/external/angle/src/libANGLE/ |
D | VertexArray.cpp | 61 size_t attribIndex, in setAttribBinding() 118 for (size_t attribIndex = 0; attribIndex < maxAttribBindings; ++attribIndex) in VertexArray() local 258 ANGLE_INLINE void VertexArray::setDirtyAttribBit(size_t attribIndex, in setDirtyAttribBit() 265 ANGLE_INLINE void VertexArray::clearDirtyAttribBit(size_t attribIndex, in clearDirtyAttribBit() 430 size_t attribIndex, in setVertexAttribBinding() 471 for (size_t attribIndex : binding.getBoundAttributesMask()) in setVertexBindingDivisor() local 497 void VertexArray::setVertexAttribFormat(size_t attribIndex, in setVertexAttribFormat() 517 void VertexArray::setVertexAttribDivisor(const Context *context, size_t attribIndex, GLuint divisor) in setVertexAttribDivisor() 525 void VertexArray::enableAttribute(size_t attribIndex, bool enabledState) in enableAttribute() 561 size_t attribIndex, in setVertexAttribPointerImpl() [all …]
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D | VertexArray.h | 50 const VertexAttribute &getVertexAttribute(size_t attribIndex) const in getVertexAttribute() 59 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() 63 size_t getBindingIndexFromAttribIndex(size_t attribIndex) const in getBindingIndexFromAttribIndex() 224 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex()
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D | GLES1Renderer.cpp | 546 ClientVertexArrayType GLES1Renderer::VertexArrayType(int attribIndex) in VertexArrayType()
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D | ProgramExecutable.cpp | 358 for (size_t attribIndex = 0; attribIndex < attribCount; ++attribIndex) in load() local
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D | State.h | 1031 void setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex) in setVertexAttribBinding()
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D | State.cpp | 2792 void State::setVertexAttribFormat(GLuint attribIndex, in setVertexAttribFormat()
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D | validationES31.cpp | 1279 GLuint attribIndex, in ValidateVertexAttribBinding()
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D | Context.cpp | 5902 void Context::vertexAttribFormat(GLuint attribIndex, in vertexAttribFormat() 5913 void Context::vertexAttribIFormat(GLuint attribIndex, in vertexAttribIFormat() 5922 void Context::vertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) in vertexAttribBinding()
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/external/angle/src/tests/gl_tests/ |
D | D3D11InputLayoutCacheTest.cpp | 41 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local 48 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local 105 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in TEST_P() local
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D | VertexAttributeTest.cpp | 305 for (GLint attribIndex = 0; attribIndex < attribCount; ++attribIndex) in compileMultiAttribProgram() local 313 for (GLint attribIndex = 0; attribIndex < attribCount; ++attribIndex) in compileMultiAttribProgram() local 332 for (GLint attribIndex = 0; attribIndex < attribCount; ++attribIndex) in setupMultiAttribs() local
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/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.cpp | 53 bool IsVertexAttribPointerSupported(size_t attribIndex, const VertexAttribute &attrib) in IsVertexAttribPointerSupported() 220 for (auto attribIndex : candidateAttributesMask) in syncDrawState() local 622 angle::Result VertexArrayGL::updateAttribEnabled(const gl::Context *context, size_t attribIndex) in updateAttribEnabled() 647 angle::Result VertexArrayGL::updateAttribPointer(const gl::Context *context, size_t attribIndex) in updateAttribPointer() 722 GLuint attribIndex, in callVertexAttribPointer() 758 angle::Result VertexArrayGL::updateAttribFormat(const gl::Context *context, size_t attribIndex) in updateAttribFormat() 791 angle::Result VertexArrayGL::updateAttribBinding(const gl::Context *context, size_t attribIndex) in updateAttribBinding() 875 size_t attribIndex, in syncDirtyAttrib() 1036 for (size_t attribIndex : updateMask) in applyActiveAttribLocationsMask() local
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D | ContextGL.cpp | 374 for (GLuint attribIndex = 0; attribIndex < attribs.size(); attribIndex++) in updateAttributesForBaseInstance() local 414 for (size_t attribIndex : attribMask) in resetUpdatedAttributes() local
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D | StateManagerGL.cpp | 2344 for (auto attribIndex : combinedMask) in syncState() local
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.cpp | 303 for (size_t attribIndex : activeAttribs) in handleLineLoopIndirectDraw() local 430 size_t attribIndex, in convertVertexBufferGPU() 478 size_t attribIndex, in convertVertexBufferCPU() 567 for (size_t attribIndex : bindings[bindingIndex].getBoundAttributesMask()) in syncState() local 669 size_t attribIndex, in setDefaultPackedInput() 687 for (size_t attribIndex : mState.getEnabledAttributesMask()) in updateActiveAttribInfo() local 707 size_t attribIndex, in syncDirtyAttrib() 921 for (size_t attribIndex : activeStreamedAttribs) in updateStreamedAttribs() local 1097 angle::Result VertexArrayVk::updateDefaultAttrib(ContextVk *contextVk, size_t attribIndex) in updateDefaultAttrib()
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D | ContextVk.h | 728 angle::Result allocateStreamedVertexBuffer(size_t attribIndex, in allocateStreamedVertexBuffer() 1661 ANGLE_INLINE angle::Result ContextVk::onVertexAttributeChange(size_t attribIndex, in onVertexAttributeChange()
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D | ContextVk.cpp | 2036 for (size_t attribIndex : attribsMask) in handleDirtyGraphicsDefaultAttribs() local 2560 for (size_t attribIndex : activeAttribLocations) in handleDirtyGraphicsVertexBuffers() local 2592 for (size_t attribIndex : attribsMask) in handleDirtyGraphicsVertexBuffers() local 7194 for (size_t attribIndex : mHasInFlightStreamedVertexBuffers) in flushImpl() local 7353 void ContextVk::invalidateDefaultAttribute(size_t attribIndex) in invalidateDefaultAttribute()
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D | vk_cache_utils.cpp | 1713 for (uint32_t attribIndex = 0; attribIndex < gl::MAX_VERTEX_ATTRIBS; ++attribIndex) in UnpackPipelineState() local 3321 const uint32_t attribIndex = static_cast<uint32_t>(attribIndexSizeT); in initializePipelineVertexInputState() local 3797 uint32_t attribIndex, in updateVertexInput()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.cpp | 260 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in prepareVertexData() local 443 for (auto attribIndex : dynamicAttribsMask) in storeDynamicAttribs() local 451 for (auto attribIndex : dynamicAttribsMask) in storeDynamicAttribs() local 467 for (auto attribIndex : dynamicAttribsMask) in PromoteDynamicAttribs() local 592 size_t attribIndex) in storeCurrentValue()
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/external/mesa3d/src/mesa/main/ |
D | varray.c | 163 gl_vert_attrib attribIndex, in _mesa_vertex_attrib_binding() 3331 vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type, in vertex_attrib_format() 3393 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type, in _mesa_VertexAttribFormat() 3404 _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type, in _mesa_VertexAttribIFormat() 3414 _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type, in _mesa_VertexAttribLFormat() 3424 vertex_array_attrib_format(GLuint vaobj, bool isExtDsa, GLuint attribIndex, in vertex_array_attrib_format() 3474 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size, in _mesa_VertexArrayAttribFormat() 3486 _mesa_VertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribIndex, GLint size, in _mesa_VertexArrayVertexAttribFormatEXT() 3498 _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex, in _mesa_VertexArrayAttribIFormat() 3510 _mesa_VertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribIndex, in _mesa_VertexArrayVertexAttribIFormatEXT() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | InputLayoutCache.cpp | 152 for (size_t attribIndex : state.getProgramExecutable()->getActiveAttribLocationsMask()) in getInputLayout() local 212 for (size_t attribIndex = 0; attribIndex < currentAttributes.size(); ++attribIndex) in createInputLayout() local
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D | VertexArray11.cpp | 123 for (size_t attribIndex : attributesToUpdate) in syncState() local 230 size_t attribIndex) in updateVertexAttribStorage()
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D | StateManager11.cpp | 1193 for (auto attribIndex : state.getAndResetDirtyCurrentValues()) in syncState() local 2091 void StateManager11::invalidateCurrentValueAttrib(size_t attribIndex) in invalidateCurrentValueAttrib() 2116 for (auto attribIndex : dirtyActiveAttribs) in syncCurrentValueAttribs() local 3124 for (size_t attribIndex = 0; attribIndex < (gl::MAX_VERTEX_ATTRIBS - reservedBuffers); in applyVertexBuffers() local 3338 for (size_t attribIndex = 0; attribIndex < mCurrentAttributes.size(); ++attribIndex) in updateVertexOffsetsForPointSpritesEmulation() local
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkPipeline.cpp | 103 int attribIndex = 0; in setup_vertex_input_state() local
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/external/angle/src/libANGLE/capture/ |
D | serialize.cpp | 1319 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in SerializeVertexAttributeVector() local
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D | FrameCapture.cpp | 2798 GLuint attribIndex, in CaptureVertexPointerES1() 2938 for (GLuint attribIndex = 0; attribIndex < vertexAttribs.size(); ++attribIndex) in CaptureVertexArrayState() local 3653 for (GLuint attribIndex = 0; attribIndex < currentValues.size(); ++attribIndex) in CaptureDefaultVertexAttribs() local 8029 for (size_t attribIndex : context->getStateCache().getActiveClientAttribsMask()) in captureClientArraySnapshot() local
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