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Searched defs:baseInputAttachment (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp966 const gl::LinkedUniform &baseInputAttachment = uniforms.at(baseUniformIndex); in addInputAttachmentDescriptorSetDesc() local
Dvk_cache_utils.cpp5545 const gl::LinkedUniform &baseInputAttachment = uniforms.at(baseUniformIndex); in updateInputAttachments() local
6437 const gl::LinkedUniform &baseInputAttachment = uniforms.at(baseUniformIndex); in updateInputAttachments() local