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1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_DEBUG_CRASH_LOGGING_H_
6 #define BASE_DEBUG_CRASH_LOGGING_H_
7 
8 #include <stddef.h>
9 
10 #include <iosfwd>
11 #include <memory>
12 #include <type_traits>
13 
14 #include "base/base_export.h"
15 #include "base/memory/raw_ptr.h"
16 #include "base/strings/string_number_conversions.h"
17 #include "base/strings/string_piece.h"
18 
19 namespace base {
20 namespace debug {
21 
22 // A crash key is an annotation that is carried along with a crash report, to
23 // provide additional debugging information beyond a stack trace. Crash keys
24 // have a name and a string value.
25 //
26 // The preferred API is //components/crash/core/common:crash_key, however not
27 // all clients can hold a direct dependency on that target. The API provided
28 // in this file indirects the dependency and adds some convenience helpers that
29 // make the API a bit less clunky.
30 //
31 // TODO(dcheng): Some of the nicer APIs should probably be upstreamed into
32 // //components/crash.
33 //
34 // Preferred usage when a crash key value only needs to be set within a scope:
35 //
36 //   SCOPED_CRASH_KEY_STRING32("category", "name", "value");
37 //   base::debug::DumpWithoutCrashing();
38 //
39 // If the crash key is pre-allocated elsewhere, but the value only needs to be
40 // set within a scope:
41 //
42 //   base::debug::ScopedCrashKeyString scoper(
43 //       GetCrashKeyForComponent(),
44 //       "value");
45 //
46 // Otherwise, if the crash key needs to persist (e.g. the actual crash dump is
47 // triggered some time later asynchronously):
48 //
49 //   static auto* const crash_key = base::debug::AllocateCrashKeyString(
50 //       "name", base::debug::CrashKeySize::Size32);
51 //   base::debug::SetCrashKeyString(crash_key, "value");
52 //
53 //   // Do other work before calling `base::debug::DumpWithoutCrashing()` later.
54 //
55 // ***WARNING***
56 //
57 // Do *not* write this:
58 //
59 //   base::debug::SetCrashKeyString(
60 //       base::debug::AllocateCrashKeyString(
61 //           "name", base::debug::CrashKeySize::Size32),
62 //       "value");
63 //
64 // As this will leak a heap allocation every time the crash key is set!
65 
66 // The maximum length for a crash key's value must be one of the following
67 // pre-determined values.
68 enum class CrashKeySize {
69   Size32 = 32,
70   Size64 = 64,
71   Size256 = 256,
72   Size1024 = 1024,
73 };
74 
75 struct CrashKeyString;
76 
77 // Allocates a new crash key with the specified |name| with storage for a
78 // value up to length |size|. This will return null if the crash key system is
79 // not initialized.
80 //
81 // Note: this internally allocates, so the returned pointer should always
82 // be cached in a variable with static storage duration, e.g.:
83 //   static auto* const crash_key = base::debug::AllocateCrashKeyString(...);
84 BASE_EXPORT CrashKeyString* AllocateCrashKeyString(const char name[],
85                                                    CrashKeySize size);
86 
87 // Stores |value| into the specified |crash_key|. The |crash_key| may be null
88 // if AllocateCrashKeyString() returned null. If |value| is longer than the
89 // size with which the key was allocated, it will be truncated.
90 BASE_EXPORT void SetCrashKeyString(CrashKeyString* crash_key,
91                                    base::StringPiece value);
92 
93 // Clears any value that was stored in |crash_key|. The |crash_key| may be
94 // null.
95 BASE_EXPORT void ClearCrashKeyString(CrashKeyString* crash_key);
96 
97 // Outputs current (i.e. allocated and non-empty) crash keys to `out`.
98 BASE_EXPORT void OutputCrashKeysToStream(std::ostream& out);
99 
100 // A scoper that sets the specified key to value for the lifetime of the
101 // object, and clears it on destruction.
102 class BASE_EXPORT ScopedCrashKeyString {
103  public:
104   ScopedCrashKeyString(CrashKeyString* crash_key, base::StringPiece value);
105   ScopedCrashKeyString(ScopedCrashKeyString&& other);
106   ~ScopedCrashKeyString();
107 
108   // Disallow copy and assign.
109   ScopedCrashKeyString(const ScopedCrashKeyString&) = delete;
110   ScopedCrashKeyString& operator=(const ScopedCrashKeyString&) = delete;
111 
112   // Disallow move assign to keep the time at which the crash key is cleared
113   // easy to reason about. Assigning over an existing instance would
114   // automatically clear the key instead of at the destruction of the object.
115   ScopedCrashKeyString& operator=(ScopedCrashKeyString&&) = delete;
116 
117  private:
118   raw_ptr<CrashKeyString> crash_key_;
119 };
120 
121 // Internal helpers for the SCOPED_CRASH_KEY_... helper macros defined below.
122 //
123 // The static_assert that checks the length of |key_name| is a compile-time
124 // equivalent of the DCHECK in crash_reporter::internal::CrashKeyStringImpl::Set
125 // that restricts the name of a crash key to 40 characters.
126 #define SCOPED_CRASH_KEY_STRING_INTERNAL2(category, name, nonce, data,  \
127                                           key_size)                     \
128   static_assert(::std::size(category "-" name) < 40,                    \
129                 "Crash key names must be shorter than 40 characters."); \
130   ::base::debug::ScopedCrashKeyString scoped_crash_key_helper##nonce(   \
131       [] {                                                              \
132         static auto* const key = ::base::debug::AllocateCrashKeyString( \
133             category "-" name, key_size);                               \
134         return key;                                                     \
135       }(),                                                              \
136       (data))
137 
138 // This indirection is needed to expand __COUNTER__.
139 #define SCOPED_CRASH_KEY_STRING_INTERNAL(category, name, nonce, data, \
140                                          key_size)                    \
141   SCOPED_CRASH_KEY_STRING_INTERNAL2(category, name, nonce, data, key_size)
142 
143 // Helper macros for putting a local variable crash key on the stack before
144 // causing a crash or calling CrashWithoutDumping(). `category` and `name`
145 // should be string literals.
146 //
147 //   SCOPED_CRASH_KEY_STRING32("MyCategory", "key_name", "value");
148 //
149 // will set the crash key annotation named "MyCategory-key_name" to "value"
150 // while in scope.
151 #define SCOPED_CRASH_KEY_STRING32(category, name, data)                 \
152   SCOPED_CRASH_KEY_STRING_INTERNAL(category, name, __COUNTER__, (data), \
153                                    ::base::debug::CrashKeySize::Size32)
154 
155 #define SCOPED_CRASH_KEY_STRING64(category, name, data)                 \
156   SCOPED_CRASH_KEY_STRING_INTERNAL(category, name, __COUNTER__, (data), \
157                                    ::base::debug::CrashKeySize::Size64)
158 
159 #define SCOPED_CRASH_KEY_STRING256(category, name, data)                \
160   SCOPED_CRASH_KEY_STRING_INTERNAL(category, name, __COUNTER__, (data), \
161                                    ::base::debug::CrashKeySize::Size256)
162 
163 #define SCOPED_CRASH_KEY_STRING1024(category, name, data)               \
164   SCOPED_CRASH_KEY_STRING_INTERNAL(category, name, __COUNTER__, (data), \
165                                    ::base::debug::CrashKeySize::Size1024)
166 
167 #define SCOPED_CRASH_KEY_BOOL(category, name, data)                       \
168   static_assert(std::is_same<std::decay_t<decltype(data)>, bool>::value,  \
169                 "SCOPED_CRASH_KEY_BOOL must be passed a boolean value."); \
170   SCOPED_CRASH_KEY_STRING32(category, name, (data) ? "true" : "false")
171 
172 #define SCOPED_CRASH_KEY_NUMBER(category, name, data) \
173   SCOPED_CRASH_KEY_STRING32(category, name, ::base::NumberToString(data))
174 
175 ////////////////////////////////////////////////////////////////////////////////
176 // The following declarations are used to initialize the crash key system
177 // in //base by providing implementations for the above functions.
178 
179 // The virtual interface that provides the implementation for the crash key
180 // API. This is implemented by a higher-layer component, and the instance is
181 // set using the function below.
182 class CrashKeyImplementation {
183  public:
184   virtual ~CrashKeyImplementation() = default;
185 
186   virtual CrashKeyString* Allocate(const char name[], CrashKeySize size) = 0;
187   virtual void Set(CrashKeyString* crash_key, base::StringPiece value) = 0;
188   virtual void Clear(CrashKeyString* crash_key) = 0;
189   virtual void OutputCrashKeysToStream(std::ostream& out) = 0;
190 };
191 
192 // Initializes the crash key system in base by replacing the existing
193 // implementation, if it exists, with |impl|. The |impl| is copied into base.
194 BASE_EXPORT void SetCrashKeyImplementation(
195     std::unique_ptr<CrashKeyImplementation> impl);
196 
197 // The base structure for a crash key, storing the allocation metadata.
198 struct CrashKeyString {
CrashKeyStringCrashKeyString199   constexpr CrashKeyString(const char name[], CrashKeySize size)
200       : name(name), size(size) {}
201   const char* const name;
202   const CrashKeySize size;
203 };
204 
205 }  // namespace debug
206 }  // namespace base
207 
208 #endif  // BASE_DEBUG_CRASH_LOGGING_H_
209