| /external/cronet/buildtools/third_party/libc++/trunk/include/__numeric/ |
| D | transform_reduce.h | 26 … _InputIterator __last, _Tp __init, in transform_reduce() 36 … _InputIterator2 __first2, _Tp __init, in transform_reduce() 46 … _InputIterator2 __first2, _Tp __init) { in transform_reduce()
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| D | accumulate.h | 25 accumulate(_InputIterator __first, _InputIterator __last, _Tp __init) in accumulate() 39 accumulate(_InputIterator __first, _InputIterator __last, _Tp __init, _BinaryOperation __binary_op) in accumulate()
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| D | exclusive_scan.h | 27 exclusive_scan(_InputIterator __first, _InputIterator __last, _OutputIterator __result, _Tp __init,… in exclusive_scan() 45 exclusive_scan(_InputIterator __first, _InputIterator __last, _OutputIterator __result, _Tp __init)… in exclusive_scan()
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| D | inner_product.h | 25 …er_product(_InputIterator1 __first1, _InputIterator1 __last1, _InputIterator2 __first2, _Tp __init) in inner_product() 40 _Tp __init, _BinaryOperation1 __binary_op1, _BinaryOperation2 __binary_op2) in inner_product()
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| D | reduce.h | 26 _Tp __init, _BinaryOp __b) { in reduce() 34 _Tp __init) { in reduce()
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| D | transform_inclusive_scan.h | 28 _OutputIterator __result, _BinaryOp __b, _UnaryOp __u, _Tp __init) in transform_inclusive_scan() 45 typename iterator_traits<_InputIterator>::value_type __init = __u(*__first); in transform_inclusive_scan() local
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| D | inclusive_scan.h | 28 …nputIterator __first, _InputIterator __last, _OutputIterator __result, _BinaryOp __b, _Tp __init) { in inclusive_scan() 40 typename iterator_traits<_InputIterator>::value_type __init = *__first; in inclusive_scan() local
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| /external/flatbuffers/tests/union_vector/ |
| D | Rapunzel.kt | 10 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method in Rapunzel
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| D | BookReader.kt | 10 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| D | FallingTub.kt | 10 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| D | HandFan.kt | 10 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method in HandFan
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| D | Attacker.kt | 10 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| /external/flatbuffers/tests/MyGame/Example/ |
| D | StructOfStructsOfStructs.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| D | Ability.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method in MyGame.Example.Ability
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| D | Test.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method in MyGame.Example.Test
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| D | StructOfStructs.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| D | TestSimpleTableWithEnum.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method in MyGame.Example.TestSimpleTableWithEnum
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| D | Vec3.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| /external/flatbuffers/tests/namespace_test/NamespaceA/NamespaceB/ |
| D | StructInNestedNS.kt | 13 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| D | TableInNestedNS.kt | 13 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| /external/arm-trusted-firmware/include/lib/libc/ |
| D | cdefs.h | 22 #define __init __section(".text.init." __FILE__ "." __XSTRING(__LINE__)) macro 24 #define __init macro
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| /external/flatbuffers/tests/MyGame/ |
| D | InParentNamespace.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| /external/flatbuffers/tests/MyGame/Example2/ |
| D | Monster.kt | 12 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method in MyGame.Example2.Monster
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| /external/flatbuffers/tests/namespace_test/NamespaceA/ |
| D | SecondTableInA.kt | 13 fun __init(_i: Int, _bb: ByteBuffer) { in __init() method
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| /external/flatbuffers/tests/ts/ts-flat-files/ |
| D | monster_test_generated.ts | 145 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_OtherNameSpace_Unused { method in MyGame_OtherNameSpace_Unused 170 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_OtherNameSpace_TableB { method in MyGame_OtherNameSpace_TableB 221 __init(i:number, bb:flatbuffers.ByteBuffer):TableA { method in TableA 272 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_InParentNamespace { method in MyGame_InParentNamespace 313 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_Example2_Monster { method in MyGame_Example2_Monster 354 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_Example_Test { method in MyGame_Example_Test 385 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_Example_TestSimpleTableWithEnum { method in MyGame_Example_TestSimpleTableWithEnum 436 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_Example_Vec3 { method in MyGame_Example_Vec3 492 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_Example_Ability { method in MyGame_Example_Ability 522 __init(i:number, bb:flatbuffers.ByteBuffer):MyGame_Example_StructOfStructs { method in MyGame_Example_StructOfStructs [all …]
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