptr) {
30 }
31 
~TaskProcessor()32 TaskProcessor::~TaskProcessor() {
33   if (!tasks_.empty()) {
34     LOG(WARNING) << "TaskProcessor: Finalizing " << tasks_.size() << " unprocessed tasks.";
35     for (HeapTask* task : tasks_) {
36       task->Finalize();
37     }
38   }
39 }
40 
AddTask(Thread * self,HeapTask * task)41 void TaskProcessor::AddTask(Thread* self, HeapTask* task) {
42   ScopedThreadStateChange tsc(self, ThreadState::kWaitingForTaskProcessor);
43   MutexLock mu(self, lock_);
44   tasks_.insert(task);
45   cond_.Signal(self);
46 }
47 
GetTask(Thread * self)48 HeapTask* TaskProcessor::GetTask(Thread* self) {
49   ScopedThreadStateChange tsc(self, ThreadState::kWaitingForTaskProcessor);
50   MutexLock mu(self, lock_);
51   while (true) {
52     if (tasks_.empty()) {
53       if (!is_running_) {
54         return nullptr;
55       }
56       cond_.Wait(self);  // Empty queue, wait until we are signalled.
57     } else {
58       // Non empty queue, look at the top element and see if we are ready to run it.
59       const uint64_t current_time = NanoTime();
60       HeapTask* task = *tasks_.begin();
61       // If we are shutting down, return the task right away without waiting. Otherwise return the
62       // task if it is late enough.
63       uint64_t target_time = task->GetTargetRunTime();
64       if (!is_running_ || target_time <= current_time) {
65         tasks_.erase(tasks_.begin());
66         return task;
67       }
68       DCHECK_GT(target_time, current_time);
69       // Wait until we hit the target run time.
70       const uint64_t delta_time = target_time - current_time;
71       const uint64_t ms_delta = NsToMs(delta_time);
72       const uint64_t ns_delta = delta_time - MsToNs(ms_delta);
73       cond_.TimedWait(self, static_cast<int64_t>(ms_delta), static_cast<int32_t>(ns_delta));
74     }
75   }
76   UNREACHABLE();
77 }
78 
UpdateTargetRunTime(Thread * self,HeapTask * task,uint64_t new_target_time)79 void TaskProcessor::UpdateTargetRunTime(Thread* self, HeapTask* task, uint64_t new_target_time) {
80   MutexLock mu(self, lock_);
81   // Find the task.
82   auto range = tasks_.equal_range(task);
83   for (auto it = range.first; it != range.second; ++it) {
84     if (*it == task) {
85       // Check if the target time was updated, if so re-insert then wait.
86       if (new_target_time != task->GetTargetRunTime()) {
87         tasks_.erase(it);
88         task->SetTargetRunTime(new_target_time);
89         tasks_.insert(task);
90         // If we became the first task then we may need to signal since we changed the task that we
91         // are sleeping on.
92         if (*tasks_.begin() == task) {
93           cond_.Signal(self);
94         }
95         return;
96       }
97     }
98   }
99 }
100 
IsRunning() const101 bool TaskProcessor::IsRunning() const {
102   MutexLock mu(Thread::Current(), lock_);
103   return is_running_;
104 }
105 
GetRunningThread() const106 Thread* TaskProcessor::GetRunningThread() const {
107   MutexLock mu(Thread::Current(), lock_);
108   return running_thread_;
109 }
110 
Stop(Thread * self)111 void TaskProcessor::Stop(Thread* self) {
112   MutexLock mu(self, lock_);
113   is_running_ = false;
114   running_thread_ = nullptr;
115   cond_.Broadcast(self);
116 }
117 
Start(Thread * self)118 void TaskProcessor::Start(Thread* self) {
119   MutexLock mu(self, lock_);
120   is_running_ = true;
121   running_thread_ = self;
122 }
123 
RunAllTasks(Thread * self)124 void TaskProcessor::RunAllTasks(Thread* self) {
125   while (true) {
126     // Wait and get a task, may be interrupted.
127     HeapTask* task = GetTask(self);
128     if (task != nullptr) {
129       task->Run(self);
130       task->Finalize();
131     } else if (!IsRunning()) {
132       break;
133     }
134   }
135 }
136 
137 }  // namespace gc
138 }  // namespace art
139