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Searched defs:attribIndex (Results 1 – 25 of 25) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.cpp61 size_t attribIndex, in setAttribBinding()
118 for (size_t attribIndex = 0; attribIndex < maxAttribBindings; ++attribIndex) in VertexArray() local
258 ANGLE_INLINE void VertexArray::setDirtyAttribBit(size_t attribIndex, in setDirtyAttribBit()
265 ANGLE_INLINE void VertexArray::clearDirtyAttribBit(size_t attribIndex, in clearDirtyAttribBit()
430 size_t attribIndex, in setVertexAttribBinding()
471 for (size_t attribIndex : binding.getBoundAttributesMask()) in setVertexBindingDivisor() local
497 void VertexArray::setVertexAttribFormat(size_t attribIndex, in setVertexAttribFormat()
517 void VertexArray::setVertexAttribDivisor(const Context *context, size_t attribIndex, GLuint divisor) in setVertexAttribDivisor()
525 void VertexArray::enableAttribute(size_t attribIndex, bool enabledState) in enableAttribute()
561 size_t attribIndex, in setVertexAttribPointerImpl()
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DVertexArray.h50 const VertexAttribute &getVertexAttribute(size_t attribIndex) const in getVertexAttribute()
59 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex()
63 size_t getBindingIndexFromAttribIndex(size_t attribIndex) const in getBindingIndexFromAttribIndex()
224 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex()
DGLES1Renderer.cpp546 ClientVertexArrayType GLES1Renderer::VertexArrayType(int attribIndex) in VertexArrayType()
DProgramExecutable.cpp358 for (size_t attribIndex = 0; attribIndex < attribCount; ++attribIndex) in load() local
DState.h1031 void setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex) in setVertexAttribBinding()
DState.cpp2792 void State::setVertexAttribFormat(GLuint attribIndex, in setVertexAttribFormat()
DvalidationES31.cpp1279 GLuint attribIndex, in ValidateVertexAttribBinding()
DContext.cpp5902 void Context::vertexAttribFormat(GLuint attribIndex, in vertexAttribFormat()
5913 void Context::vertexAttribIFormat(GLuint attribIndex, in vertexAttribIFormat()
5922 void Context::vertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) in vertexAttribBinding()
/external/angle/src/tests/gl_tests/
DD3D11InputLayoutCacheTest.cpp41 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local
48 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local
105 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in TEST_P() local
DVertexAttributeTest.cpp305 for (GLint attribIndex = 0; attribIndex < attribCount; ++attribIndex) in compileMultiAttribProgram() local
313 for (GLint attribIndex = 0; attribIndex < attribCount; ++attribIndex) in compileMultiAttribProgram() local
332 for (GLint attribIndex = 0; attribIndex < attribCount; ++attribIndex) in setupMultiAttribs() local
/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp53 bool IsVertexAttribPointerSupported(size_t attribIndex, const VertexAttribute &attrib) in IsVertexAttribPointerSupported()
220 for (auto attribIndex : candidateAttributesMask) in syncDrawState() local
622 angle::Result VertexArrayGL::updateAttribEnabled(const gl::Context *context, size_t attribIndex) in updateAttribEnabled()
647 angle::Result VertexArrayGL::updateAttribPointer(const gl::Context *context, size_t attribIndex) in updateAttribPointer()
722 GLuint attribIndex, in callVertexAttribPointer()
758 angle::Result VertexArrayGL::updateAttribFormat(const gl::Context *context, size_t attribIndex) in updateAttribFormat()
791 angle::Result VertexArrayGL::updateAttribBinding(const gl::Context *context, size_t attribIndex) in updateAttribBinding()
875 size_t attribIndex, in syncDirtyAttrib()
1036 for (size_t attribIndex : updateMask) in applyActiveAttribLocationsMask() local
DContextGL.cpp374 for (GLuint attribIndex = 0; attribIndex < attribs.size(); attribIndex++) in updateAttributesForBaseInstance() local
414 for (size_t attribIndex : attribMask) in resetUpdatedAttributes() local
DStateManagerGL.cpp2344 for (auto attribIndex : combinedMask) in syncState() local
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp303 for (size_t attribIndex : activeAttribs) in handleLineLoopIndirectDraw() local
430 size_t attribIndex, in convertVertexBufferGPU()
478 size_t attribIndex, in convertVertexBufferCPU()
567 for (size_t attribIndex : bindings[bindingIndex].getBoundAttributesMask()) in syncState() local
669 size_t attribIndex, in setDefaultPackedInput()
687 for (size_t attribIndex : mState.getEnabledAttributesMask()) in updateActiveAttribInfo() local
707 size_t attribIndex, in syncDirtyAttrib()
921 for (size_t attribIndex : activeStreamedAttribs) in updateStreamedAttribs() local
1097 angle::Result VertexArrayVk::updateDefaultAttrib(ContextVk *contextVk, size_t attribIndex) in updateDefaultAttrib()
DContextVk.h728 angle::Result allocateStreamedVertexBuffer(size_t attribIndex, in allocateStreamedVertexBuffer()
1661 ANGLE_INLINE angle::Result ContextVk::onVertexAttributeChange(size_t attribIndex, in onVertexAttributeChange()
DContextVk.cpp2036 for (size_t attribIndex : attribsMask) in handleDirtyGraphicsDefaultAttribs() local
2560 for (size_t attribIndex : activeAttribLocations) in handleDirtyGraphicsVertexBuffers() local
2592 for (size_t attribIndex : attribsMask) in handleDirtyGraphicsVertexBuffers() local
7194 for (size_t attribIndex : mHasInFlightStreamedVertexBuffers) in flushImpl() local
7353 void ContextVk::invalidateDefaultAttribute(size_t attribIndex) in invalidateDefaultAttribute()
Dvk_cache_utils.cpp1713 for (uint32_t attribIndex = 0; attribIndex < gl::MAX_VERTEX_ATTRIBS; ++attribIndex) in UnpackPipelineState() local
3321 const uint32_t attribIndex = static_cast<uint32_t>(attribIndexSizeT); in initializePipelineVertexInputState() local
3797 uint32_t attribIndex, in updateVertexInput()
/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp260 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in prepareVertexData() local
443 for (auto attribIndex : dynamicAttribsMask) in storeDynamicAttribs() local
451 for (auto attribIndex : dynamicAttribsMask) in storeDynamicAttribs() local
467 for (auto attribIndex : dynamicAttribsMask) in PromoteDynamicAttribs() local
592 size_t attribIndex) in storeCurrentValue()
/external/mesa3d/src/mesa/main/
Dvarray.c163 gl_vert_attrib attribIndex, in _mesa_vertex_attrib_binding()
3331 vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type, in vertex_attrib_format()
3393 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type, in _mesa_VertexAttribFormat()
3404 _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type, in _mesa_VertexAttribIFormat()
3414 _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type, in _mesa_VertexAttribLFormat()
3424 vertex_array_attrib_format(GLuint vaobj, bool isExtDsa, GLuint attribIndex, in vertex_array_attrib_format()
3474 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size, in _mesa_VertexArrayAttribFormat()
3486 _mesa_VertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribIndex, GLint size, in _mesa_VertexArrayVertexAttribFormatEXT()
3498 _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex, in _mesa_VertexArrayAttribIFormat()
3510 _mesa_VertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribIndex, in _mesa_VertexArrayVertexAttribIFormatEXT()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp152 for (size_t attribIndex : state.getProgramExecutable()->getActiveAttribLocationsMask()) in getInputLayout() local
212 for (size_t attribIndex = 0; attribIndex < currentAttributes.size(); ++attribIndex) in createInputLayout() local
DVertexArray11.cpp123 for (size_t attribIndex : attributesToUpdate) in syncState() local
230 size_t attribIndex) in updateVertexAttribStorage()
DStateManager11.cpp1193 for (auto attribIndex : state.getAndResetDirtyCurrentValues()) in syncState() local
2091 void StateManager11::invalidateCurrentValueAttrib(size_t attribIndex) in invalidateCurrentValueAttrib()
2116 for (auto attribIndex : dirtyActiveAttribs) in syncCurrentValueAttribs() local
3124 for (size_t attribIndex = 0; attribIndex < (gl::MAX_VERTEX_ATTRIBS - reservedBuffers); in applyVertexBuffers() local
3338 for (size_t attribIndex = 0; attribIndex < mCurrentAttributes.size(); ++attribIndex) in updateVertexOffsetsForPointSpritesEmulation() local
/external/skia/src/gpu/ganesh/vk/
DGrVkPipeline.cpp103 int attribIndex = 0; in setup_vertex_input_state() local
/external/angle/src/libANGLE/capture/
Dserialize.cpp1319 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in SerializeVertexAttributeVector() local
DFrameCapture.cpp2798 GLuint attribIndex, in CaptureVertexPointerES1()
2938 for (GLuint attribIndex = 0; attribIndex < vertexAttribs.size(); ++attribIndex) in CaptureVertexArrayState() local
3653 for (GLuint attribIndex = 0; attribIndex < currentValues.size(); ++attribIndex) in CaptureDefaultVertexAttribs() local
8029 for (size_t attribIndex : context->getStateCache().getActiveClientAttribsMask()) in captureClientArraySnapshot() local