Searched defs:baseCellSize (Results 1 – 4 of 4) sorted by relevance
| /external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
| D | esextcTextureShadowLodFunctionsTest.cpp | 488 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local 523 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local 564 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local 629 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fShaderTextureFunctionTests.cpp | 336 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 366 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fShaderTextureFunctionTests.cpp | 582 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 613 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 671 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 706 …int baseCellSize = de::min(de::min(m_textureSpec.width/2, m_textureSpec.height/2), m_textureSpec.… in initTexture() local
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| /external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 891 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 923 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 982 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 1018 …int baseCellSize = de::min(de::min(m_textureSpec.width/2, m_textureSpec.height/2), m_textu… in initTexture() local 1051 int baseCellSize = m_textureSpec.width/4; in initTexture() local 1082 int baseCellSize = m_textureSpec.width/4; in initTexture() local 1119 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
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