Searched defs:SpvTransformOptions (Results 1 – 1 of 1) sorted by relevance
42 struct SpvTransformOptions struct44 gl::ShaderType shaderType = gl::ShaderType::InvalidEnum;45 bool negativeViewportSupported = false;46 bool isLastPreFragmentStage = false;47 bool isTransformFeedbackStage = false;48 bool isTransformFeedbackEmulated = false;49 bool isMultisampledFramebufferFetch = false;50 bool enableSampleShading = false;51 bool validate = true;52 bool useSpirvVaryingPrecisionFixer = false;