| /external/replicaisland/src/com/replica/replicaisland/ |
| D | OpenGLSystem.java | 53 public static final void bindTexture(int target, int texture) { in bindTexture() method in OpenGLSystem
|
| /external/deqp/modules/glshared/ |
| D | glsRandomShaderCase.cpp | 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) in bindTexture() function in deqp::gls::TextureManager 97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture() function in deqp::gls::TextureManager
|
| /external/exoplayer/tree_8e57d3715f9092d5ec54ebe2e538f34bfcc34479/library/common/src/main/java/com/google/android/exoplayer2/util/ |
| D | GlUtil.java | 437 /* package */ static void bindTexture(int textureTarget, int texId) { in bindTexture() method in GlUtil
|
| /external/autotest/client/deps/webgl_mpd/src/debug/ |
| D | webgl-debug.js | 90 'bindTexture': {2: { 0:true }}, property
|
| /external/deqp/external/openglcts/modules/common/ |
| D | glcFramebufferCompleteness.cpp | 81 void TestContext::bindTexture(GLenum target, GLuint texId) in bindTexture() function in glcts::__anon57e21ebd0111::TestContext
|
| D | glcCompressedFormatTests.cpp | 425 void ApiTestContext::bindTexture (GLenum target, GLuint texId) in bindTexture() function in glcts::__anon209c35970111::ApiTestContext
|
| /external/angle/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 515 void StateManagerGL::bindTexture(gl::TextureType type, GLuint texture) in bindTexture() function in rx::StateManagerGL
|
| D | DispatchTableGL_autogen.h | 81 PFNGLBINDTEXTUREPROC bindTexture = nullptr; variable
|
| /external/deqp/framework/opengl/simplereference/ |
| D | sglrGLContext.cpp | 174 void GLContext::bindTexture (deUint32 target, deUint32 texture) in bindTexture() function in sglr::GLContext
|
| D | sglrReferenceContext.cpp | 611 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture) in bindTexture() function in sglr::ReferenceContext
|
| /external/deqp/framework/opengl/wrapper/ |
| D | glwFunctions.inl | 29 glBindTextureFunc bindTexture; variable
|
| /external/skia/src/gpu/ganesh/gl/ |
| D | GrGLGpu.cpp | 2753 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, const skgpu::Swizzle& swizzle, in bindTexture() function in GrGLGpu
|
| /external/angle/src/libANGLE/ |
| D | Context.cpp | 1456 void Context::bindTexture(TextureType target, TextureID handle) in bindTexture() function in gl::Context
|