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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 // This is a GPU-backend specific test. It relies on static initializers to work
9 
10 #include "include/core/SkTypes.h"
11 
12 #if defined(SK_VULKAN)
13 #include "include/core/SkAlphaType.h"
14 #include "include/core/SkColorSpace.h"
15 #include "include/core/SkColorType.h"
16 #include "include/core/SkImage.h"
17 #include "include/core/SkRefCnt.h"
18 #include "include/gpu/GpuTypes.h"
19 #include "include/gpu/GrBackendSurface.h"
20 #include "include/gpu/GrDirectContext.h"
21 #include "include/gpu/GrTypes.h"
22 #include "include/gpu/vk/GrVkTypes.h"
23 #include "include/private/gpu/ganesh/GrTypesPriv.h"
24 #include "src/gpu/ganesh/GrDirectContextPriv.h"
25 #include "src/gpu/ganesh/GrSurface.h"
26 #include "src/gpu/ganesh/GrSurfaceProxy.h"
27 #include "src/gpu/ganesh/GrTextureProxy.h"
28 #include "src/gpu/ganesh/vk/GrVkCaps.h"
29 #include "src/gpu/ganesh/vk/GrVkImage.h"
30 #include "src/gpu/ganesh/vk/GrVkTexture.h"
31 #include "src/image/SkImage_Base.h"
32 #include "tests/CtsEnforcement.h"
33 #include "tests/Test.h"
34 #include "tools/gpu/ManagedBackendTexture.h"
35 #include "tools/gpu/ProxyUtils.h"
36 
37 #include <vulkan/vulkan_core.h>
38 
39 class GrTexture;
40 struct GrContextOptions;
41 
DEF_GANESH_TEST_FOR_VULKAN_CONTEXT(VkDRMModifierTest,reporter,ctxInfo,CtsEnforcement::kNever)42 DEF_GANESH_TEST_FOR_VULKAN_CONTEXT(VkDRMModifierTest, reporter, ctxInfo, CtsEnforcement::kNever) {
43     auto dContext = ctxInfo.directContext();
44 
45     const GrVkCaps* vkCaps = static_cast<const GrVkCaps*>(dContext->priv().caps());
46     if (!vkCaps->supportsDRMFormatModifiers()) {
47         return;
48     }
49 
50     // First make a normal backend texture with DRM
51     auto mbet = sk_gpu_test::ManagedBackendTexture::MakeWithoutData(
52             dContext, 1, 1, kRGBA_8888_SkColorType, GrMipmapped::kNo, GrRenderable::kNo);
53     if (!mbet) {
54         ERRORF(reporter, "Could not create backend texture.");
55         return;
56     }
57 
58     GrVkImageInfo info;
59     REPORTER_ASSERT(reporter, mbet->texture().getVkImageInfo(&info));
60 
61     // Next we will use the same VkImageInfo but lie to say tiling is a DRM modifier. This should
62     // cause us to think the resource is eternal/read only internally. Though since we don't
63     // explicitly pass in the tiling to anything, this shouldn't cause us to do anything illegal.
64     info.fImageTiling = VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT;
65 
66     GrBackendTexture drmBETex = GrBackendTexture(1, 1, info);
67     GrBackendFormat drmFormat = GrBackendFormat::MakeVk(info.fFormat, true);
68     REPORTER_ASSERT(reporter, drmFormat == drmBETex.getBackendFormat());
69     REPORTER_ASSERT(reporter, drmBETex.textureType() == GrTextureType::kExternal);
70 
71     // Now wrap the texture in an SkImage and make sure we have the required read only properties
72     sk_sp<SkImage> drmImage = SkImage::MakeFromTexture(dContext,
73                                                        drmBETex,
74                                                        kTopLeft_GrSurfaceOrigin,
75                                                        kRGBA_8888_SkColorType,
76                                                        kPremul_SkAlphaType,
77                                                        nullptr);
78     REPORTER_ASSERT(reporter, drmImage);
79 
80     REPORTER_ASSERT(reporter,
81             GrBackendTexture::TestingOnly_Equals(drmImage->getBackendTexture(false), drmBETex));
82 
83     auto[view, _] = as_IB(drmImage.get()) -> asView(dContext, GrMipmapped::kNo);
84     REPORTER_ASSERT(reporter, view);
85     const GrSurfaceProxy* proxy = view.proxy();
86     REPORTER_ASSERT(reporter, proxy);
87 
88     REPORTER_ASSERT(reporter, proxy->readOnly());
89 
90     const GrSurface* surf = proxy->peekSurface();
91     REPORTER_ASSERT(reporter, surf);
92     REPORTER_ASSERT(reporter, surf->readOnly());
93 
94     drmImage.reset();
95 }
96 
DEF_GANESH_TEST_FOR_VULKAN_CONTEXT(VkImageLayoutTest,reporter,ctxInfo,CtsEnforcement::kNever)97 DEF_GANESH_TEST_FOR_VULKAN_CONTEXT(VkImageLayoutTest, reporter, ctxInfo, CtsEnforcement::kNever) {
98     auto dContext = ctxInfo.directContext();
99 
100     auto mbet = sk_gpu_test::ManagedBackendTexture::MakeWithoutData(
101             dContext, 1, 1, kRGBA_8888_SkColorType, GrMipmapped::kNo, GrRenderable::kNo);
102     if (!mbet) {
103         ERRORF(reporter, "Could not create backend texture.");
104         return;
105     }
106 
107     GrVkImageInfo info;
108     REPORTER_ASSERT(reporter, mbet->texture().getVkImageInfo(&info));
109     VkImageLayout initLayout = info.fImageLayout;
110 
111     // Verify that setting that layout via a copy of a backendTexture is reflected in all the
112     // backendTextures.
113     GrBackendTexture backendTex1 = mbet->texture();
114     GrBackendTexture backendTex2 = backendTex1;
115     REPORTER_ASSERT(reporter, backendTex2.getVkImageInfo(&info));
116     REPORTER_ASSERT(reporter, initLayout == info.fImageLayout);
117 
118     backendTex2.setVkImageLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
119 
120     REPORTER_ASSERT(reporter, backendTex1.getVkImageInfo(&info));
121     REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout);
122 
123     REPORTER_ASSERT(reporter, backendTex2.getVkImageInfo(&info));
124     REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout);
125 
126     // Setting back the layout since we didn't actually change it
127     backendTex1.setVkImageLayout(initLayout);
128 
129     sk_sp<SkImage> wrappedImage = SkImage::MakeFromTexture(
130             dContext,
131             backendTex1,
132             kTopLeft_GrSurfaceOrigin,
133             kRGBA_8888_SkColorType,
134             kPremul_SkAlphaType,
135             /*color space*/ nullptr,
136             sk_gpu_test::ManagedBackendTexture::ReleaseProc,
137             mbet->releaseContext());
138     REPORTER_ASSERT(reporter, wrappedImage.get());
139 
140     GrSurfaceProxy* proxy = sk_gpu_test::GetTextureImageProxy(wrappedImage.get(), dContext);
141     REPORTER_ASSERT(reporter, proxy);
142     REPORTER_ASSERT(reporter, proxy->isInstantiated());
143     GrTexture* texture = proxy->peekTexture();
144     REPORTER_ASSERT(reporter, texture);
145 
146     // Verify that modifying the layout via the GrVkTexture is reflected in the GrBackendTexture
147     GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage();
148     REPORTER_ASSERT(reporter, initLayout == vkTexture->currentLayout());
149     vkTexture->updateImageLayout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
150 
151     REPORTER_ASSERT(reporter, backendTex1.getVkImageInfo(&info));
152     REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout);
153 
154     GrBackendTexture backendTexImage = wrappedImage->getBackendTexture(false);
155     REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info));
156     REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout);
157 
158     // Verify that modifying the layout via the GrBackendTexutre is reflected in the GrVkTexture
159     backendTexImage.setVkImageLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
160     REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == vkTexture->currentLayout());
161 
162     vkTexture->updateImageLayout(initLayout);
163 
164     REPORTER_ASSERT(reporter, backendTex1.getVkImageInfo(&info));
165     REPORTER_ASSERT(reporter, initLayout == info.fImageLayout);
166 
167     REPORTER_ASSERT(reporter, backendTex2.getVkImageInfo(&info));
168     REPORTER_ASSERT(reporter, initLayout == info.fImageLayout);
169 
170     REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info));
171     REPORTER_ASSERT(reporter, initLayout == info.fImageLayout);
172 
173     // Check that we can do things like assigning the backend texture to invalid one, assign an
174     // invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of
175     // our ref counting asserts.
176     REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(backendTex1, backendTex2));
177 
178     GrBackendTexture invalidTexture;
179     REPORTER_ASSERT(reporter, !invalidTexture.isValid());
180     REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex2));
181 
182     backendTex2 = invalidTexture;
183     REPORTER_ASSERT(reporter, !backendTex2.isValid());
184     REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex2));
185 
186     invalidTexture = backendTex1;
187     REPORTER_ASSERT(reporter, invalidTexture.isValid());
188     REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex1));
189 
190     invalidTexture = static_cast<decltype(invalidTexture)&>(invalidTexture);
191     REPORTER_ASSERT(reporter, invalidTexture.isValid());
192     REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, invalidTexture));
193 }
194 
195 // This test is disabled because it executes illegal vulkan calls which cause the validations layers
196 // to fail and makes us assert. Once fixed to use a valid vulkan call sequence it should be
197 // renenabled, see skbug.com/8936.
198 #if 0
199 // Test to make sure we transition from the EXTERNAL queue even when no layout transition is needed.
200 DEF_GANESH_TEST_FOR_VULKAN_CONTEXT(VkTransitionExternalQueueTest, reporter, ctxInfo,
201                                    CtsEnforcement::kApiLevel_T) {
202     auto dContext = ctxInfo.directContext();
203     GrGpu* gpu = dContext->priv().getGpu();
204     GrVkGpu* vkGpu = static_cast<GrVkGpu*>(gpu);
205     if (!vkGpu->vkCaps().supportsExternalMemory()) {
206         return;
207     }
208 
209     GrBackendTexture backendTex = dContext->createBackendTexture(
210             1, 1, kRGBA_8888_SkColorType,
211             SkColors::kTransparent, GrMipmapped::kNo, GrRenderable::kNo);
212     sk_sp<SkImage> image;
213     // Make a backend texture with an external queue family and general layout.
214     GrVkImageInfo vkInfo;
215     if (!backendTex.getVkImageInfo(&vkInfo)) {
216         return;
217     }
218     vkInfo.fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL;
219     // Use a read-only layout as these are the ones where we can otherwise skip a transition.
220     vkInfo.fImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
221 
222     GrBackendTexture vkExtTex(1, 1, vkInfo);
223     REPORTER_ASSERT(reporter, vkExtTex.isValid());
224     image = SkImage::MakeFromTexture(dContext, vkExtTex, kTopLeft_GrSurfaceOrigin,
225                                      kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, nullptr,
226                                      nullptr);
227 
228     if (!image) {
229         return;
230     }
231 
232     GrTexture* texture = image->getTexture();
233     REPORTER_ASSERT(reporter, texture);
234     GrVkTexture* vkTex = static_cast<GrVkTexture*>(texture);
235 
236     // Change our backend texture to the internal queue, with the same layout. This should force a
237     // queue transition even though the layouts match.
238     vkTex->setImageLayout(vkGpu, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0,
239                           VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, false, false);
240 
241     // Get our image info again and make sure we transitioned queues.
242     GrBackendTexture newBackendTexture = image->getBackendTexture(true);
243     GrVkImageInfo newVkInfo;
244     REPORTER_ASSERT(reporter, newBackendTexture.getVkImageInfo(&newVkInfo));
245     REPORTER_ASSERT(reporter, newVkInfo.fCurrentQueueFamily == vkGpu->queueIndex());
246 
247     image.reset();
248     dContext->submit(true);
249     dContext->deleteBackendTexture(backendTex);
250 }
251 #endif
252 
253 #endif
254