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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/ganesh/gl/GrGLTexture.h"
9 
10 #include "include/core/SkTraceMemoryDump.h"
11 #include "src/core/SkTraceEvent.h"
12 #include "src/gpu/ganesh/GrSemaphore.h"
13 #include "src/gpu/ganesh/GrShaderCaps.h"
14 #include "src/gpu/ganesh/GrTexture.h"
15 #include "src/gpu/ganesh/gl/GrGLGpu.h"
16 
17 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
18 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
19 
TextureTypeFromTarget(GrGLenum target)20 GrTextureType GrGLTexture::TextureTypeFromTarget(GrGLenum target) {
21     switch (target) {
22         case GR_GL_TEXTURE_2D:
23             return GrTextureType::k2D;
24         case GR_GL_TEXTURE_RECTANGLE:
25             return GrTextureType::kRectangle;
26         case GR_GL_TEXTURE_EXTERNAL:
27             return GrTextureType::kExternal;
28     }
29     SK_ABORT("Unexpected texture target");
30 }
31 
target_from_texture_type(GrTextureType type)32 static inline GrGLenum target_from_texture_type(GrTextureType type) {
33     switch (type) {
34         case GrTextureType::k2D:
35             return GR_GL_TEXTURE_2D;
36         case GrTextureType::kRectangle:
37             return GR_GL_TEXTURE_RECTANGLE;
38         case GrTextureType::kExternal:
39             return GR_GL_TEXTURE_EXTERNAL;
40         default:
41             SK_ABORT("Unexpected texture target");
42     }
43     SK_ABORT("Unexpected texture type");
44 }
45 
46 // Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrGLTexture(GrGLGpu * gpu,skgpu::Budgeted budgeted,const Desc & desc,GrMipmapStatus mipmapStatus,std::string_view label)47 GrGLTexture::GrGLTexture(GrGLGpu* gpu,
48                          skgpu::Budgeted budgeted,
49                          const Desc& desc,
50                          GrMipmapStatus mipmapStatus,
51                          std::string_view label)
52         : GrSurface(gpu, desc.fSize, GrProtected::kNo, label)
53         , INHERITED(gpu,
54                     desc.fSize,
55                     GrProtected::kNo,
56                     TextureTypeFromTarget(desc.fTarget),
57                     mipmapStatus,
58                     label)
59         , fParameters(sk_make_sp<GrGLTextureParameters>()) {
60     this->init(desc);
61     this->registerWithCache(budgeted);
62     if (GrGLFormatIsCompressed(desc.fFormat)) {
63         this->setReadOnly();
64     }
65 }
66 
GrGLTexture(GrGLGpu * gpu,const Desc & desc,GrMipmapStatus mipmapStatus,sk_sp<GrGLTextureParameters> parameters,GrWrapCacheable cacheable,GrIOType ioType,std::string_view label)67 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, GrMipmapStatus mipmapStatus,
68                          sk_sp<GrGLTextureParameters> parameters, GrWrapCacheable cacheable,
69                          GrIOType ioType, std::string_view label)
70         : GrSurface(gpu, desc.fSize, GrProtected::kNo, label)
71         , INHERITED(gpu,
72                     desc.fSize,
73                     GrProtected::kNo,
74                     TextureTypeFromTarget(desc.fTarget),
75                     mipmapStatus,
76                     label)
77         , fParameters(std::move(parameters)) {
78     SkASSERT(fParameters);
79     this->init(desc);
80     this->registerWithCacheWrapped(cacheable);
81     if (ioType == kRead_GrIOType) {
82         this->setReadOnly();
83     }
84 }
85 
GrGLTexture(GrGLGpu * gpu,const Desc & desc,sk_sp<GrGLTextureParameters> parameters,GrMipmapStatus mipmapStatus,std::string_view label)86 GrGLTexture::GrGLTexture(GrGLGpu* gpu,
87                          const Desc& desc,
88                          sk_sp<GrGLTextureParameters> parameters,
89                          GrMipmapStatus mipmapStatus,
90                          std::string_view label)
91         : GrSurface(gpu, desc.fSize, GrProtected::kNo, label)
92         , INHERITED(gpu,
93                     desc.fSize,
94                     GrProtected::kNo,
95                     TextureTypeFromTarget(desc.fTarget),
96                     mipmapStatus,
97                     label) {
98     SkASSERT(parameters || desc.fOwnership == GrBackendObjectOwnership::kOwned);
99     fParameters = parameters ? std::move(parameters) : sk_make_sp<GrGLTextureParameters>();
100     this->init(desc);
101 }
102 
init(const Desc & desc)103 void GrGLTexture::init(const Desc& desc) {
104     SkASSERT(0 != desc.fID);
105     SkASSERT(GrGLFormat::kUnknown != desc.fFormat);
106     fID = desc.fID;
107     fFormat = desc.fFormat;
108     fTextureIDOwnership = desc.fOwnership;
109 }
110 
target() const111 GrGLenum GrGLTexture::target() const { return target_from_texture_type(this->textureType()); }
112 
onRelease()113 void GrGLTexture::onRelease() {
114     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
115     ATRACE_ANDROID_FRAMEWORK_ALWAYS("Texture release(%u)", this->uniqueID().asUInt());
116 
117     if (fID) {
118         if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) {
119             GL_CALL(DeleteTextures(1, &fID));
120         }
121         fID = 0;
122     }
123     INHERITED::onRelease();
124 }
125 
onAbandon()126 void GrGLTexture::onAbandon() {
127     fID = 0;
128     INHERITED::onAbandon();
129 }
130 
getBackendTexture() const131 GrBackendTexture GrGLTexture::getBackendTexture() const {
132     GrGLTextureInfo info;
133     info.fTarget = target_from_texture_type(this->textureType());
134     info.fID = fID;
135     info.fFormat = GrGLFormatToEnum(fFormat);
136     return GrBackendTexture(this->width(), this->height(), this->mipmapped(), info, fParameters);
137 }
138 
backendFormat() const139 GrBackendFormat GrGLTexture::backendFormat() const {
140     return GrBackendFormat::MakeGL(GrGLFormatToEnum(fFormat),
141                                    target_from_texture_type(this->textureType()));
142 }
143 
MakeWrapped(GrGLGpu * gpu,GrMipmapStatus mipmapStatus,const Desc & desc,sk_sp<GrGLTextureParameters> parameters,GrWrapCacheable cacheable,GrIOType ioType,std::string_view label)144 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu,
145                                             GrMipmapStatus mipmapStatus,
146                                             const Desc& desc,
147                                             sk_sp<GrGLTextureParameters> parameters,
148                                             GrWrapCacheable cacheable,
149                                             GrIOType ioType,
150                                             std::string_view label) {
151     return sk_sp<GrGLTexture>(new GrGLTexture(
152             gpu, desc, mipmapStatus, std::move(parameters), cacheable, ioType, label));
153 }
154 
onStealBackendTexture(GrBackendTexture * backendTexture,SkImage::BackendTextureReleaseProc * releaseProc)155 bool GrGLTexture::onStealBackendTexture(GrBackendTexture* backendTexture,
156                                         SkImage::BackendTextureReleaseProc* releaseProc) {
157     *backendTexture = this->getBackendTexture();
158     // Set the release proc to a no-op function. GL doesn't require any special cleanup.
159     *releaseProc = [](GrBackendTexture){};
160 
161     // It's important that we only abandon this texture's objects, not subclass objects such as
162     // those held by GrGLTextureRenderTarget. Those objects are not being stolen and need to be
163     // cleaned up by us.
164     this->GrGLTexture::onAbandon();
165     return true;
166 }
167 
onSetLabel()168 void GrGLTexture::onSetLabel() {
169     SkASSERT(fID);
170     SkASSERT(fTextureIDOwnership == GrBackendObjectOwnership::kOwned);
171     if (!this->getLabel().empty()) {
172         const std::string label = "_Skia_" + this->getLabel();
173         GrGLGpu* glGpu = static_cast<GrGLGpu*>(this->getGpu());
174         if (glGpu->glCaps().debugSupport()) {
175             GR_GL_CALL(glGpu->glInterface(), ObjectLabel(GR_GL_TEXTURE, fID, -1, label.c_str()));
176         }
177     }
178 }
179 
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const180 void GrGLTexture::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
181     // Don't check this->fRefsWrappedObjects, as we might be the base of a GrGLTextureRenderTarget
182     // which is multiply inherited from both ourselves and a texture. In these cases, one part
183     // (texture, rt) may be wrapped, while the other is owned by Skia.
184     bool refsWrappedTextureObjects =
185             this->fTextureIDOwnership == GrBackendObjectOwnership::kBorrowed;
186     if (refsWrappedTextureObjects && !traceMemoryDump->shouldDumpWrappedObjects()) {
187         return;
188     }
189 
190     size_t size = GrSurface::ComputeSize(this->backendFormat(), this->dimensions(), 1,
191                                          this->mipmapped());
192 
193     // Dump as skia/gpu_resources/resource_#/texture, to avoid conflicts in the
194     // GrGLTextureRenderTarget case, where multiple things may dump to the same resource. This
195     // has no downside in the normal case.
196     SkString resourceName = this->getResourceName();
197     resourceName.append("/texture");
198 
199     // As we are only dumping our texture memory (not any additional memory tracked by classes
200     // which may inherit from us), specifically call GrGLTexture::gpuMemorySize to avoid
201     // hitting an override.
202     this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "Texture", size);
203 
204     SkString texture_id;
205     texture_id.appendU32(this->textureID());
206     traceMemoryDump->setMemoryBacking(resourceName.c_str(), "gl_texture", texture_id.c_str());
207 }
208