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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  *  * Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  *  * Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in
12  *    the documentation and/or other materials provided with the
13  *    distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
16  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
17  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
18  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
19  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
21  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
22  * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
25  * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28 
29 #include "socket.h"
30 
31 #ifndef _WIN32
32 #include <sys/select.h>
33 #endif
34 
35 #include <android-base/errors.h>
36 #include <android-base/stringprintf.h>
37 
Socket(cutils_socket_t sock)38 Socket::Socket(cutils_socket_t sock) : sock_(sock) {}
39 
~Socket()40 Socket::~Socket() {
41     Close();
42 }
43 
Close()44 int Socket::Close() {
45     int ret = 0;
46 
47     if (sock_ != INVALID_SOCKET) {
48         ret = socket_close(sock_);
49         sock_ = INVALID_SOCKET;
50     }
51 
52     return ret;
53 }
54 
ReceiveAll(void * data,size_t length,int timeout_ms)55 ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) {
56     size_t total = 0;
57 
58     while (total < length) {
59         ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms);
60 
61         // Returns 0 only when the peer has disconnected because our requested length is not 0. So
62         // we return immediately to avoid dead loop here.
63         if (bytes <= 0) {
64             if (total == 0) {
65                 return -1;
66             }
67             break;
68         }
69         total += bytes;
70     }
71 
72     return total;
73 }
74 
GetLocalPort()75 int Socket::GetLocalPort() {
76     return socket_get_local_port(sock_);
77 }
78 
79 // According to Windows setsockopt() documentation, if a Windows socket times out during send() or
80 // recv() the state is indeterminate and should not be used. Our UDP protocol relies on being able
81 // to re-send after a timeout, so we must use select() rather than SO_RCVTIMEO.
82 // See https://msdn.microsoft.com/en-us/library/windows/desktop/ms740476(v=vs.85).aspx.
WaitForRecv(int timeout_ms)83 bool Socket::WaitForRecv(int timeout_ms) {
84     receive_timed_out_ = false;
85 
86     // In our usage |timeout_ms| <= 0 means block forever, so just return true immediately and let
87     // the subsequent recv() do the blocking.
88     if (timeout_ms <= 0) {
89         return true;
90     }
91 
92     // select() doesn't always check this case and will block for |timeout_ms| if we let it.
93     if (sock_ == INVALID_SOCKET) {
94         return false;
95     }
96 
97     fd_set read_set;
98     FD_ZERO(&read_set);
99     FD_SET(sock_, &read_set);
100 
101     timeval timeout;
102     timeout.tv_sec = timeout_ms / 1000;
103     timeout.tv_usec = (timeout_ms % 1000) * 1000;
104 
105     int result = TEMP_FAILURE_RETRY(select(sock_ + 1, &read_set, nullptr, nullptr, &timeout));
106 
107     if (result == 0) {
108         receive_timed_out_ = true;
109     }
110     return result == 1;
111 }
112 
113 // Implements the Socket interface for UDP.
114 class UdpSocket : public Socket {
115   public:
116     enum class Type { kClient, kServer };
117 
118     UdpSocket(Type type, cutils_socket_t sock);
119 
120     bool Send(const void* data, size_t length) override;
121     bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
122     ssize_t Receive(void* data, size_t length, int timeout_ms) override;
123 
124   private:
125     std::unique_ptr<sockaddr_storage> addr_;
126     socklen_t addr_size_ = 0;
127 
128     DISALLOW_COPY_AND_ASSIGN(UdpSocket);
129 };
130 
UdpSocket(Type type,cutils_socket_t sock)131 UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) {
132     // Only servers need to remember addresses; clients are connected to a server in NewClient()
133     // so will send to that server without needing to specify the address again.
134     if (type == Type::kServer) {
135         addr_.reset(new sockaddr_storage);
136         addr_size_ = sizeof(*addr_);
137         memset(addr_.get(), 0, addr_size_);
138     }
139 }
140 
Send(const void * data,size_t length)141 bool UdpSocket::Send(const void* data, size_t length) {
142     return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0,
143                                      reinterpret_cast<sockaddr*>(addr_.get()), addr_size_)) ==
144            static_cast<ssize_t>(length);
145 }
146 
Send(std::vector<cutils_socket_buffer_t> buffers)147 bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
148     size_t total_length = 0;
149     for (const auto& buffer : buffers) {
150         total_length += buffer.length;
151     }
152 
153     return TEMP_FAILURE_RETRY(socket_send_buffers_function_(
154                    sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length);
155 }
156 
Receive(void * data,size_t length,int timeout_ms)157 ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) {
158     if (!WaitForRecv(timeout_ms)) {
159         return -1;
160     }
161 
162     socklen_t* addr_size_ptr = nullptr;
163     if (addr_ != nullptr) {
164         // Reset addr_size as it may have been modified by previous recvfrom() calls.
165         addr_size_ = sizeof(*addr_);
166         addr_size_ptr = &addr_size_;
167     }
168 
169     return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0,
170                                        reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
171 }
172 
173 // Implements the Socket interface for TCP.
174 class TcpSocket : public Socket {
175   public:
TcpSocket(cutils_socket_t sock)176     explicit TcpSocket(cutils_socket_t sock) : Socket(sock) {}
177 
178     bool Send(const void* data, size_t length) override;
179     bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
180     ssize_t Receive(void* data, size_t length, int timeout_ms) override;
181 
182     std::unique_ptr<Socket> Accept() override;
183 
184   private:
185     DISALLOW_COPY_AND_ASSIGN(TcpSocket);
186 };
187 
Send(const void * data,size_t length)188 bool TcpSocket::Send(const void* data, size_t length) {
189     while (length > 0) {
190         ssize_t sent =
191                 TEMP_FAILURE_RETRY(send(sock_, reinterpret_cast<const char*>(data), length, 0));
192 
193         if (sent == -1) {
194             return false;
195         }
196         length -= sent;
197     }
198 
199     return true;
200 }
201 
Send(std::vector<cutils_socket_buffer_t> buffers)202 bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
203     while (!buffers.empty()) {
204         ssize_t sent = TEMP_FAILURE_RETRY(
205                 socket_send_buffers_function_(sock_, buffers.data(), buffers.size()));
206 
207         if (sent == -1) {
208             return false;
209         }
210 
211         // Adjust the buffers to skip past the bytes we've just sent.
212         auto iter = buffers.begin();
213         while (sent > 0) {
214             if (iter->length > static_cast<size_t>(sent)) {
215                 // Incomplete buffer write; adjust the buffer to point to the next byte to send.
216                 iter->length -= sent;
217                 iter->data = reinterpret_cast<const char*>(iter->data) + sent;
218                 break;
219             }
220 
221             // Complete buffer write; move on to the next buffer.
222             sent -= iter->length;
223             ++iter;
224         }
225 
226         // Shortcut the common case: we've written everything remaining.
227         if (iter == buffers.end()) {
228             break;
229         }
230         buffers.erase(buffers.begin(), iter);
231     }
232 
233     return true;
234 }
235 
Receive(void * data,size_t length,int timeout_ms)236 ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) {
237     if (!WaitForRecv(timeout_ms)) {
238         return -1;
239     }
240 
241     return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0));
242 }
243 
Accept()244 std::unique_ptr<Socket> TcpSocket::Accept() {
245     cutils_socket_t handler = accept(sock_, nullptr, nullptr);
246     if (handler == INVALID_SOCKET) {
247         return nullptr;
248     }
249     return std::unique_ptr<TcpSocket>(new TcpSocket(handler));
250 }
251 
NewClient(Protocol protocol,const std::string & host,int port,std::string * error)252 std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port,
253                                           std::string* error) {
254     if (protocol == Protocol::kUdp) {
255         cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM);
256         if (sock != INVALID_SOCKET) {
257             return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock));
258         }
259     } else {
260         cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM);
261         if (sock != INVALID_SOCKET) {
262             return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
263         }
264     }
265 
266     if (error) {
267         *error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port);
268     }
269     return nullptr;
270 }
271 
272 // This functionality is currently only used by tests so we don't need any error messages.
NewServer(Protocol protocol,int port)273 std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) {
274     if (protocol == Protocol::kUdp) {
275         cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM);
276         if (sock != INVALID_SOCKET) {
277             return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock));
278         }
279     } else {
280         cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM);
281         if (sock != INVALID_SOCKET) {
282             return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
283         }
284     }
285 
286     return nullptr;
287 }
288 
GetErrorMessage()289 std::string Socket::GetErrorMessage() {
290 #if defined(_WIN32)
291     DWORD error_code = WSAGetLastError();
292 #else
293     int error_code = errno;
294 #endif
295     return android::base::SystemErrorCodeToString(error_code);
296 }
297