1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SurfaceDrawContext_v1_DEFINED 9 #define SurfaceDrawContext_v1_DEFINED 10 11 #include "include/core/SkCanvas.h" 12 #include "include/core/SkDrawable.h" 13 #include "include/core/SkRefCnt.h" 14 #include "include/core/SkSurface.h" 15 #include "include/core/SkSurfaceProps.h" 16 #include "include/private/gpu/ganesh/GrTypesPriv.h" 17 #include "src/core/SkDevice.h" 18 #include "src/gpu/ganesh/GrPaint.h" 19 #include "src/gpu/ganesh/GrRenderTargetProxy.h" 20 #include "src/gpu/ganesh/GrSurfaceProxyView.h" 21 #include "src/gpu/ganesh/GrXferProcessor.h" 22 #include "src/gpu/ganesh/SurfaceFillContext.h" 23 #include "src/gpu/ganesh/geometry/GrQuad.h" 24 #include "src/gpu/ganesh/ops/OpsTask.h" 25 26 class GrBackendSemaphore; 27 class GrClip; 28 class GrColorSpaceXform; 29 class GrDrawOp; 30 class GrDstProxyView; 31 class GrHardClip; 32 class GrOp; 33 struct GrQuadSetEntry; 34 class GrRenderTarget; 35 class GrStyledShape; 36 class GrStyle; 37 class GrTextureProxy; 38 struct GrTextureSetEntry; 39 struct GrUserStencilSettings; 40 struct SkDrawShadowRec; 41 struct SkIPoint; 42 struct SkIRect; 43 class SkLatticeIter; 44 class SkMatrixProvider; 45 class SkMatrix; 46 class SkPaint; 47 class SkPath; 48 struct SkPoint; 49 struct SkRect; 50 class SkRegion; 51 class SkRRect; 52 struct SkRSXform; 53 class SkTextBlob; 54 class SkVertices; 55 56 namespace sktext { 57 class GlyphRunList; 58 } 59 60 namespace skgpu::v1 { 61 62 /** 63 * A helper object to orchestrate commands (draws, etc...) for GrSurfaces that are GrRenderTargets. 64 */ 65 class SurfaceDrawContext final : public SurfaceFillContext { 66 public: 67 static std::unique_ptr<SurfaceDrawContext> Make(GrRecordingContext*, 68 GrColorType, 69 sk_sp<GrSurfaceProxy>, 70 sk_sp<SkColorSpace>, 71 GrSurfaceOrigin, 72 const SkSurfaceProps&); 73 74 /* Uses the default texture format for the color type */ 75 static std::unique_ptr<SurfaceDrawContext> Make(GrRecordingContext*, 76 GrColorType, 77 sk_sp<SkColorSpace>, 78 SkBackingFit, 79 SkISize dimensions, 80 const SkSurfaceProps&, 81 std::string_view label, 82 int sampleCnt = 1, 83 GrMipmapped = GrMipmapped::kNo, 84 GrProtected = GrProtected::kNo, 85 GrSurfaceOrigin = kBottomLeft_GrSurfaceOrigin, 86 skgpu::Budgeted = skgpu::Budgeted::kYes); 87 88 /** 89 * Takes custom swizzles rather than determining swizzles from color type and format. 90 * It will have color type kUnknown. 91 */ 92 static std::unique_ptr<SurfaceDrawContext> Make(GrRecordingContext*, 93 sk_sp<SkColorSpace>, 94 SkBackingFit, 95 SkISize dimensions, 96 const GrBackendFormat&, 97 int sampleCnt, 98 GrMipmapped, 99 GrProtected, 100 skgpu::Swizzle readSwizzle, 101 skgpu::Swizzle writeSwizzle, 102 GrSurfaceOrigin, 103 skgpu::Budgeted, 104 const SkSurfaceProps&, 105 std::string_view label); 106 107 // Same as previous factory but will try to use fallback GrColorTypes if the one passed in 108 // fails. The fallback GrColorType will have at least the number of channels and precision per 109 // channel as the passed in GrColorType. It may also swizzle the changes (e.g., BGRA -> RGBA). 110 // SRGB-ness will be preserved. 111 static std::unique_ptr<SurfaceDrawContext> MakeWithFallback( 112 GrRecordingContext*, 113 GrColorType, 114 sk_sp<SkColorSpace>, 115 SkBackingFit, 116 SkISize dimensions, 117 const SkSurfaceProps&, 118 int sampleCnt = 1, 119 GrMipmapped = GrMipmapped::kNo, 120 GrProtected = GrProtected::kNo, 121 GrSurfaceOrigin = kBottomLeft_GrSurfaceOrigin, 122 skgpu::Budgeted = skgpu::Budgeted::kYes); 123 124 // Creates a SurfaceDrawContext that wraps the passed in GrBackendTexture. 125 static std::unique_ptr<SurfaceDrawContext> MakeFromBackendTexture( 126 GrRecordingContext*, 127 GrColorType, 128 sk_sp<SkColorSpace>, 129 const GrBackendTexture&, 130 int sampleCnt, 131 GrSurfaceOrigin, 132 const SkSurfaceProps&, 133 sk_sp<skgpu::RefCntedCallback> releaseHelper); 134 135 SurfaceDrawContext(GrRecordingContext*, 136 GrSurfaceProxyView readView, 137 GrSurfaceProxyView writeView, 138 GrColorType, 139 sk_sp<SkColorSpace>, 140 const SkSurfaceProps&); 141 142 ~SurfaceDrawContext() override; 143 144 /** 145 * Draw everywhere (respecting the clip) with the paint. 146 */ 147 void drawPaint(const GrClip*, GrPaint&&, const SkMatrix& viewMatrix); 148 149 /** 150 * Draw the rect using a paint. 151 * @param paint describes how to color pixels. 152 * @param GrAA Controls whether rect is antialiased 153 * @param viewMatrix transformation matrix 154 * @param style The style to apply. Null means fill. Currently path effects are not 155 * allowed. 156 * The rects coords are used to access the paint (through texture matrix) 157 */ 158 void drawRect(const GrClip*, 159 GrPaint&& paint, 160 GrAA, 161 const SkMatrix& viewMatrix, 162 const SkRect&, 163 const GrStyle* style = nullptr); 164 165 /** 166 * Maps a rectangle of shader coordinates to a rectangle and fills that rectangle. 167 * 168 * @param GrPaint describes how to color pixels. 169 * @param GrAA Controls whether rect is antialiased 170 * @param SkMatrix transformation matrix which applies to rectToDraw 171 * @param rectToDraw the rectangle to draw 172 * @param localRect the rectangle of shader coordinates applied to rectToDraw 173 */ 174 void fillRectToRect(const GrClip*, 175 GrPaint&&, 176 GrAA, 177 const SkMatrix&, 178 const SkRect& rectToDraw, 179 const SkRect& localRect); 180 181 /** 182 * Fills a block of pixels with a paint and a localMatrix, respecting the clip. 183 */ fillPixelsWithLocalMatrix(const GrClip * clip,GrPaint && paint,const SkIRect & bounds,const SkMatrix & localMatrix)184 void fillPixelsWithLocalMatrix(const GrClip* clip, 185 GrPaint&& paint, 186 const SkIRect& bounds, 187 const SkMatrix& localMatrix) { 188 SkRect rect = SkRect::Make(bounds); 189 DrawQuad quad{GrQuad::MakeFromRect(rect, SkMatrix::I()), 190 GrQuad::MakeFromRect(rect, localMatrix), GrQuadAAFlags::kNone}; 191 this->drawFilledQuad(clip, std::move(paint), &quad); 192 } 193 194 /** 195 * Creates an op that draws a fill rect with per-edge control over anti-aliasing. 196 * 197 * This is a specialized version of fillQuadWithEdgeAA, but is kept separate since knowing 198 * the geometry is a rectangle affords more optimizations. 199 */ 200 void fillRectWithEdgeAA(const GrClip* clip, GrPaint&& paint, GrQuadAAFlags edgeAA, 201 const SkMatrix& viewMatrix, const SkRect& rect, 202 const SkRect* optionalLocalRect = nullptr) { 203 if (edgeAA == GrQuadAAFlags::kAll) { 204 this->fillRectToRect(clip, std::move(paint), GrAA::kYes, viewMatrix, rect, 205 (optionalLocalRect) ? *optionalLocalRect : rect); 206 return; 207 } 208 const SkRect& localRect = optionalLocalRect ? *optionalLocalRect : rect; 209 DrawQuad quad{GrQuad::MakeFromRect(rect, viewMatrix), GrQuad(localRect), edgeAA}; 210 this->drawFilledQuad(clip, std::move(paint), &quad); 211 } 212 213 /** 214 * Similar to fillRectWithEdgeAA but draws an arbitrary 2D convex quadrilateral transformed 215 * by 'viewMatrix', with per-edge control over anti-aliasing. The quad should follow the 216 * ordering used by SkRect::toQuad(), which determines how the edge AA is applied: 217 * - "top" = points [0] and [1] 218 * - "right" = points[1] and [2] 219 * - "bottom" = points[2] and [3] 220 * - "left" = points[3] and [0] 221 * 222 * The last argument, 'optionalLocalQuad', can be null if no separate local coordinates are 223 * necessary. 224 */ fillQuadWithEdgeAA(const GrClip * clip,GrPaint && paint,GrQuadAAFlags edgeAA,const SkMatrix & viewMatrix,const SkPoint points[4],const SkPoint optionalLocalPoints[4])225 void fillQuadWithEdgeAA(const GrClip* clip, GrPaint&& paint, GrQuadAAFlags edgeAA, 226 const SkMatrix& viewMatrix, const SkPoint points[4], 227 const SkPoint optionalLocalPoints[4]) { 228 const SkPoint* localPoints = optionalLocalPoints ? optionalLocalPoints : points; 229 DrawQuad quad{GrQuad::MakeFromSkQuad(points, viewMatrix), 230 GrQuad::MakeFromSkQuad(localPoints, SkMatrix::I()), edgeAA}; 231 this->drawFilledQuad(clip, std::move(paint), &quad); 232 } 233 234 // TODO(michaelludwig) - remove if the bulk API is not useful for SkiaRenderer 235 void drawQuadSet(const GrClip* clip, GrPaint&& paint, const SkMatrix& viewMatrix, 236 const GrQuadSetEntry[], int cnt); 237 238 /** 239 * Creates an op that draws a subrectangle of a texture. The passed color is modulated by the 240 * texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect' 241 * specifies the rectangle to draw in local coords which will be transformed by 'viewMatrix' to 242 * device space. 243 */ 244 void drawTexture(const GrClip*, 245 GrSurfaceProxyView, 246 SkAlphaType, 247 GrSamplerState::Filter, 248 GrSamplerState::MipmapMode, 249 SkBlendMode, 250 const SkPMColor4f&, 251 const SkRect& srcRect, 252 const SkRect& dstRect, 253 GrQuadAAFlags, 254 SkCanvas::SrcRectConstraint, 255 const SkMatrix&, 256 sk_sp<GrColorSpaceXform>); 257 258 /** 259 * Variant of drawTexture that instead draws the texture applied to 'dstQuad' transformed by 260 * 'viewMatrix', using the 'srcQuad' texture coordinates clamped to the optional 'subset'. If 261 * 'subset' is null, it's equivalent to using the fast src rect constraint. If 'subset' is 262 * provided, the strict src rect constraint is applied using 'subset'. 263 */ drawTextureQuad(const GrClip * clip,GrSurfaceProxyView view,GrColorType srcColorType,SkAlphaType srcAlphaType,GrSamplerState::Filter filter,GrSamplerState::MipmapMode mm,SkBlendMode mode,const SkPMColor4f & color,const SkPoint srcQuad[4],const SkPoint dstQuad[4],GrQuadAAFlags edgeAA,const SkRect * subset,const SkMatrix & viewMatrix,sk_sp<GrColorSpaceXform> texXform)264 void drawTextureQuad(const GrClip* clip, 265 GrSurfaceProxyView view, 266 GrColorType srcColorType, 267 SkAlphaType srcAlphaType, 268 GrSamplerState::Filter filter, 269 GrSamplerState::MipmapMode mm, 270 SkBlendMode mode, 271 const SkPMColor4f& color, 272 const SkPoint srcQuad[4], 273 const SkPoint dstQuad[4], 274 GrQuadAAFlags edgeAA, 275 const SkRect* subset, 276 const SkMatrix& viewMatrix, 277 sk_sp<GrColorSpaceXform> texXform) { 278 DrawQuad quad{GrQuad::MakeFromSkQuad(dstQuad, viewMatrix), 279 GrQuad::MakeFromSkQuad(srcQuad, SkMatrix::I()), edgeAA}; 280 this->drawTexturedQuad(clip, std::move(view), srcAlphaType, std::move(texXform), filter, mm, 281 color, mode, &quad, subset); 282 } 283 284 /** 285 * Draws a set of textures with a shared filter, color, view matrix, color xform, and 286 * texture color xform. The textures must all have the same GrTextureType and GrConfig. 287 * 288 * If any entries provide a non-null fDstClip array, it will be read from immediately based on 289 * fDstClipCount, so the pointer can become invalid after this returns. 290 * 291 * 'proxRunCnt' is the number of proxy changes encountered in the entry array. Technically this 292 * can be inferred from the array within this function, but the information is already known 293 * by SkGpuDevice, so no need to incur another iteration over the array. 294 */ 295 void drawTextureSet(const GrClip*, 296 GrTextureSetEntry[], 297 int cnt, 298 int proxyRunCnt, 299 GrSamplerState::Filter, 300 GrSamplerState::MipmapMode, 301 SkBlendMode mode, 302 SkCanvas::SrcRectConstraint, 303 const SkMatrix& viewMatrix, 304 sk_sp<GrColorSpaceXform> texXform); 305 306 /** 307 * Draw a roundrect using a paint. 308 * 309 * @param paint describes how to color pixels. 310 * @param GrAA Controls whether rrect is antialiased. 311 * @param viewMatrix transformation matrix 312 * @param rrect the roundrect to draw 313 * @param style style to apply to the rrect. Currently path effects are not allowed. 314 */ 315 void drawRRect(const GrClip*, 316 GrPaint&&, 317 GrAA, 318 const SkMatrix& viewMatrix, 319 const SkRRect& rrect, 320 const GrStyle& style); 321 322 /** 323 * Use a fast method to render the ambient and spot shadows for a path. 324 * Will return false if not possible for the given path. 325 * 326 * @param viewMatrix transformation matrix 327 * @param path the path to shadow 328 * @param rec parameters for shadow rendering 329 */ 330 bool drawFastShadow(const GrClip*, 331 const SkMatrix& viewMatrix, 332 const SkPath& path, 333 const SkDrawShadowRec& rec); 334 335 /** 336 * Draws a path. 337 * 338 * @param paint describes how to color pixels. 339 * @param GrAA Controls whether the path is antialiased. 340 * @param viewMatrix transformation matrix 341 * @param path the path to draw 342 * @param style style to apply to the path. 343 */ 344 void drawPath(const GrClip*, 345 GrPaint&&, 346 GrAA, 347 const SkMatrix& viewMatrix, 348 const SkPath&, 349 const GrStyle&); 350 351 /** 352 * Draws a shape. 353 * 354 * @param paint describes how to color pixels. 355 * @param GrAA Controls whether the path is antialiased. 356 * @param viewMatrix transformation matrix 357 * @param shape the shape to draw 358 */ 359 void drawShape(const GrClip*, 360 GrPaint&&, 361 GrAA, 362 const SkMatrix& viewMatrix, 363 GrStyledShape&&); 364 365 /** 366 * Draws vertices with a paint. 367 * 368 * @param paint describes how to color pixels. 369 * @param viewMatrix transformation matrix 370 * @param vertices specifies the mesh to draw. 371 * @param overridePrimType primitive type to draw. If NULL, derive prim type from vertices. 372 * @param skipColorXform if true, do not apply a color space transfer function 373 */ 374 void drawVertices(const GrClip*, 375 GrPaint&& paint, 376 const SkMatrixProvider& matrixProvider, 377 sk_sp<SkVertices> vertices, 378 GrPrimitiveType* overridePrimType = nullptr, 379 bool skipColorXform = false); 380 381 /** 382 * Draws a custom mesh with a paint. 383 * 384 * @param paint describes how to color pixels. 385 * @param matrixProvider provides the transformation matrix 386 * @param mesh the mesh to draw. 387 */ 388 void drawMesh(const GrClip*, 389 GrPaint&& paint, 390 const SkMatrixProvider& matrixProvider, 391 const SkMesh& mesh); 392 393 /** 394 * Draws textured sprites from an atlas with a paint. This currently does not support AA for the 395 * sprite rectangle edges. 396 * 397 * @param paint describes how to color pixels. 398 * @param viewMatrix transformation matrix 399 * @param spriteCount number of sprites. 400 * @param xform array of compressed transformation data, required. 401 * @param texRect array of texture rectangles used to access the paint. 402 * @param colors optional array of per-sprite colors, supercedes 403 * the paint's color field. 404 */ 405 void drawAtlas(const GrClip*, 406 GrPaint&& paint, 407 const SkMatrix& viewMatrix, 408 int spriteCount, 409 const SkRSXform xform[], 410 const SkRect texRect[], 411 const SkColor colors[]); 412 413 /** 414 * Draws a region. 415 * 416 * @param paint describes how to color pixels 417 * @param viewMatrix transformation matrix 418 * @param aa should the rects of the region be antialiased. 419 * @param region the region to be drawn 420 * @param style style to apply to the region 421 */ 422 void drawRegion(const GrClip*, 423 GrPaint&& paint, 424 GrAA aa, 425 const SkMatrix& viewMatrix, 426 const SkRegion& region, 427 const GrStyle& style, 428 const GrUserStencilSettings* ss = nullptr); 429 430 /** 431 * Draws an oval. 432 * 433 * @param paint describes how to color pixels. 434 * @param GrAA Controls whether the oval is antialiased. 435 * @param viewMatrix transformation matrix 436 * @param oval the bounding rect of the oval. 437 * @param style style to apply to the oval. Currently path effects are not allowed. 438 */ 439 void drawOval(const GrClip*, 440 GrPaint&& paint, 441 GrAA, 442 const SkMatrix& viewMatrix, 443 const SkRect& oval, 444 const GrStyle& style); 445 446 /** 447 * Draws a partial arc of an oval. 448 * 449 * @param paint describes how to color pixels. 450 * @param GrGrAA Controls whether the arc is antialiased. 451 * @param viewMatrix transformation matrix. 452 * @param oval the bounding rect of the oval. 453 * @param startAngle starting angle in degrees. 454 * @param sweepAngle angle to sweep in degrees. Must be in (-360, 360) 455 * @param useCenter true means that the implied path begins at the oval center, connects as 456 * a line to the point indicated by the start contains the arc indicated by 457 * the sweep angle. If false the line beginning at the center point is 458 * omitted. 459 * @param style style to apply to the oval. 460 */ 461 void drawArc(const GrClip*, 462 GrPaint&& paint, 463 GrAA, 464 const SkMatrix& viewMatrix, 465 const SkRect& oval, 466 SkScalar startAngle, 467 SkScalar sweepAngle, 468 bool useCenter, 469 const GrStyle& style); 470 471 /** 472 * Draw the image as a set of rects, specified by |iter|. 473 */ 474 void drawImageLattice(const GrClip*, 475 GrPaint&&, 476 const SkMatrix& viewMatrix, 477 GrSurfaceProxyView, 478 SkAlphaType alphaType, 479 sk_sp<GrColorSpaceXform>, 480 GrSamplerState::Filter, 481 std::unique_ptr<SkLatticeIter>, 482 const SkRect& dst); 483 484 /** 485 * Draw the text specified by the GlyphRunList. 486 * 487 * @param viewMatrix transformationMatrix 488 * @param glyphRunList text, text positions, and paint. 489 */ 490 void drawGlyphRunList(SkCanvas*, 491 const GrClip*, 492 const SkMatrixProvider& viewMatrix, 493 const sktext::GlyphRunList& glyphRunList, 494 SkStrikeDeviceInfo strikeDeviceInfo, 495 const SkPaint& paint); 496 497 /** 498 * Adds the necessary signal and wait semaphores and adds the passed in SkDrawable to the 499 * command stream. 500 */ 501 void drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler>, const SkRect& bounds); 502 503 // called to note the last clip drawn to the stencil buffer. 504 // TODO: remove after clipping overhaul. 505 void setLastClip(uint32_t clipStackGenID, 506 const SkIRect& devClipBounds, 507 int numClipAnalyticElements); 508 509 // called to determine if we have to render the clip into SB. 510 // TODO: remove after clipping overhaul. 511 bool mustRenderClip(uint32_t clipStackGenID, 512 const SkIRect& devClipBounds, 513 int numClipAnalyticElements); 514 clearStencilClip(const SkIRect & scissor,bool insideStencilMask)515 void clearStencilClip(const SkIRect& scissor, bool insideStencilMask) { 516 this->internalStencilClear(&scissor, insideStencilMask); 517 } 518 519 // While this can take a general clip, since ClipStack relies on this function, it must take 520 // care to only provide hard clips or we could get stuck in a loop. The general clip is needed 521 // so that path renderers can use this function. 522 void stencilRect(const GrClip* clip, 523 const GrUserStencilSettings* ss, 524 GrPaint&& paint, 525 GrAA doStencilMSAA, 526 const SkMatrix& viewMatrix, 527 const SkRect& rect, 528 const SkMatrix* localMatrix = nullptr) { 529 // Since this provides stencil settings to drawFilledQuad, it performs a different AA type 530 // resolution compared to regular rect draws, which is the main reason it remains separate. 531 DrawQuad quad{GrQuad::MakeFromRect(rect, viewMatrix), 532 localMatrix ? GrQuad::MakeFromRect(rect, *localMatrix) : GrQuad(rect), 533 doStencilMSAA == GrAA::kYes ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone}; 534 this->drawFilledQuad(clip, std::move(paint), &quad, ss); 535 } 536 537 // Fills the user stencil bits with a non-zero value at every sample inside the path. This will 538 // likely be implemented with a Redbook algorithm, but it is not guaranteed. The samples being 539 // rendered to must be zero initially. 540 bool stencilPath(const GrHardClip*, 541 GrAA doStencilMSAA, 542 const SkMatrix& viewMatrix, 543 const SkPath&); 544 545 /** 546 * Draws a path, either AA or not, and touches the stencil buffer with the user stencil settings 547 * for each color sample written. 548 */ 549 bool drawAndStencilPath(const GrHardClip*, 550 const GrUserStencilSettings*, 551 SkRegion::Op op, 552 bool invert, 553 GrAA doStencilMSAA, 554 const SkMatrix& viewMatrix, 555 const SkPath&); 556 557 skgpu::Budgeted isBudgeted() const; 558 559 int maxWindowRectangles() const; 560 561 /* 562 * This unique ID will not change for a given SurfaceDrawContext. However, it is _NOT_ 563 * guaranteed to match the uniqueID of the underlying GrRenderTarget - beware! 564 */ uniqueID()565 GrSurfaceProxy::UniqueID uniqueID() const { return this->asSurfaceProxy()->uniqueID(); } 566 567 // Allows caller of addDrawOp to know which op list an op will be added to. 568 using WillAddOpFn = void(GrOp*, uint32_t opsTaskID); 569 // These perform processing specific to GrDrawOp-derived ops before recording them into an 570 // op list. Before adding the op to an op list the WillAddOpFn is called. Note that it 571 // will not be called in the event that the op is discarded. Moreover, the op may merge into 572 // another op after the function is called (either before addDrawOp returns or some time later). 573 // 574 // If the clip pointer is null, no clipping will be performed. 575 void addDrawOp(const GrClip*, 576 GrOp::Owner, 577 const std::function<WillAddOpFn>& = std::function<WillAddOpFn>()); addDrawOp(GrOp::Owner op)578 void addDrawOp(GrOp::Owner op) { this->addDrawOp(nullptr, std::move(op)); } 579 refsWrappedObjects()580 bool refsWrappedObjects() const { return this->asRenderTargetProxy()->refsWrappedObjects(); } 581 582 /** 583 * The next time this SurfaceDrawContext is flushed, the gpu will wait on the passed in 584 * semaphores before executing any commands. 585 */ 586 bool waitOnSemaphores(int numSemaphores, const GrBackendSemaphore waitSemaphores[], 587 bool deleteSemaphoresAfterWait); 588 numSamples()589 int numSamples() const { return this->asRenderTargetProxy()->numSamples(); } surfaceProps()590 const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; } canUseDynamicMSAA()591 bool canUseDynamicMSAA() const { return fCanUseDynamicMSAA; } wrapsVkSecondaryCB()592 bool wrapsVkSecondaryCB() const { return this->asRenderTargetProxy()->wrapsVkSecondaryCB(); } 593 alwaysAntialias()594 bool alwaysAntialias() const { 595 return fSurfaceProps.flags() & SkSurfaceProps::kDynamicMSAA_Flag; 596 } 597 chooseAA(const SkPaint & paint)598 GrAA chooseAA(const SkPaint& paint) { 599 return GrAA(paint.isAntiAlias() || this->alwaysAntialias()); 600 } 601 chooseAAType(GrAA aa)602 GrAAType chooseAAType(GrAA aa) { 603 if (this->numSamples() > 1 || fCanUseDynamicMSAA) { 604 // Always trigger DMSAA when it's available. The coverage ops that know how to handle 605 // both single and multisample targets without popping will do so without calling 606 // chooseAAType. 607 return GrAAType::kMSAA; 608 } 609 return (aa == GrAA::kYes) ? GrAAType::kCoverage : GrAAType::kNone; 610 } 611 612 // This entry point should only be called if the backing GPU object is known to be 613 // instantiated. accessRenderTarget()614 GrRenderTarget* accessRenderTarget() { return this->asSurfaceProxy()->peekRenderTarget(); } 615 616 #if GR_TEST_UTILS testingOnly_SetPreserveOpsOnFullClear()617 void testingOnly_SetPreserveOpsOnFullClear() { fPreserveOpsOnFullClear_TestingOnly = true; } 618 #endif 619 620 void drawStrokedLine(const GrClip*, GrPaint&&, GrAA, const SkMatrix&, const SkPoint[2], 621 const SkStrokeRec&); 622 623 private: 624 enum class QuadOptimization; 625 626 void willReplaceOpsTask(OpsTask* prevTask, OpsTask* nextTask) override; 627 628 OpsTask::CanDiscardPreviousOps canDiscardPreviousOpsOnFullClear() const override; 629 void setNeedsStencil(); 630 631 void internalStencilClear(const SkIRect* scissor, bool insideStencilMask); 632 633 // 'stencilSettings' are provided merely for decision making purposes; When non-null, 634 // optimization strategies that submit special ops are avoided. 635 // 636 // 'quad' should be the original draw request on input, and will be updated as 637 // appropriate depending on the returned optimization level. 638 // 639 // If kSubmitted is returned, the provided paint was consumed. Otherwise it is left unchanged. 640 QuadOptimization attemptQuadOptimization(const GrClip* clip, 641 const GrUserStencilSettings* stencilSettings, 642 DrawQuad* quad, 643 GrPaint* paint); 644 645 // The overall AA policy is determined by the quad's edge flags: kNone is no AA, and anything 646 // else uses some form of anti-aliasing. If 'ss' is non-null, that will be MSAA; otherwise it's 647 // MSAA or analytic coverage per chooseAAType(). This will always attempt to apply 648 // quad optimizations, so all quad/rect public APIs should rely on this function for consistent 649 // clipping behavior. 'quad' will be modified in place to reflect final rendered geometry. 650 void drawFilledQuad(const GrClip* clip, 651 GrPaint&& paint, 652 DrawQuad* quad, 653 const GrUserStencilSettings* ss = nullptr); 654 655 // Like drawFilledQuad but does not require using a GrPaint or FP for texturing. 656 // 'quad' may be modified in place to reflect final geometry. 657 void drawTexturedQuad(const GrClip* clip, 658 GrSurfaceProxyView proxyView, 659 SkAlphaType alphaType, 660 sk_sp<GrColorSpaceXform> textureXform, 661 GrSamplerState::Filter filter, 662 GrSamplerState::MipmapMode, 663 const SkPMColor4f& color, 664 SkBlendMode blendMode, 665 DrawQuad* quad, 666 const SkRect* subset = nullptr); 667 668 // Tries to detect if the given shape is a simple, and draws it without path rendering if 669 // we know how. 670 bool drawSimpleShape(const GrClip*, GrPaint*, GrAA, const SkMatrix&, const GrStyledShape&); 671 672 // If 'attemptDrawSimple' is true, of if the original shape is marked as having been simplfied, 673 // this will attempt to re-route through drawSimpleShape() to see if we can avoid path rendering 674 // one more time. 675 void drawShapeUsingPathRenderer(const GrClip*, GrPaint&&, GrAA, const SkMatrix&, 676 GrStyledShape&&, bool attemptDrawSimple = false); 677 678 // Makes a copy of the proxy if it is necessary for the draw and places the texture that should 679 // be used by GrXferProcessor to access the destination color in 'result'. If the return 680 // value is false then a texture copy could not be made. 681 // 682 // The op should have already had setClippedBounds called on it. 683 bool SK_WARN_UNUSED_RESULT setupDstProxyView(const SkRect& opBounds, 684 bool opRequiresMSAA, 685 GrDstProxyView* result); 686 687 OpsTask* replaceOpsTaskIfModifiesColor(); 688 689 const SkSurfaceProps fSurfaceProps; 690 const bool fCanUseDynamicMSAA; 691 692 bool fNeedsStencil = false; 693 694 #if GR_TEST_UTILS 695 bool fPreserveOpsOnFullClear_TestingOnly = false; 696 #endif 697 }; 698 699 } // namespace skgpu::v1 700 701 #endif // SurfaceDrawContext_v1_DEFINED 702