Searched defs:ahit (Results 1 – 4 of 4) sorted by relevance
98 …bool ahit() const { return ENABLED(flags, VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_… in ahit() function258 de::SharedPtr<AnyHitShader> ahit; member895 de::SharedPtr<AnyHitShader> ahit(new AnyHitShader); in prepareShaderBindingTable() local
488 std::stringstream ahit; in initPrograms() local664 std::stringstream ahit; in initPrograms() local
1356 std::stringstream ahit; in initPrograms() local
1199 std::stringstream ahit; in generateSources() local