Searched defs:ShaderResourceUsageAMD (Results 1 – 4 of 4) sorted by relevance
93700 struct ShaderResourceUsageAMD struct93702 using NativeType = VkShaderResourceUsageAMD;93705 VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( uint32_t numUsedVgprs_ = {}, in ShaderResourceUsageAMD() argument93720 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function93730 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()93734 explicit operator VkShaderResourceUsageAMD const &() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()93739 explicit operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()93750 reflect() const VULKAN_HPP_NOEXCEPT in reflect()93759 bool operator==( ShaderResourceUsageAMD const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()93789 … VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD resourceUsage_ = {},
87206 struct ShaderResourceUsageAMD struct87214 VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD(uint32_t numUsedVgprs_ = {}, uint32_t numUsedSgprs_ = {… in ShaderResourceUsageAMD() function87220 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function87230 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()87235 operator VkShaderResourceUsageAMD const &() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()87240 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()87251 reflect() const VULKAN_HPP_NOEXCEPT in reflect()87261 bool operator==( ShaderResourceUsageAMD const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()87297 …PP_NAMESPACE::ShaderStageFlags shaderStageMask_ = {}, VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD… in ShaderStatisticsInfoAMD()
98943 struct ShaderResourceUsageAMD struct98945 using NativeType = VkShaderResourceUsageAMD;98948 VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( uint32_t numUsedVgprs_ = {}, in ShaderResourceUsageAMD() function98963 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function98973 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()98977 operator VkShaderResourceUsageAMD const &() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()98982 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()98993 reflect() const VULKAN_HPP_NOEXCEPT in reflect()99002 bool operator==( ShaderResourceUsageAMD const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()99032 … VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD resourceUsage_ = {},
24468 pub struct ShaderResourceUsageAMD { struct24475 impl ShaderResourceUsageAMD { argument24523 pub fn build(self) -> ShaderResourceUsageAMD { in build()