Searched defs:activeAttribLocations (Results 1 – 3 of 3) sorted by relevance
906 ANGLE_INLINE ComponentTypeMask GetActiveComponentTypeMask(gl::AttributesMask activeAttribLocations) in GetActiveComponentTypeMask()
3835 void GraphicsPipelineDesc::setVertexShaderComponentTypes(gl::AttributesMask activeAttribLocations, in setVertexShaderComponentTypes()3849 gl::AttributesMask activeAttribLocations, in updateVertexShaderComponentTypes()
2556 const gl::AttributesMask &activeAttribLocations = in handleDirtyGraphicsVertexBuffers() local