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1 /*
2  * Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
3  *
4  * SPDX-License-Identifier: BSD-3-Clause
5  */
6 
7 #include <assert.h>
8 #include <string.h>
9 
10 #include <platform_def.h>
11 
12 #include <arch_helpers.h>
13 #include <common/bl_common.h>
14 #include <drivers/generic_delay_timer.h>
15 #include <plat/arm/common/plat_arm.h>
16 #include <plat/common/platform.h>
17 
18 /* Weak definitions may be overridden in specific ARM standard platform */
19 #pragma weak bl2u_platform_setup
20 #pragma weak bl2u_early_platform_setup
21 #pragma weak bl2u_plat_arch_setup
22 
23 #define MAP_BL2U_TOTAL		MAP_REGION_FLAT(			\
24 					BL2U_BASE,			\
25 					BL2U_LIMIT - BL2U_BASE,		\
26 					MT_MEMORY | MT_RW | MT_SECURE)
27 
28 /*
29  * Perform ARM standard platform setup for BL2U
30  */
arm_bl2u_platform_setup(void)31 void arm_bl2u_platform_setup(void)
32 {
33 	/* Initialize the secure environment */
34 	plat_arm_security_setup();
35 }
36 
bl2u_platform_setup(void)37 void bl2u_platform_setup(void)
38 {
39 	arm_bl2u_platform_setup();
40 }
41 
arm_bl2u_early_platform_setup(struct meminfo * mem_layout,void * plat_info)42 void arm_bl2u_early_platform_setup(struct meminfo *mem_layout, void *plat_info)
43 {
44 	/* Initialize the console to provide early debug support */
45 	arm_console_boot_init();
46 
47 	generic_delay_timer_init();
48 }
49 
50 /*******************************************************************************
51  * BL1 can pass platform dependent information to BL2U in x1.
52  * In case of ARM CSS platforms x1 contains SCP_BL2U image info.
53  * In case of ARM FVP platforms x1 is not used.
54  * In both cases, x0 contains the extents of the memory available to BL2U
55  ******************************************************************************/
bl2u_early_platform_setup(struct meminfo * mem_layout,void * plat_info)56 void bl2u_early_platform_setup(struct meminfo *mem_layout, void *plat_info)
57 {
58 	arm_bl2u_early_platform_setup(mem_layout, plat_info);
59 }
60 
61 /*******************************************************************************
62  * Perform the very early platform specific architectural setup here. At the
63  * moment this is only initializes the mmu in a quick and dirty way.
64  * The memory that is used by BL2U is only mapped.
65  ******************************************************************************/
arm_bl2u_plat_arch_setup(void)66 void arm_bl2u_plat_arch_setup(void)
67 {
68 
69 #if USE_COHERENT_MEM
70 	/* Ensure ARM platforms dont use coherent memory in BL2U */
71 	assert((BL_COHERENT_RAM_END - BL_COHERENT_RAM_BASE) == 0U);
72 #endif
73 
74 	const mmap_region_t bl_regions[] = {
75 		MAP_BL2U_TOTAL,
76 		ARM_MAP_BL_RO,
77 #if USE_ROMLIB
78 		ARM_MAP_ROMLIB_CODE,
79 		ARM_MAP_ROMLIB_DATA,
80 #endif
81 		{0}
82 	};
83 
84 	setup_page_tables(bl_regions, plat_arm_get_mmap());
85 
86 #ifdef __aarch64__
87 	enable_mmu_el1(0);
88 #else
89 	enable_mmu_svc_mon(0);
90 #endif
91 	arm_setup_romlib();
92 }
93 
bl2u_plat_arch_setup(void)94 void bl2u_plat_arch_setup(void)
95 {
96 	arm_bl2u_plat_arch_setup();
97 }
98