• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "modules/skottie/src/SkottiePriv.h"
9 
10 #include "include/core/SkCanvas.h"
11 #include "modules/skottie/include/ExternalLayer.h"
12 #include "modules/skottie/src/Composition.h"
13 #include "modules/skottie/src/SkottieJson.h"
14 #include "modules/skottie/src/SkottieValue.h"
15 #include "modules/skottie/src/animator/Animator.h"
16 #include "modules/sksg/include/SkSGRenderNode.h"
17 #include "modules/sksg/include/SkSGScene.h"
18 #include "src/base/SkTLazy.h"
19 #include "src/utils/SkJSON.h"
20 
21 namespace skottie {
22 namespace internal {
23 
24 namespace  {
25 
26 // "Animates" time based on the layer's "tm" property.
27 class TimeRemapper final : public AnimatablePropertyContainer {
28 public:
TimeRemapper(const skjson::ObjectValue & jtm,const AnimationBuilder * abuilder,float scale)29     TimeRemapper(const skjson::ObjectValue& jtm, const AnimationBuilder* abuilder, float scale)
30         : fScale(scale) {
31         this->bind(*abuilder, jtm, fT);
32     }
33 
t() const34     float t() const { return fT * fScale; }
35 
36 private:
onSync()37     void onSync() override {
38         // nothing to sync - we just track t
39     }
40 
41     const float fScale;
42 
43     ScalarValue fT = 0;
44 };
45 
46 // Applies a bias/scale/remap t-adjustment to child animators.
47 class CompTimeMapper final : public Animator {
48 public:
CompTimeMapper(AnimatorScope && layer_animators,sk_sp<TimeRemapper> remapper,float time_bias,float time_scale)49     CompTimeMapper(AnimatorScope&& layer_animators,
50                    sk_sp<TimeRemapper> remapper,
51                    float time_bias, float time_scale)
52         : fAnimators(std::move(layer_animators))
53         , fRemapper(std::move(remapper))
54         , fTimeBias(time_bias)
55         , fTimeScale(time_scale) {}
56 
onSeek(float t)57     StateChanged onSeek(float t) override {
58         if (fRemapper) {
59             // When time remapping is active, |t| is fully driven externally.
60             fRemapper->seek(t);
61             t = fRemapper->t();
62         } else {
63             t = (t + fTimeBias) * fTimeScale;
64         }
65 
66         bool changed = false;
67 
68         for (const auto& anim : fAnimators) {
69             changed |= anim->seek(t);
70         }
71 
72         return changed;
73     }
74 
75 private:
76     const AnimatorScope       fAnimators;
77     const sk_sp<TimeRemapper> fRemapper;
78     const float               fTimeBias,
79                               fTimeScale;
80 };
81 
82 } // namespace
83 
attachExternalPrecompLayer(const skjson::ObjectValue & jlayer,const LayerInfo & layer_info) const84 sk_sp<sksg::RenderNode> AnimationBuilder::attachExternalPrecompLayer(
85         const skjson::ObjectValue& jlayer,
86         const LayerInfo& layer_info) const {
87 
88     if (!fPrecompInterceptor) {
89         return nullptr;
90     }
91 
92     const skjson::StringValue* id = jlayer["refId"];
93     const skjson::StringValue* nm = jlayer["nm"];
94 
95     if (!id || !nm) {
96         return nullptr;
97     }
98 
99     auto external_layer = fPrecompInterceptor->onLoadPrecomp(id->begin(),
100                                                              nm->begin(),
101                                                              layer_info.fSize);
102     if (!external_layer) {
103         return nullptr;
104     }
105 
106     // Attaches an ExternalLayer implementation to the animation scene graph.
107     class SGAdapter final : public sksg::RenderNode {
108     public:
109         SG_ATTRIBUTE(T, float, fCurrentT)
110 
111         SGAdapter(sk_sp<ExternalLayer> external, const SkSize& layer_size)
112             : fExternal(std::move(external))
113             , fSize(layer_size) {}
114 
115     private:
116         SkRect onRevalidate(sksg::InvalidationController*, const SkMatrix&) override {
117             return SkRect::MakeSize(fSize);
118         }
119 
120         void onRender(SkCanvas* canvas, const RenderContext* ctx) const override {
121             // Commit all pending effects via a layer if needed,
122             // since we don't have knowledge of the external content.
123             const auto local_scope =
124                 ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(),
125                                                               canvas->getTotalMatrix(),
126                                                               true);
127             fExternal->render(canvas, static_cast<double>(fCurrentT));
128         }
129 
130         const RenderNode* onNodeAt(const SkPoint& pt) const override {
131             SkASSERT(this->bounds().contains(pt.fX, pt.fY));
132             return this;
133         }
134 
135         const sk_sp<ExternalLayer> fExternal;
136         const SkSize               fSize;
137         float                      fCurrentT = 0;
138     };
139 
140     // Connects an SGAdapter to the animator tree and dispatches seek events.
141     class AnimatorAdapter final : public Animator {
142     public:
143         AnimatorAdapter(sk_sp<SGAdapter> sg_adapter, float fps)
144             : fSGAdapter(std::move(sg_adapter))
145             , fFps(fps) {}
146 
147     private:
148         StateChanged onSeek(float t) override {
149             fSGAdapter->setT(t / fFps);
150 
151             return true;
152         }
153 
154         const sk_sp<SGAdapter> fSGAdapter;
155         const float            fFps;
156     };
157 
158     auto sg_adapter = sk_make_sp<SGAdapter>(std::move(external_layer), layer_info.fSize);
159 
160     fCurrentAnimatorScope->push_back(sk_make_sp<AnimatorAdapter>(sg_adapter, fFrameRate));
161 
162     return std::move(sg_adapter);
163 }
164 
attachPrecompLayer(const skjson::ObjectValue & jlayer,LayerInfo * layer_info) const165 sk_sp<sksg::RenderNode> AnimationBuilder::attachPrecompLayer(const skjson::ObjectValue& jlayer,
166                                                              LayerInfo* layer_info) const {
167     sk_sp<TimeRemapper> time_remapper;
168     if (const skjson::ObjectValue* jtm = jlayer["tm"]) {
169         time_remapper = sk_make_sp<TimeRemapper>(*jtm, this, fFrameRate);
170     }
171 
172     const auto start_time = ParseDefault<float>(jlayer["st"], 0.0f),
173              stretch_time = ParseDefault<float>(jlayer["sr"], 1.0f);
174     const auto requires_time_mapping = !SkScalarNearlyEqual(start_time  , 0) ||
175                                        !SkScalarNearlyEqual(stretch_time, 1) ||
176                                        time_remapper;
177 
178     // Precomp layers are sized explicitly.
179     layer_info->fSize = SkSize::Make(ParseDefault<float>(jlayer["w"], 0.0f),
180                                      ParseDefault<float>(jlayer["h"], 0.0f));
181 
182     SkTLazy<AutoScope> local_scope;
183     if (requires_time_mapping) {
184         local_scope.init(this);
185     }
186 
187     auto precomp_layer = this->attachExternalPrecompLayer(jlayer, *layer_info);
188 
189     if (!precomp_layer) {
190         const ScopedAssetRef precomp_asset(this, jlayer);
191         if (precomp_asset) {
192             AutoPropertyTracker apt(this, *precomp_asset, PropertyObserver::NodeType::COMPOSITION);
193             precomp_layer =
194                 CompositionBuilder(*this, layer_info->fSize, *precomp_asset).build(*this);
195         }
196     }
197 
198     if (requires_time_mapping) {
199         const auto t_bias  = -start_time,
200                    t_scale = sk_ieee_float_divide(1, stretch_time);
201         auto time_mapper = sk_make_sp<CompTimeMapper>(local_scope->release(),
202                                                       std::move(time_remapper),
203                                                       t_bias,
204                                                       sk_float_isfinite(t_scale) ? t_scale : 0);
205 
206         fCurrentAnimatorScope->push_back(std::move(time_mapper));
207     }
208 
209     return precomp_layer;
210 }
211 
212 } // namespace internal
213 } // namespace skottie
214