• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkColor.h"
9 #include "include/core/SkColorPriv.h"
10 #include "include/private/SkColorData.h"
11 #include "include/private/base/SkTPin.h"
12 #include "src/base/SkVx.h"
13 #include "src/core/SkSwizzlePriv.h"
14 
15 #include <algorithm>
16 
SkPreMultiplyARGB(U8CPU a,U8CPU r,U8CPU g,U8CPU b)17 SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
18     return SkPremultiplyARGBInline(a, r, g, b);
19 }
20 
SkPreMultiplyColor(SkColor c)21 SkPMColor SkPreMultiplyColor(SkColor c) {
22     return SkPremultiplyARGBInline(SkColorGetA(c), SkColorGetR(c),
23                                    SkColorGetG(c), SkColorGetB(c));
24 }
25 
26 ///////////////////////////////////////////////////////////////////////////////
27 
ByteToScalar(U8CPU x)28 static inline SkScalar ByteToScalar(U8CPU x) {
29     SkASSERT(x <= 255);
30     return SkIntToScalar(x) / 255;
31 }
32 
ByteDivToScalar(int numer,U8CPU denom)33 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) {
34     // cast to keep the answer signed
35     return SkIntToScalar(numer) / (int)denom;
36 }
37 
SkRGBToHSV(U8CPU r,U8CPU g,U8CPU b,SkScalar hsv[3])38 void SkRGBToHSV(U8CPU r, U8CPU g, U8CPU b, SkScalar hsv[3]) {
39     SkASSERT(hsv);
40 
41     unsigned min = std::min(r, std::min(g, b));
42     unsigned max = std::max(r, std::max(g, b));
43     unsigned delta = max - min;
44 
45     SkScalar v = ByteToScalar(max);
46     SkASSERT(v >= 0 && v <= SK_Scalar1);
47 
48     if (0 == delta) { // we're a shade of gray
49         hsv[0] = 0;
50         hsv[1] = 0;
51         hsv[2] = v;
52         return;
53     }
54 
55     SkScalar s = ByteDivToScalar(delta, max);
56     SkASSERT(s >= 0 && s <= SK_Scalar1);
57 
58     SkScalar h;
59     if (r == max) {
60         h = ByteDivToScalar(g - b, delta);
61     } else if (g == max) {
62         h = SkIntToScalar(2) + ByteDivToScalar(b - r, delta);
63     } else { // b == max
64         h = SkIntToScalar(4) + ByteDivToScalar(r - g, delta);
65     }
66 
67     h *= 60;
68     if (h < 0) {
69         h += SkIntToScalar(360);
70     }
71     SkASSERT(h >= 0 && h < SkIntToScalar(360));
72 
73     hsv[0] = h;
74     hsv[1] = s;
75     hsv[2] = v;
76 }
77 
SkHSVToColor(U8CPU a,const SkScalar hsv[3])78 SkColor SkHSVToColor(U8CPU a, const SkScalar hsv[3]) {
79     SkASSERT(hsv);
80 
81     SkScalar s = SkTPin(hsv[1], 0.0f, 1.0f);
82     SkScalar v = SkTPin(hsv[2], 0.0f, 1.0f);
83 
84     U8CPU v_byte = SkScalarRoundToInt(v * 255);
85 
86     if (SkScalarNearlyZero(s)) { // shade of gray
87         return SkColorSetARGB(a, v_byte, v_byte, v_byte);
88     }
89     SkScalar hx = (hsv[0] < 0 || hsv[0] >= SkIntToScalar(360)) ? 0 : hsv[0]/60;
90     SkScalar w = SkScalarFloorToScalar(hx);
91     SkScalar f = hx - w;
92 
93     unsigned p = SkScalarRoundToInt((SK_Scalar1 - s) * v * 255);
94     unsigned q = SkScalarRoundToInt((SK_Scalar1 - (s * f)) * v * 255);
95     unsigned t = SkScalarRoundToInt((SK_Scalar1 - (s * (SK_Scalar1 - f))) * v * 255);
96 
97     unsigned r, g, b;
98 
99     SkASSERT((unsigned)(w) < 6);
100     switch ((unsigned)(w)) {
101         case 0: r = v_byte;  g = t;      b = p; break;
102         case 1: r = q;       g = v_byte; b = p; break;
103         case 2: r = p;       g = v_byte; b = t; break;
104         case 3: r = p;       g = q;      b = v_byte; break;
105         case 4: r = t;       g = p;      b = v_byte; break;
106         default: r = v_byte; g = p;      b = q; break;
107     }
108     return SkColorSetARGB(a, r, g, b);
109 }
110 
111 ///////////////////////////////////////////////////////////////////////////////////////////////////
112 
113 template <>
FromColor(SkColor bgra)114 SkColor4f SkColor4f::FromColor(SkColor bgra) {
115     SkColor4f rgba;
116     swizzle_rb(Sk4f_fromL32(bgra)).store(rgba.vec());
117     return rgba;
118 }
119 
120 template <>
toSkColor() const121 SkColor SkColor4f::toSkColor() const {
122     return Sk4f_toL32(swizzle_rb(skvx::float4::Load(this->vec())));
123 }
124 
125 template <>
toBytes_RGBA() const126 uint32_t SkColor4f::toBytes_RGBA() const {
127     return Sk4f_toL32(skvx::float4::Load(this->vec()));
128 }
129 
130 template <>
FromBytes_RGBA(uint32_t c)131 SkColor4f SkColor4f::FromBytes_RGBA(uint32_t c) {
132     SkColor4f color;
133     Sk4f_fromL32(c).store(&color);
134     return color;
135 }
136 
137 template <>
FromPMColor(SkPMColor c)138 SkPMColor4f SkPMColor4f::FromPMColor(SkPMColor c) {
139     SkPMColor4f color;
140     swizzle_rb_if_bgra(Sk4f_fromL32(c)).store(&color);
141     return color;
142 }
143 
144 template <>
toBytes_RGBA() const145 uint32_t SkPMColor4f::toBytes_RGBA() const {
146     return Sk4f_toL32(skvx::float4::Load(this->vec()));
147 }
148 
149 template <>
FromBytes_RGBA(uint32_t c)150 SkPMColor4f SkPMColor4f::FromBytes_RGBA(uint32_t c) {
151     SkPMColor4f color;
152     Sk4f_fromL32(c).store(&color);
153     return color;
154 }
155