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Searched defs:activeTexture (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp3567 Texture *activeTexture = (type != TextureType::InvalidEnum) in syncActiveTextures() local
3938 Texture *activeTexture = (type != TextureType::InvalidEnum) in onActiveTextureChange() local
3952 Texture *activeTexture = (type != TextureType::InvalidEnum) in onActiveTextureStateChange() local
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h83 GLenum activeTexture; member
DStateManagerGL.cpp506 void StateManagerGL::activeTexture(size_t unit) in activeTexture() function in rx::StateManagerGL
DDispatchTableGL_autogen.h113 PFNGLACTIVETEXTUREPROC activeTexture = nullptr; variable
/external/autotest/client/deps/webgl_mpd/src/debug/
Dwebgl-debug.js91 'activeTexture': {1: { 0:true }}, property
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp148 void GLContext::activeTexture (deUint32 texture) in activeTexture() function in sglr::GLContext
DsglrReferenceContext.cpp513 void ReferenceContext::activeTexture (deUint32 texture) in activeTexture() function in sglr::ReferenceContext
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl7 glActiveTextureFunc activeTexture; variable