Searched defs:attachShader (Results 1 – 2 of 2) sorted by relevance
188 bool ProgramData::attachShader(GLuint shader, GLenum shaderType) { in attachShader() function in ProgramData485 bool GLSharedGroup::attachShader(GLuint program, GLuint shader) { in attachShader() function in GLSharedGroup
699 bool ProgramData::attachShader(GLuint shader, ShaderParser* shaderData, in attachShader() function in ProgramData