Searched defs:SkBlender (Results 1 – 16 of 16) sorted by relevance
| /external/skia/tools/ |
| D | RuntimeBlendUtils.h | 14 class SkBlender; variable
|
| /external/skia/src/gpu/graphite/ |
| D | Device.h | 163 void drawAtlas(const SkRSXform[], const SkRect[], const SkColor[], int count, sk_sp<SkBlender>, in drawAtlas() 168 void drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) override {} in drawMesh()
|
| /external/skia/include/core/ |
| D | SkShader.h | 20 class SkBlender; variable
|
| D | SkPaint.h | 24 class SkBlender; variable
|
| D | SkCanvas.h | 52 class SkBlender; variable
|
| /external/skia/src/svg/ |
| D | SkSVGDevice.h | 30 class SkBlender; variable
|
| D | SkSVGDevice.cpp | 1144 void SkSVGDevice::drawVertices(const SkVertices*, sk_sp<SkBlender>, const SkPaint&, bool) { in drawVertices() 1149 void SkSVGDevice::drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) { in drawMesh()
|
| /external/skia/src/core/ |
| D | SkRecorder.h | 26 class SkBlender; variable
|
| D | SkReadBuffer.h | 39 class SkBlender; variable
|
| D | SkDevice.h | 574 void drawVertices(const SkVertices*, sk_sp<SkBlender>, const SkPaint&, bool) override {} in drawVertices() 576 void drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) override {} in drawMesh()
|
| D | SkBitmapDevice.cpp | 542 void SkBitmapDevice::drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) { in drawMesh()
|
| /external/skia/include/effects/ |
| D | SkImageFilters.h | 23 class SkBlender; variable
|
| /external/skia/modules/sksg/include/ |
| D | SkSGRenderEffect.h | 22 class SkBlender; variable
|
| /external/skia/src/gpu/ganesh/ |
| D | SkGr.h | 38 class SkBlender; variable
|
| /external/skia/src/xps/ |
| D | SkXPSDevice.cpp | 1141 void SkXPSDevice::drawVertices(const SkVertices*, sk_sp<SkBlender>, const SkPaint&, bool) { in drawVertices() 1145 void SkXPSDevice::drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) { in drawMesh()
|
| /external/skia/src/pdf/ |
| D | SkPDFDevice.cpp | 966 void SkPDFDevice::drawVertices(const SkVertices*, sk_sp<SkBlender>, const SkPaint&, bool) { in drawVertices() 974 void SkPDFDevice::drawMesh(const SkMesh&, sk_sp<SkBlender>, const SkPaint&) { in drawMesh()
|