/frameworks/base/native/android/ |
D | asset_manager.cpp | 87 std::unique_ptr<Asset> asset = locked_mgr->Open(filename, amMode); in AAssetManager_open() local 149 int AAsset_read(AAsset* asset, void* buf, size_t count) in AAsset_read() 154 off_t AAsset_seek(AAsset* asset, off_t offset, int whence) in AAsset_seek() 159 off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence) in AAsset_seek64() 164 void AAsset_close(AAsset* asset) in AAsset_close() 170 const void* AAsset_getBuffer(AAsset* asset) in AAsset_getBuffer() 175 off_t AAsset_getLength(AAsset* asset) in AAsset_getLength() 180 off64_t AAsset_getLength64(AAsset* asset) in AAsset_getLength64() 185 off_t AAsset_getRemainingLength(AAsset* asset) in AAsset_getRemainingLength() 190 off64_t AAsset_getRemainingLength64(AAsset* asset) in AAsset_getRemainingLength64() [all …]
|
/frameworks/base/libs/androidfw/tests/ |
D | Asset_test.cpp | 25 Asset* asset = new _FileAsset(); in TEST() local 33 Asset* asset = new _CompressedAsset(); in TEST() local
|
D | AttributeResolution_bench.cpp | 48 std::unique_ptr<Asset> asset = in BM_ApplyStyle() local 121 std::unique_ptr<Asset> asset = in BM_ApplyStyleFramework() local
|
D | Idmap_test.cpp | 153 auto asset = asset_manager.OpenNonAsset("res/layout/hello_view.xml", value->cookie, in TEST_F() local 193 auto asset = AssetsProvider::CreateAssetFromFile(GetTestDataPath() + "/loader/resources.arsc"); in TEST_F() local
|
D | ApkAssets_test.cpp | 94 auto asset = loaded_apk->GetAssetsProvider()->Open("assets/uncompressed.txt", in TEST() local
|
D | AttributeResolution_test.cpp | 52 std::unique_ptr<Asset> asset = in SetUp() local
|
/frameworks/av/drm/mediacas/plugins/clearkey/ |
D | ecm_generator.cpp | 57 status_t DecodeECM(const sp<ABuffer>& ecm, Asset* asset, in DecodeECM() 75 status_t DecodeECMClearFields(const sp<ABuffer>& ecm, Asset* asset, in DecodeECMClearFields()
|
D | ClearKeyLicenseFetcher.cpp | 36 uint64_t /* asset_id */, Asset* asset) { in FetchLicense()
|
D | ecm.cpp | 48 Asset asset; in Parse() local 71 Asset asset(asset_from_emm); in Decrypt() local
|
D | JsonAssetLoader.cpp | 53 const String8& jsonAssetString, Asset *asset) { in extractAssetFromString() 86 bool JsonAssetLoader::findKey(const String8& jsonObject, Asset *asset) { in findKey()
|
/frameworks/base/packages/StatementService/src/com/android/statementservice/retriever/ |
D | WebAsset.java | 86 StringBuilder asset = new StringBuilder(); in toString() local 122 protected static WebAsset create(JSONObject asset) in create()
|
D | AndroidAppAsset.java | 81 StringBuilder asset = new StringBuilder(); in toString() local 119 public static AndroidAppAsset create(JSONObject asset) in create()
|
D | AssetFactory.java | 37 public static AbstractAsset create(JSONObject asset) in create()
|
D | AbstractAssetMatcher.java | 29 public abstract boolean matches(AbstractAsset asset); in matches()
|
D | WebAssetMatcher.java | 31 public boolean matches(AbstractAsset asset) { in matches()
|
D | AndroidAppAssetMatcher.java | 35 public boolean matches(AbstractAsset asset) { in matches()
|
/frameworks/base/libs/hwui/jni/ |
D | Utils.cpp | 27 AssetStreamAdaptor::AssetStreamAdaptor(Asset* asset) in AssetStreamAdaptor() 119 sk_sp<SkData> android::CopyAssetToData(Asset* asset) { in CopyAssetToData()
|
/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/ |
D | SetupWizardLayout.java | 243 public void setIllustration(int asset, int horizontalTile) { in setIllustration() 252 private void setIllustration(Drawable asset, Drawable horizontalTile) { in setIllustration() 322 private Drawable getIllustration(int asset, int horizontalTile) { in getIllustration() 330 private Drawable getIllustration(Drawable asset, Drawable horizontalTile) { in getIllustration()
|
/frameworks/base/graphics/java/android/graphics/ |
D | Movie.java | 65 final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); in decodeStream() local 72 private static native Movie nativeDecodeAsset(long asset); in nativeDecodeAsset()
|
/frameworks/layoutlib/bridge/bridge_client/src/com/android/layoutlib/bridge/intensive/util/ |
D | TestAssetRepository.java | 40 File asset = new File(path); in open() local
|
/frameworks/base/core/java/android/content/res/ |
D | ApkAssets.java | 451 @PropertyFlags int flags, @Nullable AssetsProvider asset) throws IOException; in nativeLoad() 453 @Nullable AssetsProvider asset); in nativeLoadEmpty() 456 @Nullable AssetsProvider asset) throws IOException; in nativeLoadFd() 459 @PropertyFlags int flags, @Nullable AssetsProvider asset) throws IOException; in nativeLoadFdOffsets()
|
/frameworks/base/native/graphics/jni/ |
D | aassetstreamadaptor.cpp | 21 AAssetStreamAdaptor::AAssetStreamAdaptor(AAsset* asset) in AAssetStreamAdaptor()
|
/frameworks/base/libs/androidfw/ |
D | AssetsProvider.cpp | 184 std::unique_ptr<Asset> asset = in OpenInternal() local 212 auto asset = Asset::createFromUncompressedMap(std::move(asset_map), mode, std::move(ufd)); in OpenInternal() local 382 auto asset = primary_->Open(path, mode, file_exists); in OpenInternal() local
|
/frameworks/base/core/jni/ |
D | android_util_AssetManager.cpp | 248 static jobject ReturnParcelFileDescriptor(JNIEnv* env, std::unique_ptr<Asset> asset, in ReturnParcelFileDescriptor() 280 static jobject ReturnParcelFileDescriptor(JNIEnv* env, std::unique_ptr<Asset> asset, in ReturnParcelFileDescriptor() 492 std::unique_ptr<Asset> asset = in NativeOpenAsset() local 512 std::unique_ptr<Asset> asset = assetmanager->Open(asset_path_utf8.c_str(), Asset::ACCESS_RANDOM); in NativeOpenAssetFd() local 538 std::unique_ptr<Asset> asset; in NativeOpenNonAsset() local 566 std::unique_ptr<Asset> asset; in NativeOpenNonAssetFd() local 592 std::unique_ptr<Asset> asset; in NativeOpenXmlAsset() local 637 asset(Asset::createFromFd(dup_fd.release(), nullptr, Asset::AccessMode::ACCESS_BUFFER)); in NativeOpenXmlAssetFd() local 1440 Asset* asset = reinterpret_cast<Asset*>(asset_ptr); in NativeAssetReadChar() local 1464 Asset* asset = reinterpret_cast<Asset*>(asset_ptr); in NativeAssetRead() local [all …]
|
/frameworks/rs/ |
D | rsFileA3D.cpp | 84 bool FileA3D::load(Asset *asset) { in load()
|