| D | matrix.h | 181 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));  in glm_mat4_determinant_highp()  local 201 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));  in glm_mat4_determinant_highp()  local 222 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));  in glm_mat4_determinant_highp()  local 242 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));  in glm_mat4_determinant_highp()  local 262 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));  in glm_mat4_determinant_highp()  local 282 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));  in glm_mat4_determinant_highp()  local 521 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));  in glm_mat4_inverse()  local 541 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));  in glm_mat4_inverse()  local 562 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));  in glm_mat4_inverse()  local 582 		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));  in glm_mat4_inverse()  local [all …] 
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