Searched defs:baseFuncName (Results 1 – 4 of 4) sorted by relevance
430 const char* baseFuncName = m_textureSpec.type == TEXTURETYPE_2D ? "texture2D" : "textureCube"; in initShaderSources() local
724 const char* baseFuncName = DE_NULL; in initShaderSources() local
763 const char* baseFuncName = DE_NULL; in initShaderSources() local
1274 const char* baseFuncName = DE_NULL; in initShaderSources() local3246 const char* baseFuncName = DE_NULL; in initShaderSources() local