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Searched defs:SHADER_MODULE_STATE (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.h109 struct SHADER_MODULE_STATE { struct
111 std::vector<uint32_t> words;
114 std::unordered_map<unsigned, unsigned> def_index;
115 std::unordered_map<unsigned, decoration_set> decorations;
116 struct EntryPoint {
120 std::unordered_multimap<std::string, EntryPoint> entry_points;
121 bool has_valid_spirv;
122 VkShaderModule vk_shader_module;
123 uint32_t gpu_validation_shader_id;
125 …or<uint32_t> PreprocessShaderBinary(uint32_t *src_binary, size_t binary_size, spv_target_env env) { in PreprocessShaderBinary()
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