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Searched defs:UsedUniform (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DProgramLinkedResources.h79 struct UsedUniform : public sh::ShaderVariable struct
92 UsedUniform &operator=(const UsedUniform &other); argument
95 bool isSampler() const { return typeInfo->isSampler; } in isSampler()
96 bool isImage() const { return typeInfo->isImageType; } in isImage()
97 bool isAtomicCounter() const { return IsAtomicCounterType(type); } in isAtomicCounter()
98 size_t getElementSize() const { return typeInfo->externalSize; } in getElementSize()
100 void setActive(ShaderType shaderType, bool used, uint32_t _id) in setActive()
105 ActiveVariable activeVariable;
106 const UniformTypeInfo *typeInfo;
109 int bufferIndex;
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DProgramLinkedResources.cpp878 UsedUniform::UsedUniform() {} in UsedUniform() function in gl::UsedUniform
880 UsedUniform::UsedUniform(GLenum typeIn, in UsedUniform() function in gl::UsedUniform
905 UsedUniform::UsedUniform(const UsedUniform &other) in UsedUniform() function in gl::UsedUniform