Searched defs:addCount (Results 1 – 14 of 14) sorted by relevance
76 fun addCount(builder: FlatBufferBuilder, count: UShort) { in startStat() method
122 public static function addCount(FlatBufferBuilder $builder, $count) function in MyGame\\Example\\Stat
40 …public static void addCount(FlatBufferBuilder builder, int count) { builder.addShort((short) count… in addCount() method in Stat
92 void ProfileSummaryBuilder::addCount(uint64_t Count) { in addCount() function
80 static addCount(builder:flatbuffers.Builder, count:number) { method in Stat
60 static addCount(builder, count) { method in Stat
122 final int addCount = mComponentsToInsert.getCount(); in activate() local
380 void GCOVBlock::addCount(size_t DstEdgeNo, uint64_t N) { in addCount() function in GCOVBlock
388 void GCOVBlock::addCount(size_t DstEdgeNo, uint64_t N) { in addCount() function in GCOVBlock
643 static addCount(builder:flatbuffers.Builder, count:number) { method in MyGame_Example_Stat
1275 int addCount = test->spanAddsCount(); in moveMultiples() local
950 int addCount = test->spanAddsCount(); in debugMoveMultiples() local
822 const auto addCount = static_cast<size_t>(pipelineIdx + 1); in generateSources() local