Searched defs:attribValue (Results 1 – 8 of 8) sorted by relevance
109 EGLint attribValue = kSentinelAttribValue; in TEST_P() local181 EGLint attribValue = kSentinelAttribValue; in TEST_P() local
130 int attribValue = 0; in getAttribValue() local
203 int attribValue = 0; in ReadMandatoryNodeIntAttribute() local216 int64_t attribValue = defaultValue; in ReadOptionalNodeInt64Attribute() local244 uint32_t attribValue = defaultVal; in ReadOptionalNodeUint32Attribute() local273 float attribValue = defaultValue; in ReadOptionalNodeFloatAttribute() local284 std::string attribValue = ""; in ReadOptionalNodeStringAttribute() local
194 …const tcu::Vec4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, … in shadeVertices() local
716 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue… in calcShaderColorCoord()
1175 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue… in calcShaderColorCoord()3235 …rr::GenericVec4 attribValue = RandomArrayGenerator::generateAttributeValue(seed, attribSpec.inputT… in iterate() local
141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() local161 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribIi() local181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue; in verifyCurrentVertexAttribIui() local201 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() local984 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in test() local
122 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() local142 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() local822 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in test() local