Searched defs:activeStages (Results 1 – 6 of 6) sorted by relevance
886 const VkShaderStageFlags activeStages = gl_vk::GetShaderStageFlags(info.activeStages); in addInterfaceBlockDescriptorSetDesc() local903 VkShaderStageFlags activeStages = gl_vk::GetShaderStageFlags(info.activeStages); in addAtomicCounterBufferDescriptorSetDesc() local941 const VkShaderStageFlags activeStages = gl_vk::GetShaderStageFlags(info.activeStages); in addImageDescriptorSetDesc() local1015 const VkShaderStageFlags activeStages = gl_vk::GetShaderStageFlags(info.activeStages); in addTextureDescriptorSetDesc() local
94 gl::ShaderBitSet activeStages; member
160 deUint32 activeStages; // Has an effect only if sources.separable == true, must be 0 otherwise member
166 vk::VkShaderStageFlags activeStages, in verifyDriverSupport()3046 vk::VkShaderStageFlags activeStages, in QuadrantRendederCase()3476 vk::VkShaderStageFlags activeStages, in BufferDescriptorCase()7315 vk::VkShaderStageFlags activeStages, in ImageDescriptorCase()9214 vk::VkShaderStageFlags activeStages, in TexelBufferDescriptorCase()9349 vk::VkShaderStageFlags activeStages, in createShaderAccessImageTests()9429 vk::VkShaderStageFlags activeStages, in createShaderAccessTexelBufferTests()9469 vk::VkShaderStageFlags activeStages, in createShaderAccessBufferTests()9577 vk::VkShaderStageFlags activeStages; //!< stages that access resource in createShaderAccessTests() member
2097 TVector<TIntermediate*> activeStages; in crossStageCheck() local