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Searched defs:b_at_end (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp960 bool b_at_end = inputs.size() == 0 || it_b == inputs.end(); in ValidateViAgainstVsInputs() local
1030 bool b_at_end = color_attachments.size() == 0 || it_b == color_attachments.end(); in ValidateFsOutputsAgainstRenderPass() local
2874 bool b_at_end = inputs.size() == 0 || b_it == inputs.end(); in ValidateInterfaceBetweenStages() local