Searched defs:biasName (Results 1 – 4 of 4) sorted by relevance
192 string biasName = string("u_texBias") + de::toString(texNdx); in setUniforms() local
216 string biasName = "u_texBias" + ndxStr; in generateMultiTexFragmentShader() local263 string biasName = "u_texBias" + de::toString(ndx); in generateShaderProgramDeclaration() local
349 string biasName = string("u_texBias") + de::toString(texNdx); in setUniforms() local
1155 std::string biasName; in AddFullyConnected() local